using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003CC RID: 972 public class FPSAiming : MonoBehaviour { // Token: 0x060077C6 RID: 30662 RVA: 0x001E8F58 File Offset: 0x001E7158 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592124, XrefRangeEnd = 592141, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077C7 RID: 30663 RVA: 0x001E8F9C File Offset: 0x001E719C [CallerCount(0)] public unsafe void FixedUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077C8 RID: 30664 RVA: 0x001E8FE0 File Offset: 0x001E71E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592141, XrefRangeEnd = 592150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077C9 RID: 30665 RVA: 0x001E9024 File Offset: 0x001E7224 [CallerCount(1)] [CachedScanResults(RefRangeStart = 592159, RefRangeEnd = 592160, XrefRangeStart = 592150, XrefRangeEnd = 592159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Aiming() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077CA RID: 30666 RVA: 0x001E9068 File Offset: 0x001E7268 [CallerCount(1)] [CachedScanResults(RefRangeStart = 592233, RefRangeEnd = 592234, XrefRangeStart = 592160, XrefRangeEnd = 592233, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LookDownTheSight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077CB RID: 30667 RVA: 0x001E90AC File Offset: 0x001E72AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 592254, RefRangeEnd = 592255, XrefRangeStart = 592234, XrefRangeEnd = 592254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RotateCharacter() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077CC RID: 30668 RVA: 0x001E90F0 File Offset: 0x001E72F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 592255, XrefRangeEnd = 592256, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe FPSAiming() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060077CD RID: 30669 RVA: 0x001E913C File Offset: 0x001E733C // Note: this type is marked as 'beforefieldinit'. static FPSAiming() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "RootMotion.Demos", "FPSAiming"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); FPSAiming.NativeFieldInfoPtr_aimWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimWeight"); FPSAiming.NativeFieldInfoPtr_sightWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sightWeight"); FPSAiming.NativeFieldInfoPtr_maxAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "maxAngle"); FPSAiming.NativeFieldInfoPtr_animatePhysics = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "animatePhysics"); FPSAiming.NativeFieldInfoPtr_gun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gun"); FPSAiming.NativeFieldInfoPtr_gunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTarget"); FPSAiming.NativeFieldInfoPtr_ik = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ik"); FPSAiming.NativeFieldInfoPtr_gunAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunAim"); FPSAiming.NativeFieldInfoPtr_cam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cam"); FPSAiming.NativeFieldInfoPtr_recoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "recoil"); FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraRecoilWeight"); FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTargetDefaultLocalPosition"); FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gunTargetDefaultLocalRotation"); FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "camDefaultLocalPosition"); FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "camRelativeToGunTarget"); FPSAiming.NativeFieldInfoPtr_updateFrame = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "updateFrame"); FPSAiming.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672334); FPSAiming.NativeMethodInfoPtr_FixedUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672335); FPSAiming.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672336); FPSAiming.NativeMethodInfoPtr_Aiming_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672337); FPSAiming.NativeMethodInfoPtr_LookDownTheSight_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672338); FPSAiming.NativeMethodInfoPtr_RotateCharacter_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672339); FPSAiming.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672340); } // Token: 0x060077CE RID: 30670 RVA: 0x0000351C File Offset: 0x0000171C public FPSAiming(IntPtr pointer) : base(pointer) { } // Token: 0x170028EA RID: 10474 // (get) Token: 0x060077CF RID: 30671 RVA: 0x001E9338 File Offset: 0x001E7538 // (set) Token: 0x060077D0 RID: 30672 RVA: 0x001E9360 File Offset: 0x001E7560 public unsafe float aimWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_aimWeight)) = value; } } // Token: 0x170028EB RID: 10475 // (get) Token: 0x060077D1 RID: 30673 RVA: 0x001E9384 File Offset: 0x001E7584 // (set) Token: 0x060077D2 RID: 30674 RVA: 0x001E93AC File Offset: 0x001E75AC public unsafe float sightWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_sightWeight)) = value; } } // Token: 0x170028EC RID: 10476 // (get) Token: 0x060077D3 RID: 30675 RVA: 0x001E93D0 File Offset: 0x001E75D0 // (set) Token: 0x060077D4 RID: 30676 RVA: 0x001E93F8 File Offset: 0x001E75F8 public unsafe float maxAngle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_maxAngle)) = value; } } // Token: 0x170028ED RID: 10477 // (get) Token: 0x060077D5 RID: 30677 RVA: 0x001E941C File Offset: 0x001E761C // (set) Token: 0x060077D6 RID: 30678 RVA: 0x001E9444 File Offset: 0x001E7644 public unsafe bool animatePhysics { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_animatePhysics)) = value; } } // Token: 0x170028EE RID: 10478 // (get) Token: 0x060077D7 RID: 30679 RVA: 0x001E9468 File Offset: 0x001E7668 // (set) Token: 0x060077D8 RID: 30680 RVA: 0x001E949C File Offset: 0x001E769C public unsafe Transform gun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170028EF RID: 10479 // (get) Token: 0x060077D9 RID: 30681 RVA: 0x001E94C4 File Offset: 0x001E76C4 // (set) Token: 0x060077DA RID: 30682 RVA: 0x001E94F8 File Offset: 0x001E76F8 public unsafe Transform gunTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170028F0 RID: 10480 // (get) Token: 0x060077DB RID: 30683 RVA: 0x001E9520 File Offset: 0x001E7720 // (set) Token: 0x060077DC RID: 30684 RVA: 0x001E9554 File Offset: 0x001E7754 public unsafe FullBodyBipedIK ik { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new FullBodyBipedIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_ik), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170028F1 RID: 10481 // (get) Token: 0x060077DD RID: 30685 RVA: 0x001E957C File Offset: 0x001E777C // (set) Token: 0x060077DE RID: 30686 RVA: 0x001E95B0 File Offset: 0x001E77B0 public unsafe AimIK gunAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AimIK(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunAim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170028F2 RID: 10482 // (get) Token: 0x060077DF RID: 30687 RVA: 0x001E95D8 File Offset: 0x001E77D8 // (set) Token: 0x060077E0 RID: 30688 RVA: 0x001E960C File Offset: 0x001E780C public unsafe CameraControllerFPS cam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CameraControllerFPS(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170028F3 RID: 10483 // (get) Token: 0x060077E1 RID: 30689 RVA: 0x001E9634 File Offset: 0x001E7834 // (set) Token: 0x060077E2 RID: 30690 RVA: 0x001E9668 File Offset: 0x001E7868 public unsafe Recoil recoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Recoil(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_recoil), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170028F4 RID: 10484 // (get) Token: 0x060077E3 RID: 30691 RVA: 0x001E9690 File Offset: 0x001E7890 // (set) Token: 0x060077E4 RID: 30692 RVA: 0x001E96B8 File Offset: 0x001E78B8 public unsafe float cameraRecoilWeight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_cameraRecoilWeight)) = value; } } // Token: 0x170028F5 RID: 10485 // (get) Token: 0x060077E5 RID: 30693 RVA: 0x001E96DC File Offset: 0x001E78DC // (set) Token: 0x060077E6 RID: 30694 RVA: 0x001E9704 File Offset: 0x001E7904 public unsafe Vector3 gunTargetDefaultLocalPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalPosition)) = value; } } // Token: 0x170028F6 RID: 10486 // (get) Token: 0x060077E7 RID: 30695 RVA: 0x001E9728 File Offset: 0x001E7928 // (set) Token: 0x060077E8 RID: 30696 RVA: 0x001E9750 File Offset: 0x001E7950 public unsafe Quaternion gunTargetDefaultLocalRotation { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_gunTargetDefaultLocalRotation)) = value; } } // Token: 0x170028F7 RID: 10487 // (get) Token: 0x060077E9 RID: 30697 RVA: 0x001E9774 File Offset: 0x001E7974 // (set) Token: 0x060077EA RID: 30698 RVA: 0x001E979C File Offset: 0x001E799C public unsafe Vector3 camDefaultLocalPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camDefaultLocalPosition)) = value; } } // Token: 0x170028F8 RID: 10488 // (get) Token: 0x060077EB RID: 30699 RVA: 0x001E97C0 File Offset: 0x001E79C0 // (set) Token: 0x060077EC RID: 30700 RVA: 0x001E97E8 File Offset: 0x001E79E8 public unsafe Vector3 camRelativeToGunTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_camRelativeToGunTarget)) = value; } } // Token: 0x170028F9 RID: 10489 // (get) Token: 0x060077ED RID: 30701 RVA: 0x001E980C File Offset: 0x001E7A0C // (set) Token: 0x060077EE RID: 30702 RVA: 0x001E9834 File Offset: 0x001E7A34 public unsafe bool updateFrame { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FPSAiming.NativeFieldInfoPtr_updateFrame)) = value; } } // Token: 0x04005052 RID: 20562 private static readonly IntPtr NativeFieldInfoPtr_aimWeight; // Token: 0x04005053 RID: 20563 private static readonly IntPtr NativeFieldInfoPtr_sightWeight; // Token: 0x04005054 RID: 20564 private static readonly IntPtr NativeFieldInfoPtr_maxAngle; // Token: 0x04005055 RID: 20565 private static readonly IntPtr NativeFieldInfoPtr_animatePhysics; // Token: 0x04005056 RID: 20566 private static readonly IntPtr NativeFieldInfoPtr_gun; // Token: 0x04005057 RID: 20567 private static readonly IntPtr NativeFieldInfoPtr_gunTarget; // Token: 0x04005058 RID: 20568 private static readonly IntPtr NativeFieldInfoPtr_ik; // Token: 0x04005059 RID: 20569 private static readonly IntPtr NativeFieldInfoPtr_gunAim; // Token: 0x0400505A RID: 20570 private static readonly IntPtr NativeFieldInfoPtr_cam; // Token: 0x0400505B RID: 20571 private static readonly IntPtr NativeFieldInfoPtr_recoil; // Token: 0x0400505C RID: 20572 private static readonly IntPtr NativeFieldInfoPtr_cameraRecoilWeight; // Token: 0x0400505D RID: 20573 private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalPosition; // Token: 0x0400505E RID: 20574 private static readonly IntPtr NativeFieldInfoPtr_gunTargetDefaultLocalRotation; // Token: 0x0400505F RID: 20575 private static readonly IntPtr NativeFieldInfoPtr_camDefaultLocalPosition; // Token: 0x04005060 RID: 20576 private static readonly IntPtr NativeFieldInfoPtr_camRelativeToGunTarget; // Token: 0x04005061 RID: 20577 private static readonly IntPtr NativeFieldInfoPtr_updateFrame; // Token: 0x04005062 RID: 20578 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x04005063 RID: 20579 private static readonly IntPtr NativeMethodInfoPtr_FixedUpdate_Private_Void_0; // Token: 0x04005064 RID: 20580 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x04005065 RID: 20581 private static readonly IntPtr NativeMethodInfoPtr_Aiming_Private_Void_0; // Token: 0x04005066 RID: 20582 private static readonly IntPtr NativeMethodInfoPtr_LookDownTheSight_Private_Void_0; // Token: 0x04005067 RID: 20583 private static readonly IntPtr NativeMethodInfoPtr_RotateCharacter_Private_Void_0; // Token: 0x04005068 RID: 20584 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }