using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using MarsSDK; using UnityEngine; using XftWeapon; // Token: 0x0200030B RID: 779 public class PlayerEffectPlay : Il2CppSystem.Object { // Token: 0x1700245B RID: 9307 // (get) Token: 0x060066AC RID: 26284 RVA: 0x001A0860 File Offset: 0x0019EA60 public unsafe GameSave GameSave { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576516, XrefRangeEnd = 576520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x060066AD RID: 26285 RVA: 0x001A08B8 File Offset: 0x0019EAB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 577654, RefRangeEnd = 577655, XrefRangeStart = 576520, XrefRangeEnd = 577654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start(WizardGirlManage source, CharacterBaseData BaseData, PlayerMagicData MagicData, MoveController Move, PlayerSound Sound) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(BaseData); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(MagicData); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Sound); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066AE RID: 26286 RVA: 0x001A0974 File Offset: 0x0019EB74 [CallerCount(1)] [CachedScanResults(RefRangeStart = 577778, RefRangeEnd = 577779, XrefRangeStart = 577655, XrefRangeEnd = 577778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDisplay(NobetaSkin skin) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(skin); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066AF RID: 26287 RVA: 0x001A09D0 File Offset: 0x0019EBD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 577885, RefRangeEnd = 577886, XrefRangeStart = 577779, XrefRangeEnd = 577885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066B0 RID: 26288 RVA: 0x001A0A24 File Offset: 0x0019EC24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577886, XrefRangeEnd = 577894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066B1 RID: 26289 RVA: 0x001A0A78 File Offset: 0x0019EC78 [CallerCount(8)] [CachedScanResults(RefRangeStart = 577908, RefRangeEnd = 577916, XrefRangeStart = 577895, XrefRangeEnd = 577908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetWTrailActive(bool bActive, float fActiveTime = 0.5f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bActive; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fActiveTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066B2 RID: 26290 RVA: 0x001A0AE0 File Offset: 0x0019ECE0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 577930, RefRangeEnd = 577932, XrefRangeStart = 577916, XrefRangeEnd = 577930, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireWTrail(string name) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(name); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066B3 RID: 26291 RVA: 0x001A0B3C File Offset: 0x0019ED3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577932, XrefRangeEnd = 577938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItem(ItemSystem.ItemType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066B4 RID: 26292 RVA: 0x001A0B90 File Offset: 0x0019ED90 [CallerCount(24)] [CachedScanResults(RefRangeStart = 577945, RefRangeEnd = 577969, XrefRangeStart = 577938, XrefRangeEnd = 577945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopItemEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066B5 RID: 26293 RVA: 0x001A0BD4 File Offset: 0x0019EDD4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 577993, RefRangeEnd = 577994, XrefRangeStart = 577969, XrefRangeEnd = 577993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItemSuccess(ItemSystem.ItemType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066B6 RID: 26294 RVA: 0x001A0C28 File Offset: 0x0019EE28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 577994, XrefRangeEnd = 577996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopDefense() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066B7 RID: 26295 RVA: 0x001A0C6C File Offset: 0x0019EE6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 577999, RefRangeEnd = 578000, XrefRangeStart = 577996, XrefRangeEnd = 577999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Cohesion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066B8 RID: 26296 RVA: 0x001A0CB0 File Offset: 0x0019EEB0 [CallerCount(13)] [CachedScanResults(RefRangeStart = 578006, RefRangeEnd = 578019, XrefRangeStart = 578000, XrefRangeEnd = 578006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CohesionSuccess(bool bPlaySE = true) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bPlaySE; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066B9 RID: 26297 RVA: 0x001A0D04 File Offset: 0x0019EF04 [CallerCount(30)] [CachedScanResults(RefRangeStart = 578029, RefRangeEnd = 578059, XrefRangeStart = 578019, XrefRangeEnd = 578029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopCohesion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066BA RID: 26298 RVA: 0x001A0D48 File Offset: 0x0019EF48 [CallerCount(14)] [CachedScanResults(RefRangeStart = 578064, RefRangeEnd = 578078, XrefRangeStart = 578059, XrefRangeEnd = 578064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopCohesionSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066BB RID: 26299 RVA: 0x001A0D8C File Offset: 0x0019EF8C [CallerCount(3)] [CachedScanResults(RefRangeStart = 578091, RefRangeEnd = 578094, XrefRangeStart = 578078, XrefRangeEnd = 578091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066BC RID: 26300 RVA: 0x001A0DD0 File Offset: 0x0019EFD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578110, RefRangeEnd = 578111, XrefRangeStart = 578094, XrefRangeEnd = 578110, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NotShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066BD RID: 26301 RVA: 0x001A0E14 File Offset: 0x0019F014 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578150, RefRangeEnd = 578152, XrefRangeStart = 578111, XrefRangeEnd = 578150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NullSwordEnergy(string sAttackName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(sAttackName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066BE RID: 26302 RVA: 0x001A0E70 File Offset: 0x0019F070 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578195, RefRangeEnd = 578196, XrefRangeStart = 578152, XrefRangeEnd = 578195, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NullShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066BF RID: 26303 RVA: 0x001A0EB4 File Offset: 0x0019F0B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578210, RefRangeEnd = 578211, XrefRangeStart = 578196, XrefRangeEnd = 578210, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningChargeShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C0 RID: 26304 RVA: 0x001A0EF8 File Offset: 0x0019F0F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578307, RefRangeEnd = 578308, XrefRangeStart = 578211, XrefRangeEnd = 578307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C1 RID: 26305 RVA: 0x001A0F3C File Offset: 0x0019F13C [CallerCount(1)] [CachedScanResults(RefRangeStart = 578361, RefRangeEnd = 578362, XrefRangeStart = 578308, XrefRangeEnd = 578361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FireShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C2 RID: 26306 RVA: 0x001A0F80 File Offset: 0x0019F180 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578405, RefRangeEnd = 578406, XrefRangeStart = 578362, XrefRangeEnd = 578405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void IceShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C3 RID: 26307 RVA: 0x001A0FC4 File Offset: 0x0019F1C4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578410, RefRangeEnd = 578411, XrefRangeStart = 578406, XrefRangeEnd = 578410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAbsorb() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C4 RID: 26308 RVA: 0x001A1008 File Offset: 0x0019F208 [CallerCount(3)] [CachedScanResults(RefRangeStart = 578414, RefRangeEnd = 578417, XrefRangeStart = 578411, XrefRangeEnd = 578414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySkyJumpEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C5 RID: 26309 RVA: 0x001A104C File Offset: 0x0019F24C [CallerCount(3)] [CachedScanResults(RefRangeStart = 578420, RefRangeEnd = 578423, XrefRangeStart = 578417, XrefRangeEnd = 578420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayHighLandEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C6 RID: 26310 RVA: 0x001A1090 File Offset: 0x0019F290 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578423, XrefRangeEnd = 578426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayItemSelect(Transform Item) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Item); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066C7 RID: 26311 RVA: 0x001A10EC File Offset: 0x0019F2EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578426, XrefRangeEnd = 578428, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseItemSelect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066C8 RID: 26312 RVA: 0x001A1130 File Offset: 0x0019F330 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578433, RefRangeEnd = 578435, XrefRangeStart = 578428, XrefRangeEnd = 578433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDashSmoke(bool bRFoot) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bRFoot; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066C9 RID: 26313 RVA: 0x001A1184 File Offset: 0x0019F384 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578441, RefRangeEnd = 578442, XrefRangeStart = 578435, XrefRangeEnd = 578441, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayBrakeSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066CA RID: 26314 RVA: 0x001A11C8 File Offset: 0x0019F3C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578445, RefRangeEnd = 578446, XrefRangeStart = 578442, XrefRangeEnd = 578445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066CB RID: 26315 RVA: 0x001A120C File Offset: 0x0019F40C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578446, XrefRangeEnd = 578449, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Null() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066CC RID: 26316 RVA: 0x001A1250 File Offset: 0x0019F450 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578449, XrefRangeEnd = 578452, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Ice() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066CD RID: 26317 RVA: 0x001A1294 File Offset: 0x0019F494 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578452, XrefRangeEnd = 578455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066CE RID: 26318 RVA: 0x001A12D8 File Offset: 0x0019F4D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578455, XrefRangeEnd = 578458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Lightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066CF RID: 26319 RVA: 0x001A131C File Offset: 0x0019F51C [CallerCount(1)] [CachedScanResults(RefRangeStart = 578461, RefRangeEnd = 578462, XrefRangeStart = 578458, XrefRangeEnd = 578461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D0 RID: 26320 RVA: 0x001A1360 File Offset: 0x0019F560 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578462, XrefRangeEnd = 578465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Null() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D1 RID: 26321 RVA: 0x001A13A4 File Offset: 0x0019F5A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578465, XrefRangeEnd = 578468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Ice() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D2 RID: 26322 RVA: 0x001A13E8 File Offset: 0x0019F5E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578468, XrefRangeEnd = 578471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D3 RID: 26323 RVA: 0x001A142C File Offset: 0x0019F62C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578471, XrefRangeEnd = 578474, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack04Lightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D4 RID: 26324 RVA: 0x001A1470 File Offset: 0x0019F670 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578477, RefRangeEnd = 578478, XrefRangeStart = 578474, XrefRangeEnd = 578477, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5DodgeForward() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D5 RID: 26325 RVA: 0x001A14B4 File Offset: 0x0019F6B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578481, RefRangeEnd = 578482, XrefRangeStart = 578478, XrefRangeEnd = 578481, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5DodgeBack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D6 RID: 26326 RVA: 0x001A14F8 File Offset: 0x0019F6F8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578497, RefRangeEnd = 578499, XrefRangeStart = 578482, XrefRangeEnd = 578497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayCure() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D7 RID: 26327 RVA: 0x001A153C File Offset: 0x0019F73C [CallerCount(1)] [CachedScanResults(RefRangeStart = 578514, RefRangeEnd = 578515, XrefRangeStart = 578499, XrefRangeEnd = 578514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void TeleportAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D8 RID: 26328 RVA: 0x001A1580 File Offset: 0x0019F780 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578520, RefRangeEnd = 578521, XrefRangeStart = 578515, XrefRangeEnd = 578520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayChangeSkinReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066D9 RID: 26329 RVA: 0x001A15C4 File Offset: 0x0019F7C4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578526, RefRangeEnd = 578527, XrefRangeStart = 578521, XrefRangeEnd = 578526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayChangeSkin() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066DA RID: 26330 RVA: 0x001A1608 File Offset: 0x0019F808 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578532, RefRangeEnd = 578533, XrefRangeStart = 578527, XrefRangeEnd = 578532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAreaTeleportReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066DB RID: 26331 RVA: 0x001A164C File Offset: 0x0019F84C [CallerCount(1)] [CachedScanResults(RefRangeStart = 578538, RefRangeEnd = 578539, XrefRangeStart = 578533, XrefRangeEnd = 578538, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAreaTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066DC RID: 26332 RVA: 0x001A1690 File Offset: 0x0019F890 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578542, RefRangeEnd = 578543, XrefRangeStart = 578539, XrefRangeEnd = 578542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDashAttackSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066DD RID: 26333 RVA: 0x001A16D4 File Offset: 0x0019F8D4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578549, RefRangeEnd = 578550, XrefRangeStart = 578543, XrefRangeEnd = 578549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayL5Attack03Smoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066DE RID: 26334 RVA: 0x001A1718 File Offset: 0x0019F918 [CallerCount(12)] [CachedScanResults(RefRangeStart = 578555, RefRangeEnd = 578567, XrefRangeStart = 578550, XrefRangeEnd = 578555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayWaterSplash(float fHeitght) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fHeitght; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066DF RID: 26335 RVA: 0x001A176C File Offset: 0x0019F96C [CallerCount(1)] [CachedScanResults(RefRangeStart = 578572, RefRangeEnd = 578573, XrefRangeStart = 578567, XrefRangeEnd = 578572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ContinuePlayWaterSplash(float fHeitght) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fHeitght; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066E0 RID: 26336 RVA: 0x001A17C0 File Offset: 0x0019F9C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578576, RefRangeEnd = 578577, XrefRangeStart = 578573, XrefRangeEnd = 578576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01_03Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066E1 RID: 26337 RVA: 0x001A1804 File Offset: 0x0019FA04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578580, RefRangeEnd = 578581, XrefRangeStart = 578577, XrefRangeEnd = 578580, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayOnLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066E2 RID: 26338 RVA: 0x001A1848 File Offset: 0x0019FA48 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578586, RefRangeEnd = 578588, XrefRangeStart = 578581, XrefRangeEnd = 578586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMagicType(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066E3 RID: 26339 RVA: 0x001A189C File Offset: 0x0019FA9C [CallerCount(0)] public unsafe PlayerEffectPlay.Magic GetMagicType() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060066E4 RID: 26340 RVA: 0x001A18EC File Offset: 0x0019FAEC [CallerCount(1)] [CachedScanResults(RefRangeStart = 578694, RefRangeEnd = 578695, XrefRangeStart = 578588, XrefRangeEnd = 578694, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetPlayerTimeScale(float timeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref timeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066E5 RID: 26341 RVA: 0x001A1940 File Offset: 0x0019FB40 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578701, RefRangeEnd = 578703, XrefRangeStart = 578695, XrefRangeEnd = 578701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetFireChargeTarget(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066E6 RID: 26342 RVA: 0x001A199C File Offset: 0x0019FB9C [CallerCount(2)] [CachedScanResults(RefRangeStart = 578714, RefRangeEnd = 578716, XrefRangeStart = 578703, XrefRangeEnd = 578714, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetNullChargeTaeger() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066E7 RID: 26343 RVA: 0x001A19E0 File Offset: 0x0019FBE0 [CallerCount(5)] [CachedScanResults(RefRangeStart = 578729, RefRangeEnd = 578734, XrefRangeStart = 578716, XrefRangeEnd = 578729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningFloorAimEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066E8 RID: 26344 RVA: 0x001A1A34 File Offset: 0x0019FC34 [CallerCount(3)] [CachedScanResults(RefRangeStart = 578734, RefRangeEnd = 578737, XrefRangeStart = 578734, XrefRangeEnd = 578734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Setg_bLightningAimOff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066E9 RID: 26345 RVA: 0x001A1A78 File Offset: 0x0019FC78 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578750, RefRangeEnd = 578752, XrefRangeStart = 578737, XrefRangeEnd = 578750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Transform GetLightningFloorAim() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } // Token: 0x060066EA RID: 26346 RVA: 0x001A1AD0 File Offset: 0x0019FCD0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578762, RefRangeEnd = 578764, XrefRangeStart = 578752, XrefRangeEnd = 578762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFireAttack(string sName) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(sName); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066EB RID: 26347 RVA: 0x001A1B2C File Offset: 0x0019FD2C [CallerCount(1)] [CachedScanResults(RefRangeStart = 578820, RefRangeEnd = 578821, XrefRangeStart = 578764, XrefRangeEnd = 578820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireAttack(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066EC RID: 26348 RVA: 0x001A1B80 File Offset: 0x0019FD80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578849, RefRangeEnd = 578850, XrefRangeStart = 578821, XrefRangeEnd = 578849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayIceCounterBullet(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066ED RID: 26349 RVA: 0x001A1BDC File Offset: 0x0019FDDC [CallerCount(1)] [CachedScanResults(RefRangeStart = 578900, RefRangeEnd = 578901, XrefRangeStart = 578850, XrefRangeEnd = 578900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceCounterBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066EE RID: 26350 RVA: 0x001A1C30 File Offset: 0x0019FE30 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578905, RefRangeEnd = 578906, XrefRangeStart = 578901, XrefRangeEnd = 578905, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetRecoil() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060066EF RID: 26351 RVA: 0x001A1C80 File Offset: 0x0019FE80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578906, RefRangeEnd = 578907, XrefRangeStart = 578906, XrefRangeEnd = 578906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetShotShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060066F0 RID: 26352 RVA: 0x001A1CD0 File Offset: 0x0019FED0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578935, RefRangeEnd = 578937, XrefRangeStart = 578907, XrefRangeEnd = 578935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCurseDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066F1 RID: 26353 RVA: 0x001A1D14 File Offset: 0x0019FF14 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578937, RefRangeEnd = 578939, XrefRangeStart = 578937, XrefRangeEnd = 578937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTeleportDisappear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066F2 RID: 26354 RVA: 0x001A1D58 File Offset: 0x0019FF58 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578939, RefRangeEnd = 578940, XrefRangeStart = 578939, XrefRangeEnd = 578939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTeleportAppear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066F3 RID: 26355 RVA: 0x001A1D9C File Offset: 0x0019FF9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 577894, RefRangeEnd = 577895, XrefRangeStart = 577894, XrefRangeEnd = 577895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateTeleport(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066F4 RID: 26356 RVA: 0x001A1DF0 File Offset: 0x0019FFF0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578946, RefRangeEnd = 578947, XrefRangeStart = 578940, XrefRangeEnd = 578946, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningDodgeStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066F5 RID: 26357 RVA: 0x001A1E34 File Offset: 0x001A0034 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578957, RefRangeEnd = 578958, XrefRangeStart = 578947, XrefRangeEnd = 578957, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LightningDodgeEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066F6 RID: 26358 RVA: 0x001A1E78 File Offset: 0x001A0078 [CallerCount(0)] public unsafe bool GetLightningDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060066F7 RID: 26359 RVA: 0x001A1EC8 File Offset: 0x001A00C8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 578964, RefRangeEnd = 578966, XrefRangeStart = 578958, XrefRangeEnd = 578964, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066F8 RID: 26360 RVA: 0x001A1F0C File Offset: 0x001A010C [CallerCount(0)] public unsafe bool GetWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060066F9 RID: 26361 RVA: 0x001A1F5C File Offset: 0x001A015C [CallerCount(7)] [CachedScanResults(RefRangeStart = 578976, RefRangeEnd = 578983, XrefRangeStart = 578966, XrefRangeEnd = 578976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndWindDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066FA RID: 26362 RVA: 0x001A1FA0 File Offset: 0x001A01A0 [CallerCount(8)] [CachedScanResults(RefRangeStart = 578987, RefRangeEnd = 578995, XrefRangeStart = 578983, XrefRangeEnd = 578987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetTeleportState() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066FB RID: 26363 RVA: 0x001A1FE4 File Offset: 0x001A01E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 578996, RefRangeEnd = 578997, XrefRangeStart = 578995, XrefRangeEnd = 578996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060066FC RID: 26364 RVA: 0x001A2030 File Offset: 0x001A0230 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 578997, XrefRangeEnd = 579011, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _Start_b__213_1(FireBallCollision fbc) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(fbc); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060066FD RID: 26365 RVA: 0x001A208C File Offset: 0x001A028C // Note: this type is marked as 'beforefieldinit'. static PlayerEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.NativeFieldInfoPtr_g_This = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_This"); PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FirePointBone"); PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FirePoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CohesionFloorPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ItemHandPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LFootPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_RFootPoint"); PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ThisPosition"); PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BaseData"); PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerMagicData"); PlayerEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); PlayerEffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); PlayerEffectPlay.NativeFieldInfoPtr_g_Sound = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Sound"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail02"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail03"); PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WTrail04"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWLActiveTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SkyJump"); PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WindDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WindDodgeEnd"); PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWindDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HighLand"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5DodgeForward"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5DodgeBack"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Null"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Ice"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Fire"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack03_Lightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Null"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Ice"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Fire"); PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_L5Attack04_Lightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullChargeCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3NullChargeTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullChargeCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullChargeCollisionWall"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullSwordEnergy"); PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullSwordEnergyCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SENullSwordEnergyCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEShot01"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEShot02"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICECollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeShot01"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICEChargeBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fICEBulletFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fICEBulletFrequencyCom"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICEBulletNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICEBulletTotal"); PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iICeLockIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ICELockTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICECollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICECollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEICEChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet01"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet02"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBulletShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEIceCounterBulletShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBulletIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PSIceCounterBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletDirection"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletSpeed"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCounterBulletSpearRotate"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletRotate"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireBulletNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBulletCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pooledFireBallCollisions"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBulletTarget"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireChargeBulletDirection"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireCollisionEnemy"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_01_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_02_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_03_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack01_04_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireDashAttack_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSkyAttack01_01_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSkyAttack01_02_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack02_04_Lv05"); PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_RootFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackIndex"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireFrequencyVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackNum"); PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttackCollsion"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireAttackCollsionPos"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionFrequency"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionFrequencyVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackFireCollisionRadius"); PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireAttackList"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet02"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBullet03"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningAData"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningBulletCollision"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesion"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesionSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCohesionFloor"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningFloorAim"); PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LFAController"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFloorAimDistance"); PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAimStatus"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningChargeShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningChargeBullet"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningDodgeStart"); PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningDodgeEnd"); PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3LightningDodgeStartPos"); PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningDodge"); PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TAbsorb"); PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Absorb"); PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NotShot"); PlayerEffectPlay.NativeFieldInfoPtr_g_Cure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Cure"); PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportAttack"); PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChangeSkinReady"); PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChangeSkin"); PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AreaTeleportReady"); PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AreaTeleport"); PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ItemSelect"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SPAddUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefenseUsingSuccessBody"); PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MysteriousUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MysteriousUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HolyUsing"); PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HolyUsingSuccess"); PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BagMaxAdd"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchNull"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchIce"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchFire"); PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwitchLightning"); PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DashSomke"); PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BrakeSomke"); PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WaterSplash"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaterSplashCDTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaterSplashCDTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fContinueWaterSplash"); PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fContinueWaterSplashVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OnLight"); PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CurseLossMoney"); PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCharge"); PlayerEffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic"); PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningRecoil"); PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningShake"); PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trTeleportSize"); PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bTeleportDisappear"); PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bTeleportAppear"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeY"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeXZ"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeYVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportSizeXZVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportTime"); PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTeleportTimeVal"); PlayerEffectPlay.NativeFieldInfoPtr_g_Display = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Display"); PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectTimeScaleUpdater"); PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); PlayerEffectPlay.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670881); PlayerEffectPlay.NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670882); PlayerEffectPlay.NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670883); PlayerEffectPlay.NativeMethodInfoPtr_Update_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670884); PlayerEffectPlay.NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670885); PlayerEffectPlay.NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670886); PlayerEffectPlay.NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670887); PlayerEffectPlay.NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670888); PlayerEffectPlay.NativeMethodInfoPtr_StopItemEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670889); PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670890); PlayerEffectPlay.NativeMethodInfoPtr_StopDefense_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670891); PlayerEffectPlay.NativeMethodInfoPtr_Cohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670892); PlayerEffectPlay.NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670893); PlayerEffectPlay.NativeMethodInfoPtr_StopCohesion_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670894); PlayerEffectPlay.NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670895); PlayerEffectPlay.NativeMethodInfoPtr_Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670896); PlayerEffectPlay.NativeMethodInfoPtr_NotShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670897); PlayerEffectPlay.NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670898); PlayerEffectPlay.NativeMethodInfoPtr_NullShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670899); PlayerEffectPlay.NativeMethodInfoPtr_LightningChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670900); PlayerEffectPlay.NativeMethodInfoPtr_LightningShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670901); PlayerEffectPlay.NativeMethodInfoPtr_FireShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670902); PlayerEffectPlay.NativeMethodInfoPtr_IceShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670903); PlayerEffectPlay.NativeMethodInfoPtr_PlayAbsorb_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670904); PlayerEffectPlay.NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670905); PlayerEffectPlay.NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670906); PlayerEffectPlay.NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670907); PlayerEffectPlay.NativeMethodInfoPtr_CloseItemSelect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670908); PlayerEffectPlay.NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670909); PlayerEffectPlay.NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670910); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670911); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670912); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670913); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670914); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670915); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670916); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670917); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670918); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670919); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670920); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670921); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670922); PlayerEffectPlay.NativeMethodInfoPtr_PlayCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670923); PlayerEffectPlay.NativeMethodInfoPtr_TeleportAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670924); PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670925); PlayerEffectPlay.NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670926); PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670927); PlayerEffectPlay.NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670928); PlayerEffectPlay.NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670929); PlayerEffectPlay.NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670930); PlayerEffectPlay.NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670931); PlayerEffectPlay.NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670932); PlayerEffectPlay.NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670933); PlayerEffectPlay.NativeMethodInfoPtr_PlayOnLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670934); PlayerEffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670935); PlayerEffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670936); PlayerEffectPlay.NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670937); PlayerEffectPlay.NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670938); PlayerEffectPlay.NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670939); PlayerEffectPlay.NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670940); PlayerEffectPlay.NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670941); PlayerEffectPlay.NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670942); PlayerEffectPlay.NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670943); PlayerEffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670944); PlayerEffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670945); PlayerEffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670946); PlayerEffectPlay.NativeMethodInfoPtr_GetRecoil_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670947); PlayerEffectPlay.NativeMethodInfoPtr_GetShotShake_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670948); PlayerEffectPlay.NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670949); PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670950); PlayerEffectPlay.NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670951); PlayerEffectPlay.NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670952); PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670953); PlayerEffectPlay.NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670954); PlayerEffectPlay.NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670955); PlayerEffectPlay.NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670956); PlayerEffectPlay.NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670957); PlayerEffectPlay.NativeMethodInfoPtr_EndWindDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670958); PlayerEffectPlay.NativeMethodInfoPtr_ResetTeleportState_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670959); PlayerEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670960); PlayerEffectPlay.NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670961); } // Token: 0x060066FE RID: 26366 RVA: 0x0000A688 File Offset: 0x00008888 public PlayerEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17002389 RID: 9097 // (get) Token: 0x060066FF RID: 26367 RVA: 0x001A3778 File Offset: 0x001A1978 // (set) Token: 0x06006700 RID: 26368 RVA: 0x001A37AC File Offset: 0x001A19AC public unsafe Transform g_This { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_This), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238A RID: 9098 // (get) Token: 0x06006701 RID: 26369 RVA: 0x001A37D4 File Offset: 0x001A19D4 // (set) Token: 0x06006702 RID: 26370 RVA: 0x001A3808 File Offset: 0x001A1A08 public unsafe Transform g_FirePointBone { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePointBone), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238B RID: 9099 // (get) Token: 0x06006703 RID: 26371 RVA: 0x001A3830 File Offset: 0x001A1A30 // (set) Token: 0x06006704 RID: 26372 RVA: 0x001A3864 File Offset: 0x001A1A64 public unsafe Transform g_FirePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FirePoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238C RID: 9100 // (get) Token: 0x06006705 RID: 26373 RVA: 0x001A388C File Offset: 0x001A1A8C // (set) Token: 0x06006706 RID: 26374 RVA: 0x001A38C0 File Offset: 0x001A1AC0 public unsafe Transform g_CohesionFloorPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CohesionFloorPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238D RID: 9101 // (get) Token: 0x06006707 RID: 26375 RVA: 0x001A38E8 File Offset: 0x001A1AE8 // (set) Token: 0x06006708 RID: 26376 RVA: 0x001A391C File Offset: 0x001A1B1C public unsafe Transform g_AimTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238E RID: 9102 // (get) Token: 0x06006709 RID: 26377 RVA: 0x001A3944 File Offset: 0x001A1B44 // (set) Token: 0x0600670A RID: 26378 RVA: 0x001A3978 File Offset: 0x001A1B78 public unsafe Transform g_ItemHandPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemHandPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700238F RID: 9103 // (get) Token: 0x0600670B RID: 26379 RVA: 0x001A39A0 File Offset: 0x001A1BA0 // (set) Token: 0x0600670C RID: 26380 RVA: 0x001A39D4 File Offset: 0x001A1BD4 public unsafe Transform g_LFootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002390 RID: 9104 // (get) Token: 0x0600670D RID: 26381 RVA: 0x001A39FC File Offset: 0x001A1BFC // (set) Token: 0x0600670E RID: 26382 RVA: 0x001A3A30 File Offset: 0x001A1C30 public unsafe Transform g_RFootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RFootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002391 RID: 9105 // (get) Token: 0x0600670F RID: 26383 RVA: 0x001A3A58 File Offset: 0x001A1C58 // (set) Token: 0x06006710 RID: 26384 RVA: 0x001A3A8C File Offset: 0x001A1C8C public unsafe Transform g_ThisPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ThisPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002392 RID: 9106 // (get) Token: 0x06006711 RID: 26385 RVA: 0x001A3AB4 File Offset: 0x001A1CB4 // (set) Token: 0x06006712 RID: 26386 RVA: 0x001A3AE8 File Offset: 0x001A1CE8 public unsafe CharacterBaseData g_BaseData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterBaseData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BaseData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002393 RID: 9107 // (get) Token: 0x06006713 RID: 26387 RVA: 0x001A3B10 File Offset: 0x001A1D10 // (set) Token: 0x06006714 RID: 26388 RVA: 0x001A3B44 File Offset: 0x001A1D44 public unsafe PlayerMagicData g_PlayerMagicData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerMagicData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PlayerMagicData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002394 RID: 9108 // (get) Token: 0x06006715 RID: 26389 RVA: 0x001A3B6C File Offset: 0x001A1D6C // (set) Token: 0x06006716 RID: 26390 RVA: 0x001A3BA0 File Offset: 0x001A1DA0 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002395 RID: 9109 // (get) Token: 0x06006717 RID: 26391 RVA: 0x001A3BC8 File Offset: 0x001A1DC8 // (set) Token: 0x06006718 RID: 26392 RVA: 0x001A3BFC File Offset: 0x001A1DFC public unsafe Camera g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Camera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002396 RID: 9110 // (get) Token: 0x06006719 RID: 26393 RVA: 0x001A3C24 File Offset: 0x001A1E24 // (set) Token: 0x0600671A RID: 26394 RVA: 0x001A3C58 File Offset: 0x001A1E58 public unsafe PlayerSound g_Sound { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerSound(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Sound), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002397 RID: 9111 // (get) Token: 0x0600671B RID: 26395 RVA: 0x001A3C80 File Offset: 0x001A1E80 // (set) Token: 0x0600671C RID: 26396 RVA: 0x001A3CB4 File Offset: 0x001A1EB4 public unsafe XWeaponTrail g_WTrail { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002398 RID: 9112 // (get) Token: 0x0600671D RID: 26397 RVA: 0x001A3CDC File Offset: 0x001A1EDC // (set) Token: 0x0600671E RID: 26398 RVA: 0x001A3D10 File Offset: 0x001A1F10 public unsafe XWeaponTrail g_WTrail02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002399 RID: 9113 // (get) Token: 0x0600671F RID: 26399 RVA: 0x001A3D38 File Offset: 0x001A1F38 // (set) Token: 0x06006720 RID: 26400 RVA: 0x001A3D6C File Offset: 0x001A1F6C public unsafe XWeaponTrail g_WTrail03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700239A RID: 9114 // (get) Token: 0x06006721 RID: 26401 RVA: 0x001A3D94 File Offset: 0x001A1F94 // (set) Token: 0x06006722 RID: 26402 RVA: 0x001A3DC8 File Offset: 0x001A1FC8 public unsafe XWeaponTrail g_WTrail04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new XWeaponTrail(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WTrail04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700239B RID: 9115 // (get) Token: 0x06006723 RID: 26403 RVA: 0x001A3DF0 File Offset: 0x001A1FF0 // (set) Token: 0x06006724 RID: 26404 RVA: 0x001A3E18 File Offset: 0x001A2018 public unsafe float g_fWLActiveTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWLActiveTime)) = value; } } // Token: 0x1700239C RID: 9116 // (get) Token: 0x06006725 RID: 26405 RVA: 0x001A3E3C File Offset: 0x001A203C // (set) Token: 0x06006726 RID: 26406 RVA: 0x001A3E70 File Offset: 0x001A2070 public unsafe EffectPool g_SkyJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SkyJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700239D RID: 9117 // (get) Token: 0x06006727 RID: 26407 RVA: 0x001A3E98 File Offset: 0x001A2098 // (set) Token: 0x06006728 RID: 26408 RVA: 0x001A3ECC File Offset: 0x001A20CC public unsafe EffectPool g_WindDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700239E RID: 9118 // (get) Token: 0x06006729 RID: 26409 RVA: 0x001A3EF4 File Offset: 0x001A20F4 // (set) Token: 0x0600672A RID: 26410 RVA: 0x001A3F28 File Offset: 0x001A2128 public unsafe EffectPool g_WindDodgeEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WindDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700239F RID: 9119 // (get) Token: 0x0600672B RID: 26411 RVA: 0x001A3F50 File Offset: 0x001A2150 // (set) Token: 0x0600672C RID: 26412 RVA: 0x001A3F78 File Offset: 0x001A2178 public unsafe bool g_bWindDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bWindDodge)) = value; } } // Token: 0x170023A0 RID: 9120 // (get) Token: 0x0600672D RID: 26413 RVA: 0x001A3F9C File Offset: 0x001A219C // (set) Token: 0x0600672E RID: 26414 RVA: 0x001A3FD0 File Offset: 0x001A21D0 public unsafe EffectPool g_HighLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HighLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A1 RID: 9121 // (get) Token: 0x0600672F RID: 26415 RVA: 0x001A3FF8 File Offset: 0x001A21F8 // (set) Token: 0x06006730 RID: 26416 RVA: 0x001A402C File Offset: 0x001A222C public unsafe EffectPool g_L5Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A2 RID: 9122 // (get) Token: 0x06006731 RID: 26417 RVA: 0x001A4054 File Offset: 0x001A2254 // (set) Token: 0x06006732 RID: 26418 RVA: 0x001A4088 File Offset: 0x001A2288 public unsafe EffectPool g_L5Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A3 RID: 9123 // (get) Token: 0x06006733 RID: 26419 RVA: 0x001A40B0 File Offset: 0x001A22B0 // (set) Token: 0x06006734 RID: 26420 RVA: 0x001A40E4 File Offset: 0x001A22E4 public unsafe EffectPool g_L5DodgeForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeForward), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A4 RID: 9124 // (get) Token: 0x06006735 RID: 26421 RVA: 0x001A410C File Offset: 0x001A230C // (set) Token: 0x06006736 RID: 26422 RVA: 0x001A4140 File Offset: 0x001A2340 public unsafe EffectPool g_L5DodgeBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5DodgeBack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A5 RID: 9125 // (get) Token: 0x06006737 RID: 26423 RVA: 0x001A4168 File Offset: 0x001A2368 // (set) Token: 0x06006738 RID: 26424 RVA: 0x001A419C File Offset: 0x001A239C public unsafe EffectPool g_L5Attack03_Null { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Null), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A6 RID: 9126 // (get) Token: 0x06006739 RID: 26425 RVA: 0x001A41C4 File Offset: 0x001A23C4 // (set) Token: 0x0600673A RID: 26426 RVA: 0x001A41F8 File Offset: 0x001A23F8 public unsafe EffectPool g_L5Attack03_Ice { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Ice), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A7 RID: 9127 // (get) Token: 0x0600673B RID: 26427 RVA: 0x001A4220 File Offset: 0x001A2420 // (set) Token: 0x0600673C RID: 26428 RVA: 0x001A4254 File Offset: 0x001A2454 public unsafe EffectPool g_L5Attack03_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A8 RID: 9128 // (get) Token: 0x0600673D RID: 26429 RVA: 0x001A427C File Offset: 0x001A247C // (set) Token: 0x0600673E RID: 26430 RVA: 0x001A42B0 File Offset: 0x001A24B0 public unsafe EffectPool g_L5Attack03_Lightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack03_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023A9 RID: 9129 // (get) Token: 0x0600673F RID: 26431 RVA: 0x001A42D8 File Offset: 0x001A24D8 // (set) Token: 0x06006740 RID: 26432 RVA: 0x001A430C File Offset: 0x001A250C public unsafe EffectPool g_L5Attack04_Null { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Null), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023AA RID: 9130 // (get) Token: 0x06006741 RID: 26433 RVA: 0x001A4334 File Offset: 0x001A2534 // (set) Token: 0x06006742 RID: 26434 RVA: 0x001A4368 File Offset: 0x001A2568 public unsafe EffectPool g_L5Attack04_Ice { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Ice), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023AB RID: 9131 // (get) Token: 0x06006743 RID: 26435 RVA: 0x001A4390 File Offset: 0x001A2590 // (set) Token: 0x06006744 RID: 26436 RVA: 0x001A43C4 File Offset: 0x001A25C4 public unsafe EffectPool g_L5Attack04_Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023AC RID: 9132 // (get) Token: 0x06006745 RID: 26437 RVA: 0x001A43EC File Offset: 0x001A25EC // (set) Token: 0x06006746 RID: 26438 RVA: 0x001A4420 File Offset: 0x001A2620 public unsafe EffectPool g_L5Attack04_Lightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_L5Attack04_Lightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023AD RID: 9133 // (get) Token: 0x06006747 RID: 26439 RVA: 0x001A4448 File Offset: 0x001A2648 // (set) Token: 0x06006748 RID: 26440 RVA: 0x001A447C File Offset: 0x001A267C public unsafe EffectPool g_NullCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023AE RID: 9134 // (get) Token: 0x06006749 RID: 26441 RVA: 0x001A44A4 File Offset: 0x001A26A4 // (set) Token: 0x0600674A RID: 26442 RVA: 0x001A44D8 File Offset: 0x001A26D8 public unsafe EffectPool g_NullCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023AF RID: 9135 // (get) Token: 0x0600674B RID: 26443 RVA: 0x001A4500 File Offset: 0x001A2700 // (set) Token: 0x0600674C RID: 26444 RVA: 0x001A4534 File Offset: 0x001A2734 public unsafe EffectPool g_NullCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B0 RID: 9136 // (get) Token: 0x0600674D RID: 26445 RVA: 0x001A455C File Offset: 0x001A275C // (set) Token: 0x0600674E RID: 26446 RVA: 0x001A4590 File Offset: 0x001A2790 public unsafe EffectPool g_NullShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B1 RID: 9137 // (get) Token: 0x0600674F RID: 26447 RVA: 0x001A45B8 File Offset: 0x001A27B8 // (set) Token: 0x06006750 RID: 26448 RVA: 0x001A45EC File Offset: 0x001A27EC public unsafe EffectPool g_NullBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B2 RID: 9138 // (get) Token: 0x06006751 RID: 26449 RVA: 0x001A4614 File Offset: 0x001A2814 // (set) Token: 0x06006752 RID: 26450 RVA: 0x001A4648 File Offset: 0x001A2848 public unsafe EffectPool g_NullBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B3 RID: 9139 // (get) Token: 0x06006753 RID: 26451 RVA: 0x001A4670 File Offset: 0x001A2870 // (set) Token: 0x06006754 RID: 26452 RVA: 0x001A46A4 File Offset: 0x001A28A4 public unsafe EffectPool g_NullBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B4 RID: 9140 // (get) Token: 0x06006755 RID: 26453 RVA: 0x001A46CC File Offset: 0x001A28CC // (set) Token: 0x06006756 RID: 26454 RVA: 0x001A4700 File Offset: 0x001A2900 public unsafe EffectPool g_NullChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B5 RID: 9141 // (get) Token: 0x06006757 RID: 26455 RVA: 0x001A4728 File Offset: 0x001A2928 // (set) Token: 0x06006758 RID: 26456 RVA: 0x001A475C File Offset: 0x001A295C public unsafe EffectPool g_NullChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B6 RID: 9142 // (get) Token: 0x06006759 RID: 26457 RVA: 0x001A4784 File Offset: 0x001A2984 // (set) Token: 0x0600675A RID: 26458 RVA: 0x001A47B8 File Offset: 0x001A29B8 public unsafe EffectPool g_NullChargeCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B7 RID: 9143 // (get) Token: 0x0600675B RID: 26459 RVA: 0x001A47E0 File Offset: 0x001A29E0 // (set) Token: 0x0600675C RID: 26460 RVA: 0x001A4808 File Offset: 0x001A2A08 public unsafe Vector3 g_v3NullChargeTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3NullChargeTarget)) = value; } } // Token: 0x170023B8 RID: 9144 // (get) Token: 0x0600675D RID: 26461 RVA: 0x001A482C File Offset: 0x001A2A2C // (set) Token: 0x0600675E RID: 26462 RVA: 0x001A4860 File Offset: 0x001A2A60 public unsafe SoundEffectPool g_SENullBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023B9 RID: 9145 // (get) Token: 0x0600675F RID: 26463 RVA: 0x001A4888 File Offset: 0x001A2A88 // (set) Token: 0x06006760 RID: 26464 RVA: 0x001A48BC File Offset: 0x001A2ABC public unsafe SoundEffectPool g_SENullBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BA RID: 9146 // (get) Token: 0x06006761 RID: 26465 RVA: 0x001A48E4 File Offset: 0x001A2AE4 // (set) Token: 0x06006762 RID: 26466 RVA: 0x001A4918 File Offset: 0x001A2B18 public unsafe SoundEffectPool g_SENullChargeCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BB RID: 9147 // (get) Token: 0x06006763 RID: 26467 RVA: 0x001A4940 File Offset: 0x001A2B40 // (set) Token: 0x06006764 RID: 26468 RVA: 0x001A4974 File Offset: 0x001A2B74 public unsafe SoundEffectPool g_SENullChargeCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullChargeCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BC RID: 9148 // (get) Token: 0x06006765 RID: 26469 RVA: 0x001A499C File Offset: 0x001A2B9C // (set) Token: 0x06006766 RID: 26470 RVA: 0x001A49D0 File Offset: 0x001A2BD0 public unsafe EffectPool g_NullSwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BD RID: 9149 // (get) Token: 0x06006767 RID: 26471 RVA: 0x001A49F8 File Offset: 0x001A2BF8 // (set) Token: 0x06006768 RID: 26472 RVA: 0x001A4A2C File Offset: 0x001A2C2C public unsafe EffectPool g_NullSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BE RID: 9150 // (get) Token: 0x06006769 RID: 26473 RVA: 0x001A4A54 File Offset: 0x001A2C54 // (set) Token: 0x0600676A RID: 26474 RVA: 0x001A4A88 File Offset: 0x001A2C88 public unsafe SoundEffectPool g_SENullSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SENullSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023BF RID: 9151 // (get) Token: 0x0600676B RID: 26475 RVA: 0x001A4AB0 File Offset: 0x001A2CB0 // (set) Token: 0x0600676C RID: 26476 RVA: 0x001A4AE4 File Offset: 0x001A2CE4 public unsafe EffectPool g_ICECohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C0 RID: 9152 // (get) Token: 0x0600676D RID: 26477 RVA: 0x001A4B0C File Offset: 0x001A2D0C // (set) Token: 0x0600676E RID: 26478 RVA: 0x001A4B40 File Offset: 0x001A2D40 public unsafe EffectPool g_ICECohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C1 RID: 9153 // (get) Token: 0x0600676F RID: 26479 RVA: 0x001A4B68 File Offset: 0x001A2D68 // (set) Token: 0x06006770 RID: 26480 RVA: 0x001A4B9C File Offset: 0x001A2D9C public unsafe EffectPool g_ICECohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C2 RID: 9154 // (get) Token: 0x06006771 RID: 26481 RVA: 0x001A4BC4 File Offset: 0x001A2DC4 // (set) Token: 0x06006772 RID: 26482 RVA: 0x001A4BF8 File Offset: 0x001A2DF8 public unsafe EffectPool g_ICEShot01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C3 RID: 9155 // (get) Token: 0x06006773 RID: 26483 RVA: 0x001A4C20 File Offset: 0x001A2E20 // (set) Token: 0x06006774 RID: 26484 RVA: 0x001A4C54 File Offset: 0x001A2E54 public unsafe EffectPool g_ICEShot02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEShot02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C4 RID: 9156 // (get) Token: 0x06006775 RID: 26485 RVA: 0x001A4C7C File Offset: 0x001A2E7C // (set) Token: 0x06006776 RID: 26486 RVA: 0x001A4CB0 File Offset: 0x001A2EB0 public unsafe EffectPool g_ICECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C5 RID: 9157 // (get) Token: 0x06006777 RID: 26487 RVA: 0x001A4CD8 File Offset: 0x001A2ED8 // (set) Token: 0x06006778 RID: 26488 RVA: 0x001A4D0C File Offset: 0x001A2F0C public unsafe EffectPool g_ICECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C6 RID: 9158 // (get) Token: 0x06006779 RID: 26489 RVA: 0x001A4D34 File Offset: 0x001A2F34 // (set) Token: 0x0600677A RID: 26490 RVA: 0x001A4D68 File Offset: 0x001A2F68 public unsafe EffectPool g_ICEChargeShot01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeShot01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C7 RID: 9159 // (get) Token: 0x0600677B RID: 26491 RVA: 0x001A4D90 File Offset: 0x001A2F90 // (set) Token: 0x0600677C RID: 26492 RVA: 0x001A4DC4 File Offset: 0x001A2FC4 public unsafe EffectPool g_ICEChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C8 RID: 9160 // (get) Token: 0x0600677D RID: 26493 RVA: 0x001A4DEC File Offset: 0x001A2FEC // (set) Token: 0x0600677E RID: 26494 RVA: 0x001A4E20 File Offset: 0x001A3020 public unsafe EffectPool g_ICEChargeBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICEChargeBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023C9 RID: 9161 // (get) Token: 0x0600677F RID: 26495 RVA: 0x001A4E48 File Offset: 0x001A3048 // (set) Token: 0x06006780 RID: 26496 RVA: 0x001A4E70 File Offset: 0x001A3070 public unsafe float g_fICEBulletFrequency { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequency)) = value; } } // Token: 0x170023CA RID: 9162 // (get) Token: 0x06006781 RID: 26497 RVA: 0x001A4E94 File Offset: 0x001A3094 // (set) Token: 0x06006782 RID: 26498 RVA: 0x001A4EBC File Offset: 0x001A30BC public unsafe float g_fICEBulletFrequencyCom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fICEBulletFrequencyCom)) = value; } } // Token: 0x170023CB RID: 9163 // (get) Token: 0x06006783 RID: 26499 RVA: 0x001A4EE0 File Offset: 0x001A30E0 // (set) Token: 0x06006784 RID: 26500 RVA: 0x001A4F08 File Offset: 0x001A3108 public unsafe int g_iICEBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletNum)) = value; } } // Token: 0x170023CC RID: 9164 // (get) Token: 0x06006785 RID: 26501 RVA: 0x001A4F2C File Offset: 0x001A312C // (set) Token: 0x06006786 RID: 26502 RVA: 0x001A4F54 File Offset: 0x001A3154 public unsafe int g_iICEBulletTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICEBulletTotal)) = value; } } // Token: 0x170023CD RID: 9165 // (get) Token: 0x06006787 RID: 26503 RVA: 0x001A4F78 File Offset: 0x001A3178 // (set) Token: 0x06006788 RID: 26504 RVA: 0x001A4FA0 File Offset: 0x001A31A0 public unsafe int g_iICeLockIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iICeLockIndex)) = value; } } // Token: 0x170023CE RID: 9166 // (get) Token: 0x06006789 RID: 26505 RVA: 0x001A4FC4 File Offset: 0x001A31C4 // (set) Token: 0x0600678A RID: 26506 RVA: 0x001A4FF8 File Offset: 0x001A31F8 public unsafe Il2CppReferenceArray g_ICELockTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ICELockTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023CF RID: 9167 // (get) Token: 0x0600678B RID: 26507 RVA: 0x001A5020 File Offset: 0x001A3220 // (set) Token: 0x0600678C RID: 26508 RVA: 0x001A5054 File Offset: 0x001A3254 public unsafe SoundEffectPool g_SEICECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D0 RID: 9168 // (get) Token: 0x0600678D RID: 26509 RVA: 0x001A507C File Offset: 0x001A327C // (set) Token: 0x0600678E RID: 26510 RVA: 0x001A50B0 File Offset: 0x001A32B0 public unsafe SoundEffectPool g_SEICECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D1 RID: 9169 // (get) Token: 0x0600678F RID: 26511 RVA: 0x001A50D8 File Offset: 0x001A32D8 // (set) Token: 0x06006790 RID: 26512 RVA: 0x001A510C File Offset: 0x001A330C public unsafe SoundEffectPool g_SEICEChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEICEChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D2 RID: 9170 // (get) Token: 0x06006791 RID: 26513 RVA: 0x001A5134 File Offset: 0x001A3334 // (set) Token: 0x06006792 RID: 26514 RVA: 0x001A515C File Offset: 0x001A335C public unsafe bool g_bIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value; } } // Token: 0x170023D3 RID: 9171 // (get) Token: 0x06006793 RID: 26515 RVA: 0x001A5180 File Offset: 0x001A3380 // (set) Token: 0x06006794 RID: 26516 RVA: 0x001A51B4 File Offset: 0x001A33B4 public unsafe EffectPool g_EffIceCounterBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D4 RID: 9172 // (get) Token: 0x06006795 RID: 26517 RVA: 0x001A51DC File Offset: 0x001A33DC // (set) Token: 0x06006796 RID: 26518 RVA: 0x001A5210 File Offset: 0x001A3410 public unsafe EffectPool g_EffIceCounterBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D5 RID: 9173 // (get) Token: 0x06006797 RID: 26519 RVA: 0x001A5238 File Offset: 0x001A3438 // (set) Token: 0x06006798 RID: 26520 RVA: 0x001A526C File Offset: 0x001A346C public unsafe EffectPool g_EffIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D6 RID: 9174 // (get) Token: 0x06006799 RID: 26521 RVA: 0x001A5294 File Offset: 0x001A3494 // (set) Token: 0x0600679A RID: 26522 RVA: 0x001A52C8 File Offset: 0x001A34C8 public unsafe SoundEffectPool g_SEIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023D7 RID: 9175 // (get) Token: 0x0600679B RID: 26523 RVA: 0x001A52F0 File Offset: 0x001A34F0 // (set) Token: 0x0600679C RID: 26524 RVA: 0x001A530E File Offset: 0x001A350E public unsafe static int g_iIceCounterBullet { get { int num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value)); } } // Token: 0x170023D8 RID: 9176 // (get) Token: 0x0600679D RID: 26525 RVA: 0x001A5320 File Offset: 0x001A3520 // (set) Token: 0x0600679E RID: 26526 RVA: 0x001A5348 File Offset: 0x001A3548 public unsafe int g_iIceCounterBulletIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value; } } // Token: 0x170023D9 RID: 9177 // (get) Token: 0x0600679F RID: 26527 RVA: 0x001A536C File Offset: 0x001A356C // (set) Token: 0x060067A0 RID: 26528 RVA: 0x001A53A0 File Offset: 0x001A35A0 public unsafe Il2CppReferenceArray g_PosIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DA RID: 9178 // (get) Token: 0x060067A1 RID: 26529 RVA: 0x001A53C8 File Offset: 0x001A35C8 // (set) Token: 0x060067A2 RID: 26530 RVA: 0x001A53FC File Offset: 0x001A35FC public unsafe Il2CppReferenceArray g_PSIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DB RID: 9179 // (get) Token: 0x060067A3 RID: 26531 RVA: 0x001A5424 File Offset: 0x001A3624 // (set) Token: 0x060067A4 RID: 26532 RVA: 0x001A5442 File Offset: 0x001A3642 public unsafe static float g_fIceCounterBulletTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value)); } } // Token: 0x170023DC RID: 9180 // (get) Token: 0x060067A5 RID: 26533 RVA: 0x001A5454 File Offset: 0x001A3654 // (set) Token: 0x060067A6 RID: 26534 RVA: 0x001A5488 File Offset: 0x001A3688 public unsafe Il2CppStructArray g_fIceCounterBulletTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DD RID: 9181 // (get) Token: 0x060067A7 RID: 26535 RVA: 0x001A54B0 File Offset: 0x001A36B0 // (set) Token: 0x060067A8 RID: 26536 RVA: 0x001A54E4 File Offset: 0x001A36E4 public unsafe Il2CppStructArray g_v3IceCounterBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DE RID: 9182 // (get) Token: 0x060067A9 RID: 26537 RVA: 0x001A550C File Offset: 0x001A370C // (set) Token: 0x060067AA RID: 26538 RVA: 0x001A5540 File Offset: 0x001A3740 public unsafe Il2CppStructArray g_fIceCounterBulletSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023DF RID: 9183 // (get) Token: 0x060067AB RID: 26539 RVA: 0x001A5568 File Offset: 0x001A3768 // (set) Token: 0x060067AC RID: 26540 RVA: 0x001A559C File Offset: 0x001A379C public unsafe Il2CppReferenceArray g_v3IceCounterBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E0 RID: 9184 // (get) Token: 0x060067AD RID: 26541 RVA: 0x001A55C4 File Offset: 0x001A37C4 // (set) Token: 0x060067AE RID: 26542 RVA: 0x001A55F8 File Offset: 0x001A37F8 public unsafe Il2CppReferenceArray g_IceCounterBulletSpearRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E1 RID: 9185 // (get) Token: 0x060067AF RID: 26543 RVA: 0x001A5620 File Offset: 0x001A3820 // (set) Token: 0x060067B0 RID: 26544 RVA: 0x001A5654 File Offset: 0x001A3854 public unsafe Il2CppStructArray g_fIceCounterBulletRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E2 RID: 9186 // (get) Token: 0x060067B1 RID: 26545 RVA: 0x001A567C File Offset: 0x001A387C // (set) Token: 0x060067B2 RID: 26546 RVA: 0x001A56A4 File Offset: 0x001A38A4 public unsafe int g_iFireBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireBulletNum)) = value; } } // Token: 0x170023E3 RID: 9187 // (get) Token: 0x060067B3 RID: 26547 RVA: 0x001A56C8 File Offset: 0x001A38C8 // (set) Token: 0x060067B4 RID: 26548 RVA: 0x001A56FC File Offset: 0x001A38FC public unsafe EffectPool g_FireCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E4 RID: 9188 // (get) Token: 0x060067B5 RID: 26549 RVA: 0x001A5724 File Offset: 0x001A3924 // (set) Token: 0x060067B6 RID: 26550 RVA: 0x001A5758 File Offset: 0x001A3958 public unsafe EffectPool g_FireCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E5 RID: 9189 // (get) Token: 0x060067B7 RID: 26551 RVA: 0x001A5780 File Offset: 0x001A3980 // (set) Token: 0x060067B8 RID: 26552 RVA: 0x001A57B4 File Offset: 0x001A39B4 public unsafe EffectPool g_FireCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E6 RID: 9190 // (get) Token: 0x060067B9 RID: 26553 RVA: 0x001A57DC File Offset: 0x001A39DC // (set) Token: 0x060067BA RID: 26554 RVA: 0x001A5810 File Offset: 0x001A3A10 public unsafe EffectPool g_FireShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E7 RID: 9191 // (get) Token: 0x060067BB RID: 26555 RVA: 0x001A5838 File Offset: 0x001A3A38 // (set) Token: 0x060067BC RID: 26556 RVA: 0x001A586C File Offset: 0x001A3A6C public unsafe EffectPool g_FireBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E8 RID: 9192 // (get) Token: 0x060067BD RID: 26557 RVA: 0x001A5894 File Offset: 0x001A3A94 // (set) Token: 0x060067BE RID: 26558 RVA: 0x001A58C8 File Offset: 0x001A3AC8 public unsafe EffectPool g_FireBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023E9 RID: 9193 // (get) Token: 0x060067BF RID: 26559 RVA: 0x001A58F0 File Offset: 0x001A3AF0 // (set) Token: 0x060067C0 RID: 26560 RVA: 0x001A5924 File Offset: 0x001A3B24 public unsafe EffectPool g_FireBulletCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireBulletCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EA RID: 9194 // (get) Token: 0x060067C1 RID: 26561 RVA: 0x001A594C File Offset: 0x001A3B4C // (set) Token: 0x060067C2 RID: 26562 RVA: 0x001A5980 File Offset: 0x001A3B80 public unsafe EffectPool g_FireChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EB RID: 9195 // (get) Token: 0x060067C3 RID: 26563 RVA: 0x001A59A8 File Offset: 0x001A3BA8 // (set) Token: 0x060067C4 RID: 26564 RVA: 0x001A59DC File Offset: 0x001A3BDC public unsafe EffectPool g_FireChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EC RID: 9196 // (get) Token: 0x060067C5 RID: 26565 RVA: 0x001A5A04 File Offset: 0x001A3C04 // (set) Token: 0x060067C6 RID: 26566 RVA: 0x001A5A38 File Offset: 0x001A3C38 public unsafe GameObjectPoolLimited pooledFireBallCollisions { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObjectPoolLimited(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_pooledFireBallCollisions), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023ED RID: 9197 // (get) Token: 0x060067C7 RID: 26567 RVA: 0x001A5A60 File Offset: 0x001A3C60 // (set) Token: 0x060067C8 RID: 26568 RVA: 0x001A5A94 File Offset: 0x001A3C94 public unsafe Transform g_FireChargeBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023EE RID: 9198 // (get) Token: 0x060067C9 RID: 26569 RVA: 0x001A5ABC File Offset: 0x001A3CBC // (set) Token: 0x060067CA RID: 26570 RVA: 0x001A5AE4 File Offset: 0x001A3CE4 public unsafe Vector3 g_FireChargeBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireChargeBulletDirection)) = value; } } // Token: 0x170023EF RID: 9199 // (get) Token: 0x060067CB RID: 26571 RVA: 0x001A5B08 File Offset: 0x001A3D08 // (set) Token: 0x060067CC RID: 26572 RVA: 0x001A5B3C File Offset: 0x001A3D3C public unsafe SoundEffectPool g_SEFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F0 RID: 9200 // (get) Token: 0x060067CD RID: 26573 RVA: 0x001A5B64 File Offset: 0x001A3D64 // (set) Token: 0x060067CE RID: 26574 RVA: 0x001A5B98 File Offset: 0x001A3D98 public unsafe SoundEffectPool g_SEFireCollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SEFireCollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F1 RID: 9201 // (get) Token: 0x060067CF RID: 26575 RVA: 0x001A5BC0 File Offset: 0x001A3DC0 // (set) Token: 0x060067D0 RID: 26576 RVA: 0x001A5BF4 File Offset: 0x001A3DF4 public unsafe EffectPool g_EffFireAttack01_01_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F2 RID: 9202 // (get) Token: 0x060067D1 RID: 26577 RVA: 0x001A5C1C File Offset: 0x001A3E1C // (set) Token: 0x060067D2 RID: 26578 RVA: 0x001A5C50 File Offset: 0x001A3E50 public unsafe EffectPool g_EffFireAttack01_02_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F3 RID: 9203 // (get) Token: 0x060067D3 RID: 26579 RVA: 0x001A5C78 File Offset: 0x001A3E78 // (set) Token: 0x060067D4 RID: 26580 RVA: 0x001A5CAC File Offset: 0x001A3EAC public unsafe EffectPool g_EffFireAttack01_03_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F4 RID: 9204 // (get) Token: 0x060067D5 RID: 26581 RVA: 0x001A5CD4 File Offset: 0x001A3ED4 // (set) Token: 0x060067D6 RID: 26582 RVA: 0x001A5D08 File Offset: 0x001A3F08 public unsafe EffectPool g_EffFireAttack01_04_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F5 RID: 9205 // (get) Token: 0x060067D7 RID: 26583 RVA: 0x001A5D30 File Offset: 0x001A3F30 // (set) Token: 0x060067D8 RID: 26584 RVA: 0x001A5D64 File Offset: 0x001A3F64 public unsafe EffectPool g_EffFireDashAttack_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireDashAttack_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F6 RID: 9206 // (get) Token: 0x060067D9 RID: 26585 RVA: 0x001A5D8C File Offset: 0x001A3F8C // (set) Token: 0x060067DA RID: 26586 RVA: 0x001A5DC0 File Offset: 0x001A3FC0 public unsafe EffectPool g_EffFireSkyAttack01_01_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F7 RID: 9207 // (get) Token: 0x060067DB RID: 26587 RVA: 0x001A5DE8 File Offset: 0x001A3FE8 // (set) Token: 0x060067DC RID: 26588 RVA: 0x001A5E1C File Offset: 0x001A401C public unsafe EffectPool g_EffFireSkyAttack01_02_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F8 RID: 9208 // (get) Token: 0x060067DD RID: 26589 RVA: 0x001A5E44 File Offset: 0x001A4044 // (set) Token: 0x060067DE RID: 26590 RVA: 0x001A5E78 File Offset: 0x001A4078 public unsafe EffectPool g_EffFireAttack02_04_Lv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023F9 RID: 9209 // (get) Token: 0x060067DF RID: 26591 RVA: 0x001A5EA0 File Offset: 0x001A40A0 // (set) Token: 0x060067E0 RID: 26592 RVA: 0x001A5ED4 File Offset: 0x001A40D4 public unsafe EffectPool g_EffFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FA RID: 9210 // (get) Token: 0x060067E1 RID: 26593 RVA: 0x001A5EFC File Offset: 0x001A40FC // (set) Token: 0x060067E2 RID: 26594 RVA: 0x001A5F24 File Offset: 0x001A4124 public unsafe bool g_bFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value; } } // Token: 0x170023FB RID: 9211 // (get) Token: 0x060067E3 RID: 26595 RVA: 0x001A5F48 File Offset: 0x001A4148 // (set) Token: 0x060067E4 RID: 26596 RVA: 0x001A5F7C File Offset: 0x001A417C public unsafe Transform g_RootFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_RootFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FC RID: 9212 // (get) Token: 0x060067E5 RID: 26597 RVA: 0x001A5FA4 File Offset: 0x001A41A4 // (set) Token: 0x060067E6 RID: 26598 RVA: 0x001A5FD8 File Offset: 0x001A41D8 public unsafe Transform g_TrFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TrFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170023FD RID: 9213 // (get) Token: 0x060067E7 RID: 26599 RVA: 0x001A6000 File Offset: 0x001A4200 // (set) Token: 0x060067E8 RID: 26600 RVA: 0x001A6028 File Offset: 0x001A4228 public unsafe int g_iFireAttackIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value; } } // Token: 0x170023FE RID: 9214 // (get) Token: 0x060067E9 RID: 26601 RVA: 0x001A604C File Offset: 0x001A424C // (set) Token: 0x060067EA RID: 26602 RVA: 0x001A606A File Offset: 0x001A426A public unsafe static float g_fFireAttackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value)); } } // Token: 0x170023FF RID: 9215 // (get) Token: 0x060067EB RID: 26603 RVA: 0x001A607C File Offset: 0x001A427C // (set) Token: 0x060067EC RID: 26604 RVA: 0x001A60A4 File Offset: 0x001A42A4 public unsafe float g_fFireAttackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal)) = value; } } // Token: 0x17002400 RID: 9216 // (get) Token: 0x060067ED RID: 26605 RVA: 0x001A60C8 File Offset: 0x001A42C8 // (set) Token: 0x060067EE RID: 26606 RVA: 0x001A60E6 File Offset: 0x001A42E6 public unsafe static float g_fAttackFireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequency, (void*)(&value)); } } // Token: 0x17002401 RID: 9217 // (get) Token: 0x060067EF RID: 26607 RVA: 0x001A60F8 File Offset: 0x001A42F8 // (set) Token: 0x060067F0 RID: 26608 RVA: 0x001A6120 File Offset: 0x001A4320 public unsafe float g_fAttackFireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireFrequencyVal)) = value; } } // Token: 0x17002402 RID: 9218 // (get) Token: 0x060067F1 RID: 26609 RVA: 0x001A6144 File Offset: 0x001A4344 // (set) Token: 0x060067F2 RID: 26610 RVA: 0x001A6178 File Offset: 0x001A4378 public unsafe AttackData g_ADFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ADFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002403 RID: 9219 // (get) Token: 0x060067F3 RID: 26611 RVA: 0x001A61A0 File Offset: 0x001A43A0 // (set) Token: 0x060067F4 RID: 26612 RVA: 0x001A61BE File Offset: 0x001A43BE public unsafe static int g_iFireAttackNum { get { int num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value)); } } // Token: 0x17002404 RID: 9220 // (get) Token: 0x060067F5 RID: 26613 RVA: 0x001A61D0 File Offset: 0x001A43D0 // (set) Token: 0x060067F6 RID: 26614 RVA: 0x001A6204 File Offset: 0x001A4404 public unsafe Il2CppStructArray g_bFireAttackCollsion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bFireAttackCollsion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002405 RID: 9221 // (get) Token: 0x060067F7 RID: 26615 RVA: 0x001A622C File Offset: 0x001A442C // (set) Token: 0x060067F8 RID: 26616 RVA: 0x001A6260 File Offset: 0x001A4460 public unsafe Il2CppStructArray g_v3FireAttackCollsionPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3FireAttackCollsionPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002406 RID: 9222 // (get) Token: 0x060067F9 RID: 26617 RVA: 0x001A6288 File Offset: 0x001A4488 // (set) Token: 0x060067FA RID: 26618 RVA: 0x001A62A6 File Offset: 0x001A44A6 public unsafe static float g_fAttackFireCollisionFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequency, (void*)(&value)); } } // Token: 0x17002407 RID: 9223 // (get) Token: 0x060067FB RID: 26619 RVA: 0x001A62B8 File Offset: 0x001A44B8 // (set) Token: 0x060067FC RID: 26620 RVA: 0x001A62E0 File Offset: 0x001A44E0 public unsafe float g_fAttackFireCollisionFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal)) = value; } } // Token: 0x17002408 RID: 9224 // (get) Token: 0x060067FD RID: 26621 RVA: 0x001A6304 File Offset: 0x001A4504 // (set) Token: 0x060067FE RID: 26622 RVA: 0x001A6322 File Offset: 0x001A4522 public unsafe static float g_fAttackFireCollisionRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fAttackFireCollisionRadius, (void*)(&value)); } } // Token: 0x17002409 RID: 9225 // (get) Token: 0x060067FF RID: 26623 RVA: 0x001A6334 File Offset: 0x001A4534 // (set) Token: 0x06006800 RID: 26624 RVA: 0x001A6368 File Offset: 0x001A4568 public unsafe List g_FireAttackList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_FireAttackList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240A RID: 9226 // (get) Token: 0x06006801 RID: 26625 RVA: 0x001A6390 File Offset: 0x001A4590 // (set) Token: 0x06006802 RID: 26626 RVA: 0x001A63C4 File Offset: 0x001A45C4 public unsafe LightningBullet g_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240B RID: 9227 // (get) Token: 0x06006803 RID: 26627 RVA: 0x001A63EC File Offset: 0x001A45EC // (set) Token: 0x06006804 RID: 26628 RVA: 0x001A6420 File Offset: 0x001A4620 public unsafe LightningBullet g_LightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240C RID: 9228 // (get) Token: 0x06006805 RID: 26629 RVA: 0x001A6448 File Offset: 0x001A4648 // (set) Token: 0x06006806 RID: 26630 RVA: 0x001A647C File Offset: 0x001A467C public unsafe LightningBullet g_LightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240D RID: 9229 // (get) Token: 0x06006807 RID: 26631 RVA: 0x001A64A4 File Offset: 0x001A46A4 // (set) Token: 0x06006808 RID: 26632 RVA: 0x001A64D8 File Offset: 0x001A46D8 public unsafe AttackData g_LightningAData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningAData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240E RID: 9230 // (get) Token: 0x06006809 RID: 26633 RVA: 0x001A6500 File Offset: 0x001A4700 // (set) Token: 0x0600680A RID: 26634 RVA: 0x001A6534 File Offset: 0x001A4734 public unsafe EffectPool g_LightningBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700240F RID: 9231 // (get) Token: 0x0600680B RID: 26635 RVA: 0x001A655C File Offset: 0x001A475C // (set) Token: 0x0600680C RID: 26636 RVA: 0x001A6590 File Offset: 0x001A4790 public unsafe EffectPool g_LightningShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002410 RID: 9232 // (get) Token: 0x0600680D RID: 26637 RVA: 0x001A65B8 File Offset: 0x001A47B8 // (set) Token: 0x0600680E RID: 26638 RVA: 0x001A65EC File Offset: 0x001A47EC public unsafe EffectPool g_LightningCohesion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002411 RID: 9233 // (get) Token: 0x0600680F RID: 26639 RVA: 0x001A6614 File Offset: 0x001A4814 // (set) Token: 0x06006810 RID: 26640 RVA: 0x001A6648 File Offset: 0x001A4848 public unsafe EffectPool g_LightningCohesionSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002412 RID: 9234 // (get) Token: 0x06006811 RID: 26641 RVA: 0x001A6670 File Offset: 0x001A4870 // (set) Token: 0x06006812 RID: 26642 RVA: 0x001A66A4 File Offset: 0x001A48A4 public unsafe EffectPool g_LightningCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002413 RID: 9235 // (get) Token: 0x06006813 RID: 26643 RVA: 0x001A66CC File Offset: 0x001A48CC // (set) Token: 0x06006814 RID: 26644 RVA: 0x001A6700 File Offset: 0x001A4900 public unsafe Transform g_LightningFloorAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningFloorAim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002414 RID: 9236 // (get) Token: 0x06006815 RID: 26645 RVA: 0x001A6728 File Offset: 0x001A4928 // (set) Token: 0x06006816 RID: 26646 RVA: 0x001A675C File Offset: 0x001A495C public unsafe LightningFloorAim g_LFAController { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningFloorAim(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LFAController), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002415 RID: 9237 // (get) Token: 0x06006817 RID: 26647 RVA: 0x001A6784 File Offset: 0x001A4984 // (set) Token: 0x06006818 RID: 26648 RVA: 0x001A67AC File Offset: 0x001A49AC public unsafe float g_fLightningFloorAimDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningFloorAimDistance)) = value; } } // Token: 0x17002416 RID: 9238 // (get) Token: 0x06006819 RID: 26649 RVA: 0x001A67D0 File Offset: 0x001A49D0 // (set) Token: 0x0600681A RID: 26650 RVA: 0x001A67F8 File Offset: 0x001A49F8 public unsafe bool g_bLightningAimStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningAimStatus)) = value; } } // Token: 0x17002417 RID: 9239 // (get) Token: 0x0600681B RID: 26651 RVA: 0x001A681C File Offset: 0x001A4A1C // (set) Token: 0x0600681C RID: 26652 RVA: 0x001A6850 File Offset: 0x001A4A50 public unsafe EffectPool g_LightningChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002418 RID: 9240 // (get) Token: 0x0600681D RID: 26653 RVA: 0x001A6878 File Offset: 0x001A4A78 // (set) Token: 0x0600681E RID: 26654 RVA: 0x001A68AC File Offset: 0x001A4AAC public unsafe LightningChargeBulletCollision g_LightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningChargeBulletCollision(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002419 RID: 9241 // (get) Token: 0x0600681F RID: 26655 RVA: 0x001A68D4 File Offset: 0x001A4AD4 // (set) Token: 0x06006820 RID: 26656 RVA: 0x001A6908 File Offset: 0x001A4B08 public unsafe EffectPool g_LightningDodgeStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241A RID: 9242 // (get) Token: 0x06006821 RID: 26657 RVA: 0x001A6930 File Offset: 0x001A4B30 // (set) Token: 0x06006822 RID: 26658 RVA: 0x001A6964 File Offset: 0x001A4B64 public unsafe EffectPool g_LightningDodgeEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_LightningDodgeEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241B RID: 9243 // (get) Token: 0x06006823 RID: 26659 RVA: 0x001A698C File Offset: 0x001A4B8C // (set) Token: 0x06006824 RID: 26660 RVA: 0x001A69B4 File Offset: 0x001A4BB4 public unsafe Vector3 g_v3LightningDodgeStartPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_v3LightningDodgeStartPos)) = value; } } // Token: 0x1700241C RID: 9244 // (get) Token: 0x06006825 RID: 26661 RVA: 0x001A69D8 File Offset: 0x001A4BD8 // (set) Token: 0x06006826 RID: 26662 RVA: 0x001A6A00 File Offset: 0x001A4C00 public unsafe bool g_bLightningDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bLightningDodge)) = value; } } // Token: 0x1700241D RID: 9245 // (get) Token: 0x06006827 RID: 26663 RVA: 0x001A6A24 File Offset: 0x001A4C24 // (set) Token: 0x06006828 RID: 26664 RVA: 0x001A6A58 File Offset: 0x001A4C58 public unsafe Transform g_TAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241E RID: 9246 // (get) Token: 0x06006829 RID: 26665 RVA: 0x001A6A80 File Offset: 0x001A4C80 // (set) Token: 0x0600682A RID: 26666 RVA: 0x001A6AB4 File Offset: 0x001A4CB4 public unsafe Absorb g_Absorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Absorb(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Absorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700241F RID: 9247 // (get) Token: 0x0600682B RID: 26667 RVA: 0x001A6ADC File Offset: 0x001A4CDC // (set) Token: 0x0600682C RID: 26668 RVA: 0x001A6B10 File Offset: 0x001A4D10 public unsafe EffectPool g_NotShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_NotShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002420 RID: 9248 // (get) Token: 0x0600682D RID: 26669 RVA: 0x001A6B38 File Offset: 0x001A4D38 // (set) Token: 0x0600682E RID: 26670 RVA: 0x001A6B6C File Offset: 0x001A4D6C public unsafe EffectPool g_Cure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Cure), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002421 RID: 9249 // (get) Token: 0x0600682F RID: 26671 RVA: 0x001A6B94 File Offset: 0x001A4D94 // (set) Token: 0x06006830 RID: 26672 RVA: 0x001A6BC8 File Offset: 0x001A4DC8 public unsafe EffectPool g_TeleportAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_TeleportAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002422 RID: 9250 // (get) Token: 0x06006831 RID: 26673 RVA: 0x001A6BF0 File Offset: 0x001A4DF0 // (set) Token: 0x06006832 RID: 26674 RVA: 0x001A6C24 File Offset: 0x001A4E24 public unsafe EffectPool g_ChangeSkinReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkinReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002423 RID: 9251 // (get) Token: 0x06006833 RID: 26675 RVA: 0x001A6C4C File Offset: 0x001A4E4C // (set) Token: 0x06006834 RID: 26676 RVA: 0x001A6C80 File Offset: 0x001A4E80 public unsafe EffectPool g_ChangeSkin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ChangeSkin), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002424 RID: 9252 // (get) Token: 0x06006835 RID: 26677 RVA: 0x001A6CA8 File Offset: 0x001A4EA8 // (set) Token: 0x06006836 RID: 26678 RVA: 0x001A6CDC File Offset: 0x001A4EDC public unsafe EffectPool g_AreaTeleportReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleportReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002425 RID: 9253 // (get) Token: 0x06006837 RID: 26679 RVA: 0x001A6D04 File Offset: 0x001A4F04 // (set) Token: 0x06006838 RID: 26680 RVA: 0x001A6D38 File Offset: 0x001A4F38 public unsafe EffectPool g_AreaTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_AreaTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002426 RID: 9254 // (get) Token: 0x06006839 RID: 26681 RVA: 0x001A6D60 File Offset: 0x001A4F60 // (set) Token: 0x0600683A RID: 26682 RVA: 0x001A6D94 File Offset: 0x001A4F94 public unsafe EffectPool g_ItemSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_ItemSelect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002427 RID: 9255 // (get) Token: 0x0600683B RID: 26683 RVA: 0x001A6DBC File Offset: 0x001A4FBC // (set) Token: 0x0600683C RID: 26684 RVA: 0x001A6DF0 File Offset: 0x001A4FF0 public unsafe EffectPool g_HPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002428 RID: 9256 // (get) Token: 0x0600683D RID: 26685 RVA: 0x001A6E18 File Offset: 0x001A5018 // (set) Token: 0x0600683E RID: 26686 RVA: 0x001A6E4C File Offset: 0x001A504C public unsafe EffectPool g_HPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002429 RID: 9257 // (get) Token: 0x0600683F RID: 26687 RVA: 0x001A6E74 File Offset: 0x001A5074 // (set) Token: 0x06006840 RID: 26688 RVA: 0x001A6EA8 File Offset: 0x001A50A8 public unsafe EffectPool g_HPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242A RID: 9258 // (get) Token: 0x06006841 RID: 26689 RVA: 0x001A6ED0 File Offset: 0x001A50D0 // (set) Token: 0x06006842 RID: 26690 RVA: 0x001A6F04 File Offset: 0x001A5104 public unsafe EffectPool g_MPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242B RID: 9259 // (get) Token: 0x06006843 RID: 26691 RVA: 0x001A6F2C File Offset: 0x001A512C // (set) Token: 0x06006844 RID: 26692 RVA: 0x001A6F60 File Offset: 0x001A5160 public unsafe EffectPool g_MPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242C RID: 9260 // (get) Token: 0x06006845 RID: 26693 RVA: 0x001A6F88 File Offset: 0x001A5188 // (set) Token: 0x06006846 RID: 26694 RVA: 0x001A6FBC File Offset: 0x001A51BC public unsafe EffectPool g_MPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242D RID: 9261 // (get) Token: 0x06006847 RID: 26695 RVA: 0x001A6FE4 File Offset: 0x001A51E4 // (set) Token: 0x06006848 RID: 26696 RVA: 0x001A7018 File Offset: 0x001A5218 public unsafe EffectPool g_SPAddUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242E RID: 9262 // (get) Token: 0x06006849 RID: 26697 RVA: 0x001A7040 File Offset: 0x001A5240 // (set) Token: 0x0600684A RID: 26698 RVA: 0x001A7074 File Offset: 0x001A5274 public unsafe EffectPool g_SPAddUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700242F RID: 9263 // (get) Token: 0x0600684B RID: 26699 RVA: 0x001A709C File Offset: 0x001A529C // (set) Token: 0x0600684C RID: 26700 RVA: 0x001A70D0 File Offset: 0x001A52D0 public unsafe EffectPool g_SPAddUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SPAddUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002430 RID: 9264 // (get) Token: 0x0600684D RID: 26701 RVA: 0x001A70F8 File Offset: 0x001A52F8 // (set) Token: 0x0600684E RID: 26702 RVA: 0x001A712C File Offset: 0x001A532C public unsafe EffectPool g_DefenseUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002431 RID: 9265 // (get) Token: 0x0600684F RID: 26703 RVA: 0x001A7154 File Offset: 0x001A5354 // (set) Token: 0x06006850 RID: 26704 RVA: 0x001A7188 File Offset: 0x001A5388 public unsafe EffectPool g_DefenseUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002432 RID: 9266 // (get) Token: 0x06006851 RID: 26705 RVA: 0x001A71B0 File Offset: 0x001A53B0 // (set) Token: 0x06006852 RID: 26706 RVA: 0x001A71E4 File Offset: 0x001A53E4 public unsafe EffectPool g_DefenseUsingSuccessBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DefenseUsingSuccessBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002433 RID: 9267 // (get) Token: 0x06006853 RID: 26707 RVA: 0x001A720C File Offset: 0x001A540C // (set) Token: 0x06006854 RID: 26708 RVA: 0x001A7240 File Offset: 0x001A5440 public unsafe EffectPool g_MysteriousUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002434 RID: 9268 // (get) Token: 0x06006855 RID: 26709 RVA: 0x001A7268 File Offset: 0x001A5468 // (set) Token: 0x06006856 RID: 26710 RVA: 0x001A729C File Offset: 0x001A549C public unsafe EffectPool g_MysteriousUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_MysteriousUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002435 RID: 9269 // (get) Token: 0x06006857 RID: 26711 RVA: 0x001A72C4 File Offset: 0x001A54C4 // (set) Token: 0x06006858 RID: 26712 RVA: 0x001A72F8 File Offset: 0x001A54F8 public unsafe EffectPool g_HolyUsing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002436 RID: 9270 // (get) Token: 0x06006859 RID: 26713 RVA: 0x001A7320 File Offset: 0x001A5520 // (set) Token: 0x0600685A RID: 26714 RVA: 0x001A7354 File Offset: 0x001A5554 public unsafe EffectPool g_HolyUsingSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_HolyUsingSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002437 RID: 9271 // (get) Token: 0x0600685B RID: 26715 RVA: 0x001A737C File Offset: 0x001A557C // (set) Token: 0x0600685C RID: 26716 RVA: 0x001A73B0 File Offset: 0x001A55B0 public unsafe EffectPool g_BagMaxAdd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BagMaxAdd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002438 RID: 9272 // (get) Token: 0x0600685D RID: 26717 RVA: 0x001A73D8 File Offset: 0x001A55D8 // (set) Token: 0x0600685E RID: 26718 RVA: 0x001A740C File Offset: 0x001A560C public unsafe EffectPool g_SwitchNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchNull), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002439 RID: 9273 // (get) Token: 0x0600685F RID: 26719 RVA: 0x001A7434 File Offset: 0x001A5634 // (set) Token: 0x06006860 RID: 26720 RVA: 0x001A7468 File Offset: 0x001A5668 public unsafe EffectPool g_SwitchIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243A RID: 9274 // (get) Token: 0x06006861 RID: 26721 RVA: 0x001A7490 File Offset: 0x001A5690 // (set) Token: 0x06006862 RID: 26722 RVA: 0x001A74C4 File Offset: 0x001A56C4 public unsafe EffectPool g_SwitchFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243B RID: 9275 // (get) Token: 0x06006863 RID: 26723 RVA: 0x001A74EC File Offset: 0x001A56EC // (set) Token: 0x06006864 RID: 26724 RVA: 0x001A7520 File Offset: 0x001A5720 public unsafe EffectPool g_SwitchLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_SwitchLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243C RID: 9276 // (get) Token: 0x06006865 RID: 26725 RVA: 0x001A7548 File Offset: 0x001A5748 // (set) Token: 0x06006866 RID: 26726 RVA: 0x001A757C File Offset: 0x001A577C public unsafe EffectPool g_DashSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_DashSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243D RID: 9277 // (get) Token: 0x06006867 RID: 26727 RVA: 0x001A75A4 File Offset: 0x001A57A4 // (set) Token: 0x06006868 RID: 26728 RVA: 0x001A75D8 File Offset: 0x001A57D8 public unsafe EffectPool g_BrakeSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_BrakeSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243E RID: 9278 // (get) Token: 0x06006869 RID: 26729 RVA: 0x001A7600 File Offset: 0x001A5800 // (set) Token: 0x0600686A RID: 26730 RVA: 0x001A7634 File Offset: 0x001A5834 public unsafe EffectPool g_WaterSplash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_WaterSplash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700243F RID: 9279 // (get) Token: 0x0600686B RID: 26731 RVA: 0x001A765C File Offset: 0x001A585C // (set) Token: 0x0600686C RID: 26732 RVA: 0x001A767A File Offset: 0x001A587A public unsafe static float g_fWaterSplashCDTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTime, (void*)(&value)); } } // Token: 0x17002440 RID: 9280 // (get) Token: 0x0600686D RID: 26733 RVA: 0x001A768C File Offset: 0x001A588C // (set) Token: 0x0600686E RID: 26734 RVA: 0x001A76B4 File Offset: 0x001A58B4 public unsafe float g_fWaterSplashCDTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fWaterSplashCDTimeVal)) = value; } } // Token: 0x17002441 RID: 9281 // (get) Token: 0x0600686F RID: 26735 RVA: 0x001A76D8 File Offset: 0x001A58D8 // (set) Token: 0x06006870 RID: 26736 RVA: 0x001A76F6 File Offset: 0x001A58F6 public unsafe static float g_fContinueWaterSplash { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplash, (void*)(&value)); } } // Token: 0x17002442 RID: 9282 // (get) Token: 0x06006871 RID: 26737 RVA: 0x001A7708 File Offset: 0x001A5908 // (set) Token: 0x06006872 RID: 26738 RVA: 0x001A7730 File Offset: 0x001A5930 public unsafe float g_fContinueWaterSplashVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fContinueWaterSplashVal)) = value; } } // Token: 0x17002443 RID: 9283 // (get) Token: 0x06006873 RID: 26739 RVA: 0x001A7754 File Offset: 0x001A5954 // (set) Token: 0x06006874 RID: 26740 RVA: 0x001A7788 File Offset: 0x001A5988 public unsafe EffectPool g_OnLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_OnLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002444 RID: 9284 // (get) Token: 0x06006875 RID: 26741 RVA: 0x001A77B0 File Offset: 0x001A59B0 // (set) Token: 0x06006876 RID: 26742 RVA: 0x001A77E4 File Offset: 0x001A59E4 public unsafe EffectPool g_CurseLossMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_CurseLossMoney), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002445 RID: 9285 // (get) Token: 0x06006877 RID: 26743 RVA: 0x001A780C File Offset: 0x001A5A0C // (set) Token: 0x06006878 RID: 26744 RVA: 0x001A7834 File Offset: 0x001A5A34 public unsafe bool g_bCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bCharge)) = value; } } // Token: 0x17002446 RID: 9286 // (get) Token: 0x06006879 RID: 26745 RVA: 0x001A7858 File Offset: 0x001A5A58 // (set) Token: 0x0600687A RID: 26746 RVA: 0x001A7880 File Offset: 0x001A5A80 public unsafe PlayerEffectPlay.Magic g_Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Magic)) = value; } } // Token: 0x17002447 RID: 9287 // (get) Token: 0x0600687B RID: 26747 RVA: 0x001A78A4 File Offset: 0x001A5AA4 // (set) Token: 0x0600687C RID: 26748 RVA: 0x001A78CC File Offset: 0x001A5ACC public unsafe float g_fNullRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullRecoil)) = value; } } // Token: 0x17002448 RID: 9288 // (get) Token: 0x0600687D RID: 26749 RVA: 0x001A78F0 File Offset: 0x001A5AF0 // (set) Token: 0x0600687E RID: 26750 RVA: 0x001A7918 File Offset: 0x001A5B18 public unsafe float g_fIceRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceRecoil)) = value; } } // Token: 0x17002449 RID: 9289 // (get) Token: 0x0600687F RID: 26751 RVA: 0x001A793C File Offset: 0x001A5B3C // (set) Token: 0x06006880 RID: 26752 RVA: 0x001A7964 File Offset: 0x001A5B64 public unsafe float g_fFireRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireRecoil)) = value; } } // Token: 0x1700244A RID: 9290 // (get) Token: 0x06006881 RID: 26753 RVA: 0x001A7988 File Offset: 0x001A5B88 // (set) Token: 0x06006882 RID: 26754 RVA: 0x001A79B0 File Offset: 0x001A5BB0 public unsafe float g_fLightningRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningRecoil)) = value; } } // Token: 0x1700244B RID: 9291 // (get) Token: 0x06006883 RID: 26755 RVA: 0x001A79D4 File Offset: 0x001A5BD4 // (set) Token: 0x06006884 RID: 26756 RVA: 0x001A79FC File Offset: 0x001A5BFC public unsafe float g_fNullShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fNullShake)) = value; } } // Token: 0x1700244C RID: 9292 // (get) Token: 0x06006885 RID: 26757 RVA: 0x001A7A20 File Offset: 0x001A5C20 // (set) Token: 0x06006886 RID: 26758 RVA: 0x001A7A48 File Offset: 0x001A5C48 public unsafe float g_fIceShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fIceShake)) = value; } } // Token: 0x1700244D RID: 9293 // (get) Token: 0x06006887 RID: 26759 RVA: 0x001A7A6C File Offset: 0x001A5C6C // (set) Token: 0x06006888 RID: 26760 RVA: 0x001A7A94 File Offset: 0x001A5C94 public unsafe float g_fFireShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fFireShake)) = value; } } // Token: 0x1700244E RID: 9294 // (get) Token: 0x06006889 RID: 26761 RVA: 0x001A7AB8 File Offset: 0x001A5CB8 // (set) Token: 0x0600688A RID: 26762 RVA: 0x001A7AE0 File Offset: 0x001A5CE0 public unsafe float g_fLightningShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fLightningShake)) = value; } } // Token: 0x1700244F RID: 9295 // (get) Token: 0x0600688B RID: 26763 RVA: 0x001A7B04 File Offset: 0x001A5D04 // (set) Token: 0x0600688C RID: 26764 RVA: 0x001A7B38 File Offset: 0x001A5D38 public unsafe Transform g_trTeleportSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_trTeleportSize), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002450 RID: 9296 // (get) Token: 0x0600688D RID: 26765 RVA: 0x001A7B60 File Offset: 0x001A5D60 // (set) Token: 0x0600688E RID: 26766 RVA: 0x001A7B88 File Offset: 0x001A5D88 public unsafe bool g_bTeleportDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportDisappear)) = value; } } // Token: 0x17002451 RID: 9297 // (get) Token: 0x0600688F RID: 26767 RVA: 0x001A7BAC File Offset: 0x001A5DAC // (set) Token: 0x06006890 RID: 26768 RVA: 0x001A7BD4 File Offset: 0x001A5DD4 public unsafe bool g_bTeleportAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_bTeleportAppear)) = value; } } // Token: 0x17002452 RID: 9298 // (get) Token: 0x06006891 RID: 26769 RVA: 0x001A7BF8 File Offset: 0x001A5DF8 // (set) Token: 0x06006892 RID: 26770 RVA: 0x001A7C16 File Offset: 0x001A5E16 public unsafe static float g_fTeleportSizeY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeY, (void*)(&value)); } } // Token: 0x17002453 RID: 9299 // (get) Token: 0x06006893 RID: 26771 RVA: 0x001A7C28 File Offset: 0x001A5E28 // (set) Token: 0x06006894 RID: 26772 RVA: 0x001A7C46 File Offset: 0x001A5E46 public unsafe static float g_fTeleportSizeXZ { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZ, (void*)(&value)); } } // Token: 0x17002454 RID: 9300 // (get) Token: 0x06006895 RID: 26773 RVA: 0x001A7C58 File Offset: 0x001A5E58 // (set) Token: 0x06006896 RID: 26774 RVA: 0x001A7C80 File Offset: 0x001A5E80 public unsafe float g_fTeleportSizeYVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeYVal)) = value; } } // Token: 0x17002455 RID: 9301 // (get) Token: 0x06006897 RID: 26775 RVA: 0x001A7CA4 File Offset: 0x001A5EA4 // (set) Token: 0x06006898 RID: 26776 RVA: 0x001A7CCC File Offset: 0x001A5ECC public unsafe float g_fTeleportSizeXZVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportSizeXZVal)) = value; } } // Token: 0x17002456 RID: 9302 // (get) Token: 0x06006899 RID: 26777 RVA: 0x001A7CF0 File Offset: 0x001A5EF0 // (set) Token: 0x0600689A RID: 26778 RVA: 0x001A7D0E File Offset: 0x001A5F0E public unsafe static float g_fTeleportTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTime, (void*)(&value)); } } // Token: 0x17002457 RID: 9303 // (get) Token: 0x0600689B RID: 26779 RVA: 0x001A7D20 File Offset: 0x001A5F20 // (set) Token: 0x0600689C RID: 26780 RVA: 0x001A7D48 File Offset: 0x001A5F48 public unsafe float g_fTeleportTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fTeleportTimeVal)) = value; } } // Token: 0x17002458 RID: 9304 // (get) Token: 0x0600689D RID: 26781 RVA: 0x001A7D6C File Offset: 0x001A5F6C // (set) Token: 0x0600689E RID: 26782 RVA: 0x001A7DA0 File Offset: 0x001A5FA0 public unsafe NobetaMeshController g_Display { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NobetaMeshController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_Display), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002459 RID: 9305 // (get) Token: 0x0600689F RID: 26783 RVA: 0x001A7DC8 File Offset: 0x001A5FC8 // (set) Token: 0x060068A0 RID: 26784 RVA: 0x001A7DFC File Offset: 0x001A5FFC public unsafe Action soundEffectTimeScaleUpdater { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_soundEffectTimeScaleUpdater), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245A RID: 9306 // (get) Token: 0x060068A1 RID: 26785 RVA: 0x001A7E24 File Offset: 0x001A6024 // (set) Token: 0x060068A2 RID: 26786 RVA: 0x001A7E4C File Offset: 0x001A604C public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x0400446C RID: 17516 private static readonly IntPtr NativeFieldInfoPtr_g_This; // Token: 0x0400446D RID: 17517 private static readonly IntPtr NativeFieldInfoPtr_g_FirePointBone; // Token: 0x0400446E RID: 17518 private static readonly IntPtr NativeFieldInfoPtr_g_FirePoint; // Token: 0x0400446F RID: 17519 private static readonly IntPtr NativeFieldInfoPtr_g_CohesionFloorPoint; // Token: 0x04004470 RID: 17520 private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget; // Token: 0x04004471 RID: 17521 private static readonly IntPtr NativeFieldInfoPtr_g_ItemHandPoint; // Token: 0x04004472 RID: 17522 private static readonly IntPtr NativeFieldInfoPtr_g_LFootPoint; // Token: 0x04004473 RID: 17523 private static readonly IntPtr NativeFieldInfoPtr_g_RFootPoint; // Token: 0x04004474 RID: 17524 private static readonly IntPtr NativeFieldInfoPtr_g_ThisPosition; // Token: 0x04004475 RID: 17525 private static readonly IntPtr NativeFieldInfoPtr_g_BaseData; // Token: 0x04004476 RID: 17526 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerMagicData; // Token: 0x04004477 RID: 17527 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x04004478 RID: 17528 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x04004479 RID: 17529 private static readonly IntPtr NativeFieldInfoPtr_g_Sound; // Token: 0x0400447A RID: 17530 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail; // Token: 0x0400447B RID: 17531 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail02; // Token: 0x0400447C RID: 17532 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail03; // Token: 0x0400447D RID: 17533 private static readonly IntPtr NativeFieldInfoPtr_g_WTrail04; // Token: 0x0400447E RID: 17534 private static readonly IntPtr NativeFieldInfoPtr_g_fWLActiveTime; // Token: 0x0400447F RID: 17535 private static readonly IntPtr NativeFieldInfoPtr_g_SkyJump; // Token: 0x04004480 RID: 17536 private static readonly IntPtr NativeFieldInfoPtr_g_WindDodge; // Token: 0x04004481 RID: 17537 private static readonly IntPtr NativeFieldInfoPtr_g_WindDodgeEnd; // Token: 0x04004482 RID: 17538 private static readonly IntPtr NativeFieldInfoPtr_g_bWindDodge; // Token: 0x04004483 RID: 17539 private static readonly IntPtr NativeFieldInfoPtr_g_HighLand; // Token: 0x04004484 RID: 17540 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03; // Token: 0x04004485 RID: 17541 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04; // Token: 0x04004486 RID: 17542 private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeForward; // Token: 0x04004487 RID: 17543 private static readonly IntPtr NativeFieldInfoPtr_g_L5DodgeBack; // Token: 0x04004488 RID: 17544 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Null; // Token: 0x04004489 RID: 17545 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Ice; // Token: 0x0400448A RID: 17546 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Fire; // Token: 0x0400448B RID: 17547 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack03_Lightning; // Token: 0x0400448C RID: 17548 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Null; // Token: 0x0400448D RID: 17549 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Ice; // Token: 0x0400448E RID: 17550 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Fire; // Token: 0x0400448F RID: 17551 private static readonly IntPtr NativeFieldInfoPtr_g_L5Attack04_Lightning; // Token: 0x04004490 RID: 17552 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesion; // Token: 0x04004491 RID: 17553 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionSuccess; // Token: 0x04004492 RID: 17554 private static readonly IntPtr NativeFieldInfoPtr_g_NullCohesionFloor; // Token: 0x04004493 RID: 17555 private static readonly IntPtr NativeFieldInfoPtr_g_NullShot; // Token: 0x04004494 RID: 17556 private static readonly IntPtr NativeFieldInfoPtr_g_NullBullet; // Token: 0x04004495 RID: 17557 private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollision; // Token: 0x04004496 RID: 17558 private static readonly IntPtr NativeFieldInfoPtr_g_NullBulletCollisionEnemy; // Token: 0x04004497 RID: 17559 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeShot; // Token: 0x04004498 RID: 17560 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeBullet; // Token: 0x04004499 RID: 17561 private static readonly IntPtr NativeFieldInfoPtr_g_NullChargeCollision; // Token: 0x0400449A RID: 17562 private static readonly IntPtr NativeFieldInfoPtr_g_v3NullChargeTarget; // Token: 0x0400449B RID: 17563 private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollision; // Token: 0x0400449C RID: 17564 private static readonly IntPtr NativeFieldInfoPtr_g_SENullBulletCollisionEnemy; // Token: 0x0400449D RID: 17565 private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollision; // Token: 0x0400449E RID: 17566 private static readonly IntPtr NativeFieldInfoPtr_g_SENullChargeCollisionWall; // Token: 0x0400449F RID: 17567 private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergy; // Token: 0x040044A0 RID: 17568 private static readonly IntPtr NativeFieldInfoPtr_g_NullSwordEnergyCollision; // Token: 0x040044A1 RID: 17569 private static readonly IntPtr NativeFieldInfoPtr_g_SENullSwordEnergyCollision; // Token: 0x040044A2 RID: 17570 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesion; // Token: 0x040044A3 RID: 17571 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionSuccess; // Token: 0x040044A4 RID: 17572 private static readonly IntPtr NativeFieldInfoPtr_g_ICECohesionFloor; // Token: 0x040044A5 RID: 17573 private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot01; // Token: 0x040044A6 RID: 17574 private static readonly IntPtr NativeFieldInfoPtr_g_ICEShot02; // Token: 0x040044A7 RID: 17575 private static readonly IntPtr NativeFieldInfoPtr_g_ICECollision; // Token: 0x040044A8 RID: 17576 private static readonly IntPtr NativeFieldInfoPtr_g_ICECollisionEnemy; // Token: 0x040044A9 RID: 17577 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeShot01; // Token: 0x040044AA RID: 17578 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBullet; // Token: 0x040044AB RID: 17579 private static readonly IntPtr NativeFieldInfoPtr_g_ICEChargeBulletCollision; // Token: 0x040044AC RID: 17580 private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequency; // Token: 0x040044AD RID: 17581 private static readonly IntPtr NativeFieldInfoPtr_g_fICEBulletFrequencyCom; // Token: 0x040044AE RID: 17582 private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletNum; // Token: 0x040044AF RID: 17583 private static readonly IntPtr NativeFieldInfoPtr_g_iICEBulletTotal; // Token: 0x040044B0 RID: 17584 private static readonly IntPtr NativeFieldInfoPtr_g_iICeLockIndex; // Token: 0x040044B1 RID: 17585 private static readonly IntPtr NativeFieldInfoPtr_g_ICELockTarget; // Token: 0x040044B2 RID: 17586 private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollision; // Token: 0x040044B3 RID: 17587 private static readonly IntPtr NativeFieldInfoPtr_g_SEICECollisionEnemy; // Token: 0x040044B4 RID: 17588 private static readonly IntPtr NativeFieldInfoPtr_g_SEICEChargeBullet; // Token: 0x040044B5 RID: 17589 private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet; // Token: 0x040044B6 RID: 17590 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01; // Token: 0x040044B7 RID: 17591 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02; // Token: 0x040044B8 RID: 17592 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot; // Token: 0x040044B9 RID: 17593 private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot; // Token: 0x040044BA RID: 17594 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet; // Token: 0x040044BB RID: 17595 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex; // Token: 0x040044BC RID: 17596 private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet; // Token: 0x040044BD RID: 17597 private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet; // Token: 0x040044BE RID: 17598 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime; // Token: 0x040044BF RID: 17599 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal; // Token: 0x040044C0 RID: 17600 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection; // Token: 0x040044C1 RID: 17601 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed; // Token: 0x040044C2 RID: 17602 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletTarget; // Token: 0x040044C3 RID: 17603 private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate; // Token: 0x040044C4 RID: 17604 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate; // Token: 0x040044C5 RID: 17605 private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum; // Token: 0x040044C6 RID: 17606 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesion; // Token: 0x040044C7 RID: 17607 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionSuccess; // Token: 0x040044C8 RID: 17608 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor; // Token: 0x040044C9 RID: 17609 private static readonly IntPtr NativeFieldInfoPtr_g_FireShot; // Token: 0x040044CA RID: 17610 private static readonly IntPtr NativeFieldInfoPtr_g_FireBullet; // Token: 0x040044CB RID: 17611 private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollision; // Token: 0x040044CC RID: 17612 private static readonly IntPtr NativeFieldInfoPtr_g_FireBulletCollisionEnemy; // Token: 0x040044CD RID: 17613 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeShot; // Token: 0x040044CE RID: 17614 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBullet; // Token: 0x040044CF RID: 17615 private static readonly IntPtr NativeFieldInfoPtr_pooledFireBallCollisions; // Token: 0x040044D0 RID: 17616 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletTarget; // Token: 0x040044D1 RID: 17617 private static readonly IntPtr NativeFieldInfoPtr_g_FireChargeBulletDirection; // Token: 0x040044D2 RID: 17618 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollision; // Token: 0x040044D3 RID: 17619 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireCollisionEnemy; // Token: 0x040044D4 RID: 17620 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_01_Lv05; // Token: 0x040044D5 RID: 17621 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_02_Lv05; // Token: 0x040044D6 RID: 17622 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_03_Lv05; // Token: 0x040044D7 RID: 17623 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack01_04_Lv05; // Token: 0x040044D8 RID: 17624 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireDashAttack_Lv05; // Token: 0x040044D9 RID: 17625 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_01_Lv05; // Token: 0x040044DA RID: 17626 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSkyAttack01_02_Lv05; // Token: 0x040044DB RID: 17627 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack02_04_Lv05; // Token: 0x040044DC RID: 17628 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack; // Token: 0x040044DD RID: 17629 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack; // Token: 0x040044DE RID: 17630 private static readonly IntPtr NativeFieldInfoPtr_g_RootFireAttack; // Token: 0x040044DF RID: 17631 private static readonly IntPtr NativeFieldInfoPtr_g_TrFireAttack; // Token: 0x040044E0 RID: 17632 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex; // Token: 0x040044E1 RID: 17633 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime; // Token: 0x040044E2 RID: 17634 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal; // Token: 0x040044E3 RID: 17635 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequency; // Token: 0x040044E4 RID: 17636 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireFrequencyVal; // Token: 0x040044E5 RID: 17637 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireAttack; // Token: 0x040044E6 RID: 17638 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum; // Token: 0x040044E7 RID: 17639 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttackCollsion; // Token: 0x040044E8 RID: 17640 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackCollsionPos; // Token: 0x040044E9 RID: 17641 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequency; // Token: 0x040044EA RID: 17642 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionFrequencyVal; // Token: 0x040044EB RID: 17643 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackFireCollisionRadius; // Token: 0x040044EC RID: 17644 private static readonly IntPtr NativeFieldInfoPtr_g_FireAttackList; // Token: 0x040044ED RID: 17645 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet; // Token: 0x040044EE RID: 17646 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet02; // Token: 0x040044EF RID: 17647 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBullet03; // Token: 0x040044F0 RID: 17648 private static readonly IntPtr NativeFieldInfoPtr_g_LightningAData; // Token: 0x040044F1 RID: 17649 private static readonly IntPtr NativeFieldInfoPtr_g_LightningBulletCollision; // Token: 0x040044F2 RID: 17650 private static readonly IntPtr NativeFieldInfoPtr_g_LightningShot; // Token: 0x040044F3 RID: 17651 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesion; // Token: 0x040044F4 RID: 17652 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionSuccess; // Token: 0x040044F5 RID: 17653 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCohesionFloor; // Token: 0x040044F6 RID: 17654 private static readonly IntPtr NativeFieldInfoPtr_g_LightningFloorAim; // Token: 0x040044F7 RID: 17655 private static readonly IntPtr NativeFieldInfoPtr_g_LFAController; // Token: 0x040044F8 RID: 17656 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFloorAimDistance; // Token: 0x040044F9 RID: 17657 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAimStatus; // Token: 0x040044FA RID: 17658 private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeShot; // Token: 0x040044FB RID: 17659 private static readonly IntPtr NativeFieldInfoPtr_g_LightningChargeBullet; // Token: 0x040044FC RID: 17660 private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeStart; // Token: 0x040044FD RID: 17661 private static readonly IntPtr NativeFieldInfoPtr_g_LightningDodgeEnd; // Token: 0x040044FE RID: 17662 private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningDodgeStartPos; // Token: 0x040044FF RID: 17663 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningDodge; // Token: 0x04004500 RID: 17664 private static readonly IntPtr NativeFieldInfoPtr_g_TAbsorb; // Token: 0x04004501 RID: 17665 private static readonly IntPtr NativeFieldInfoPtr_g_Absorb; // Token: 0x04004502 RID: 17666 private static readonly IntPtr NativeFieldInfoPtr_g_NotShot; // Token: 0x04004503 RID: 17667 private static readonly IntPtr NativeFieldInfoPtr_g_Cure; // Token: 0x04004504 RID: 17668 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportAttack; // Token: 0x04004505 RID: 17669 private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkinReady; // Token: 0x04004506 RID: 17670 private static readonly IntPtr NativeFieldInfoPtr_g_ChangeSkin; // Token: 0x04004507 RID: 17671 private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleportReady; // Token: 0x04004508 RID: 17672 private static readonly IntPtr NativeFieldInfoPtr_g_AreaTeleport; // Token: 0x04004509 RID: 17673 private static readonly IntPtr NativeFieldInfoPtr_g_ItemSelect; // Token: 0x0400450A RID: 17674 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsing; // Token: 0x0400450B RID: 17675 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccess; // Token: 0x0400450C RID: 17676 private static readonly IntPtr NativeFieldInfoPtr_g_HPAddUsingSuccessBody; // Token: 0x0400450D RID: 17677 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsing; // Token: 0x0400450E RID: 17678 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccess; // Token: 0x0400450F RID: 17679 private static readonly IntPtr NativeFieldInfoPtr_g_MPAddUsingSuccessBody; // Token: 0x04004510 RID: 17680 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsing; // Token: 0x04004511 RID: 17681 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccess; // Token: 0x04004512 RID: 17682 private static readonly IntPtr NativeFieldInfoPtr_g_SPAddUsingSuccessBody; // Token: 0x04004513 RID: 17683 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsing; // Token: 0x04004514 RID: 17684 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccess; // Token: 0x04004515 RID: 17685 private static readonly IntPtr NativeFieldInfoPtr_g_DefenseUsingSuccessBody; // Token: 0x04004516 RID: 17686 private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsing; // Token: 0x04004517 RID: 17687 private static readonly IntPtr NativeFieldInfoPtr_g_MysteriousUsingSuccess; // Token: 0x04004518 RID: 17688 private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsing; // Token: 0x04004519 RID: 17689 private static readonly IntPtr NativeFieldInfoPtr_g_HolyUsingSuccess; // Token: 0x0400451A RID: 17690 private static readonly IntPtr NativeFieldInfoPtr_g_BagMaxAdd; // Token: 0x0400451B RID: 17691 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchNull; // Token: 0x0400451C RID: 17692 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchIce; // Token: 0x0400451D RID: 17693 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchFire; // Token: 0x0400451E RID: 17694 private static readonly IntPtr NativeFieldInfoPtr_g_SwitchLightning; // Token: 0x0400451F RID: 17695 private static readonly IntPtr NativeFieldInfoPtr_g_DashSomke; // Token: 0x04004520 RID: 17696 private static readonly IntPtr NativeFieldInfoPtr_g_BrakeSomke; // Token: 0x04004521 RID: 17697 private static readonly IntPtr NativeFieldInfoPtr_g_WaterSplash; // Token: 0x04004522 RID: 17698 private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTime; // Token: 0x04004523 RID: 17699 private static readonly IntPtr NativeFieldInfoPtr_g_fWaterSplashCDTimeVal; // Token: 0x04004524 RID: 17700 private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplash; // Token: 0x04004525 RID: 17701 private static readonly IntPtr NativeFieldInfoPtr_g_fContinueWaterSplashVal; // Token: 0x04004526 RID: 17702 private static readonly IntPtr NativeFieldInfoPtr_g_OnLight; // Token: 0x04004527 RID: 17703 private static readonly IntPtr NativeFieldInfoPtr_g_CurseLossMoney; // Token: 0x04004528 RID: 17704 private static readonly IntPtr NativeFieldInfoPtr_g_bCharge; // Token: 0x04004529 RID: 17705 private static readonly IntPtr NativeFieldInfoPtr_g_Magic; // Token: 0x0400452A RID: 17706 private static readonly IntPtr NativeFieldInfoPtr_g_fNullRecoil; // Token: 0x0400452B RID: 17707 private static readonly IntPtr NativeFieldInfoPtr_g_fIceRecoil; // Token: 0x0400452C RID: 17708 private static readonly IntPtr NativeFieldInfoPtr_g_fFireRecoil; // Token: 0x0400452D RID: 17709 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningRecoil; // Token: 0x0400452E RID: 17710 private static readonly IntPtr NativeFieldInfoPtr_g_fNullShake; // Token: 0x0400452F RID: 17711 private static readonly IntPtr NativeFieldInfoPtr_g_fIceShake; // Token: 0x04004530 RID: 17712 private static readonly IntPtr NativeFieldInfoPtr_g_fFireShake; // Token: 0x04004531 RID: 17713 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningShake; // Token: 0x04004532 RID: 17714 private static readonly IntPtr NativeFieldInfoPtr_g_trTeleportSize; // Token: 0x04004533 RID: 17715 private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportDisappear; // Token: 0x04004534 RID: 17716 private static readonly IntPtr NativeFieldInfoPtr_g_bTeleportAppear; // Token: 0x04004535 RID: 17717 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeY; // Token: 0x04004536 RID: 17718 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZ; // Token: 0x04004537 RID: 17719 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeYVal; // Token: 0x04004538 RID: 17720 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportSizeXZVal; // Token: 0x04004539 RID: 17721 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTime; // Token: 0x0400453A RID: 17722 private static readonly IntPtr NativeFieldInfoPtr_g_fTeleportTimeVal; // Token: 0x0400453B RID: 17723 private static readonly IntPtr NativeFieldInfoPtr_g_Display; // Token: 0x0400453C RID: 17724 private static readonly IntPtr NativeFieldInfoPtr_soundEffectTimeScaleUpdater; // Token: 0x0400453D RID: 17725 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x0400453E RID: 17726 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x0400453F RID: 17727 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Void_WizardGirlManage_CharacterBaseData_PlayerMagicData_MoveController_PlayerSound_0; // Token: 0x04004540 RID: 17728 private static readonly IntPtr NativeMethodInfoPtr_SetDisplay_Public_Void_NobetaSkin_0; // Token: 0x04004541 RID: 17729 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_Single_0; // Token: 0x04004542 RID: 17730 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Void_Single_0; // Token: 0x04004543 RID: 17731 private static readonly IntPtr NativeMethodInfoPtr_SetWTrailActive_Public_Void_Boolean_Single_0; // Token: 0x04004544 RID: 17732 private static readonly IntPtr NativeMethodInfoPtr_PlayFireWTrail_Public_Void_String_0; // Token: 0x04004545 RID: 17733 private static readonly IntPtr NativeMethodInfoPtr_PlayItem_Public_Void_ItemType_0; // Token: 0x04004546 RID: 17734 private static readonly IntPtr NativeMethodInfoPtr_StopItemEffect_Public_Void_0; // Token: 0x04004547 RID: 17735 private static readonly IntPtr NativeMethodInfoPtr_PlayItemSuccess_Public_Void_ItemType_0; // Token: 0x04004548 RID: 17736 private static readonly IntPtr NativeMethodInfoPtr_StopDefense_Public_Void_0; // Token: 0x04004549 RID: 17737 private static readonly IntPtr NativeMethodInfoPtr_Cohesion_Public_Void_0; // Token: 0x0400454A RID: 17738 private static readonly IntPtr NativeMethodInfoPtr_CohesionSuccess_Public_Void_Boolean_0; // Token: 0x0400454B RID: 17739 private static readonly IntPtr NativeMethodInfoPtr_StopCohesion_Public_Void_0; // Token: 0x0400454C RID: 17740 private static readonly IntPtr NativeMethodInfoPtr_StopCohesionSuccess_Public_Void_0; // Token: 0x0400454D RID: 17741 private static readonly IntPtr NativeMethodInfoPtr_Shot_Public_Void_0; // Token: 0x0400454E RID: 17742 private static readonly IntPtr NativeMethodInfoPtr_NotShot_Public_Void_0; // Token: 0x0400454F RID: 17743 private static readonly IntPtr NativeMethodInfoPtr_NullSwordEnergy_Public_Void_String_0; // Token: 0x04004550 RID: 17744 private static readonly IntPtr NativeMethodInfoPtr_NullShot_Private_Void_0; // Token: 0x04004551 RID: 17745 private static readonly IntPtr NativeMethodInfoPtr_LightningChargeShot_Public_Void_0; // Token: 0x04004552 RID: 17746 private static readonly IntPtr NativeMethodInfoPtr_LightningShot_Private_Void_0; // Token: 0x04004553 RID: 17747 private static readonly IntPtr NativeMethodInfoPtr_FireShot_Private_Void_0; // Token: 0x04004554 RID: 17748 private static readonly IntPtr NativeMethodInfoPtr_IceShot_Private_Void_0; // Token: 0x04004555 RID: 17749 private static readonly IntPtr NativeMethodInfoPtr_PlayAbsorb_Public_Void_0; // Token: 0x04004556 RID: 17750 private static readonly IntPtr NativeMethodInfoPtr_PlaySkyJumpEffect_Public_Void_0; // Token: 0x04004557 RID: 17751 private static readonly IntPtr NativeMethodInfoPtr_PlayHighLandEffect_Public_Void_0; // Token: 0x04004558 RID: 17752 private static readonly IntPtr NativeMethodInfoPtr_PlayItemSelect_Public_Void_Transform_0; // Token: 0x04004559 RID: 17753 private static readonly IntPtr NativeMethodInfoPtr_CloseItemSelect_Public_Void_0; // Token: 0x0400455A RID: 17754 private static readonly IntPtr NativeMethodInfoPtr_PlayDashSmoke_Public_Void_Boolean_0; // Token: 0x0400455B RID: 17755 private static readonly IntPtr NativeMethodInfoPtr_PlayBrakeSmoke_Public_Void_0; // Token: 0x0400455C RID: 17756 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03_Public_Void_0; // Token: 0x0400455D RID: 17757 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Null_Public_Void_0; // Token: 0x0400455E RID: 17758 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Ice_Public_Void_0; // Token: 0x0400455F RID: 17759 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Fire_Public_Void_0; // Token: 0x04004560 RID: 17760 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Lightning_Public_Void_0; // Token: 0x04004561 RID: 17761 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04_Public_Void_0; // Token: 0x04004562 RID: 17762 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Null_Public_Void_0; // Token: 0x04004563 RID: 17763 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Ice_Public_Void_0; // Token: 0x04004564 RID: 17764 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Fire_Public_Void_0; // Token: 0x04004565 RID: 17765 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack04Lightning_Public_Void_0; // Token: 0x04004566 RID: 17766 private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeForward_Public_Void_0; // Token: 0x04004567 RID: 17767 private static readonly IntPtr NativeMethodInfoPtr_PlayL5DodgeBack_Public_Void_0; // Token: 0x04004568 RID: 17768 private static readonly IntPtr NativeMethodInfoPtr_PlayCure_Public_Void_0; // Token: 0x04004569 RID: 17769 private static readonly IntPtr NativeMethodInfoPtr_TeleportAttack_Public_Void_0; // Token: 0x0400456A RID: 17770 private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkinReady_Public_Void_0; // Token: 0x0400456B RID: 17771 private static readonly IntPtr NativeMethodInfoPtr_PlayChangeSkin_Public_Void_0; // Token: 0x0400456C RID: 17772 private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleportReady_Public_Void_0; // Token: 0x0400456D RID: 17773 private static readonly IntPtr NativeMethodInfoPtr_PlayAreaTeleport_Public_Void_0; // Token: 0x0400456E RID: 17774 private static readonly IntPtr NativeMethodInfoPtr_PlayDashAttackSmoke_Public_Void_0; // Token: 0x0400456F RID: 17775 private static readonly IntPtr NativeMethodInfoPtr_PlayL5Attack03Smoke_Public_Void_0; // Token: 0x04004570 RID: 17776 private static readonly IntPtr NativeMethodInfoPtr_PlayWaterSplash_Public_Void_Single_0; // Token: 0x04004571 RID: 17777 private static readonly IntPtr NativeMethodInfoPtr_ContinuePlayWaterSplash_Public_Void_Single_0; // Token: 0x04004572 RID: 17778 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_03Collision_Public_Void_0; // Token: 0x04004573 RID: 17779 private static readonly IntPtr NativeMethodInfoPtr_PlayOnLight_Public_Void_0; // Token: 0x04004574 RID: 17780 private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0; // Token: 0x04004575 RID: 17781 private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0; // Token: 0x04004576 RID: 17782 private static readonly IntPtr NativeMethodInfoPtr_SetPlayerTimeScale_Public_Void_Single_0; // Token: 0x04004577 RID: 17783 private static readonly IntPtr NativeMethodInfoPtr_SetFireChargeTarget_Public_Void_Transform_0; // Token: 0x04004578 RID: 17784 private static readonly IntPtr NativeMethodInfoPtr_SetNullChargeTaeger_Public_Void_0; // Token: 0x04004579 RID: 17785 private static readonly IntPtr NativeMethodInfoPtr_SetLightningFloorAimEnable_Public_Void_Boolean_0; // Token: 0x0400457A RID: 17786 private static readonly IntPtr NativeMethodInfoPtr_Setg_bLightningAimOff_Public_Void_0; // Token: 0x0400457B RID: 17787 private static readonly IntPtr NativeMethodInfoPtr_GetLightningFloorAim_Public_Transform_0; // Token: 0x0400457C RID: 17788 private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Public_Void_String_0; // Token: 0x0400457D RID: 17789 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0; // Token: 0x0400457E RID: 17790 private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Public_Void_Transform_0; // Token: 0x0400457F RID: 17791 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0; // Token: 0x04004580 RID: 17792 private static readonly IntPtr NativeMethodInfoPtr_GetRecoil_Public_Single_0; // Token: 0x04004581 RID: 17793 private static readonly IntPtr NativeMethodInfoPtr_GetShotShake_Public_Single_0; // Token: 0x04004582 RID: 17794 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCurseDeath_Public_Void_0; // Token: 0x04004583 RID: 17795 private static readonly IntPtr NativeMethodInfoPtr_SetTeleportDisappear_Public_Void_0; // Token: 0x04004584 RID: 17796 private static readonly IntPtr NativeMethodInfoPtr_SetTeleportAppear_Public_Void_0; // Token: 0x04004585 RID: 17797 private static readonly IntPtr NativeMethodInfoPtr_UpdateTeleport_Private_Void_Single_0; // Token: 0x04004586 RID: 17798 private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeStart_Public_Void_0; // Token: 0x04004587 RID: 17799 private static readonly IntPtr NativeMethodInfoPtr_LightningDodgeEnd_Public_Void_0; // Token: 0x04004588 RID: 17800 private static readonly IntPtr NativeMethodInfoPtr_GetLightningDodge_Public_Boolean_0; // Token: 0x04004589 RID: 17801 private static readonly IntPtr NativeMethodInfoPtr_PlayEffWindDodge_Public_Void_0; // Token: 0x0400458A RID: 17802 private static readonly IntPtr NativeMethodInfoPtr_GetWindDodge_Public_Boolean_0; // Token: 0x0400458B RID: 17803 private static readonly IntPtr NativeMethodInfoPtr_EndWindDodge_Public_Void_0; // Token: 0x0400458C RID: 17804 private static readonly IntPtr NativeMethodInfoPtr_ResetTeleportState_Public_Void_0; // Token: 0x0400458D RID: 17805 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400458E RID: 17806 private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_1_Private_Void_FireBallCollision_0; // Token: 0x0200030C RID: 780 public enum Magic { // Token: 0x04004590 RID: 17808 Null, // Token: 0x04004591 RID: 17809 Ice, // Token: 0x04004592 RID: 17810 Fire, // Token: 0x04004593 RID: 17811 Lightning } // Token: 0x0200030D RID: 781 [ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass213_0")] public sealed class __c__DisplayClass213_0 : Il2CppSystem.Object { // Token: 0x060068A3 RID: 26787 RVA: 0x001A7E70 File Offset: 0x001A6070 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass213_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060068A4 RID: 26788 RVA: 0x001A7EBC File Offset: 0x001A60BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576503, XrefRangeEnd = 576506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _Start_b__2() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060068A5 RID: 26789 RVA: 0x001A7F00 File Offset: 0x001A6100 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass213_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass213_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fbc"); PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>4__this"); PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670962); PlayerEffectPlay.__c__DisplayClass213_0.NativeMethodInfoPtr__Start_b__2_Internal_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670963); } // Token: 0x060068A6 RID: 26790 RVA: 0x0000A688 File Offset: 0x00008888 public __c__DisplayClass213_0(IntPtr pointer) : base(pointer) { } // Token: 0x1700245C RID: 9308 // (get) Token: 0x060068A7 RID: 26791 RVA: 0x001A7F7C File Offset: 0x001A617C // (set) Token: 0x060068A8 RID: 26792 RVA: 0x001A7FB0 File Offset: 0x001A61B0 public unsafe FireBallCollision fbc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new FireBallCollision(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr_fbc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245D RID: 9309 // (get) Token: 0x060068A9 RID: 26793 RVA: 0x001A7FD8 File Offset: 0x001A61D8 // (set) Token: 0x060068AA RID: 26794 RVA: 0x001A800C File Offset: 0x001A620C public unsafe PlayerEffectPlay __4__this { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerEffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass213_0.NativeFieldInfoPtr___4__this), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04004594 RID: 17812 private static readonly IntPtr NativeFieldInfoPtr_fbc; // Token: 0x04004595 RID: 17813 private static readonly IntPtr NativeFieldInfoPtr___4__this; // Token: 0x04004596 RID: 17814 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04004597 RID: 17815 private static readonly IntPtr NativeMethodInfoPtr__Start_b__2_Internal_Void_0; } // Token: 0x0200030E RID: 782 [ObfuscatedName("PlayerEffectPlay/<>c")] [Serializable] public sealed class __c : Il2CppSystem.Object { // Token: 0x060068AB RID: 26795 RVA: 0x001A8034 File Offset: 0x001A6234 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060068AC RID: 26796 RVA: 0x001A8080 File Offset: 0x001A6280 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576506, XrefRangeEnd = 576514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject _Start_b__213_0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x060068AD RID: 26797 RVA: 0x001A80D8 File Offset: 0x001A62D8 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__213_0"); PlayerEffectPlay.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670965); PlayerEffectPlay.__c.NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670966); } // Token: 0x060068AE RID: 26798 RVA: 0x0000A688 File Offset: 0x00008888 public __c(IntPtr pointer) : base(pointer) { } // Token: 0x1700245E RID: 9310 // (get) Token: 0x060068AF RID: 26799 RVA: 0x001A8154 File Offset: 0x001A6354 // (set) Token: 0x060068B0 RID: 26800 RVA: 0x001A817F File Offset: 0x001A637F public unsafe static PlayerEffectPlay.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new PlayerEffectPlay.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700245F RID: 9311 // (get) Token: 0x060068B1 RID: 26801 RVA: 0x001A8194 File Offset: 0x001A6394 // (set) Token: 0x060068B2 RID: 26802 RVA: 0x001A81BF File Offset: 0x001A63BF public unsafe static Func __9__213_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(PlayerEffectPlay.__c.NativeFieldInfoPtr___9__213_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04004598 RID: 17816 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x04004599 RID: 17817 private static readonly IntPtr NativeFieldInfoPtr___9__213_0; // Token: 0x0400459A RID: 17818 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400459B RID: 17819 private static readonly IntPtr NativeMethodInfoPtr__Start_b__213_0_Internal_GameObject_0; } // Token: 0x0200030F RID: 783 [ObfuscatedName("PlayerEffectPlay/<>c__DisplayClass268_0")] public sealed class __c__DisplayClass268_0 : Il2CppSystem.Object { // Token: 0x060068B3 RID: 26803 RVA: 0x001A81D4 File Offset: 0x001A63D4 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass268_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060068B4 RID: 26804 RVA: 0x001A8220 File Offset: 0x001A6420 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 576514, XrefRangeEnd = 576516, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _SetPlayerTimeScale_b__0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060068B5 RID: 26805 RVA: 0x001A827C File Offset: 0x001A647C // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass268_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass268_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeScale"); PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670967); PlayerEffectPlay.__c__DisplayClass268_0.NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670968); } // Token: 0x060068B6 RID: 26806 RVA: 0x0000A688 File Offset: 0x00008888 public __c__DisplayClass268_0(IntPtr pointer) : base(pointer) { } // Token: 0x17002460 RID: 9312 // (get) Token: 0x060068B7 RID: 26807 RVA: 0x001A82E4 File Offset: 0x001A64E4 // (set) Token: 0x060068B8 RID: 26808 RVA: 0x001A830C File Offset: 0x001A650C public unsafe float timeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectPlay.__c__DisplayClass268_0.NativeFieldInfoPtr_timeScale)) = value; } } // Token: 0x0400459C RID: 17820 private static readonly IntPtr NativeFieldInfoPtr_timeScale; // Token: 0x0400459D RID: 17821 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400459E RID: 17822 private static readonly IntPtr NativeMethodInfoPtr__SetPlayerTimeScale_b__0_Internal_Void_SoundEffect_0; } }