using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000200 RID: 512 public class GameUIPackage : ScriptableObject { // Token: 0x17001C13 RID: 7187 // (get) Token: 0x06004DF7 RID: 19959 RVA: 0x001355AC File Offset: 0x001337AC public unsafe Il2CppReferenceArray SaveLocationSprites { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7233, RefRangeEnd = 7243, XrefRangeStart = 7233, XrefRangeEnd = 7243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06004DF8 RID: 19960 RVA: 0x00135604 File Offset: 0x00133804 [CallerCount(3)] [CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameUIPackage() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004DF9 RID: 19961 RVA: 0x00135650 File Offset: 0x00133850 // Note: this type is marked as 'beforefieldinit'. static GameUIPackage() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameUIPackage"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameUIPackage.NativeFieldInfoPtr_saveLocationSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "saveLocationSprites"); GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668424); GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668425); } // Token: 0x06004DFA RID: 19962 RVA: 0x00009DEC File Offset: 0x00007FEC public GameUIPackage(IntPtr pointer) : base(pointer) { } // Token: 0x17001C12 RID: 7186 // (get) Token: 0x06004DFB RID: 19963 RVA: 0x001356BC File Offset: 0x001338BC // (set) Token: 0x06004DFC RID: 19964 RVA: 0x001356F0 File Offset: 0x001338F0 public unsafe Il2CppReferenceArray saveLocationSprites { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400332E RID: 13102 private static readonly IntPtr NativeFieldInfoPtr_saveLocationSprites; // Token: 0x0400332F RID: 13103 private static readonly IntPtr NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0; // Token: 0x04003330 RID: 13104 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }