using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000DB RID: 219 public class GhostDEffectPlay : MonoBehaviour { // Token: 0x06003014 RID: 12308 RVA: 0x000BEED4 File Offset: 0x000BD0D4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515044, RefRangeEnd = 515045, XrefRangeStart = 514817, XrefRangeEnd = 515044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003015 RID: 12309 RVA: 0x000BEF18 File Offset: 0x000BD118 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515045, XrefRangeEnd = 515155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003016 RID: 12310 RVA: 0x000BEF5C File Offset: 0x000BD15C [CallerCount(1)] [CachedScanResults(RefRangeStart = 515168, RefRangeEnd = 515169, XrefRangeStart = 515155, XrefRangeEnd = 515168, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003017 RID: 12311 RVA: 0x000BEFA0 File Offset: 0x000BD1A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515172, RefRangeEnd = 515173, XrefRangeStart = 515169, XrefRangeEnd = 515172, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003018 RID: 12312 RVA: 0x000BEFE4 File Offset: 0x000BD1E4 [CallerCount(0)] public unsafe void SetFeelPlayer(bool bFeel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bFeel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003019 RID: 12313 RVA: 0x000BF038 File Offset: 0x000BD238 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515173, XrefRangeEnd = 515175, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectDead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600301A RID: 12314 RVA: 0x000BF07C File Offset: 0x000BD27C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515175, XrefRangeEnd = 515178, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600301B RID: 12315 RVA: 0x000BF0C0 File Offset: 0x000BD2C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600301C RID: 12316 RVA: 0x000BF104 File Offset: 0x000BD304 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515199, RefRangeEnd = 515200, XrefRangeStart = 515178, XrefRangeEnd = 515199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectShot(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600301D RID: 12317 RVA: 0x000BF158 File Offset: 0x000BD358 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515200, XrefRangeEnd = 515203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLightningAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600301E RID: 12318 RVA: 0x000BF19C File Offset: 0x000BD39C [CallerCount(1)] [CachedScanResults(RefRangeStart = 515204, RefRangeEnd = 515205, XrefRangeStart = 515203, XrefRangeEnd = 515204, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffLightningAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600301F RID: 12319 RVA: 0x000BF1E0 File Offset: 0x000BD3E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515205, XrefRangeEnd = 515209, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFireDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003020 RID: 12320 RVA: 0x000BF224 File Offset: 0x000BD424 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515210, RefRangeEnd = 515211, XrefRangeStart = 515209, XrefRangeEnd = 515210, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackFireDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003021 RID: 12321 RVA: 0x000BF268 File Offset: 0x000BD468 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515214, RefRangeEnd = 515215, XrefRangeStart = 515211, XrefRangeEnd = 515214, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAllEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003022 RID: 12322 RVA: 0x000BF2AC File Offset: 0x000BD4AC [CallerCount(2)] [CachedScanResults(RefRangeStart = 515219, RefRangeEnd = 515221, XrefRangeStart = 515215, XrefRangeEnd = 515219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetHit() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetHit_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003023 RID: 12323 RVA: 0x000BF2F0 File Offset: 0x000BD4F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515221, XrefRangeEnd = 515225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003024 RID: 12324 RVA: 0x000BF334 File Offset: 0x000BD534 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515232, RefRangeEnd = 515233, XrefRangeStart = 515225, XrefRangeEnd = 515232, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003025 RID: 12325 RVA: 0x000BF378 File Offset: 0x000BD578 [CallerCount(0)] public unsafe void SetSeMoveVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003026 RID: 12326 RVA: 0x000BF3CC File Offset: 0x000BD5CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515233, XrefRangeEnd = 515247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackTips() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003027 RID: 12327 RVA: 0x000BF410 File Offset: 0x000BD610 [CallerCount(1)] [CachedScanResults(RefRangeStart = 515249, RefRangeEnd = 515250, XrefRangeStart = 515247, XrefRangeEnd = 515249, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003028 RID: 12328 RVA: 0x000BF464 File Offset: 0x000BD664 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515250, XrefRangeEnd = 515251, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostDEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003029 RID: 12329 RVA: 0x000BF4B0 File Offset: 0x000BD6B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515251, XrefRangeEnd = 515265, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600302A RID: 12330 RVA: 0x000BF50C File Offset: 0x000BD70C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515265, XrefRangeEnd = 515273, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600302B RID: 12331 RVA: 0x000BF568 File Offset: 0x000BD768 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515273, XrefRangeEnd = 515278, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600302C RID: 12332 RVA: 0x000BF5C4 File Offset: 0x000BD7C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 515278, XrefRangeEnd = 515283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600302D RID: 12333 RVA: 0x000BF620 File Offset: 0x000BD820 // Note: this type is marked as 'beforefieldinit'. static GhostDEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostDEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostDEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectChargeObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectShotObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectBulletObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectPlayerCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningAttackPath"); GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningAttackCollisionPath"); GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackFireDashPath"); GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackFireDashCollisionPath"); GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackTipsPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMoveObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEBulletCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEBulletPlayerCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELightningAttackPath"); GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELightningAttackCollisionPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttackTipsPath"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffShot"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBullet"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffPlayerCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttackCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFireDash"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFireDashCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackTips"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackTips"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletPlayerCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPLightningAttackCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); GhostDEffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mat"); GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFeelPlayer"); GhostDEffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iBulletNum"); GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShotPoint"); GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FireDashAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackRadius"); GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackFrequency"); GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackFrequencyVal"); GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireDashAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BePoint"); GhostDEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666334); GhostDEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666335); GhostDEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666336); GhostDEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666337); GhostDEffectPlay.NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666338); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666339); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666340); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666341); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666342); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666343); GhostDEffectPlay.NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666344); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666345); GhostDEffectPlay.NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666346); GhostDEffectPlay.NativeMethodInfoPtr_StopAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666347); GhostDEffectPlay.NativeMethodInfoPtr_SetHit_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666348); GhostDEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666349); GhostDEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666350); GhostDEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666351); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666352); GhostDEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666353); GhostDEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666354); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666355); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666356); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666357); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666358); } // Token: 0x0600302E RID: 12334 RVA: 0x0000351C File Offset: 0x0000171C public GhostDEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170011A9 RID: 4521 // (get) Token: 0x0600302F RID: 12335 RVA: 0x000BFC7C File Offset: 0x000BDE7C // (set) Token: 0x06003030 RID: 12336 RVA: 0x000BFCB0 File Offset: 0x000BDEB0 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011AA RID: 4522 // (get) Token: 0x06003031 RID: 12337 RVA: 0x000BFCD8 File Offset: 0x000BDED8 // (set) Token: 0x06003032 RID: 12338 RVA: 0x000BFD01 File Offset: 0x000BDF01 public unsafe string effectChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011AB RID: 4523 // (get) Token: 0x06003033 RID: 12339 RVA: 0x000BFD28 File Offset: 0x000BDF28 // (set) Token: 0x06003034 RID: 12340 RVA: 0x000BFD51 File Offset: 0x000BDF51 public unsafe string effectShotObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011AC RID: 4524 // (get) Token: 0x06003035 RID: 12341 RVA: 0x000BFD78 File Offset: 0x000BDF78 // (set) Token: 0x06003036 RID: 12342 RVA: 0x000BFDA1 File Offset: 0x000BDFA1 public unsafe string effectBulletObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011AD RID: 4525 // (get) Token: 0x06003037 RID: 12343 RVA: 0x000BFDC8 File Offset: 0x000BDFC8 // (set) Token: 0x06003038 RID: 12344 RVA: 0x000BFDF1 File Offset: 0x000BDFF1 public unsafe string effectCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011AE RID: 4526 // (get) Token: 0x06003039 RID: 12345 RVA: 0x000BFE18 File Offset: 0x000BE018 // (set) Token: 0x0600303A RID: 12346 RVA: 0x000BFE41 File Offset: 0x000BE041 public unsafe string effectPlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011AF RID: 4527 // (get) Token: 0x0600303B RID: 12347 RVA: 0x000BFE68 File Offset: 0x000BE068 // (set) Token: 0x0600303C RID: 12348 RVA: 0x000BFE91 File Offset: 0x000BE091 public unsafe string effLightningAttackPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B0 RID: 4528 // (get) Token: 0x0600303D RID: 12349 RVA: 0x000BFEB8 File Offset: 0x000BE0B8 // (set) Token: 0x0600303E RID: 12350 RVA: 0x000BFEE1 File Offset: 0x000BE0E1 public unsafe string effLightningAttackCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B1 RID: 4529 // (get) Token: 0x0600303F RID: 12351 RVA: 0x000BFF08 File Offset: 0x000BE108 // (set) Token: 0x06003040 RID: 12352 RVA: 0x000BFF31 File Offset: 0x000BE131 public unsafe string effAttackFireDashPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B2 RID: 4530 // (get) Token: 0x06003041 RID: 12353 RVA: 0x000BFF58 File Offset: 0x000BE158 // (set) Token: 0x06003042 RID: 12354 RVA: 0x000BFF81 File Offset: 0x000BE181 public unsafe string effAttackFireDashCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B3 RID: 4531 // (get) Token: 0x06003043 RID: 12355 RVA: 0x000BFFA8 File Offset: 0x000BE1A8 // (set) Token: 0x06003044 RID: 12356 RVA: 0x000BFFD1 File Offset: 0x000BE1D1 public unsafe string effAttackTipsPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B4 RID: 4532 // (get) Token: 0x06003045 RID: 12357 RVA: 0x000BFFF8 File Offset: 0x000BE1F8 // (set) Token: 0x06003046 RID: 12358 RVA: 0x000C0021 File Offset: 0x000BE221 public unsafe string sEMoveObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B5 RID: 4533 // (get) Token: 0x06003047 RID: 12359 RVA: 0x000C0048 File Offset: 0x000BE248 // (set) Token: 0x06003048 RID: 12360 RVA: 0x000C0071 File Offset: 0x000BE271 public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B6 RID: 4534 // (get) Token: 0x06003049 RID: 12361 RVA: 0x000C0098 File Offset: 0x000BE298 // (set) Token: 0x0600304A RID: 12362 RVA: 0x000C00C1 File Offset: 0x000BE2C1 public unsafe string sEBulletCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B7 RID: 4535 // (get) Token: 0x0600304B RID: 12363 RVA: 0x000C00E8 File Offset: 0x000BE2E8 // (set) Token: 0x0600304C RID: 12364 RVA: 0x000C0111 File Offset: 0x000BE311 public unsafe string sEBulletPlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B8 RID: 4536 // (get) Token: 0x0600304D RID: 12365 RVA: 0x000C0138 File Offset: 0x000BE338 // (set) Token: 0x0600304E RID: 12366 RVA: 0x000C0161 File Offset: 0x000BE361 public unsafe string sELightningAttackPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011B9 RID: 4537 // (get) Token: 0x0600304F RID: 12367 RVA: 0x000C0188 File Offset: 0x000BE388 // (set) Token: 0x06003050 RID: 12368 RVA: 0x000C01B1 File Offset: 0x000BE3B1 public unsafe string sELightningAttackCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011BA RID: 4538 // (get) Token: 0x06003051 RID: 12369 RVA: 0x000C01D8 File Offset: 0x000BE3D8 // (set) Token: 0x06003052 RID: 12370 RVA: 0x000C0201 File Offset: 0x000BE401 public unsafe string sEAttackTipsPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011BB RID: 4539 // (get) Token: 0x06003053 RID: 12371 RVA: 0x000C0228 File Offset: 0x000BE428 // (set) Token: 0x06003054 RID: 12372 RVA: 0x000C025C File Offset: 0x000BE45C public unsafe EffectPool g_EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011BC RID: 4540 // (get) Token: 0x06003055 RID: 12373 RVA: 0x000C0284 File Offset: 0x000BE484 // (set) Token: 0x06003056 RID: 12374 RVA: 0x000C02B8 File Offset: 0x000BE4B8 public unsafe EffectPool g_EffShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011BD RID: 4541 // (get) Token: 0x06003057 RID: 12375 RVA: 0x000C02E0 File Offset: 0x000BE4E0 // (set) Token: 0x06003058 RID: 12376 RVA: 0x000C0314 File Offset: 0x000BE514 public unsafe EffectPool g_EffBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011BE RID: 4542 // (get) Token: 0x06003059 RID: 12377 RVA: 0x000C033C File Offset: 0x000BE53C // (set) Token: 0x0600305A RID: 12378 RVA: 0x000C0370 File Offset: 0x000BE570 public unsafe EffectPool g_EffCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011BF RID: 4543 // (get) Token: 0x0600305B RID: 12379 RVA: 0x000C0398 File Offset: 0x000BE598 // (set) Token: 0x0600305C RID: 12380 RVA: 0x000C03CC File Offset: 0x000BE5CC public unsafe EffectPool g_EffPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C0 RID: 4544 // (get) Token: 0x0600305D RID: 12381 RVA: 0x000C03F4 File Offset: 0x000BE5F4 // (set) Token: 0x0600305E RID: 12382 RVA: 0x000C0428 File Offset: 0x000BE628 public unsafe EffectPool g_EffLightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C1 RID: 4545 // (get) Token: 0x0600305F RID: 12383 RVA: 0x000C0450 File Offset: 0x000BE650 // (set) Token: 0x06003060 RID: 12384 RVA: 0x000C0484 File Offset: 0x000BE684 public unsafe EffectPool g_EffLightningAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C2 RID: 4546 // (get) Token: 0x06003061 RID: 12385 RVA: 0x000C04AC File Offset: 0x000BE6AC // (set) Token: 0x06003062 RID: 12386 RVA: 0x000C04E0 File Offset: 0x000BE6E0 public unsafe EffectPool g_EffAttackFireDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C3 RID: 4547 // (get) Token: 0x06003063 RID: 12387 RVA: 0x000C0508 File Offset: 0x000BE708 // (set) Token: 0x06003064 RID: 12388 RVA: 0x000C053C File Offset: 0x000BE73C public unsafe EffectPool g_EffAttackFireDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C4 RID: 4548 // (get) Token: 0x06003065 RID: 12389 RVA: 0x000C0564 File Offset: 0x000BE764 // (set) Token: 0x06003066 RID: 12390 RVA: 0x000C0598 File Offset: 0x000BE798 public unsafe EffectPool g_EffAttackTips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C5 RID: 4549 // (get) Token: 0x06003067 RID: 12391 RVA: 0x000C05C0 File Offset: 0x000BE7C0 // (set) Token: 0x06003068 RID: 12392 RVA: 0x000C05F4 File Offset: 0x000BE7F4 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C6 RID: 4550 // (get) Token: 0x06003069 RID: 12393 RVA: 0x000C061C File Offset: 0x000BE81C // (set) Token: 0x0600306A RID: 12394 RVA: 0x000C0650 File Offset: 0x000BE850 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C7 RID: 4551 // (get) Token: 0x0600306B RID: 12395 RVA: 0x000C0678 File Offset: 0x000BE878 // (set) Token: 0x0600306C RID: 12396 RVA: 0x000C06AC File Offset: 0x000BE8AC public unsafe SoundEffect g_SELightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C8 RID: 4552 // (get) Token: 0x0600306D RID: 12397 RVA: 0x000C06D4 File Offset: 0x000BE8D4 // (set) Token: 0x0600306E RID: 12398 RVA: 0x000C0708 File Offset: 0x000BE908 public unsafe SoundEffect g_SEAttackTips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011C9 RID: 4553 // (get) Token: 0x0600306F RID: 12399 RVA: 0x000C0730 File Offset: 0x000BE930 // (set) Token: 0x06003070 RID: 12400 RVA: 0x000C0764 File Offset: 0x000BE964 public unsafe SoundEffectPool g_SEBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011CA RID: 4554 // (get) Token: 0x06003071 RID: 12401 RVA: 0x000C078C File Offset: 0x000BE98C // (set) Token: 0x06003072 RID: 12402 RVA: 0x000C07C0 File Offset: 0x000BE9C0 public unsafe SoundEffectPool g_SEBulletPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011CB RID: 4555 // (get) Token: 0x06003073 RID: 12403 RVA: 0x000C07E8 File Offset: 0x000BE9E8 // (set) Token: 0x06003074 RID: 12404 RVA: 0x000C081C File Offset: 0x000BEA1C public unsafe SoundEffectPool g_SEPLightningAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011CC RID: 4556 // (get) Token: 0x06003075 RID: 12405 RVA: 0x000C0844 File Offset: 0x000BEA44 // (set) Token: 0x06003076 RID: 12406 RVA: 0x000C086C File Offset: 0x000BEA6C public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x170011CD RID: 4557 // (get) Token: 0x06003077 RID: 12407 RVA: 0x000C0890 File Offset: 0x000BEA90 // (set) Token: 0x06003078 RID: 12408 RVA: 0x000C08C4 File Offset: 0x000BEAC4 public unsafe Material g_Mat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_Mat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011CE RID: 4558 // (get) Token: 0x06003079 RID: 12409 RVA: 0x000C08EC File Offset: 0x000BEAEC // (set) Token: 0x0600307A RID: 12410 RVA: 0x000C0914 File Offset: 0x000BEB14 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x170011CF RID: 4559 // (get) Token: 0x0600307B RID: 12411 RVA: 0x000C0938 File Offset: 0x000BEB38 // (set) Token: 0x0600307C RID: 12412 RVA: 0x000C0960 File Offset: 0x000BEB60 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x170011D0 RID: 4560 // (get) Token: 0x0600307D RID: 12413 RVA: 0x000C0984 File Offset: 0x000BEB84 // (set) Token: 0x0600307E RID: 12414 RVA: 0x000C09AC File Offset: 0x000BEBAC public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x170011D1 RID: 4561 // (get) Token: 0x0600307F RID: 12415 RVA: 0x000C09D0 File Offset: 0x000BEBD0 // (set) Token: 0x06003080 RID: 12416 RVA: 0x000C09F8 File Offset: 0x000BEBF8 public unsafe bool g_bFeelPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value; } } // Token: 0x170011D2 RID: 4562 // (get) Token: 0x06003081 RID: 12417 RVA: 0x000C0A1C File Offset: 0x000BEC1C // (set) Token: 0x06003082 RID: 12418 RVA: 0x000C0A44 File Offset: 0x000BEC44 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x170011D3 RID: 4563 // (get) Token: 0x06003083 RID: 12419 RVA: 0x000C0A68 File Offset: 0x000BEC68 // (set) Token: 0x06003084 RID: 12420 RVA: 0x000C0A9C File Offset: 0x000BEC9C public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D4 RID: 4564 // (get) Token: 0x06003085 RID: 12421 RVA: 0x000C0AC4 File Offset: 0x000BECC4 // (set) Token: 0x06003086 RID: 12422 RVA: 0x000C0AF8 File Offset: 0x000BECF8 public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D5 RID: 4565 // (get) Token: 0x06003087 RID: 12423 RVA: 0x000C0B20 File Offset: 0x000BED20 // (set) Token: 0x06003088 RID: 12424 RVA: 0x000C0B48 File Offset: 0x000BED48 public unsafe int g_iBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum)) = value; } } // Token: 0x170011D6 RID: 4566 // (get) Token: 0x06003089 RID: 12425 RVA: 0x000C0B6C File Offset: 0x000BED6C // (set) Token: 0x0600308A RID: 12426 RVA: 0x000C0BA0 File Offset: 0x000BEDA0 public unsafe Transform g_ShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D7 RID: 4567 // (get) Token: 0x0600308B RID: 12427 RVA: 0x000C0BC8 File Offset: 0x000BEDC8 // (set) Token: 0x0600308C RID: 12428 RVA: 0x000C0BFC File Offset: 0x000BEDFC public unsafe AttackData AD_LightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D8 RID: 4568 // (get) Token: 0x0600308D RID: 12429 RVA: 0x000C0C24 File Offset: 0x000BEE24 // (set) Token: 0x0600308E RID: 12430 RVA: 0x000C0C58 File Offset: 0x000BEE58 public unsafe AttackData AD_FireDashAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D9 RID: 4569 // (get) Token: 0x0600308F RID: 12431 RVA: 0x000C0C80 File Offset: 0x000BEE80 // (set) Token: 0x06003090 RID: 12432 RVA: 0x000C0CA8 File Offset: 0x000BEEA8 public unsafe bool g_bLightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack)) = value; } } // Token: 0x170011DA RID: 4570 // (get) Token: 0x06003091 RID: 12433 RVA: 0x000C0CCC File Offset: 0x000BEECC // (set) Token: 0x06003092 RID: 12434 RVA: 0x000C0CEA File Offset: 0x000BEEEA public unsafe static float g_fLightningAttackRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius, (void*)(&value)); } } // Token: 0x170011DB RID: 4571 // (get) Token: 0x06003093 RID: 12435 RVA: 0x000C0CFC File Offset: 0x000BEEFC // (set) Token: 0x06003094 RID: 12436 RVA: 0x000C0D1A File Offset: 0x000BEF1A public unsafe static float g_fLightningAttackFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency, (void*)(&value)); } } // Token: 0x170011DC RID: 4572 // (get) Token: 0x06003095 RID: 12437 RVA: 0x000C0D2C File Offset: 0x000BEF2C // (set) Token: 0x06003096 RID: 12438 RVA: 0x000C0D54 File Offset: 0x000BEF54 public unsafe float g_fLightningAttackFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal)) = value; } } // Token: 0x170011DD RID: 4573 // (get) Token: 0x06003097 RID: 12439 RVA: 0x000C0D78 File Offset: 0x000BEF78 // (set) Token: 0x06003098 RID: 12440 RVA: 0x000C0DA0 File Offset: 0x000BEFA0 public unsafe bool g_bFireDashAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack)) = value; } } // Token: 0x170011DE RID: 4574 // (get) Token: 0x06003099 RID: 12441 RVA: 0x000C0DC4 File Offset: 0x000BEFC4 // (set) Token: 0x0600309A RID: 12442 RVA: 0x000C0DEC File Offset: 0x000BEFEC public unsafe Vector3 g_v3BePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint)) = value; } } // Token: 0x04002010 RID: 8208 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04002011 RID: 8209 private static readonly IntPtr NativeFieldInfoPtr_effectChargeObjectPath; // Token: 0x04002012 RID: 8210 private static readonly IntPtr NativeFieldInfoPtr_effectShotObjectPath; // Token: 0x04002013 RID: 8211 private static readonly IntPtr NativeFieldInfoPtr_effectBulletObjectPath; // Token: 0x04002014 RID: 8212 private static readonly IntPtr NativeFieldInfoPtr_effectCollisionObjectPath; // Token: 0x04002015 RID: 8213 private static readonly IntPtr NativeFieldInfoPtr_effectPlayerCollisionObjectPath; // Token: 0x04002016 RID: 8214 private static readonly IntPtr NativeFieldInfoPtr_effLightningAttackPath; // Token: 0x04002017 RID: 8215 private static readonly IntPtr NativeFieldInfoPtr_effLightningAttackCollisionPath; // Token: 0x04002018 RID: 8216 private static readonly IntPtr NativeFieldInfoPtr_effAttackFireDashPath; // Token: 0x04002019 RID: 8217 private static readonly IntPtr NativeFieldInfoPtr_effAttackFireDashCollisionPath; // Token: 0x0400201A RID: 8218 private static readonly IntPtr NativeFieldInfoPtr_effAttackTipsPath; // Token: 0x0400201B RID: 8219 private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath; // Token: 0x0400201C RID: 8220 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x0400201D RID: 8221 private static readonly IntPtr NativeFieldInfoPtr_sEBulletCollisionObjectPath; // Token: 0x0400201E RID: 8222 private static readonly IntPtr NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath; // Token: 0x0400201F RID: 8223 private static readonly IntPtr NativeFieldInfoPtr_sELightningAttackPath; // Token: 0x04002020 RID: 8224 private static readonly IntPtr NativeFieldInfoPtr_sELightningAttackCollisionPath; // Token: 0x04002021 RID: 8225 private static readonly IntPtr NativeFieldInfoPtr_sEAttackTipsPath; // Token: 0x04002022 RID: 8226 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge; // Token: 0x04002023 RID: 8227 private static readonly IntPtr NativeFieldInfoPtr_g_EffShot; // Token: 0x04002024 RID: 8228 private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet; // Token: 0x04002025 RID: 8229 private static readonly IntPtr NativeFieldInfoPtr_g_EffCollision; // Token: 0x04002026 RID: 8230 private static readonly IntPtr NativeFieldInfoPtr_g_EffPlayerCollision; // Token: 0x04002027 RID: 8231 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttack; // Token: 0x04002028 RID: 8232 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackCollision; // Token: 0x04002029 RID: 8233 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFireDash; // Token: 0x0400202A RID: 8234 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFireDashCollision; // Token: 0x0400202B RID: 8235 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackTips; // Token: 0x0400202C RID: 8236 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x0400202D RID: 8237 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x0400202E RID: 8238 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningAttack; // Token: 0x0400202F RID: 8239 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackTips; // Token: 0x04002030 RID: 8240 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletCollision; // Token: 0x04002031 RID: 8241 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletPlayerCollision; // Token: 0x04002032 RID: 8242 private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningAttackCollision; // Token: 0x04002033 RID: 8243 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x04002034 RID: 8244 private static readonly IntPtr NativeFieldInfoPtr_g_Mat; // Token: 0x04002035 RID: 8245 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x04002036 RID: 8246 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x04002037 RID: 8247 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x04002038 RID: 8248 private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer; // Token: 0x04002039 RID: 8249 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x0400203A RID: 8250 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x0400203B RID: 8251 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x0400203C RID: 8252 private static readonly IntPtr NativeFieldInfoPtr_g_iBulletNum; // Token: 0x0400203D RID: 8253 private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint; // Token: 0x0400203E RID: 8254 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningAttack; // Token: 0x0400203F RID: 8255 private static readonly IntPtr NativeFieldInfoPtr_AD_FireDashAttack; // Token: 0x04002040 RID: 8256 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttack; // Token: 0x04002041 RID: 8257 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackRadius; // Token: 0x04002042 RID: 8258 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackFrequency; // Token: 0x04002043 RID: 8259 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackFrequencyVal; // Token: 0x04002044 RID: 8260 private static readonly IntPtr NativeFieldInfoPtr_g_bFireDashAttack; // Token: 0x04002045 RID: 8261 private static readonly IntPtr NativeFieldInfoPtr_g_v3BePoint; // Token: 0x04002046 RID: 8262 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04002047 RID: 8263 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04002048 RID: 8264 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0; // Token: 0x04002049 RID: 8265 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x0400204A RID: 8266 private static readonly IntPtr NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0; // Token: 0x0400204B RID: 8267 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectDead_Public_Void_0; // Token: 0x0400204C RID: 8268 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0; // Token: 0x0400204D RID: 8269 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0; // Token: 0x0400204E RID: 8270 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0; // Token: 0x0400204F RID: 8271 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0; // Token: 0x04002050 RID: 8272 private static readonly IntPtr NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0; // Token: 0x04002051 RID: 8273 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0; // Token: 0x04002052 RID: 8274 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0; // Token: 0x04002053 RID: 8275 private static readonly IntPtr NativeMethodInfoPtr_StopAllEffect_Public_Void_0; // Token: 0x04002054 RID: 8276 private static readonly IntPtr NativeMethodInfoPtr_SetHit_Public_Void_0; // Token: 0x04002055 RID: 8277 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04002056 RID: 8278 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x04002057 RID: 8279 private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0; // Token: 0x04002058 RID: 8280 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0; // Token: 0x04002059 RID: 8281 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400205A RID: 8282 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400205B RID: 8283 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0; // Token: 0x0400205C RID: 8284 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0; // Token: 0x0400205D RID: 8285 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0; // Token: 0x0400205E RID: 8286 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0; }