using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using UnityEngine; // Token: 0x02000310 RID: 784 [Serializable] public class PlayerEffectRootContainer : Il2CppSystem.Object { // Token: 0x060068B9 RID: 26809 RVA: 0x001A8330 File Offset: 0x001A6530 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerEffectRootContainer() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerEffectRootContainer.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060068BA RID: 26810 RVA: 0x001A837C File Offset: 0x001A657C // Note: this type is marked as 'beforefieldinit'. static PlayerEffectRootContainer() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerEffectRootContainer"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "handItemEffectRoot"); PlayerEffectRootContainer.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100670969); } // Token: 0x060068BB RID: 26811 RVA: 0x0000A688 File Offset: 0x00008888 public PlayerEffectRootContainer(IntPtr pointer) : base(pointer) { } // Token: 0x17002461 RID: 9313 // (get) Token: 0x060068BC RID: 26812 RVA: 0x001A83D4 File Offset: 0x001A65D4 // (set) Token: 0x060068BD RID: 26813 RVA: 0x001A8408 File Offset: 0x001A6608 public unsafe Transform handItemEffectRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerEffectRootContainer.NativeFieldInfoPtr_handItemEffectRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400459F RID: 17823 private static readonly IntPtr NativeFieldInfoPtr_handItemEffectRoot; // Token: 0x040045A0 RID: 17824 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }