using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x0200009F RID: 159 public class GhostBLightningAmbush : MonoBehaviour { // Token: 0x060012E8 RID: 4840 RVA: 0x00051D90 File Offset: 0x0004FF90 [CallerCount(1)] [CachedScanResults(RefRangeStart = 486972, RefRangeEnd = 486973, XrefRangeStart = 486959, XrefRangeEnd = 486972, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindNear(Vector3 OwnPos, Vector3 PlayerPos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref OwnPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060012E9 RID: 4841 RVA: 0x00051E08 File Offset: 0x00050008 [CallerCount(1)] [CachedScanResults(RefRangeStart = 486986, RefRangeEnd = 486987, XrefRangeStart = 486973, XrefRangeEnd = 486986, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindRange(Vector3 OwnPos, Vector3 PlayerPos, float fRange) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref OwnPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRange; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060012EA RID: 4842 RVA: 0x00051E90 File Offset: 0x00050090 [CallerCount(1)] [CachedScanResults(RefRangeStart = 487003, RefRangeEnd = 487004, XrefRangeStart = 486987, XrefRangeEnd = 487003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindPlayerFar(Vector3 PlayerPos, int Num = 4) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref PlayerPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Num; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060012EB RID: 4843 RVA: 0x00051F08 File Offset: 0x00050108 [CallerCount(1)] [CachedScanResults(RefRangeStart = 487017, RefRangeEnd = 487018, XrefRangeStart = 487004, XrefRangeEnd = 487017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindShootPoint(Vector3 PlayerPos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref PlayerPos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x060012EC RID: 4844 RVA: 0x00051F6C File Offset: 0x0005016C [CallerCount(63)] [CachedScanResults(RefRangeStart = 222154, RefRangeEnd = 222217, XrefRangeStart = 222154, XrefRangeEnd = 222217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostBLightningAmbush() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060012ED RID: 4845 RVA: 0x00051FB8 File Offset: 0x000501B8 // Note: this type is marked as 'beforefieldinit'. static GhostBLightningAmbush() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBLightningAmbush"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AmbushPoint"); GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AmbushRange"); GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ShootPoint"); GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665062); GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665063); GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665064); GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665065); GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665066); } // Token: 0x060012EE RID: 4846 RVA: 0x0000351C File Offset: 0x0000171C public GhostBLightningAmbush(IntPtr pointer) : base(pointer) { } // Token: 0x170005BE RID: 1470 // (get) Token: 0x060012EF RID: 4847 RVA: 0x00052088 File Offset: 0x00050288 // (set) Token: 0x060012F0 RID: 4848 RVA: 0x000520BC File Offset: 0x000502BC public unsafe Il2CppReferenceArray AmbushPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170005BF RID: 1471 // (get) Token: 0x060012F1 RID: 4849 RVA: 0x000520E4 File Offset: 0x000502E4 // (set) Token: 0x060012F2 RID: 4850 RVA: 0x0005210C File Offset: 0x0005030C public unsafe float AmbushRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange)) = value; } } // Token: 0x170005C0 RID: 1472 // (get) Token: 0x060012F3 RID: 4851 RVA: 0x00052130 File Offset: 0x00050330 // (set) Token: 0x060012F4 RID: 4852 RVA: 0x00052164 File Offset: 0x00050364 public unsafe Il2CppReferenceArray ShootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000EDE RID: 3806 private static readonly IntPtr NativeFieldInfoPtr_AmbushPoint; // Token: 0x04000EDF RID: 3807 private static readonly IntPtr NativeFieldInfoPtr_AmbushRange; // Token: 0x04000EE0 RID: 3808 private static readonly IntPtr NativeFieldInfoPtr_ShootPoint; // Token: 0x04000EE1 RID: 3809 private static readonly IntPtr NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0; // Token: 0x04000EE2 RID: 3810 private static readonly IntPtr NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0; // Token: 0x04000EE3 RID: 3811 private static readonly IntPtr NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0; // Token: 0x04000EE4 RID: 3812 private static readonly IntPtr NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0; // Token: 0x04000EE5 RID: 3813 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }