using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000D7 RID: 215 public class GhostBEffectPlay : MonoBehaviour { // Token: 0x06002E40 RID: 11840 RVA: 0x000B82F8 File Offset: 0x000B64F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513352, RefRangeEnd = 513353, XrefRangeStart = 513184, XrefRangeEnd = 513352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E41 RID: 11841 RVA: 0x000B833C File Offset: 0x000B653C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513353, XrefRangeEnd = 513494, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E42 RID: 11842 RVA: 0x000B8380 File Offset: 0x000B6580 [CallerCount(0)] public unsafe void UpdateTarget(Vector3 Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E43 RID: 11843 RVA: 0x000B83D4 File Offset: 0x000B65D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513494, XrefRangeEnd = 513496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySong() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E44 RID: 11844 RVA: 0x000B8418 File Offset: 0x000B6618 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513499, RefRangeEnd = 513500, XrefRangeStart = 513496, XrefRangeEnd = 513499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E45 RID: 11845 RVA: 0x000B845C File Offset: 0x000B665C [CallerCount(1)] [CachedScanResults(RefRangeStart = 513500, RefRangeEnd = 513501, XrefRangeStart = 513500, XrefRangeEnd = 513500, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagic01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E46 RID: 11846 RVA: 0x000B84A0 File Offset: 0x000B66A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513501, XrefRangeEnd = 513503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E47 RID: 11847 RVA: 0x000B84E4 File Offset: 0x000B66E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513503, XrefRangeEnd = 513509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongFireSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E48 RID: 11848 RVA: 0x000B8528 File Offset: 0x000B6728 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513509, XrefRangeEnd = 513518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireMagicShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E49 RID: 11849 RVA: 0x000B856C File Offset: 0x000B676C [CallerCount(1)] [CachedScanResults(RefRangeStart = 513522, RefRangeEnd = 513523, XrefRangeStart = 513518, XrefRangeEnd = 513522, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAllMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E4A RID: 11850 RVA: 0x000B85B0 File Offset: 0x000B67B0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 513008, RefRangeEnd = 513011, XrefRangeStart = 513008, XrefRangeEnd = 513011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E4B RID: 11851 RVA: 0x000B85F4 File Offset: 0x000B67F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 513530, RefRangeEnd = 513531, XrefRangeStart = 513523, XrefRangeEnd = 513530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E4C RID: 11852 RVA: 0x000B8638 File Offset: 0x000B6838 [CallerCount(0)] public unsafe void SetSeMoveVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E4D RID: 11853 RVA: 0x000B868C File Offset: 0x000B688C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513531, XrefRangeEnd = 513534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostBEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E4E RID: 11854 RVA: 0x000B86D8 File Offset: 0x000B68D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513534, XrefRangeEnd = 513548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__46_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E4F RID: 11855 RVA: 0x000B8734 File Offset: 0x000B6934 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 513548, XrefRangeEnd = 513556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__46_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E50 RID: 11856 RVA: 0x000B8790 File Offset: 0x000B6990 // Note: this type is marked as 'beforefieldinit'. static GhostBEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01Path"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01SuccessPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01FirePath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01BulletPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01CollisionPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01PlayerCollisionPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireCohesionFloorPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireTargetFloorPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireMagicPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireCohesionSuccessPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMoveObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESong01CollisionObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESong01PlayerCollisionObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFireMagicObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShotPoint"); GhostBEffectPlay.NativeFieldInfoPtr_g_SP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SP"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01Success"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01Fire"); GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Song01Bullet"); GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostB01Collision"); GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostB01PlayerCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireTragetFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireMagic"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireSuccess"); GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireTargetFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireMaghc"); GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESong01Collision"); GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESong01PlayerCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Target"); GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireTarget"); GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagic01"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01Time"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01TimeVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01WaitTime"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01WaitTimeVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01Interval"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01IntervalVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireMagic"); GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666252); GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666253); GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666254); GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666255); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666256); GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666257); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666258); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666259); GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666260); GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666261); GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666262); GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666263); GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666264); GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666265); GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666266); GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666267); } // Token: 0x06002E51 RID: 11857 RVA: 0x0000351C File Offset: 0x0000171C public GhostBEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170010EC RID: 4332 // (get) Token: 0x06002E52 RID: 11858 RVA: 0x000B8C98 File Offset: 0x000B6E98 // (set) Token: 0x06002E53 RID: 11859 RVA: 0x000B8CC1 File Offset: 0x000B6EC1 public unsafe string ghostBSong01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010ED RID: 4333 // (get) Token: 0x06002E54 RID: 11860 RVA: 0x000B8CE8 File Offset: 0x000B6EE8 // (set) Token: 0x06002E55 RID: 11861 RVA: 0x000B8D11 File Offset: 0x000B6F11 public unsafe string ghostBSong01SuccessPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010EE RID: 4334 // (get) Token: 0x06002E56 RID: 11862 RVA: 0x000B8D38 File Offset: 0x000B6F38 // (set) Token: 0x06002E57 RID: 11863 RVA: 0x000B8D61 File Offset: 0x000B6F61 public unsafe string ghostBSong01FirePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010EF RID: 4335 // (get) Token: 0x06002E58 RID: 11864 RVA: 0x000B8D88 File Offset: 0x000B6F88 // (set) Token: 0x06002E59 RID: 11865 RVA: 0x000B8DB1 File Offset: 0x000B6FB1 public unsafe string ghostBSong01BulletPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F0 RID: 4336 // (get) Token: 0x06002E5A RID: 11866 RVA: 0x000B8DD8 File Offset: 0x000B6FD8 // (set) Token: 0x06002E5B RID: 11867 RVA: 0x000B8E01 File Offset: 0x000B7001 public unsafe string ghostBSong01CollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F1 RID: 4337 // (get) Token: 0x06002E5C RID: 11868 RVA: 0x000B8E28 File Offset: 0x000B7028 // (set) Token: 0x06002E5D RID: 11869 RVA: 0x000B8E51 File Offset: 0x000B7051 public unsafe string ghostBSong01PlayerCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F2 RID: 4338 // (get) Token: 0x06002E5E RID: 11870 RVA: 0x000B8E78 File Offset: 0x000B7078 // (set) Token: 0x06002E5F RID: 11871 RVA: 0x000B8EA1 File Offset: 0x000B70A1 public unsafe string ghostBFireCohesionFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F3 RID: 4339 // (get) Token: 0x06002E60 RID: 11872 RVA: 0x000B8EC8 File Offset: 0x000B70C8 // (set) Token: 0x06002E61 RID: 11873 RVA: 0x000B8EF1 File Offset: 0x000B70F1 public unsafe string ghostBFireTargetFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F4 RID: 4340 // (get) Token: 0x06002E62 RID: 11874 RVA: 0x000B8F18 File Offset: 0x000B7118 // (set) Token: 0x06002E63 RID: 11875 RVA: 0x000B8F41 File Offset: 0x000B7141 public unsafe string ghostBFireMagicPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F5 RID: 4341 // (get) Token: 0x06002E64 RID: 11876 RVA: 0x000B8F68 File Offset: 0x000B7168 // (set) Token: 0x06002E65 RID: 11877 RVA: 0x000B8F91 File Offset: 0x000B7191 public unsafe string ghostBFireCohesionSuccessPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F6 RID: 4342 // (get) Token: 0x06002E66 RID: 11878 RVA: 0x000B8FB8 File Offset: 0x000B71B8 // (set) Token: 0x06002E67 RID: 11879 RVA: 0x000B8FE1 File Offset: 0x000B71E1 public unsafe string sEMoveObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F7 RID: 4343 // (get) Token: 0x06002E68 RID: 11880 RVA: 0x000B9008 File Offset: 0x000B7208 // (set) Token: 0x06002E69 RID: 11881 RVA: 0x000B9031 File Offset: 0x000B7231 public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F8 RID: 4344 // (get) Token: 0x06002E6A RID: 11882 RVA: 0x000B9058 File Offset: 0x000B7258 // (set) Token: 0x06002E6B RID: 11883 RVA: 0x000B9081 File Offset: 0x000B7281 public unsafe string sESong01CollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010F9 RID: 4345 // (get) Token: 0x06002E6C RID: 11884 RVA: 0x000B90A8 File Offset: 0x000B72A8 // (set) Token: 0x06002E6D RID: 11885 RVA: 0x000B90D1 File Offset: 0x000B72D1 public unsafe string sESong01PlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010FA RID: 4346 // (get) Token: 0x06002E6E RID: 11886 RVA: 0x000B90F8 File Offset: 0x000B72F8 // (set) Token: 0x06002E6F RID: 11887 RVA: 0x000B9121 File Offset: 0x000B7321 public unsafe string sEFireMagicObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010FB RID: 4347 // (get) Token: 0x06002E70 RID: 11888 RVA: 0x000B9148 File Offset: 0x000B7348 // (set) Token: 0x06002E71 RID: 11889 RVA: 0x000B917C File Offset: 0x000B737C public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010FC RID: 4348 // (get) Token: 0x06002E72 RID: 11890 RVA: 0x000B91A4 File Offset: 0x000B73A4 // (set) Token: 0x06002E73 RID: 11891 RVA: 0x000B91D8 File Offset: 0x000B73D8 public unsafe Transform g_ShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010FD RID: 4349 // (get) Token: 0x06002E74 RID: 11892 RVA: 0x000B9200 File Offset: 0x000B7400 // (set) Token: 0x06002E75 RID: 11893 RVA: 0x000B9234 File Offset: 0x000B7434 public unsafe Transform g_SP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010FE RID: 4350 // (get) Token: 0x06002E76 RID: 11894 RVA: 0x000B925C File Offset: 0x000B745C // (set) Token: 0x06002E77 RID: 11895 RVA: 0x000B9290 File Offset: 0x000B7490 public unsafe EffectPool g_Song01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010FF RID: 4351 // (get) Token: 0x06002E78 RID: 11896 RVA: 0x000B92B8 File Offset: 0x000B74B8 // (set) Token: 0x06002E79 RID: 11897 RVA: 0x000B92EC File Offset: 0x000B74EC public unsafe EffectPool g_Song01Success { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001100 RID: 4352 // (get) Token: 0x06002E7A RID: 11898 RVA: 0x000B9314 File Offset: 0x000B7514 // (set) Token: 0x06002E7B RID: 11899 RVA: 0x000B9348 File Offset: 0x000B7548 public unsafe EffectPool g_Song01Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001101 RID: 4353 // (get) Token: 0x06002E7C RID: 11900 RVA: 0x000B9370 File Offset: 0x000B7570 // (set) Token: 0x06002E7D RID: 11901 RVA: 0x000B93A4 File Offset: 0x000B75A4 public unsafe EffectPool Song01Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001102 RID: 4354 // (get) Token: 0x06002E7E RID: 11902 RVA: 0x000B93CC File Offset: 0x000B75CC // (set) Token: 0x06002E7F RID: 11903 RVA: 0x000B9400 File Offset: 0x000B7600 public unsafe EffectPool GhostB01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001103 RID: 4355 // (get) Token: 0x06002E80 RID: 11904 RVA: 0x000B9428 File Offset: 0x000B7628 // (set) Token: 0x06002E81 RID: 11905 RVA: 0x000B945C File Offset: 0x000B765C public unsafe EffectPool GhostB01PlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001104 RID: 4356 // (get) Token: 0x06002E82 RID: 11906 RVA: 0x000B9484 File Offset: 0x000B7684 // (set) Token: 0x06002E83 RID: 11907 RVA: 0x000B94B8 File Offset: 0x000B76B8 public unsafe EffectPool g_FireCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001105 RID: 4357 // (get) Token: 0x06002E84 RID: 11908 RVA: 0x000B94E0 File Offset: 0x000B76E0 // (set) Token: 0x06002E85 RID: 11909 RVA: 0x000B9514 File Offset: 0x000B7714 public unsafe EffectPool g_FireTragetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001106 RID: 4358 // (get) Token: 0x06002E86 RID: 11910 RVA: 0x000B953C File Offset: 0x000B773C // (set) Token: 0x06002E87 RID: 11911 RVA: 0x000B9570 File Offset: 0x000B7770 public unsafe EffectPool g_FireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001107 RID: 4359 // (get) Token: 0x06002E88 RID: 11912 RVA: 0x000B9598 File Offset: 0x000B7798 // (set) Token: 0x06002E89 RID: 11913 RVA: 0x000B95CC File Offset: 0x000B77CC public unsafe EffectPool g_FireSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001108 RID: 4360 // (get) Token: 0x06002E8A RID: 11914 RVA: 0x000B95F4 File Offset: 0x000B77F4 // (set) Token: 0x06002E8B RID: 11915 RVA: 0x000B961C File Offset: 0x000B781C public unsafe bool g_bFireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor)) = value; } } // Token: 0x17001109 RID: 4361 // (get) Token: 0x06002E8C RID: 11916 RVA: 0x000B9640 File Offset: 0x000B7840 // (set) Token: 0x06002E8D RID: 11917 RVA: 0x000B9668 File Offset: 0x000B7868 public unsafe float g_fFireMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision)) = value; } } // Token: 0x1700110A RID: 4362 // (get) Token: 0x06002E8E RID: 11918 RVA: 0x000B968C File Offset: 0x000B788C // (set) Token: 0x06002E8F RID: 11919 RVA: 0x000B96C0 File Offset: 0x000B78C0 public unsafe AttackData g_ADFireMaghc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700110B RID: 4363 // (get) Token: 0x06002E90 RID: 11920 RVA: 0x000B96E8 File Offset: 0x000B78E8 // (set) Token: 0x06002E91 RID: 11921 RVA: 0x000B971C File Offset: 0x000B791C public unsafe SoundEffectPool g_SESong01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700110C RID: 4364 // (get) Token: 0x06002E92 RID: 11922 RVA: 0x000B9744 File Offset: 0x000B7944 // (set) Token: 0x06002E93 RID: 11923 RVA: 0x000B9778 File Offset: 0x000B7978 public unsafe SoundEffectPool g_SESong01PlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700110D RID: 4365 // (get) Token: 0x06002E94 RID: 11924 RVA: 0x000B97A0 File Offset: 0x000B79A0 // (set) Token: 0x06002E95 RID: 11925 RVA: 0x000B97C8 File Offset: 0x000B79C8 public unsafe Vector3 g_v3Target { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target)) = value; } } // Token: 0x1700110E RID: 4366 // (get) Token: 0x06002E96 RID: 11926 RVA: 0x000B97EC File Offset: 0x000B79EC // (set) Token: 0x06002E97 RID: 11927 RVA: 0x000B9814 File Offset: 0x000B7A14 public unsafe Vector3 g_v3FireTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget)) = value; } } // Token: 0x1700110F RID: 4367 // (get) Token: 0x06002E98 RID: 11928 RVA: 0x000B9838 File Offset: 0x000B7A38 // (set) Token: 0x06002E99 RID: 11929 RVA: 0x000B9860 File Offset: 0x000B7A60 public unsafe bool g_bMagic01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01)) = value; } } // Token: 0x17001110 RID: 4368 // (get) Token: 0x06002E9A RID: 11930 RVA: 0x000B9884 File Offset: 0x000B7A84 // (set) Token: 0x06002E9B RID: 11931 RVA: 0x000B98A2 File Offset: 0x000B7AA2 public unsafe static float g_Magic01Time { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&value)); } } // Token: 0x17001111 RID: 4369 // (get) Token: 0x06002E9C RID: 11932 RVA: 0x000B98B4 File Offset: 0x000B7AB4 // (set) Token: 0x06002E9D RID: 11933 RVA: 0x000B98DC File Offset: 0x000B7ADC public unsafe float g_Magic01TimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal)) = value; } } // Token: 0x17001112 RID: 4370 // (get) Token: 0x06002E9E RID: 11934 RVA: 0x000B9900 File Offset: 0x000B7B00 // (set) Token: 0x06002E9F RID: 11935 RVA: 0x000B991E File Offset: 0x000B7B1E public unsafe static float g_Magic01WaitTime { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&value)); } } // Token: 0x17001113 RID: 4371 // (get) Token: 0x06002EA0 RID: 11936 RVA: 0x000B9930 File Offset: 0x000B7B30 // (set) Token: 0x06002EA1 RID: 11937 RVA: 0x000B9958 File Offset: 0x000B7B58 public unsafe float g_Magic01WaitTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal)) = value; } } // Token: 0x17001114 RID: 4372 // (get) Token: 0x06002EA2 RID: 11938 RVA: 0x000B997C File Offset: 0x000B7B7C // (set) Token: 0x06002EA3 RID: 11939 RVA: 0x000B999A File Offset: 0x000B7B9A public unsafe static float g_Magic01Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&value)); } } // Token: 0x17001115 RID: 4373 // (get) Token: 0x06002EA4 RID: 11940 RVA: 0x000B99AC File Offset: 0x000B7BAC // (set) Token: 0x06002EA5 RID: 11941 RVA: 0x000B99D4 File Offset: 0x000B7BD4 public unsafe float g_Magic01IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal)) = value; } } // Token: 0x17001116 RID: 4374 // (get) Token: 0x06002EA6 RID: 11942 RVA: 0x000B99F8 File Offset: 0x000B7BF8 // (set) Token: 0x06002EA7 RID: 11943 RVA: 0x000B9A2C File Offset: 0x000B7C2C public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001117 RID: 4375 // (get) Token: 0x06002EA8 RID: 11944 RVA: 0x000B9A54 File Offset: 0x000B7C54 // (set) Token: 0x06002EA9 RID: 11945 RVA: 0x000B9A88 File Offset: 0x000B7C88 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001118 RID: 4376 // (get) Token: 0x06002EAA RID: 11946 RVA: 0x000B9AB0 File Offset: 0x000B7CB0 // (set) Token: 0x06002EAB RID: 11947 RVA: 0x000B9AD8 File Offset: 0x000B7CD8 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x17001119 RID: 4377 // (get) Token: 0x06002EAC RID: 11948 RVA: 0x000B9AFC File Offset: 0x000B7CFC // (set) Token: 0x06002EAD RID: 11949 RVA: 0x000B9B30 File Offset: 0x000B7D30 public unsafe SoundEffectPool g_SEFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001F01 RID: 7937 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01Path; // Token: 0x04001F02 RID: 7938 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01SuccessPath; // Token: 0x04001F03 RID: 7939 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01FirePath; // Token: 0x04001F04 RID: 7940 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01BulletPath; // Token: 0x04001F05 RID: 7941 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01CollisionPath; // Token: 0x04001F06 RID: 7942 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath; // Token: 0x04001F07 RID: 7943 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionFloorPath; // Token: 0x04001F08 RID: 7944 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireTargetFloorPath; // Token: 0x04001F09 RID: 7945 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireMagicPath; // Token: 0x04001F0A RID: 7946 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionSuccessPath; // Token: 0x04001F0B RID: 7947 private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath; // Token: 0x04001F0C RID: 7948 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x04001F0D RID: 7949 private static readonly IntPtr NativeFieldInfoPtr_sESong01CollisionObjectPath; // Token: 0x04001F0E RID: 7950 private static readonly IntPtr NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath; // Token: 0x04001F0F RID: 7951 private static readonly IntPtr NativeFieldInfoPtr_sEFireMagicObjectPath; // Token: 0x04001F10 RID: 7952 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001F11 RID: 7953 private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint; // Token: 0x04001F12 RID: 7954 private static readonly IntPtr NativeFieldInfoPtr_g_SP; // Token: 0x04001F13 RID: 7955 private static readonly IntPtr NativeFieldInfoPtr_g_Song01; // Token: 0x04001F14 RID: 7956 private static readonly IntPtr NativeFieldInfoPtr_g_Song01Success; // Token: 0x04001F15 RID: 7957 private static readonly IntPtr NativeFieldInfoPtr_g_Song01Fire; // Token: 0x04001F16 RID: 7958 private static readonly IntPtr NativeFieldInfoPtr_Song01Bullet; // Token: 0x04001F17 RID: 7959 private static readonly IntPtr NativeFieldInfoPtr_GhostB01Collision; // Token: 0x04001F18 RID: 7960 private static readonly IntPtr NativeFieldInfoPtr_GhostB01PlayerCollision; // Token: 0x04001F19 RID: 7961 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor; // Token: 0x04001F1A RID: 7962 private static readonly IntPtr NativeFieldInfoPtr_g_FireTragetFloor; // Token: 0x04001F1B RID: 7963 private static readonly IntPtr NativeFieldInfoPtr_g_FireMagic; // Token: 0x04001F1C RID: 7964 private static readonly IntPtr NativeFieldInfoPtr_g_FireSuccess; // Token: 0x04001F1D RID: 7965 private static readonly IntPtr NativeFieldInfoPtr_g_bFireTargetFloor; // Token: 0x04001F1E RID: 7966 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollision; // Token: 0x04001F1F RID: 7967 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc; // Token: 0x04001F20 RID: 7968 private static readonly IntPtr NativeFieldInfoPtr_g_SESong01Collision; // Token: 0x04001F21 RID: 7969 private static readonly IntPtr NativeFieldInfoPtr_g_SESong01PlayerCollision; // Token: 0x04001F22 RID: 7970 private static readonly IntPtr NativeFieldInfoPtr_g_v3Target; // Token: 0x04001F23 RID: 7971 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireTarget; // Token: 0x04001F24 RID: 7972 private static readonly IntPtr NativeFieldInfoPtr_g_bMagic01; // Token: 0x04001F25 RID: 7973 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Time; // Token: 0x04001F26 RID: 7974 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01TimeVal; // Token: 0x04001F27 RID: 7975 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTime; // Token: 0x04001F28 RID: 7976 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTimeVal; // Token: 0x04001F29 RID: 7977 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Interval; // Token: 0x04001F2A RID: 7978 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01IntervalVal; // Token: 0x04001F2B RID: 7979 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04001F2C RID: 7980 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001F2D RID: 7981 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x04001F2E RID: 7982 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic; // Token: 0x04001F2F RID: 7983 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001F30 RID: 7984 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001F31 RID: 7985 private static readonly IntPtr NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0; // Token: 0x04001F32 RID: 7986 private static readonly IntPtr NativeMethodInfoPtr_PlaySong_Public_Void_0; // Token: 0x04001F33 RID: 7987 private static readonly IntPtr NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0; // Token: 0x04001F34 RID: 7988 private static readonly IntPtr NativeMethodInfoPtr_PlayMagic01_Public_Void_0; // Token: 0x04001F35 RID: 7989 private static readonly IntPtr NativeMethodInfoPtr_PlaySongFire_Public_Void_0; // Token: 0x04001F36 RID: 7990 private static readonly IntPtr NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0; // Token: 0x04001F37 RID: 7991 private static readonly IntPtr NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0; // Token: 0x04001F38 RID: 7992 private static readonly IntPtr NativeMethodInfoPtr_StopAllMagic_Public_Void_0; // Token: 0x04001F39 RID: 7993 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04001F3A RID: 7994 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x04001F3B RID: 7995 private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0; // Token: 0x04001F3C RID: 7996 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001F3D RID: 7997 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0; // Token: 0x04001F3E RID: 7998 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0; }