using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; // Token: 0x020002F9 RID: 761 public class GameVolumeController : MonoBehaviour { // Token: 0x060062AA RID: 25258 RVA: 0x0018EEE4 File Offset: 0x0018D0E4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 571915, RefRangeEnd = 571917, XrefRangeStart = 571867, XrefRangeEnd = 571915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_Init_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060062AB RID: 25259 RVA: 0x0018EF28 File Offset: 0x0018D128 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571917, XrefRangeEnd = 571952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060062AC RID: 25260 RVA: 0x0018EF6C File Offset: 0x0018D16C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571952, XrefRangeEnd = 571953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateVolumeSettings(ScreenSettings settings) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(settings); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062AD RID: 25261 RVA: 0x0018EFC8 File Offset: 0x0018D1C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 571955, RefRangeEnd = 571956, XrefRangeStart = 571953, XrefRangeEnd = 571955, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableAimEffect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062AE RID: 25262 RVA: 0x0018F01C File Offset: 0x0018D21C [CallerCount(1)] [CachedScanResults(RefRangeStart = 571958, RefRangeEnd = 571959, XrefRangeStart = 571956, XrefRangeEnd = 571958, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableStoryEffect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062AF RID: 25263 RVA: 0x0018F070 File Offset: 0x0018D270 [CallerCount(4)] [CachedScanResults(RefRangeStart = 571963, RefRangeEnd = 571967, XrefRangeStart = 571959, XrefRangeEnd = 571963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetDefaultDofValues() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060062B0 RID: 25264 RVA: 0x0018F0B4 File Offset: 0x0018D2B4 [CallerCount(0)] public unsafe void EnableLightningMode(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062B1 RID: 25265 RVA: 0x0018F108 File Offset: 0x0018D308 [CallerCount(0)] public unsafe void EnableStage04BlackFog(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062B2 RID: 25266 RVA: 0x0018F15C File Offset: 0x0018D35C [CallerCount(1)] [CachedScanResults(RefRangeStart = 571969, RefRangeEnd = 571970, XrefRangeStart = 571967, XrefRangeEnd = 571969, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableStage04Room08Effect(bool enable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref enable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062B3 RID: 25267 RVA: 0x0018F1B0 File Offset: 0x0018D3B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 572019, RefRangeEnd = 572020, XrefRangeStart = 571970, XrefRangeEnd = 572019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetProfile(VolumeProfile profile) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(profile); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060062B4 RID: 25268 RVA: 0x0018F20C File Offset: 0x0018D40C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 572020, XrefRangeEnd = 572039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnDisable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr_OnDisable_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060062B5 RID: 25269 RVA: 0x0018F250 File Offset: 0x0018D450 [CallerCount(63)] [CachedScanResults(RefRangeStart = 222154, RefRangeEnd = 222217, XrefRangeStart = 222154, XrefRangeEnd = 222217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameVolumeController() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameVolumeController.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060062B6 RID: 25270 RVA: 0x0018F29C File Offset: 0x0018D49C // Note: this type is marked as 'beforefieldinit'. static GameVolumeController() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameVolumeController"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameVolumeController.NativeFieldInfoPtr_volume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "volume"); GameVolumeController.NativeFieldInfoPtr_colorAdjustments = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "colorAdjustments"); GameVolumeController.NativeFieldInfoPtr_bloom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bloom"); GameVolumeController.NativeFieldInfoPtr_dof = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dof"); GameVolumeController.NativeFieldInfoPtr_vignette = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "vignette"); GameVolumeController.NativeFieldInfoPtr_chromaticAberration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "chromaticAberration"); GameVolumeController.NativeFieldInfoPtr_splitToning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "splitToning"); GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofFocusDistance"); GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofFocalLength"); GameVolumeController.NativeFieldInfoPtr_defaultDofAperture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "defaultDofAperture"); GameVolumeController.NativeFieldInfoPtr_bChromaticAberration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bChromaticAberration"); GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fChromaticAberrationIntensity"); GameVolumeController.NativeFieldInfoPtr_bSplitToning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bSplitToning"); GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSplitToningColorWeight"); GameVolumeController.NativeFieldInfoPtr_bLightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLightningMode"); GameVolumeController.NativeFieldInfoPtr_bVignette = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bVignette"); GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bStage04BlackFog"); GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fVignetteIntensity"); GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bStage04Room08Story"); GameVolumeController.NativeMethodInfoPtr_Init_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670440); GameVolumeController.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670441); GameVolumeController.NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670442); GameVolumeController.NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670443); GameVolumeController.NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670444); GameVolumeController.NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670445); GameVolumeController.NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670446); GameVolumeController.NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670447); GameVolumeController.NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670448); GameVolumeController.NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670449); GameVolumeController.NativeMethodInfoPtr_OnDisable_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670450); GameVolumeController.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670451); } // Token: 0x060062B7 RID: 25271 RVA: 0x0000351C File Offset: 0x0000171C public GameVolumeController(IntPtr pointer) : base(pointer) { } // Token: 0x17002224 RID: 8740 // (get) Token: 0x060062B8 RID: 25272 RVA: 0x0018F538 File Offset: 0x0018D738 // (set) Token: 0x060062B9 RID: 25273 RVA: 0x0018F56C File Offset: 0x0018D76C public unsafe Volume volume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_volume); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Volume(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_volume), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002225 RID: 8741 // (get) Token: 0x060062BA RID: 25274 RVA: 0x0018F594 File Offset: 0x0018D794 // (set) Token: 0x060062BB RID: 25275 RVA: 0x0018F5C8 File Offset: 0x0018D7C8 public unsafe ColorAdjustments colorAdjustments { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_colorAdjustments); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ColorAdjustments(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_colorAdjustments), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002226 RID: 8742 // (get) Token: 0x060062BC RID: 25276 RVA: 0x0018F5F0 File Offset: 0x0018D7F0 // (set) Token: 0x060062BD RID: 25277 RVA: 0x0018F624 File Offset: 0x0018D824 public unsafe Bloom bloom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bloom); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Bloom(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bloom), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002227 RID: 8743 // (get) Token: 0x060062BE RID: 25278 RVA: 0x0018F64C File Offset: 0x0018D84C // (set) Token: 0x060062BF RID: 25279 RVA: 0x0018F680 File Offset: 0x0018D880 public unsafe DepthOfField dof { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_dof); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DepthOfField(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_dof), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002228 RID: 8744 // (get) Token: 0x060062C0 RID: 25280 RVA: 0x0018F6A8 File Offset: 0x0018D8A8 // (set) Token: 0x060062C1 RID: 25281 RVA: 0x0018F6DC File Offset: 0x0018D8DC public unsafe Vignette vignette { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_vignette); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Vignette(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_vignette), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002229 RID: 8745 // (get) Token: 0x060062C2 RID: 25282 RVA: 0x0018F704 File Offset: 0x0018D904 // (set) Token: 0x060062C3 RID: 25283 RVA: 0x0018F738 File Offset: 0x0018D938 public unsafe ChromaticAberration chromaticAberration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_chromaticAberration); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ChromaticAberration(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_chromaticAberration), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700222A RID: 8746 // (get) Token: 0x060062C4 RID: 25284 RVA: 0x0018F760 File Offset: 0x0018D960 // (set) Token: 0x060062C5 RID: 25285 RVA: 0x0018F794 File Offset: 0x0018D994 public unsafe SplitToning splitToning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_splitToning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SplitToning(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_splitToning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700222B RID: 8747 // (get) Token: 0x060062C6 RID: 25286 RVA: 0x0018F7BC File Offset: 0x0018D9BC // (set) Token: 0x060062C7 RID: 25287 RVA: 0x0018F7E4 File Offset: 0x0018D9E4 public unsafe float defaultDofFocusDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocusDistance)) = value; } } // Token: 0x1700222C RID: 8748 // (get) Token: 0x060062C8 RID: 25288 RVA: 0x0018F808 File Offset: 0x0018DA08 // (set) Token: 0x060062C9 RID: 25289 RVA: 0x0018F830 File Offset: 0x0018DA30 public unsafe float defaultDofFocalLength { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofFocalLength)) = value; } } // Token: 0x1700222D RID: 8749 // (get) Token: 0x060062CA RID: 25290 RVA: 0x0018F854 File Offset: 0x0018DA54 // (set) Token: 0x060062CB RID: 25291 RVA: 0x0018F87C File Offset: 0x0018DA7C public unsafe float defaultDofAperture { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofAperture); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_defaultDofAperture)) = value; } } // Token: 0x1700222E RID: 8750 // (get) Token: 0x060062CC RID: 25292 RVA: 0x0018F8A0 File Offset: 0x0018DAA0 // (set) Token: 0x060062CD RID: 25293 RVA: 0x0018F8C8 File Offset: 0x0018DAC8 public unsafe bool bChromaticAberration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bChromaticAberration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bChromaticAberration)) = value; } } // Token: 0x1700222F RID: 8751 // (get) Token: 0x060062CE RID: 25294 RVA: 0x0018F8EC File Offset: 0x0018DAEC // (set) Token: 0x060062CF RID: 25295 RVA: 0x0018F914 File Offset: 0x0018DB14 public unsafe float fChromaticAberrationIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fChromaticAberrationIntensity)) = value; } } // Token: 0x17002230 RID: 8752 // (get) Token: 0x060062D0 RID: 25296 RVA: 0x0018F938 File Offset: 0x0018DB38 // (set) Token: 0x060062D1 RID: 25297 RVA: 0x0018F960 File Offset: 0x0018DB60 public unsafe bool bSplitToning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bSplitToning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bSplitToning)) = value; } } // Token: 0x17002231 RID: 8753 // (get) Token: 0x060062D2 RID: 25298 RVA: 0x0018F984 File Offset: 0x0018DB84 // (set) Token: 0x060062D3 RID: 25299 RVA: 0x0018F9AC File Offset: 0x0018DBAC public unsafe float fSplitToningColorWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fSplitToningColorWeight)) = value; } } // Token: 0x17002232 RID: 8754 // (get) Token: 0x060062D4 RID: 25300 RVA: 0x0018F9D0 File Offset: 0x0018DBD0 // (set) Token: 0x060062D5 RID: 25301 RVA: 0x0018F9F8 File Offset: 0x0018DBF8 public unsafe bool bLightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bLightningMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bLightningMode)) = value; } } // Token: 0x17002233 RID: 8755 // (get) Token: 0x060062D6 RID: 25302 RVA: 0x0018FA1C File Offset: 0x0018DC1C // (set) Token: 0x060062D7 RID: 25303 RVA: 0x0018FA44 File Offset: 0x0018DC44 public unsafe bool bVignette { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bVignette); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bVignette)) = value; } } // Token: 0x17002234 RID: 8756 // (get) Token: 0x060062D8 RID: 25304 RVA: 0x0018FA68 File Offset: 0x0018DC68 // (set) Token: 0x060062D9 RID: 25305 RVA: 0x0018FA90 File Offset: 0x0018DC90 public unsafe bool bStage04BlackFog { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04BlackFog)) = value; } } // Token: 0x17002235 RID: 8757 // (get) Token: 0x060062DA RID: 25306 RVA: 0x0018FAB4 File Offset: 0x0018DCB4 // (set) Token: 0x060062DB RID: 25307 RVA: 0x0018FADC File Offset: 0x0018DCDC public unsafe float fVignetteIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_fVignetteIntensity)) = value; } } // Token: 0x17002236 RID: 8758 // (get) Token: 0x060062DC RID: 25308 RVA: 0x0018FB00 File Offset: 0x0018DD00 // (set) Token: 0x060062DD RID: 25309 RVA: 0x0018FB28 File Offset: 0x0018DD28 public unsafe bool bStage04Room08Story { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameVolumeController.NativeFieldInfoPtr_bStage04Room08Story)) = value; } } // Token: 0x0400415B RID: 16731 private static readonly IntPtr NativeFieldInfoPtr_volume; // Token: 0x0400415C RID: 16732 private static readonly IntPtr NativeFieldInfoPtr_colorAdjustments; // Token: 0x0400415D RID: 16733 private static readonly IntPtr NativeFieldInfoPtr_bloom; // Token: 0x0400415E RID: 16734 private static readonly IntPtr NativeFieldInfoPtr_dof; // Token: 0x0400415F RID: 16735 private static readonly IntPtr NativeFieldInfoPtr_vignette; // Token: 0x04004160 RID: 16736 private static readonly IntPtr NativeFieldInfoPtr_chromaticAberration; // Token: 0x04004161 RID: 16737 private static readonly IntPtr NativeFieldInfoPtr_splitToning; // Token: 0x04004162 RID: 16738 private static readonly IntPtr NativeFieldInfoPtr_defaultDofFocusDistance; // Token: 0x04004163 RID: 16739 private static readonly IntPtr NativeFieldInfoPtr_defaultDofFocalLength; // Token: 0x04004164 RID: 16740 private static readonly IntPtr NativeFieldInfoPtr_defaultDofAperture; // Token: 0x04004165 RID: 16741 private static readonly IntPtr NativeFieldInfoPtr_bChromaticAberration; // Token: 0x04004166 RID: 16742 private static readonly IntPtr NativeFieldInfoPtr_fChromaticAberrationIntensity; // Token: 0x04004167 RID: 16743 private static readonly IntPtr NativeFieldInfoPtr_bSplitToning; // Token: 0x04004168 RID: 16744 private static readonly IntPtr NativeFieldInfoPtr_fSplitToningColorWeight; // Token: 0x04004169 RID: 16745 private static readonly IntPtr NativeFieldInfoPtr_bLightningMode; // Token: 0x0400416A RID: 16746 private static readonly IntPtr NativeFieldInfoPtr_bVignette; // Token: 0x0400416B RID: 16747 private static readonly IntPtr NativeFieldInfoPtr_bStage04BlackFog; // Token: 0x0400416C RID: 16748 private static readonly IntPtr NativeFieldInfoPtr_fVignetteIntensity; // Token: 0x0400416D RID: 16749 private static readonly IntPtr NativeFieldInfoPtr_bStage04Room08Story; // Token: 0x0400416E RID: 16750 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_0; // Token: 0x0400416F RID: 16751 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04004170 RID: 16752 private static readonly IntPtr NativeMethodInfoPtr_UpdateVolumeSettings_Private_Void_ScreenSettings_0; // Token: 0x04004171 RID: 16753 private static readonly IntPtr NativeMethodInfoPtr_EnableAimEffect_Public_Void_Boolean_0; // Token: 0x04004172 RID: 16754 private static readonly IntPtr NativeMethodInfoPtr_EnableStoryEffect_Public_Void_Boolean_0; // Token: 0x04004173 RID: 16755 private static readonly IntPtr NativeMethodInfoPtr_ResetDefaultDofValues_Private_Void_0; // Token: 0x04004174 RID: 16756 private static readonly IntPtr NativeMethodInfoPtr_EnableLightningMode_Public_Void_Boolean_0; // Token: 0x04004175 RID: 16757 private static readonly IntPtr NativeMethodInfoPtr_EnableStage04BlackFog_Public_Void_Boolean_0; // Token: 0x04004176 RID: 16758 private static readonly IntPtr NativeMethodInfoPtr_EnableStage04Room08Effect_Public_Void_Boolean_0; // Token: 0x04004177 RID: 16759 private static readonly IntPtr NativeMethodInfoPtr_SetProfile_Public_Void_VolumeProfile_0; // Token: 0x04004178 RID: 16760 private static readonly IntPtr NativeMethodInfoPtr_OnDisable_Private_Void_0; // Token: 0x04004179 RID: 16761 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }