using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020001AB RID: 427 public class Level04LightMagicController : MonoBehaviour { // Token: 0x06004857 RID: 18519 RVA: 0x0012033C File Offset: 0x0011E53C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543799, XrefRangeEnd = 543848, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004858 RID: 18520 RVA: 0x00120380 File Offset: 0x0011E580 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543848, XrefRangeEnd = 543900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004859 RID: 18521 RVA: 0x001203C4 File Offset: 0x0011E5C4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543914, RefRangeEnd = 543916, XrefRangeStart = 543900, XrefRangeEnd = 543914, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFlashing(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600485A RID: 18522 RVA: 0x00120418 File Offset: 0x0011E618 [CallerCount(2)] [CachedScanResults(RefRangeStart = 543919, RefRangeEnd = 543921, XrefRangeStart = 543916, XrefRangeEnd = 543919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloat(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600485B RID: 18523 RVA: 0x0012046C File Offset: 0x0011E66C [CallerCount(0)] public unsafe void SetStartActive() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_SetStartActive_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600485C RID: 18524 RVA: 0x001204B0 File Offset: 0x0011E6B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543921, XrefRangeEnd = 543932, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDeactivate(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600485D RID: 18525 RVA: 0x00120504 File Offset: 0x0011E704 [CallerCount(0)] public unsafe Level04LightMagicController.LMSTATUS GetStatus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600485E RID: 18526 RVA: 0x00120554 File Offset: 0x0011E754 [CallerCount(1)] [CachedScanResults(RefRangeStart = 543947, RefRangeEnd = 543948, XrefRangeStart = 543932, XrefRangeEnd = 543947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EventUnactive() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_EventUnactive_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600485F RID: 18527 RVA: 0x00120598 File Offset: 0x0011E798 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543948, XrefRangeEnd = 543951, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnTriggerEnter(Collider other) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(other); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06004860 RID: 18528 RVA: 0x001205F4 File Offset: 0x0011E7F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 543951, XrefRangeEnd = 543952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Level04LightMagicController() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004861 RID: 18529 RVA: 0x00120640 File Offset: 0x0011E840 // Note: this type is marked as 'beforefieldinit'. static Level04LightMagicController() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Level04LightMagicController"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Level04LightMagicController.NativeFieldInfoPtr_LightMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightMagic"); Level04LightMagicController.NativeFieldInfoPtr_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Crystal"); Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LightBall"); Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LerpTarget"); Level04LightMagicController.NativeFieldInfoPtr_TargetPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "TargetPos"); Level04LightMagicController.NativeFieldInfoPtr_PlayerPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PlayerPos"); Level04LightMagicController.NativeFieldInfoPtr_AimPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AimPos"); Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3MovePos"); Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPosHeight"); Level04LightMagicController.NativeFieldInfoPtr_g_v3Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Float"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatX"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatY"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatZ"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedX"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedY"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedZ"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fPI2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPI2"); Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightBall"); Level04LightMagicController.NativeFieldInfoPtr_PLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightChangeIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightFrequency"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightFrequencyVal"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightDefaultRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightSpeed"); Level04LightMagicController.NativeFieldInfoPtr_SLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightChangeIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightDefaultRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightRange"); Level04LightMagicController.NativeFieldInfoPtr_CLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PlayerLightRange"); Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightBallLoop"); Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightBallLoop"); Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaitTime"); Level04LightMagicController.NativeFieldInfoPtr_g_Status = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Status"); Level04LightMagicController.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668099); Level04LightMagicController.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668100); Level04LightMagicController.NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668101); Level04LightMagicController.NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668102); Level04LightMagicController.NativeMethodInfoPtr_SetStartActive_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668103); Level04LightMagicController.NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668104); Level04LightMagicController.NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668105); Level04LightMagicController.NativeMethodInfoPtr_EventUnactive_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668106); Level04LightMagicController.NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668107); Level04LightMagicController.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668108); } // Token: 0x06004862 RID: 18530 RVA: 0x0000351C File Offset: 0x0000171C public Level04LightMagicController(IntPtr pointer) : base(pointer) { } // Token: 0x17001A2B RID: 6699 // (get) Token: 0x06004863 RID: 18531 RVA: 0x00120A44 File Offset: 0x0011EC44 // (set) Token: 0x06004864 RID: 18532 RVA: 0x00120A78 File Offset: 0x0011EC78 public unsafe Il2CppReferenceArray LightMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_LightMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_LightMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A2C RID: 6700 // (get) Token: 0x06004865 RID: 18533 RVA: 0x00120AA0 File Offset: 0x0011ECA0 // (set) Token: 0x06004866 RID: 18534 RVA: 0x00120AD4 File Offset: 0x0011ECD4 public unsafe Il2CppReferenceArray Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A2D RID: 6701 // (get) Token: 0x06004867 RID: 18535 RVA: 0x00120AFC File Offset: 0x0011ECFC // (set) Token: 0x06004868 RID: 18536 RVA: 0x00120B30 File Offset: 0x0011ED30 public unsafe Transform Pos_LightBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A2E RID: 6702 // (get) Token: 0x06004869 RID: 18537 RVA: 0x00120B58 File Offset: 0x0011ED58 // (set) Token: 0x0600486A RID: 18538 RVA: 0x00120B8C File Offset: 0x0011ED8C public unsafe Transform Pos_LerpTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A2F RID: 6703 // (get) Token: 0x0600486B RID: 18539 RVA: 0x00120BB4 File Offset: 0x0011EDB4 // (set) Token: 0x0600486C RID: 18540 RVA: 0x00120BE8 File Offset: 0x0011EDE8 public unsafe Transform TargetPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_TargetPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_TargetPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A30 RID: 6704 // (get) Token: 0x0600486D RID: 18541 RVA: 0x00120C10 File Offset: 0x0011EE10 // (set) Token: 0x0600486E RID: 18542 RVA: 0x00120C44 File Offset: 0x0011EE44 public unsafe Transform PlayerPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A31 RID: 6705 // (get) Token: 0x0600486F RID: 18543 RVA: 0x00120C6C File Offset: 0x0011EE6C // (set) Token: 0x06004870 RID: 18544 RVA: 0x00120CA0 File Offset: 0x0011EEA0 public unsafe Transform AimPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_AimPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_AimPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A32 RID: 6706 // (get) Token: 0x06004871 RID: 18545 RVA: 0x00120CC8 File Offset: 0x0011EEC8 // (set) Token: 0x06004872 RID: 18546 RVA: 0x00120CF0 File Offset: 0x0011EEF0 public unsafe Vector3 g_v3MovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos)) = value; } } // Token: 0x17001A33 RID: 6707 // (get) Token: 0x06004873 RID: 18547 RVA: 0x00120D14 File Offset: 0x0011EF14 // (set) Token: 0x06004874 RID: 18548 RVA: 0x00120D32 File Offset: 0x0011EF32 public unsafe static float g_fPosHeight { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight, (void*)(&value)); } } // Token: 0x17001A34 RID: 6708 // (get) Token: 0x06004875 RID: 18549 RVA: 0x00120D44 File Offset: 0x0011EF44 // (set) Token: 0x06004876 RID: 18550 RVA: 0x00120D6C File Offset: 0x0011EF6C public unsafe Vector3 g_v3Float { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3Float); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3Float)) = value; } } // Token: 0x17001A35 RID: 6709 // (get) Token: 0x06004877 RID: 18551 RVA: 0x00120D90 File Offset: 0x0011EF90 // (set) Token: 0x06004878 RID: 18552 RVA: 0x00120DB8 File Offset: 0x0011EFB8 public unsafe float g_fFloatX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX)) = value; } } // Token: 0x17001A36 RID: 6710 // (get) Token: 0x06004879 RID: 18553 RVA: 0x00120DDC File Offset: 0x0011EFDC // (set) Token: 0x0600487A RID: 18554 RVA: 0x00120E04 File Offset: 0x0011F004 public unsafe float g_fFloatY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY)) = value; } } // Token: 0x17001A37 RID: 6711 // (get) Token: 0x0600487B RID: 18555 RVA: 0x00120E28 File Offset: 0x0011F028 // (set) Token: 0x0600487C RID: 18556 RVA: 0x00120E50 File Offset: 0x0011F050 public unsafe float g_fFloatZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ)) = value; } } // Token: 0x17001A38 RID: 6712 // (get) Token: 0x0600487D RID: 18557 RVA: 0x00120E74 File Offset: 0x0011F074 // (set) Token: 0x0600487E RID: 18558 RVA: 0x00120E9C File Offset: 0x0011F09C public unsafe float g_fFloatSpeedX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX)) = value; } } // Token: 0x17001A39 RID: 6713 // (get) Token: 0x0600487F RID: 18559 RVA: 0x00120EC0 File Offset: 0x0011F0C0 // (set) Token: 0x06004880 RID: 18560 RVA: 0x00120EE8 File Offset: 0x0011F0E8 public unsafe float g_fFloatSpeedY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY)) = value; } } // Token: 0x17001A3A RID: 6714 // (get) Token: 0x06004881 RID: 18561 RVA: 0x00120F0C File Offset: 0x0011F10C // (set) Token: 0x06004882 RID: 18562 RVA: 0x00120F34 File Offset: 0x0011F134 public unsafe float g_fFloatSpeedZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ)) = value; } } // Token: 0x17001A3B RID: 6715 // (get) Token: 0x06004883 RID: 18563 RVA: 0x00120F58 File Offset: 0x0011F158 // (set) Token: 0x06004884 RID: 18564 RVA: 0x00120F76 File Offset: 0x0011F176 public unsafe static float g_fFloatRange { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange, (void*)(&value)); } } // Token: 0x17001A3C RID: 6716 // (get) Token: 0x06004885 RID: 18565 RVA: 0x00120F88 File Offset: 0x0011F188 // (set) Token: 0x06004886 RID: 18566 RVA: 0x00120FB0 File Offset: 0x0011F1B0 public unsafe float g_fPI2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPI2); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPI2)) = value; } } // Token: 0x17001A3D RID: 6717 // (get) Token: 0x06004887 RID: 18567 RVA: 0x00120FD4 File Offset: 0x0011F1D4 // (set) Token: 0x06004888 RID: 18568 RVA: 0x00121008 File Offset: 0x0011F208 public unsafe ParticleSystem PS_LightBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A3E RID: 6718 // (get) Token: 0x06004889 RID: 18569 RVA: 0x00121030 File Offset: 0x0011F230 // (set) Token: 0x0600488A RID: 18570 RVA: 0x00121064 File Offset: 0x0011F264 public unsafe Light PLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A3F RID: 6719 // (get) Token: 0x0600488B RID: 18571 RVA: 0x0012108C File Offset: 0x0011F28C // (set) Token: 0x0600488C RID: 18572 RVA: 0x001210B4 File Offset: 0x0011F2B4 public unsafe float g_fPLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity)) = value; } } // Token: 0x17001A40 RID: 6720 // (get) Token: 0x0600488D RID: 18573 RVA: 0x001210D8 File Offset: 0x0011F2D8 // (set) Token: 0x0600488E RID: 18574 RVA: 0x00121100 File Offset: 0x0011F300 public unsafe float g_fPLightChangeIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity)) = value; } } // Token: 0x17001A41 RID: 6721 // (get) Token: 0x0600488F RID: 18575 RVA: 0x00121124 File Offset: 0x0011F324 // (set) Token: 0x06004890 RID: 18576 RVA: 0x00121142 File Offset: 0x0011F342 public unsafe static float g_fLightFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency, (void*)(&value)); } } // Token: 0x17001A42 RID: 6722 // (get) Token: 0x06004891 RID: 18577 RVA: 0x00121154 File Offset: 0x0011F354 // (set) Token: 0x06004892 RID: 18578 RVA: 0x0012117C File Offset: 0x0011F37C public unsafe float g_fLightFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal)) = value; } } // Token: 0x17001A43 RID: 6723 // (get) Token: 0x06004893 RID: 18579 RVA: 0x001211A0 File Offset: 0x0011F3A0 // (set) Token: 0x06004894 RID: 18580 RVA: 0x001211C8 File Offset: 0x0011F3C8 public unsafe float g_fPLightDefaultRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange)) = value; } } // Token: 0x17001A44 RID: 6724 // (get) Token: 0x06004895 RID: 18581 RVA: 0x001211EC File Offset: 0x0011F3EC // (set) Token: 0x06004896 RID: 18582 RVA: 0x00121214 File Offset: 0x0011F414 public unsafe float g_fPLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange)) = value; } } // Token: 0x17001A45 RID: 6725 // (get) Token: 0x06004897 RID: 18583 RVA: 0x00121238 File Offset: 0x0011F438 // (set) Token: 0x06004898 RID: 18584 RVA: 0x00121256 File Offset: 0x0011F456 public unsafe static float g_fLightSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed, (void*)(&value)); } } // Token: 0x17001A46 RID: 6726 // (get) Token: 0x06004899 RID: 18585 RVA: 0x00121268 File Offset: 0x0011F468 // (set) Token: 0x0600489A RID: 18586 RVA: 0x0012129C File Offset: 0x0011F49C public unsafe Light SLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A47 RID: 6727 // (get) Token: 0x0600489B RID: 18587 RVA: 0x001212C4 File Offset: 0x0011F4C4 // (set) Token: 0x0600489C RID: 18588 RVA: 0x001212EC File Offset: 0x0011F4EC public unsafe float g_fSLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity)) = value; } } // Token: 0x17001A48 RID: 6728 // (get) Token: 0x0600489D RID: 18589 RVA: 0x00121310 File Offset: 0x0011F510 // (set) Token: 0x0600489E RID: 18590 RVA: 0x00121338 File Offset: 0x0011F538 public unsafe float g_fSLightChangeIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity)) = value; } } // Token: 0x17001A49 RID: 6729 // (get) Token: 0x0600489F RID: 18591 RVA: 0x0012135C File Offset: 0x0011F55C // (set) Token: 0x060048A0 RID: 18592 RVA: 0x00121384 File Offset: 0x0011F584 public unsafe float g_fSLightDefaultRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange)) = value; } } // Token: 0x17001A4A RID: 6730 // (get) Token: 0x060048A1 RID: 18593 RVA: 0x001213A8 File Offset: 0x0011F5A8 // (set) Token: 0x060048A2 RID: 18594 RVA: 0x001213D0 File Offset: 0x0011F5D0 public unsafe float g_fSLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange)) = value; } } // Token: 0x17001A4B RID: 6731 // (get) Token: 0x060048A3 RID: 18595 RVA: 0x001213F4 File Offset: 0x0011F5F4 // (set) Token: 0x060048A4 RID: 18596 RVA: 0x00121428 File Offset: 0x0011F628 public unsafe Light CLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_CLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_CLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A4C RID: 6732 // (get) Token: 0x060048A5 RID: 18597 RVA: 0x00121450 File Offset: 0x0011F650 // (set) Token: 0x060048A6 RID: 18598 RVA: 0x00121478 File Offset: 0x0011F678 public unsafe float g_fCLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity)) = value; } } // Token: 0x17001A4D RID: 6733 // (get) Token: 0x060048A7 RID: 18599 RVA: 0x0012149C File Offset: 0x0011F69C // (set) Token: 0x060048A8 RID: 18600 RVA: 0x001214C4 File Offset: 0x0011F6C4 public unsafe float PlayerLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange)) = value; } } // Token: 0x17001A4E RID: 6734 // (get) Token: 0x060048A9 RID: 18601 RVA: 0x001214E8 File Offset: 0x0011F6E8 // (set) Token: 0x060048AA RID: 18602 RVA: 0x0012151C File Offset: 0x0011F71C public unsafe GameObject SE_LightBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A4F RID: 6735 // (get) Token: 0x060048AB RID: 18603 RVA: 0x00121544 File Offset: 0x0011F744 // (set) Token: 0x060048AC RID: 18604 RVA: 0x00121578 File Offset: 0x0011F778 public unsafe SoundEffect g_SELightBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001A50 RID: 6736 // (get) Token: 0x060048AD RID: 18605 RVA: 0x001215A0 File Offset: 0x0011F7A0 // (set) Token: 0x060048AE RID: 18606 RVA: 0x001215C8 File Offset: 0x0011F7C8 public unsafe float g_fWaitTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime)) = value; } } // Token: 0x17001A51 RID: 6737 // (get) Token: 0x060048AF RID: 18607 RVA: 0x001215EC File Offset: 0x0011F7EC // (set) Token: 0x060048B0 RID: 18608 RVA: 0x00121614 File Offset: 0x0011F814 public unsafe Level04LightMagicController.LMSTATUS g_Status { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_Status); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_Status)) = value; } } // Token: 0x04002FDD RID: 12253 private static readonly IntPtr NativeFieldInfoPtr_LightMagic; // Token: 0x04002FDE RID: 12254 private static readonly IntPtr NativeFieldInfoPtr_Crystal; // Token: 0x04002FDF RID: 12255 private static readonly IntPtr NativeFieldInfoPtr_Pos_LightBall; // Token: 0x04002FE0 RID: 12256 private static readonly IntPtr NativeFieldInfoPtr_Pos_LerpTarget; // Token: 0x04002FE1 RID: 12257 private static readonly IntPtr NativeFieldInfoPtr_TargetPos; // Token: 0x04002FE2 RID: 12258 private static readonly IntPtr NativeFieldInfoPtr_PlayerPos; // Token: 0x04002FE3 RID: 12259 private static readonly IntPtr NativeFieldInfoPtr_AimPos; // Token: 0x04002FE4 RID: 12260 private static readonly IntPtr NativeFieldInfoPtr_g_v3MovePos; // Token: 0x04002FE5 RID: 12261 private static readonly IntPtr NativeFieldInfoPtr_g_fPosHeight; // Token: 0x04002FE6 RID: 12262 private static readonly IntPtr NativeFieldInfoPtr_g_v3Float; // Token: 0x04002FE7 RID: 12263 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatX; // Token: 0x04002FE8 RID: 12264 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatY; // Token: 0x04002FE9 RID: 12265 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatZ; // Token: 0x04002FEA RID: 12266 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedX; // Token: 0x04002FEB RID: 12267 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedY; // Token: 0x04002FEC RID: 12268 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedZ; // Token: 0x04002FED RID: 12269 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatRange; // Token: 0x04002FEE RID: 12270 private static readonly IntPtr NativeFieldInfoPtr_g_fPI2; // Token: 0x04002FEF RID: 12271 private static readonly IntPtr NativeFieldInfoPtr_PS_LightBall; // Token: 0x04002FF0 RID: 12272 private static readonly IntPtr NativeFieldInfoPtr_PLight; // Token: 0x04002FF1 RID: 12273 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightDefaultIntensity; // Token: 0x04002FF2 RID: 12274 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightChangeIntensity; // Token: 0x04002FF3 RID: 12275 private static readonly IntPtr NativeFieldInfoPtr_g_fLightFrequency; // Token: 0x04002FF4 RID: 12276 private static readonly IntPtr NativeFieldInfoPtr_g_fLightFrequencyVal; // Token: 0x04002FF5 RID: 12277 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightDefaultRange; // Token: 0x04002FF6 RID: 12278 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightRange; // Token: 0x04002FF7 RID: 12279 private static readonly IntPtr NativeFieldInfoPtr_g_fLightSpeed; // Token: 0x04002FF8 RID: 12280 private static readonly IntPtr NativeFieldInfoPtr_SLight; // Token: 0x04002FF9 RID: 12281 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightDefaultIntensity; // Token: 0x04002FFA RID: 12282 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightChangeIntensity; // Token: 0x04002FFB RID: 12283 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightDefaultRange; // Token: 0x04002FFC RID: 12284 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightRange; // Token: 0x04002FFD RID: 12285 private static readonly IntPtr NativeFieldInfoPtr_CLight; // Token: 0x04002FFE RID: 12286 private static readonly IntPtr NativeFieldInfoPtr_g_fCLightDefaultIntensity; // Token: 0x04002FFF RID: 12287 private static readonly IntPtr NativeFieldInfoPtr_PlayerLightRange; // Token: 0x04003000 RID: 12288 private static readonly IntPtr NativeFieldInfoPtr_SE_LightBallLoop; // Token: 0x04003001 RID: 12289 private static readonly IntPtr NativeFieldInfoPtr_g_SELightBallLoop; // Token: 0x04003002 RID: 12290 private static readonly IntPtr NativeFieldInfoPtr_g_fWaitTime; // Token: 0x04003003 RID: 12291 private static readonly IntPtr NativeFieldInfoPtr_g_Status; // Token: 0x04003004 RID: 12292 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x04003005 RID: 12293 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04003006 RID: 12294 private static readonly IntPtr NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0; // Token: 0x04003007 RID: 12295 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0; // Token: 0x04003008 RID: 12296 private static readonly IntPtr NativeMethodInfoPtr_SetStartActive_Public_Void_0; // Token: 0x04003009 RID: 12297 private static readonly IntPtr NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0; // Token: 0x0400300A RID: 12298 private static readonly IntPtr NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0; // Token: 0x0400300B RID: 12299 private static readonly IntPtr NativeMethodInfoPtr_EventUnactive_Public_Void_0; // Token: 0x0400300C RID: 12300 private static readonly IntPtr NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0; // Token: 0x0400300D RID: 12301 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x020001AC RID: 428 public enum LMSTATUS { // Token: 0x0400300F RID: 12303 UNACTIVE, // Token: 0x04003010 RID: 12304 STARTACTIVE, // Token: 0x04003011 RID: 12305 ACTIVE, // Token: 0x04003012 RID: 12306 DEACTIVATE } }