using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000E9 RID: 233 public class SealGhost02EffectPlay : MonoBehaviour { // Token: 0x0600332A RID: 13098 RVA: 0x000CA4C8 File Offset: 0x000C86C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518268, RefRangeEnd = 518269, XrefRangeStart = 517904, XrefRangeEnd = 518268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600332B RID: 13099 RVA: 0x000CA524 File Offset: 0x000C8724 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518269, XrefRangeEnd = 518327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332C RID: 13100 RVA: 0x000CA568 File Offset: 0x000C8768 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518341, RefRangeEnd = 518342, XrefRangeStart = 518327, XrefRangeEnd = 518341, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332D RID: 13101 RVA: 0x000CA5AC File Offset: 0x000C87AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518342, XrefRangeEnd = 518347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDebut01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332E RID: 13102 RVA: 0x000CA5F0 File Offset: 0x000C87F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518347, XrefRangeEnd = 518357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDebut02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332F RID: 13103 RVA: 0x000CA634 File Offset: 0x000C8834 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518357, XrefRangeEnd = 518369, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSYell() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003330 RID: 13104 RVA: 0x000CA678 File Offset: 0x000C8878 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518369, XrefRangeEnd = 518375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003331 RID: 13105 RVA: 0x000CA6BC File Offset: 0x000C88BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 518396, RefRangeEnd = 518397, XrefRangeStart = 518375, XrefRangeEnd = 518396, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003332 RID: 13106 RVA: 0x000CA700 File Offset: 0x000C8900 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518397, XrefRangeEnd = 518401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003333 RID: 13107 RVA: 0x000CA744 File Offset: 0x000C8944 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518401, XrefRangeEnd = 518407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003334 RID: 13108 RVA: 0x000CA788 File Offset: 0x000C8988 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518407, XrefRangeEnd = 518421, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveHandShakeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003335 RID: 13109 RVA: 0x000CA7CC File Offset: 0x000C89CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518421, XrefRangeEnd = 518435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveHandShakeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003336 RID: 13110 RVA: 0x000CA810 File Offset: 0x000C8A10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518435, XrefRangeEnd = 518447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniTrunBackShake01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003337 RID: 13111 RVA: 0x000CA854 File Offset: 0x000C8A54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518447, XrefRangeEnd = 518472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniTrunBackShake02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003338 RID: 13112 RVA: 0x000CA898 File Offset: 0x000C8A98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518472, XrefRangeEnd = 518484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniJumpShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003339 RID: 13113 RVA: 0x000CA8DC File Offset: 0x000C8ADC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518484, XrefRangeEnd = 518495, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniLandShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333A RID: 13114 RVA: 0x000CA920 File Offset: 0x000C8B20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518495, XrefRangeEnd = 518503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeathSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333B RID: 13115 RVA: 0x000CA964 File Offset: 0x000C8B64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518503, XrefRangeEnd = 518511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathBefore() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333C RID: 13116 RVA: 0x000CA9A8 File Offset: 0x000C8BA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518511, XrefRangeEnd = 518514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333D RID: 13117 RVA: 0x000CA9EC File Offset: 0x000C8BEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518514, XrefRangeEnd = 518534, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333E RID: 13118 RVA: 0x000CAA30 File Offset: 0x000C8C30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518534, XrefRangeEnd = 518537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333F RID: 13119 RVA: 0x000CAA74 File Offset: 0x000C8C74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518537, XrefRangeEnd = 518540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003340 RID: 13120 RVA: 0x000CAAB8 File Offset: 0x000C8CB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518540, XrefRangeEnd = 518544, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003341 RID: 13121 RVA: 0x000CAAFC File Offset: 0x000C8CFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518544, XrefRangeEnd = 518547, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003342 RID: 13122 RVA: 0x000CAB40 File Offset: 0x000C8D40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518547, XrefRangeEnd = 518559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003343 RID: 13123 RVA: 0x000CAB84 File Offset: 0x000C8D84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518559, XrefRangeEnd = 518571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003344 RID: 13124 RVA: 0x000CABC8 File Offset: 0x000C8DC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518571, XrefRangeEnd = 518583, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003345 RID: 13125 RVA: 0x000CAC0C File Offset: 0x000C8E0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518583, XrefRangeEnd = 518618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003346 RID: 13126 RVA: 0x000CAC50 File Offset: 0x000C8E50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518618, XrefRangeEnd = 518630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003347 RID: 13127 RVA: 0x000CAC94 File Offset: 0x000C8E94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518630, XrefRangeEnd = 518651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003348 RID: 13128 RVA: 0x000CACD8 File Offset: 0x000C8ED8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518651, XrefRangeEnd = 518663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003349 RID: 13129 RVA: 0x000CAD1C File Offset: 0x000C8F1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518663, XrefRangeEnd = 518680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600334A RID: 13130 RVA: 0x000CAD60 File Offset: 0x000C8F60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518680, XrefRangeEnd = 518692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600334B RID: 13131 RVA: 0x000CADA4 File Offset: 0x000C8FA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518692, XrefRangeEnd = 518715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveDamageObjectPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600334C RID: 13132 RVA: 0x000CADE8 File Offset: 0x000C8FE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518715, XrefRangeEnd = 518723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageAllObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600334D RID: 13133 RVA: 0x000CAE2C File Offset: 0x000C902C [CallerCount(1)] [CachedScanResults(RefRangeStart = 518731, RefRangeEnd = 518732, XrefRangeStart = 518723, XrefRangeEnd = 518731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600334E RID: 13134 RVA: 0x000CAE70 File Offset: 0x000C9070 [CallerCount(4)] [CachedScanResults(RefRangeStart = 518747, RefRangeEnd = 518751, XrefRangeStart = 518732, XrefRangeEnd = 518747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetPlayerArea() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600334F RID: 13135 RVA: 0x000CAEC0 File Offset: 0x000C90C0 [CallerCount(4)] [CachedScanResults(RefRangeStart = 518766, RefRangeEnd = 518770, XrefRangeStart = 518751, XrefRangeEnd = 518766, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetOwnArea() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003350 RID: 13136 RVA: 0x000CAF10 File Offset: 0x000C9110 [CallerCount(2)] [CachedScanResults(RefRangeStart = 518780, RefRangeEnd = 518782, XrefRangeStart = 518770, XrefRangeEnd = 518780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool CheckHitFlyPlayer() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003351 RID: 13137 RVA: 0x000CAF60 File Offset: 0x000C9160 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518782, XrefRangeEnd = 518802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Fly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003352 RID: 13138 RVA: 0x000CAFA4 File Offset: 0x000C91A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518802, XrefRangeEnd = 518808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack05Fly(float fDaltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDaltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003353 RID: 13139 RVA: 0x000CAFF8 File Offset: 0x000C91F8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 518812, RefRangeEnd = 518814, XrefRangeStart = 518808, XrefRangeEnd = 518812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetAreaDirection(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003354 RID: 13140 RVA: 0x000CB05C File Offset: 0x000C925C [CallerCount(2)] [CachedScanResults(RefRangeStart = 518828, RefRangeEnd = 518830, XrefRangeStart = 518814, XrefRangeEnd = 518828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int GetJumpPointIndex() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003355 RID: 13141 RVA: 0x000CB0AC File Offset: 0x000C92AC [CallerCount(2)] [CachedScanResults(RefRangeStart = 518855, RefRangeEnd = 518857, XrefRangeStart = 518830, XrefRangeEnd = 518855, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPoint(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003356 RID: 13142 RVA: 0x000CB110 File Offset: 0x000C9310 [CallerCount(2)] [CachedScanResults(RefRangeStart = 518882, RefRangeEnd = 518884, XrefRangeStart = 518857, XrefRangeEnd = 518882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetJumpPointDirection(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003357 RID: 13143 RVA: 0x000CB174 File Offset: 0x000C9374 [CallerCount(5585)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CheckDamageObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003358 RID: 13144 RVA: 0x000CB1B8 File Offset: 0x000C93B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518908, RefRangeEnd = 518909, XrefRangeStart = 518884, XrefRangeEnd = 518908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCharacterFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003359 RID: 13145 RVA: 0x000CB1FC File Offset: 0x000C93FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 518909, RefRangeEnd = 518910, XrefRangeStart = 518909, XrefRangeEnd = 518909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600335A RID: 13146 RVA: 0x000CB278 File Offset: 0x000C9478 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518942, RefRangeEnd = 518943, XrefRangeStart = 518910, XrefRangeEnd = 518942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600335B RID: 13147 RVA: 0x000CB2CC File Offset: 0x000C94CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 518975, RefRangeEnd = 518976, XrefRangeStart = 518943, XrefRangeEnd = 518975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600335C RID: 13148 RVA: 0x000CB320 File Offset: 0x000C9520 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518976, XrefRangeEnd = 518978, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600335D RID: 13149 RVA: 0x000CB364 File Offset: 0x000C9564 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519014, RefRangeEnd = 519015, XrefRangeStart = 518978, XrefRangeEnd = 519014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorExp(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600335E RID: 13150 RVA: 0x000CB3B8 File Offset: 0x000C95B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519015, XrefRangeEnd = 519017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600335F RID: 13151 RVA: 0x000CB3FC File Offset: 0x000C95FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519017, XrefRangeEnd = 519018, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003360 RID: 13152 RVA: 0x000CB440 File Offset: 0x000C9640 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519018, XrefRangeEnd = 519019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003361 RID: 13153 RVA: 0x000CB484 File Offset: 0x000C9684 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519021, RefRangeEnd = 519022, XrefRangeStart = 519019, XrefRangeEnd = 519021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003362 RID: 13154 RVA: 0x000CB4C8 File Offset: 0x000C96C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519022, XrefRangeEnd = 519024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003363 RID: 13155 RVA: 0x000CB50C File Offset: 0x000C970C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519024, XrefRangeEnd = 519026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003364 RID: 13156 RVA: 0x000CB550 File Offset: 0x000C9750 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519026, XrefRangeEnd = 519027, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003365 RID: 13157 RVA: 0x000CB5A4 File Offset: 0x000C97A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519027, XrefRangeEnd = 519028, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEImpact(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003366 RID: 13158 RVA: 0x000CB5F8 File Offset: 0x000C97F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519028, XrefRangeEnd = 519029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEChain(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003367 RID: 13159 RVA: 0x000CB64C File Offset: 0x000C984C [CallerCount(1)] [CachedScanResults(RefRangeStart = 519094, RefRangeEnd = 519095, XrefRangeStart = 519029, XrefRangeEnd = 519094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003368 RID: 13160 RVA: 0x000CB6A0 File Offset: 0x000C98A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519095, XrefRangeEnd = 519096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SealGhost02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003369 RID: 13161 RVA: 0x000CB6EC File Offset: 0x000C98EC // Note: this type is marked as 'beforefieldinit'. static SealGhost02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhost02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SealGhost02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SealGhost02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SealGhost02EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SealGhost02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Death"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Yell"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathSmoke"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut01"); SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut02"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MoveDirection"); SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "JumpPoint"); SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamageObjectRoot"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageBefore"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageAfter"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamageCrystal"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosAttackDamageObject"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosHandL"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosHandR"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosTrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosAttack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFloorExp01"); SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFloorExp02"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MoveHandShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_TrunBackJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_TrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Jump"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Land"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Bullet"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03BulletCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03BulletCollisionWall"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireBig"); SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMoveHandShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTrunBackJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTrunBackShake"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLand"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Shot"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Bullet"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03BulletCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03BulletCollisionWall"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Floor"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireBig"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Debut"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutLoop"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutExplosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeathImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamageFly"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellAttack"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Footstep"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Impact"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Chain"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03StartUp"); SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutLoop"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutExplosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroy"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeathImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDeath"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamage"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamageFly"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellAttack"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEImpact"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChain"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03StartUp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_FloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03Explosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03ExplosionReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPFloorFireCollision"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03Explosion"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03ExplosionReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FloorFire"); SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack05"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBigCollider"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExpReady"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpReadyCal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequency"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequencyVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpStartPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTime"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTimeVal"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpPos"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05FlyNum"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05Fly"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDebut"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeathBefore"); SealGhost02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666472); SealGhost02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666473); SealGhost02EffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666474); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666475); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666476); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSYell_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666477); SealGhost02EffectPlay.NativeMethodInfoPtr_SkipDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666478); SealGhost02EffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666479); SealGhost02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666480); SealGhost02EffectPlay.NativeMethodInfoPtr_AniShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666481); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666482); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666483); SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666484); SealGhost02EffectPlay.NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666485); SealGhost02EffectPlay.NativeMethodInfoPtr_AniJumpShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666486); SealGhost02EffectPlay.NativeMethodInfoPtr_AniLandShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666487); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666488); SealGhost02EffectPlay.NativeMethodInfoPtr_DeathBefore_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666489); SealGhost02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666490); SealGhost02EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666491); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666492); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666493); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666494); SealGhost02EffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666495); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666496); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666497); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666498); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666499); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666500); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666501); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666502); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666503); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666504); SealGhost02EffectPlay.NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666505); SealGhost02EffectPlay.NativeMethodInfoPtr_DamageAllObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666506); SealGhost02EffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666507); SealGhost02EffectPlay.NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666508); SealGhost02EffectPlay.NativeMethodInfoPtr_GetOwnArea_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666509); SealGhost02EffectPlay.NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666510); SealGhost02EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666511); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666512); SealGhost02EffectPlay.NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666513); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666514); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666515); SealGhost02EffectPlay.NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666516); SealGhost02EffectPlay.NativeMethodInfoPtr_CheckDamageObject_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666517); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666518); SealGhost02EffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666519); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666520); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666521); SealGhost02EffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666522); SealGhost02EffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666523); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666524); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666525); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666526); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666527); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666528); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666529); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666530); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666531); SealGhost02EffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666532); SealGhost02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666533); SealGhost02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666534); } // Token: 0x0600336A RID: 13162 RVA: 0x0000351C File Offset: 0x0000171C public SealGhost02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170012E5 RID: 4837 // (get) Token: 0x0600336B RID: 13163 RVA: 0x000CC7C0 File Offset: 0x000CA9C0 // (set) Token: 0x0600336C RID: 13164 RVA: 0x000CC7F4 File Offset: 0x000CA9F4 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012E6 RID: 4838 // (get) Token: 0x0600336D RID: 13165 RVA: 0x000CC81C File Offset: 0x000CAA1C // (set) Token: 0x0600336E RID: 13166 RVA: 0x000CC850 File Offset: 0x000CAA50 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012E7 RID: 4839 // (get) Token: 0x0600336F RID: 13167 RVA: 0x000CC878 File Offset: 0x000CAA78 // (set) Token: 0x06003370 RID: 13168 RVA: 0x000CC8AC File Offset: 0x000CAAAC public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012E8 RID: 4840 // (get) Token: 0x06003371 RID: 13169 RVA: 0x000CC8D4 File Offset: 0x000CAAD4 // (set) Token: 0x06003372 RID: 13170 RVA: 0x000CC908 File Offset: 0x000CAB08 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012E9 RID: 4841 // (get) Token: 0x06003373 RID: 13171 RVA: 0x000CC930 File Offset: 0x000CAB30 // (set) Token: 0x06003374 RID: 13172 RVA: 0x000CC964 File Offset: 0x000CAB64 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012EA RID: 4842 // (get) Token: 0x06003375 RID: 13173 RVA: 0x000CC98C File Offset: 0x000CAB8C // (set) Token: 0x06003376 RID: 13174 RVA: 0x000CC9C0 File Offset: 0x000CABC0 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012EB RID: 4843 // (get) Token: 0x06003377 RID: 13175 RVA: 0x000CC9E8 File Offset: 0x000CABE8 // (set) Token: 0x06003378 RID: 13176 RVA: 0x000CCA1C File Offset: 0x000CAC1C public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012EC RID: 4844 // (get) Token: 0x06003379 RID: 13177 RVA: 0x000CCA44 File Offset: 0x000CAC44 // (set) Token: 0x0600337A RID: 13178 RVA: 0x000CCA78 File Offset: 0x000CAC78 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012ED RID: 4845 // (get) Token: 0x0600337B RID: 13179 RVA: 0x000CCAA0 File Offset: 0x000CACA0 // (set) Token: 0x0600337C RID: 13180 RVA: 0x000CCAD4 File Offset: 0x000CACD4 public unsafe ParticleSystem PS_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012EE RID: 4846 // (get) Token: 0x0600337D RID: 13181 RVA: 0x000CCAFC File Offset: 0x000CACFC // (set) Token: 0x0600337E RID: 13182 RVA: 0x000CCB30 File Offset: 0x000CAD30 public unsafe ParticleSystem PS_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012EF RID: 4847 // (get) Token: 0x0600337F RID: 13183 RVA: 0x000CCB58 File Offset: 0x000CAD58 // (set) Token: 0x06003380 RID: 13184 RVA: 0x000CCB8C File Offset: 0x000CAD8C public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F0 RID: 4848 // (get) Token: 0x06003381 RID: 13185 RVA: 0x000CCBB4 File Offset: 0x000CADB4 // (set) Token: 0x06003382 RID: 13186 RVA: 0x000CCBE8 File Offset: 0x000CADE8 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F1 RID: 4849 // (get) Token: 0x06003383 RID: 13187 RVA: 0x000CCC10 File Offset: 0x000CAE10 // (set) Token: 0x06003384 RID: 13188 RVA: 0x000CCC44 File Offset: 0x000CAE44 public unsafe ParticleSystem PS_Yell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F2 RID: 4850 // (get) Token: 0x06003385 RID: 13189 RVA: 0x000CCC6C File Offset: 0x000CAE6C // (set) Token: 0x06003386 RID: 13190 RVA: 0x000CCCA0 File Offset: 0x000CAEA0 public unsafe ParticleSystem PS_DeathSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F3 RID: 4851 // (get) Token: 0x06003387 RID: 13191 RVA: 0x000CCCC8 File Offset: 0x000CAEC8 // (set) Token: 0x06003388 RID: 13192 RVA: 0x000CCCFC File Offset: 0x000CAEFC public unsafe ParticleSystem PS_Debut01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F4 RID: 4852 // (get) Token: 0x06003389 RID: 13193 RVA: 0x000CCD24 File Offset: 0x000CAF24 // (set) Token: 0x0600338A RID: 13194 RVA: 0x000CCD58 File Offset: 0x000CAF58 public unsafe ParticleSystem PS_Debut02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PS_Debut02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F5 RID: 4853 // (get) Token: 0x0600338B RID: 13195 RVA: 0x000CCD80 File Offset: 0x000CAF80 // (set) Token: 0x0600338C RID: 13196 RVA: 0x000CCDB4 File Offset: 0x000CAFB4 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012F6 RID: 4854 // (get) Token: 0x0600338D RID: 13197 RVA: 0x000CCDDC File Offset: 0x000CAFDC // (set) Token: 0x0600338E RID: 13198 RVA: 0x000CCE04 File Offset: 0x000CB004 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x170012F7 RID: 4855 // (get) Token: 0x0600338F RID: 13199 RVA: 0x000CCE28 File Offset: 0x000CB028 // (set) Token: 0x06003390 RID: 13200 RVA: 0x000CCE50 File Offset: 0x000CB050 public unsafe float g_fMatDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fMatDeath)) = value; } } // Token: 0x170012F8 RID: 4856 // (get) Token: 0x06003391 RID: 13201 RVA: 0x000CCE74 File Offset: 0x000CB074 // (set) Token: 0x06003392 RID: 13202 RVA: 0x000CCE9C File Offset: 0x000CB09C public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x170012F9 RID: 4857 // (get) Token: 0x06003393 RID: 13203 RVA: 0x000CCEC0 File Offset: 0x000CB0C0 // (set) Token: 0x06003394 RID: 13204 RVA: 0x000CCEF4 File Offset: 0x000CB0F4 public unsafe Il2CppReferenceArray MoveDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_MoveDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012FA RID: 4858 // (get) Token: 0x06003395 RID: 13205 RVA: 0x000CCF1C File Offset: 0x000CB11C // (set) Token: 0x06003396 RID: 13206 RVA: 0x000CCF50 File Offset: 0x000CB150 public unsafe Il2CppReferenceArray JumpPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_JumpPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012FB RID: 4859 // (get) Token: 0x06003397 RID: 13207 RVA: 0x000CCF78 File Offset: 0x000CB178 // (set) Token: 0x06003398 RID: 13208 RVA: 0x000CCFAC File Offset: 0x000CB1AC public unsafe Il2CppReferenceArray DamageObjectRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageObjectRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012FC RID: 4860 // (get) Token: 0x06003399 RID: 13209 RVA: 0x000CCFD4 File Offset: 0x000CB1D4 // (set) Token: 0x0600339A RID: 13210 RVA: 0x000CD008 File Offset: 0x000CB208 public unsafe Il2CppReferenceArray g_DamageBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageBefore), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012FD RID: 4861 // (get) Token: 0x0600339B RID: 13211 RVA: 0x000CD030 File Offset: 0x000CB230 // (set) Token: 0x0600339C RID: 13212 RVA: 0x000CD064 File Offset: 0x000CB264 public unsafe Il2CppReferenceArray g_DamageAfter { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageAfter), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012FE RID: 4862 // (get) Token: 0x0600339D RID: 13213 RVA: 0x000CD08C File Offset: 0x000CB28C // (set) Token: 0x0600339E RID: 13214 RVA: 0x000CD0C0 File Offset: 0x000CB2C0 public unsafe Il2CppReferenceArray g_DamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_DamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012FF RID: 4863 // (get) Token: 0x0600339F RID: 13215 RVA: 0x000CD0E8 File Offset: 0x000CB2E8 // (set) Token: 0x060033A0 RID: 13216 RVA: 0x000CD11C File Offset: 0x000CB31C public unsafe Il2CppReferenceArray DamageCrystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_DamageCrystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001300 RID: 4864 // (get) Token: 0x060033A1 RID: 13217 RVA: 0x000CD144 File Offset: 0x000CB344 // (set) Token: 0x060033A2 RID: 13218 RVA: 0x000CD178 File Offset: 0x000CB378 public unsafe Transform PosDamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001301 RID: 4865 // (get) Token: 0x060033A3 RID: 13219 RVA: 0x000CD1A0 File Offset: 0x000CB3A0 // (set) Token: 0x060033A4 RID: 13220 RVA: 0x000CD1D4 File Offset: 0x000CB3D4 public unsafe Transform PosAttackDamageObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttackDamageObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001302 RID: 4866 // (get) Token: 0x060033A5 RID: 13221 RVA: 0x000CD1FC File Offset: 0x000CB3FC // (set) Token: 0x060033A6 RID: 13222 RVA: 0x000CD230 File Offset: 0x000CB430 public unsafe Transform PosHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001303 RID: 4867 // (get) Token: 0x060033A7 RID: 13223 RVA: 0x000CD258 File Offset: 0x000CB458 // (set) Token: 0x060033A8 RID: 13224 RVA: 0x000CD28C File Offset: 0x000CB48C public unsafe Transform PosHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001304 RID: 4868 // (get) Token: 0x060033A9 RID: 13225 RVA: 0x000CD2B4 File Offset: 0x000CB4B4 // (set) Token: 0x060033AA RID: 13226 RVA: 0x000CD2E8 File Offset: 0x000CB4E8 public unsafe Transform PosTrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001305 RID: 4869 // (get) Token: 0x060033AB RID: 13227 RVA: 0x000CD310 File Offset: 0x000CB510 // (set) Token: 0x060033AC RID: 13228 RVA: 0x000CD344 File Offset: 0x000CB544 public unsafe Transform PosAttack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001306 RID: 4870 // (get) Token: 0x060033AD RID: 13229 RVA: 0x000CD36C File Offset: 0x000CB56C // (set) Token: 0x060033AE RID: 13230 RVA: 0x000CD3A0 File Offset: 0x000CB5A0 public unsafe Transform PosFloorExp01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001307 RID: 4871 // (get) Token: 0x060033AF RID: 13231 RVA: 0x000CD3C8 File Offset: 0x000CB5C8 // (set) Token: 0x060033B0 RID: 13232 RVA: 0x000CD3FC File Offset: 0x000CB5FC public unsafe Transform PosFloorExp02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_PosFloorExp02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001308 RID: 4872 // (get) Token: 0x060033B1 RID: 13233 RVA: 0x000CD424 File Offset: 0x000CB624 // (set) Token: 0x060033B2 RID: 13234 RVA: 0x000CD458 File Offset: 0x000CB658 public unsafe GameObject Eff_MoveHandShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_MoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001309 RID: 4873 // (get) Token: 0x060033B3 RID: 13235 RVA: 0x000CD480 File Offset: 0x000CB680 // (set) Token: 0x060033B4 RID: 13236 RVA: 0x000CD4B4 File Offset: 0x000CB6B4 public unsafe GameObject Eff_TrunBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130A RID: 4874 // (get) Token: 0x060033B5 RID: 13237 RVA: 0x000CD4DC File Offset: 0x000CB6DC // (set) Token: 0x060033B6 RID: 13238 RVA: 0x000CD510 File Offset: 0x000CB710 public unsafe GameObject Eff_TrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_TrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130B RID: 4875 // (get) Token: 0x060033B7 RID: 13239 RVA: 0x000CD538 File Offset: 0x000CB738 // (set) Token: 0x060033B8 RID: 13240 RVA: 0x000CD56C File Offset: 0x000CB76C public unsafe GameObject Eff_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130C RID: 4876 // (get) Token: 0x060033B9 RID: 13241 RVA: 0x000CD594 File Offset: 0x000CB794 // (set) Token: 0x060033BA RID: 13242 RVA: 0x000CD5C8 File Offset: 0x000CB7C8 public unsafe GameObject Eff_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130D RID: 4877 // (get) Token: 0x060033BB RID: 13243 RVA: 0x000CD5F0 File Offset: 0x000CB7F0 // (set) Token: 0x060033BC RID: 13244 RVA: 0x000CD624 File Offset: 0x000CB824 public unsafe GameObject Eff_Attack02Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130E RID: 4878 // (get) Token: 0x060033BD RID: 13245 RVA: 0x000CD64C File Offset: 0x000CB84C // (set) Token: 0x060033BE RID: 13246 RVA: 0x000CD680 File Offset: 0x000CB880 public unsafe GameObject Eff_Attack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700130F RID: 4879 // (get) Token: 0x060033BF RID: 13247 RVA: 0x000CD6A8 File Offset: 0x000CB8A8 // (set) Token: 0x060033C0 RID: 13248 RVA: 0x000CD6DC File Offset: 0x000CB8DC public unsafe GameObject Eff_Attack03Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001310 RID: 4880 // (get) Token: 0x060033C1 RID: 13249 RVA: 0x000CD704 File Offset: 0x000CB904 // (set) Token: 0x060033C2 RID: 13250 RVA: 0x000CD738 File Offset: 0x000CB938 public unsafe GameObject Eff_Attack03BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001311 RID: 4881 // (get) Token: 0x060033C3 RID: 13251 RVA: 0x000CD760 File Offset: 0x000CB960 // (set) Token: 0x060033C4 RID: 13252 RVA: 0x000CD794 File Offset: 0x000CB994 public unsafe GameObject Eff_Attack03BulletCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001312 RID: 4882 // (get) Token: 0x060033C5 RID: 13253 RVA: 0x000CD7BC File Offset: 0x000CB9BC // (set) Token: 0x060033C6 RID: 13254 RVA: 0x000CD7F0 File Offset: 0x000CB9F0 public unsafe GameObject Eff_Attack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001313 RID: 4883 // (get) Token: 0x060033C7 RID: 13255 RVA: 0x000CD818 File Offset: 0x000CBA18 // (set) Token: 0x060033C8 RID: 13256 RVA: 0x000CD84C File Offset: 0x000CBA4C public unsafe GameObject Eff_FloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001314 RID: 4884 // (get) Token: 0x060033C9 RID: 13257 RVA: 0x000CD874 File Offset: 0x000CBA74 // (set) Token: 0x060033CA RID: 13258 RVA: 0x000CD8A8 File Offset: 0x000CBAA8 public unsafe GameObject Eff_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001315 RID: 4885 // (get) Token: 0x060033CB RID: 13259 RVA: 0x000CD8D0 File Offset: 0x000CBAD0 // (set) Token: 0x060033CC RID: 13260 RVA: 0x000CD904 File Offset: 0x000CBB04 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001316 RID: 4886 // (get) Token: 0x060033CD RID: 13261 RVA: 0x000CD92C File Offset: 0x000CBB2C // (set) Token: 0x060033CE RID: 13262 RVA: 0x000CD960 File Offset: 0x000CBB60 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001317 RID: 4887 // (get) Token: 0x060033CF RID: 13263 RVA: 0x000CD988 File Offset: 0x000CBB88 // (set) Token: 0x060033D0 RID: 13264 RVA: 0x000CD9BC File Offset: 0x000CBBBC public unsafe GameObject Eff_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001318 RID: 4888 // (get) Token: 0x060033D1 RID: 13265 RVA: 0x000CD9E4 File Offset: 0x000CBBE4 // (set) Token: 0x060033D2 RID: 13266 RVA: 0x000CDA18 File Offset: 0x000CBC18 public unsafe GameObject Eff_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001319 RID: 4889 // (get) Token: 0x060033D3 RID: 13267 RVA: 0x000CDA40 File Offset: 0x000CBC40 // (set) Token: 0x060033D4 RID: 13268 RVA: 0x000CDA74 File Offset: 0x000CBC74 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131A RID: 4890 // (get) Token: 0x060033D5 RID: 13269 RVA: 0x000CDA9C File Offset: 0x000CBC9C // (set) Token: 0x060033D6 RID: 13270 RVA: 0x000CDAD0 File Offset: 0x000CBCD0 public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131B RID: 4891 // (get) Token: 0x060033D7 RID: 13271 RVA: 0x000CDAF8 File Offset: 0x000CBCF8 // (set) Token: 0x060033D8 RID: 13272 RVA: 0x000CDB2C File Offset: 0x000CBD2C public unsafe GameObject Eff_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131C RID: 4892 // (get) Token: 0x060033D9 RID: 13273 RVA: 0x000CDB54 File Offset: 0x000CBD54 // (set) Token: 0x060033DA RID: 13274 RVA: 0x000CDB88 File Offset: 0x000CBD88 public unsafe GameObject Eff_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131D RID: 4893 // (get) Token: 0x060033DB RID: 13275 RVA: 0x000CDBB0 File Offset: 0x000CBDB0 // (set) Token: 0x060033DC RID: 13276 RVA: 0x000CDBE4 File Offset: 0x000CBDE4 public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131E RID: 4894 // (get) Token: 0x060033DD RID: 13277 RVA: 0x000CDC0C File Offset: 0x000CBE0C // (set) Token: 0x060033DE RID: 13278 RVA: 0x000CDC40 File Offset: 0x000CBE40 public unsafe EffectPool g_EffMoveHandShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffMoveHandShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700131F RID: 4895 // (get) Token: 0x060033DF RID: 13279 RVA: 0x000CDC68 File Offset: 0x000CBE68 // (set) Token: 0x060033E0 RID: 13280 RVA: 0x000CDC9C File Offset: 0x000CBE9C public unsafe EffectPool g_EffTrunBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001320 RID: 4896 // (get) Token: 0x060033E1 RID: 13281 RVA: 0x000CDCC4 File Offset: 0x000CBEC4 // (set) Token: 0x060033E2 RID: 13282 RVA: 0x000CDCF8 File Offset: 0x000CBEF8 public unsafe EffectPool g_EffTrunBackShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffTrunBackShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001321 RID: 4897 // (get) Token: 0x060033E3 RID: 13283 RVA: 0x000CDD20 File Offset: 0x000CBF20 // (set) Token: 0x060033E4 RID: 13284 RVA: 0x000CDD54 File Offset: 0x000CBF54 public unsafe EffectPool g_EffJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001322 RID: 4898 // (get) Token: 0x060033E5 RID: 13285 RVA: 0x000CDD7C File Offset: 0x000CBF7C // (set) Token: 0x060033E6 RID: 13286 RVA: 0x000CDDB0 File Offset: 0x000CBFB0 public unsafe EffectPool g_EffLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001323 RID: 4899 // (get) Token: 0x060033E7 RID: 13287 RVA: 0x000CDDD8 File Offset: 0x000CBFD8 // (set) Token: 0x060033E8 RID: 13288 RVA: 0x000CDE0C File Offset: 0x000CC00C public unsafe EffectPool g_EffAttack02Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001324 RID: 4900 // (get) Token: 0x060033E9 RID: 13289 RVA: 0x000CDE34 File Offset: 0x000CC034 // (set) Token: 0x060033EA RID: 13290 RVA: 0x000CDE68 File Offset: 0x000CC068 public unsafe EffectPool g_EffAttack03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001325 RID: 4901 // (get) Token: 0x060033EB RID: 13291 RVA: 0x000CDE90 File Offset: 0x000CC090 // (set) Token: 0x060033EC RID: 13292 RVA: 0x000CDEC4 File Offset: 0x000CC0C4 public unsafe EffectPool g_EffAttack03Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001326 RID: 4902 // (get) Token: 0x060033ED RID: 13293 RVA: 0x000CDEEC File Offset: 0x000CC0EC // (set) Token: 0x060033EE RID: 13294 RVA: 0x000CDF20 File Offset: 0x000CC120 public unsafe EffectPool g_EffAttack03BulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001327 RID: 4903 // (get) Token: 0x060033EF RID: 13295 RVA: 0x000CDF48 File Offset: 0x000CC148 // (set) Token: 0x060033F0 RID: 13296 RVA: 0x000CDF7C File Offset: 0x000CC17C public unsafe EffectPool g_EffAttack03BulletCollisionWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001328 RID: 4904 // (get) Token: 0x060033F1 RID: 13297 RVA: 0x000CDFA4 File Offset: 0x000CC1A4 // (set) Token: 0x060033F2 RID: 13298 RVA: 0x000CDFD8 File Offset: 0x000CC1D8 public unsafe EffectPool g_EffAttack04Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001329 RID: 4905 // (get) Token: 0x060033F3 RID: 13299 RVA: 0x000CE000 File Offset: 0x000CC200 // (set) Token: 0x060033F4 RID: 13300 RVA: 0x000CE034 File Offset: 0x000CC234 public unsafe EffectPool g_EffFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132A RID: 4906 // (get) Token: 0x060033F5 RID: 13301 RVA: 0x000CE05C File Offset: 0x000CC25C // (set) Token: 0x060033F6 RID: 13302 RVA: 0x000CE090 File Offset: 0x000CC290 public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132B RID: 4907 // (get) Token: 0x060033F7 RID: 13303 RVA: 0x000CE0B8 File Offset: 0x000CC2B8 // (set) Token: 0x060033F8 RID: 13304 RVA: 0x000CE0EC File Offset: 0x000CC2EC public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132C RID: 4908 // (get) Token: 0x060033F9 RID: 13305 RVA: 0x000CE114 File Offset: 0x000CC314 // (set) Token: 0x060033FA RID: 13306 RVA: 0x000CE148 File Offset: 0x000CC348 public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132D RID: 4909 // (get) Token: 0x060033FB RID: 13307 RVA: 0x000CE170 File Offset: 0x000CC370 // (set) Token: 0x060033FC RID: 13308 RVA: 0x000CE1A4 File Offset: 0x000CC3A4 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132E RID: 4910 // (get) Token: 0x060033FD RID: 13309 RVA: 0x000CE1CC File Offset: 0x000CC3CC // (set) Token: 0x060033FE RID: 13310 RVA: 0x000CE200 File Offset: 0x000CC400 public unsafe EffectPool g_EffAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700132F RID: 4911 // (get) Token: 0x060033FF RID: 13311 RVA: 0x000CE228 File Offset: 0x000CC428 // (set) Token: 0x06003400 RID: 13312 RVA: 0x000CE25C File Offset: 0x000CC45C public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001330 RID: 4912 // (get) Token: 0x06003401 RID: 13313 RVA: 0x000CE284 File Offset: 0x000CC484 // (set) Token: 0x06003402 RID: 13314 RVA: 0x000CE2B8 File Offset: 0x000CC4B8 public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001331 RID: 4913 // (get) Token: 0x06003403 RID: 13315 RVA: 0x000CE2E0 File Offset: 0x000CC4E0 // (set) Token: 0x06003404 RID: 13316 RVA: 0x000CE314 File Offset: 0x000CC514 public unsafe EffectPool g_EffFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001332 RID: 4914 // (get) Token: 0x06003405 RID: 13317 RVA: 0x000CE33C File Offset: 0x000CC53C // (set) Token: 0x06003406 RID: 13318 RVA: 0x000CE370 File Offset: 0x000CC570 public unsafe EffectPool g_EffFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001333 RID: 4915 // (get) Token: 0x06003407 RID: 13319 RVA: 0x000CE398 File Offset: 0x000CC598 // (set) Token: 0x06003408 RID: 13320 RVA: 0x000CE3CC File Offset: 0x000CC5CC public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001334 RID: 4916 // (get) Token: 0x06003409 RID: 13321 RVA: 0x000CE3F4 File Offset: 0x000CC5F4 // (set) Token: 0x0600340A RID: 13322 RVA: 0x000CE428 File Offset: 0x000CC628 public unsafe GameObject SE_Debut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001335 RID: 4917 // (get) Token: 0x0600340B RID: 13323 RVA: 0x000CE450 File Offset: 0x000CC650 // (set) Token: 0x0600340C RID: 13324 RVA: 0x000CE484 File Offset: 0x000CC684 public unsafe GameObject SE_DebutLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001336 RID: 4918 // (get) Token: 0x0600340D RID: 13325 RVA: 0x000CE4AC File Offset: 0x000CC6AC // (set) Token: 0x0600340E RID: 13326 RVA: 0x000CE4E0 File Offset: 0x000CC6E0 public unsafe GameObject SE_DebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001337 RID: 4919 // (get) Token: 0x0600340F RID: 13327 RVA: 0x000CE508 File Offset: 0x000CC708 // (set) Token: 0x06003410 RID: 13328 RVA: 0x000CE53C File Offset: 0x000CC73C public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001338 RID: 4920 // (get) Token: 0x06003411 RID: 13329 RVA: 0x000CE564 File Offset: 0x000CC764 // (set) Token: 0x06003412 RID: 13330 RVA: 0x000CE598 File Offset: 0x000CC798 public unsafe GameObject SE_DeathImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_DeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001339 RID: 4921 // (get) Token: 0x06003413 RID: 13331 RVA: 0x000CE5C0 File Offset: 0x000CC7C0 // (set) Token: 0x06003414 RID: 13332 RVA: 0x000CE5F4 File Offset: 0x000CC7F4 public unsafe GameObject SE_YellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133A RID: 4922 // (get) Token: 0x06003415 RID: 13333 RVA: 0x000CE61C File Offset: 0x000CC81C // (set) Token: 0x06003416 RID: 13334 RVA: 0x000CE650 File Offset: 0x000CC850 public unsafe GameObject SE_YellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133B RID: 4923 // (get) Token: 0x06003417 RID: 13335 RVA: 0x000CE678 File Offset: 0x000CC878 // (set) Token: 0x06003418 RID: 13336 RVA: 0x000CE6AC File Offset: 0x000CC8AC public unsafe GameObject SE_YellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133C RID: 4924 // (get) Token: 0x06003419 RID: 13337 RVA: 0x000CE6D4 File Offset: 0x000CC8D4 // (set) Token: 0x0600341A RID: 13338 RVA: 0x000CE708 File Offset: 0x000CC908 public unsafe GameObject SE_YellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133D RID: 4925 // (get) Token: 0x0600341B RID: 13339 RVA: 0x000CE730 File Offset: 0x000CC930 // (set) Token: 0x0600341C RID: 13340 RVA: 0x000CE764 File Offset: 0x000CC964 public unsafe GameObject SE_YellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133E RID: 4926 // (get) Token: 0x0600341D RID: 13341 RVA: 0x000CE78C File Offset: 0x000CC98C // (set) Token: 0x0600341E RID: 13342 RVA: 0x000CE7C0 File Offset: 0x000CC9C0 public unsafe GameObject SE_Footstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700133F RID: 4927 // (get) Token: 0x0600341F RID: 13343 RVA: 0x000CE7E8 File Offset: 0x000CC9E8 // (set) Token: 0x06003420 RID: 13344 RVA: 0x000CE81C File Offset: 0x000CCA1C public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001340 RID: 4928 // (get) Token: 0x06003421 RID: 13345 RVA: 0x000CE844 File Offset: 0x000CCA44 // (set) Token: 0x06003422 RID: 13346 RVA: 0x000CE878 File Offset: 0x000CCA78 public unsafe GameObject SE_Impact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001341 RID: 4929 // (get) Token: 0x06003423 RID: 13347 RVA: 0x000CE8A0 File Offset: 0x000CCAA0 // (set) Token: 0x06003424 RID: 13348 RVA: 0x000CE8D4 File Offset: 0x000CCAD4 public unsafe GameObject SE_Chain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001342 RID: 4930 // (get) Token: 0x06003425 RID: 13349 RVA: 0x000CE8FC File Offset: 0x000CCAFC // (set) Token: 0x06003426 RID: 13350 RVA: 0x000CE930 File Offset: 0x000CCB30 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001343 RID: 4931 // (get) Token: 0x06003427 RID: 13351 RVA: 0x000CE958 File Offset: 0x000CCB58 // (set) Token: 0x06003428 RID: 13352 RVA: 0x000CE98C File Offset: 0x000CCB8C public unsafe GameObject SE_Attack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001344 RID: 4932 // (get) Token: 0x06003429 RID: 13353 RVA: 0x000CE9B4 File Offset: 0x000CCBB4 // (set) Token: 0x0600342A RID: 13354 RVA: 0x000CE9E8 File Offset: 0x000CCBE8 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001345 RID: 4933 // (get) Token: 0x0600342B RID: 13355 RVA: 0x000CEA10 File Offset: 0x000CCC10 // (set) Token: 0x0600342C RID: 13356 RVA: 0x000CEA44 File Offset: 0x000CCC44 public unsafe SoundEffect g_SEDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001346 RID: 4934 // (get) Token: 0x0600342D RID: 13357 RVA: 0x000CEA6C File Offset: 0x000CCC6C // (set) Token: 0x0600342E RID: 13358 RVA: 0x000CEAA0 File Offset: 0x000CCCA0 public unsafe SoundEffect g_SEDebutLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001347 RID: 4935 // (get) Token: 0x0600342F RID: 13359 RVA: 0x000CEAC8 File Offset: 0x000CCCC8 // (set) Token: 0x06003430 RID: 13360 RVA: 0x000CEAFC File Offset: 0x000CCCFC public unsafe SoundEffect g_SEDebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001348 RID: 4936 // (get) Token: 0x06003431 RID: 13361 RVA: 0x000CEB24 File Offset: 0x000CCD24 // (set) Token: 0x06003432 RID: 13362 RVA: 0x000CEB58 File Offset: 0x000CCD58 public unsafe SoundEffect g_SEDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001349 RID: 4937 // (get) Token: 0x06003433 RID: 13363 RVA: 0x000CEB80 File Offset: 0x000CCD80 // (set) Token: 0x06003434 RID: 13364 RVA: 0x000CEBB4 File Offset: 0x000CCDB4 public unsafe SoundEffect g_SEDeathImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEDeathImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134A RID: 4938 // (get) Token: 0x06003435 RID: 13365 RVA: 0x000CEBDC File Offset: 0x000CCDDC // (set) Token: 0x06003436 RID: 13366 RVA: 0x000CEC10 File Offset: 0x000CCE10 public unsafe SoundEffect g_SEYellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134B RID: 4939 // (get) Token: 0x06003437 RID: 13367 RVA: 0x000CEC38 File Offset: 0x000CCE38 // (set) Token: 0x06003438 RID: 13368 RVA: 0x000CEC6C File Offset: 0x000CCE6C public unsafe SoundEffect g_SEYellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134C RID: 4940 // (get) Token: 0x06003439 RID: 13369 RVA: 0x000CEC94 File Offset: 0x000CCE94 // (set) Token: 0x0600343A RID: 13370 RVA: 0x000CECC8 File Offset: 0x000CCEC8 public unsafe SoundEffect g_SEYellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134D RID: 4941 // (get) Token: 0x0600343B RID: 13371 RVA: 0x000CECF0 File Offset: 0x000CCEF0 // (set) Token: 0x0600343C RID: 13372 RVA: 0x000CED24 File Offset: 0x000CCF24 public unsafe SoundEffect g_SEYellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134E RID: 4942 // (get) Token: 0x0600343D RID: 13373 RVA: 0x000CED4C File Offset: 0x000CCF4C // (set) Token: 0x0600343E RID: 13374 RVA: 0x000CED80 File Offset: 0x000CCF80 public unsafe SoundEffect g_SEYellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700134F RID: 4943 // (get) Token: 0x0600343F RID: 13375 RVA: 0x000CEDA8 File Offset: 0x000CCFA8 // (set) Token: 0x06003440 RID: 13376 RVA: 0x000CEDDC File Offset: 0x000CCFDC public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001350 RID: 4944 // (get) Token: 0x06003441 RID: 13377 RVA: 0x000CEE04 File Offset: 0x000CD004 // (set) Token: 0x06003442 RID: 13378 RVA: 0x000CEE38 File Offset: 0x000CD038 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001351 RID: 4945 // (get) Token: 0x06003443 RID: 13379 RVA: 0x000CEE60 File Offset: 0x000CD060 // (set) Token: 0x06003444 RID: 13380 RVA: 0x000CEE94 File Offset: 0x000CD094 public unsafe SoundEffect g_SEImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001352 RID: 4946 // (get) Token: 0x06003445 RID: 13381 RVA: 0x000CEEBC File Offset: 0x000CD0BC // (set) Token: 0x06003446 RID: 13382 RVA: 0x000CEEF0 File Offset: 0x000CD0F0 public unsafe SoundEffect g_SEChain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001353 RID: 4947 // (get) Token: 0x06003447 RID: 13383 RVA: 0x000CEF18 File Offset: 0x000CD118 // (set) Token: 0x06003448 RID: 13384 RVA: 0x000CEF4C File Offset: 0x000CD14C public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001354 RID: 4948 // (get) Token: 0x06003449 RID: 13385 RVA: 0x000CEF74 File Offset: 0x000CD174 // (set) Token: 0x0600344A RID: 13386 RVA: 0x000CEFA8 File Offset: 0x000CD1A8 public unsafe SoundEffect g_SEAttack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001355 RID: 4949 // (get) Token: 0x0600344B RID: 13387 RVA: 0x000CEFD0 File Offset: 0x000CD1D0 // (set) Token: 0x0600344C RID: 13388 RVA: 0x000CF004 File Offset: 0x000CD204 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001356 RID: 4950 // (get) Token: 0x0600344D RID: 13389 RVA: 0x000CF02C File Offset: 0x000CD22C // (set) Token: 0x0600344E RID: 13390 RVA: 0x000CF060 File Offset: 0x000CD260 public unsafe GameObject SEP_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001357 RID: 4951 // (get) Token: 0x0600344F RID: 13391 RVA: 0x000CF088 File Offset: 0x000CD288 // (set) Token: 0x06003450 RID: 13392 RVA: 0x000CF0BC File Offset: 0x000CD2BC public unsafe GameObject SEP_Attack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001358 RID: 4952 // (get) Token: 0x06003451 RID: 13393 RVA: 0x000CF0E4 File Offset: 0x000CD2E4 // (set) Token: 0x06003452 RID: 13394 RVA: 0x000CF118 File Offset: 0x000CD318 public unsafe GameObject SEP_Attack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001359 RID: 4953 // (get) Token: 0x06003453 RID: 13395 RVA: 0x000CF140 File Offset: 0x000CD340 // (set) Token: 0x06003454 RID: 13396 RVA: 0x000CF174 File Offset: 0x000CD374 public unsafe SoundEffectPool g_SEPFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135A RID: 4954 // (get) Token: 0x06003455 RID: 13397 RVA: 0x000CF19C File Offset: 0x000CD39C // (set) Token: 0x06003456 RID: 13398 RVA: 0x000CF1D0 File Offset: 0x000CD3D0 public unsafe SoundEffectPool g_SEPAttack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135B RID: 4955 // (get) Token: 0x06003457 RID: 13399 RVA: 0x000CF1F8 File Offset: 0x000CD3F8 // (set) Token: 0x06003458 RID: 13400 RVA: 0x000CF22C File Offset: 0x000CD42C public unsafe SoundEffectPool g_SEPAttack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135C RID: 4956 // (get) Token: 0x06003459 RID: 13401 RVA: 0x000CF254 File Offset: 0x000CD454 // (set) Token: 0x0600345A RID: 13402 RVA: 0x000CF288 File Offset: 0x000CD488 public unsafe AttackData AD_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135D RID: 4957 // (get) Token: 0x0600345B RID: 13403 RVA: 0x000CF2B0 File Offset: 0x000CD4B0 // (set) Token: 0x0600345C RID: 13404 RVA: 0x000CF2E4 File Offset: 0x000CD4E4 public unsafe AttackData AD_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_AD_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700135E RID: 4958 // (get) Token: 0x0600345D RID: 13405 RVA: 0x000CF30C File Offset: 0x000CD50C // (set) Token: 0x0600345E RID: 13406 RVA: 0x000CF32A File Offset: 0x000CD52A public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x1700135F RID: 4959 // (get) Token: 0x0600345F RID: 13407 RVA: 0x000CF33C File Offset: 0x000CD53C // (set) Token: 0x06003460 RID: 13408 RVA: 0x000CF35A File Offset: 0x000CD55A public unsafe static float g_fFloorFireTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value)); } } // Token: 0x17001360 RID: 4960 // (get) Token: 0x06003461 RID: 13409 RVA: 0x000CF36C File Offset: 0x000CD56C // (set) Token: 0x06003462 RID: 13410 RVA: 0x000CF3A0 File Offset: 0x000CD5A0 public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001361 RID: 4961 // (get) Token: 0x06003463 RID: 13411 RVA: 0x000CF3C8 File Offset: 0x000CD5C8 // (set) Token: 0x06003464 RID: 13412 RVA: 0x000CF3FC File Offset: 0x000CD5FC public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001362 RID: 4962 // (get) Token: 0x06003465 RID: 13413 RVA: 0x000CF424 File Offset: 0x000CD624 // (set) Token: 0x06003466 RID: 13414 RVA: 0x000CF458 File Offset: 0x000CD658 public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001363 RID: 4963 // (get) Token: 0x06003467 RID: 13415 RVA: 0x000CF480 File Offset: 0x000CD680 // (set) Token: 0x06003468 RID: 13416 RVA: 0x000CF4B4 File Offset: 0x000CD6B4 public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001364 RID: 4964 // (get) Token: 0x06003469 RID: 13417 RVA: 0x000CF4DC File Offset: 0x000CD6DC // (set) Token: 0x0600346A RID: 13418 RVA: 0x000CF504 File Offset: 0x000CD704 public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x17001365 RID: 4965 // (get) Token: 0x0600346B RID: 13419 RVA: 0x000CF528 File Offset: 0x000CD728 // (set) Token: 0x0600346C RID: 13420 RVA: 0x000CF546 File Offset: 0x000CD746 public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x17001366 RID: 4966 // (get) Token: 0x0600346D RID: 13421 RVA: 0x000CF558 File Offset: 0x000CD758 // (set) Token: 0x0600346E RID: 13422 RVA: 0x000CF580 File Offset: 0x000CD780 public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x17001367 RID: 4967 // (get) Token: 0x0600346F RID: 13423 RVA: 0x000CF5A4 File Offset: 0x000CD7A4 // (set) Token: 0x06003470 RID: 13424 RVA: 0x000CF5C2 File Offset: 0x000CD7C2 public unsafe static int g_iFloorFireBigNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value)); } } // Token: 0x17001368 RID: 4968 // (get) Token: 0x06003471 RID: 13425 RVA: 0x000CF5D4 File Offset: 0x000CD7D4 // (set) Token: 0x06003472 RID: 13426 RVA: 0x000CF608 File Offset: 0x000CD808 public unsafe Il2CppStructArray g_bFloorFireBigCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001369 RID: 4969 // (get) Token: 0x06003473 RID: 13427 RVA: 0x000CF630 File Offset: 0x000CD830 // (set) Token: 0x06003474 RID: 13428 RVA: 0x000CF664 File Offset: 0x000CD864 public unsafe Il2CppStructArray g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136A RID: 4970 // (get) Token: 0x06003475 RID: 13429 RVA: 0x000CF68C File Offset: 0x000CD88C // (set) Token: 0x06003476 RID: 13430 RVA: 0x000CF6C0 File Offset: 0x000CD8C0 public unsafe Il2CppStructArray g_fFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700136B RID: 4971 // (get) Token: 0x06003477 RID: 13431 RVA: 0x000CF6E8 File Offset: 0x000CD8E8 // (set) Token: 0x06003478 RID: 13432 RVA: 0x000CF710 File Offset: 0x000CD910 public unsafe int g_iFloorFireBigColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value; } } // Token: 0x1700136C RID: 4972 // (get) Token: 0x06003479 RID: 13433 RVA: 0x000CF734 File Offset: 0x000CD934 // (set) Token: 0x0600347A RID: 13434 RVA: 0x000CF75C File Offset: 0x000CD95C public unsafe bool g_bFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value; } } // Token: 0x1700136D RID: 4973 // (get) Token: 0x0600347B RID: 13435 RVA: 0x000CF780 File Offset: 0x000CD980 // (set) Token: 0x0600347C RID: 13436 RVA: 0x000CF79E File Offset: 0x000CD99E public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x1700136E RID: 4974 // (get) Token: 0x0600347D RID: 13437 RVA: 0x000CF7B0 File Offset: 0x000CD9B0 // (set) Token: 0x0600347E RID: 13438 RVA: 0x000CF7D8 File Offset: 0x000CD9D8 public unsafe int g_iFloorExpReadyCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value; } } // Token: 0x1700136F RID: 4975 // (get) Token: 0x0600347F RID: 13439 RVA: 0x000CF7FC File Offset: 0x000CD9FC // (set) Token: 0x06003480 RID: 13440 RVA: 0x000CF81A File Offset: 0x000CDA1A public unsafe static float g_fFloorExpReadyFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value)); } } // Token: 0x17001370 RID: 4976 // (get) Token: 0x06003481 RID: 13441 RVA: 0x000CF82C File Offset: 0x000CDA2C // (set) Token: 0x06003482 RID: 13442 RVA: 0x000CF854 File Offset: 0x000CDA54 public unsafe float g_fFloorExpReadyFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value; } } // Token: 0x17001371 RID: 4977 // (get) Token: 0x06003483 RID: 13443 RVA: 0x000CF878 File Offset: 0x000CDA78 // (set) Token: 0x06003484 RID: 13444 RVA: 0x000CF8A0 File Offset: 0x000CDAA0 public unsafe Vector3 g_v3FloorExpStartPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpStartPos)) = value; } } // Token: 0x17001372 RID: 4978 // (get) Token: 0x06003485 RID: 13445 RVA: 0x000CF8C4 File Offset: 0x000CDAC4 // (set) Token: 0x06003486 RID: 13446 RVA: 0x000CF8F8 File Offset: 0x000CDAF8 public unsafe Il2CppStructArray g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001373 RID: 4979 // (get) Token: 0x06003487 RID: 13447 RVA: 0x000CF920 File Offset: 0x000CDB20 // (set) Token: 0x06003488 RID: 13448 RVA: 0x000CF93E File Offset: 0x000CDB3E public unsafe static float g_fFloorExpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value)); } } // Token: 0x17001374 RID: 4980 // (get) Token: 0x06003489 RID: 13449 RVA: 0x000CF950 File Offset: 0x000CDB50 // (set) Token: 0x0600348A RID: 13450 RVA: 0x000CF984 File Offset: 0x000CDB84 public unsafe Il2CppStructArray g_fFloorExpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001375 RID: 4981 // (get) Token: 0x0600348B RID: 13451 RVA: 0x000CF9AC File Offset: 0x000CDBAC // (set) Token: 0x0600348C RID: 13452 RVA: 0x000CF9E0 File Offset: 0x000CDBE0 public unsafe Il2CppStructArray g_v3FloorExpPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001376 RID: 4982 // (get) Token: 0x0600348D RID: 13453 RVA: 0x000CFA08 File Offset: 0x000CDC08 // (set) Token: 0x0600348E RID: 13454 RVA: 0x000CFA30 File Offset: 0x000CDC30 public unsafe int g_iAttack05FlyNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_iAttack05FlyNum)) = value; } } // Token: 0x17001377 RID: 4983 // (get) Token: 0x0600348F RID: 13455 RVA: 0x000CFA54 File Offset: 0x000CDC54 // (set) Token: 0x06003490 RID: 13456 RVA: 0x000CFA7C File Offset: 0x000CDC7C public unsafe float g_fAttack05Fly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_fAttack05Fly)) = value; } } // Token: 0x17001378 RID: 4984 // (get) Token: 0x06003491 RID: 13457 RVA: 0x000CFAA0 File Offset: 0x000CDCA0 // (set) Token: 0x06003492 RID: 13458 RVA: 0x000CFAC8 File Offset: 0x000CDCC8 public unsafe bool g_bDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDebut)) = value; } } // Token: 0x17001379 RID: 4985 // (get) Token: 0x06003493 RID: 13459 RVA: 0x000CFAEC File Offset: 0x000CDCEC // (set) Token: 0x06003494 RID: 13460 RVA: 0x000CFB14 File Offset: 0x000CDD14 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x1700137A RID: 4986 // (get) Token: 0x06003495 RID: 13461 RVA: 0x000CFB38 File Offset: 0x000CDD38 // (set) Token: 0x06003496 RID: 13462 RVA: 0x000CFB60 File Offset: 0x000CDD60 public unsafe bool g_bDeathBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhost02EffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value; } } // Token: 0x040021D2 RID: 8658 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040021D3 RID: 8659 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040021D4 RID: 8660 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040021D5 RID: 8661 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040021D6 RID: 8662 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040021D7 RID: 8663 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040021D8 RID: 8664 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040021D9 RID: 8665 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040021DA RID: 8666 private static readonly IntPtr NativeFieldInfoPtr_PS_Death; // Token: 0x040021DB RID: 8667 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire; // Token: 0x040021DC RID: 8668 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040021DD RID: 8669 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040021DE RID: 8670 private static readonly IntPtr NativeFieldInfoPtr_PS_Yell; // Token: 0x040021DF RID: 8671 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke; // Token: 0x040021E0 RID: 8672 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut01; // Token: 0x040021E1 RID: 8673 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut02; // Token: 0x040021E2 RID: 8674 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040021E3 RID: 8675 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040021E4 RID: 8676 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDeath; // Token: 0x040021E5 RID: 8677 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040021E6 RID: 8678 private static readonly IntPtr NativeFieldInfoPtr_MoveDirection; // Token: 0x040021E7 RID: 8679 private static readonly IntPtr NativeFieldInfoPtr_JumpPoint; // Token: 0x040021E8 RID: 8680 private static readonly IntPtr NativeFieldInfoPtr_DamageObjectRoot; // Token: 0x040021E9 RID: 8681 private static readonly IntPtr NativeFieldInfoPtr_g_DamageBefore; // Token: 0x040021EA RID: 8682 private static readonly IntPtr NativeFieldInfoPtr_g_DamageAfter; // Token: 0x040021EB RID: 8683 private static readonly IntPtr NativeFieldInfoPtr_g_DamageObject; // Token: 0x040021EC RID: 8684 private static readonly IntPtr NativeFieldInfoPtr_DamageCrystal; // Token: 0x040021ED RID: 8685 private static readonly IntPtr NativeFieldInfoPtr_PosDamageObject; // Token: 0x040021EE RID: 8686 private static readonly IntPtr NativeFieldInfoPtr_PosAttackDamageObject; // Token: 0x040021EF RID: 8687 private static readonly IntPtr NativeFieldInfoPtr_PosHandL; // Token: 0x040021F0 RID: 8688 private static readonly IntPtr NativeFieldInfoPtr_PosHandR; // Token: 0x040021F1 RID: 8689 private static readonly IntPtr NativeFieldInfoPtr_PosTrunBackShake; // Token: 0x040021F2 RID: 8690 private static readonly IntPtr NativeFieldInfoPtr_PosAttack03Shot; // Token: 0x040021F3 RID: 8691 private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp01; // Token: 0x040021F4 RID: 8692 private static readonly IntPtr NativeFieldInfoPtr_PosFloorExp02; // Token: 0x040021F5 RID: 8693 private static readonly IntPtr NativeFieldInfoPtr_Eff_MoveHandShake; // Token: 0x040021F6 RID: 8694 private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackJump; // Token: 0x040021F7 RID: 8695 private static readonly IntPtr NativeFieldInfoPtr_Eff_TrunBackShake; // Token: 0x040021F8 RID: 8696 private static readonly IntPtr NativeFieldInfoPtr_Eff_Jump; // Token: 0x040021F9 RID: 8697 private static readonly IntPtr NativeFieldInfoPtr_Eff_Land; // Token: 0x040021FA RID: 8698 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02Floor; // Token: 0x040021FB RID: 8699 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Shot; // Token: 0x040021FC RID: 8700 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Bullet; // Token: 0x040021FD RID: 8701 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollision; // Token: 0x040021FE RID: 8702 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03BulletCollisionWall; // Token: 0x040021FF RID: 8703 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Floor; // Token: 0x04002200 RID: 8704 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady; // Token: 0x04002201 RID: 8705 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp; // Token: 0x04002202 RID: 8706 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x04002203 RID: 8707 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x04002204 RID: 8708 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02; // Token: 0x04002205 RID: 8709 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03; // Token: 0x04002206 RID: 8710 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x04002207 RID: 8711 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x04002208 RID: 8712 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire; // Token: 0x04002209 RID: 8713 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig; // Token: 0x0400220A RID: 8714 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x0400220B RID: 8715 private static readonly IntPtr NativeFieldInfoPtr_g_EffMoveHandShake; // Token: 0x0400220C RID: 8716 private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackJump; // Token: 0x0400220D RID: 8717 private static readonly IntPtr NativeFieldInfoPtr_g_EffTrunBackShake; // Token: 0x0400220E RID: 8718 private static readonly IntPtr NativeFieldInfoPtr_g_EffJump; // Token: 0x0400220F RID: 8719 private static readonly IntPtr NativeFieldInfoPtr_g_EffLand; // Token: 0x04002210 RID: 8720 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Floor; // Token: 0x04002211 RID: 8721 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Shot; // Token: 0x04002212 RID: 8722 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Bullet; // Token: 0x04002213 RID: 8723 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollision; // Token: 0x04002214 RID: 8724 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03BulletCollisionWall; // Token: 0x04002215 RID: 8725 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Floor; // Token: 0x04002216 RID: 8726 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady; // Token: 0x04002217 RID: 8727 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x04002218 RID: 8728 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04002219 RID: 8729 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x0400221A RID: 8730 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x0400221B RID: 8731 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03; // Token: 0x0400221C RID: 8732 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x0400221D RID: 8733 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x0400221E RID: 8734 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire; // Token: 0x0400221F RID: 8735 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig; // Token: 0x04002220 RID: 8736 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x04002221 RID: 8737 private static readonly IntPtr NativeFieldInfoPtr_SE_Debut; // Token: 0x04002222 RID: 8738 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutLoop; // Token: 0x04002223 RID: 8739 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutExplosion; // Token: 0x04002224 RID: 8740 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x04002225 RID: 8741 private static readonly IntPtr NativeFieldInfoPtr_SE_DeathImpact; // Token: 0x04002226 RID: 8742 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut; // Token: 0x04002227 RID: 8743 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath; // Token: 0x04002228 RID: 8744 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage; // Token: 0x04002229 RID: 8745 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly; // Token: 0x0400222A RID: 8746 private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack; // Token: 0x0400222B RID: 8747 private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep; // Token: 0x0400222C RID: 8748 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x0400222D RID: 8749 private static readonly IntPtr NativeFieldInfoPtr_SE_Impact; // Token: 0x0400222E RID: 8750 private static readonly IntPtr NativeFieldInfoPtr_SE_Chain; // Token: 0x0400222F RID: 8751 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x04002230 RID: 8752 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp; // Token: 0x04002231 RID: 8753 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x04002232 RID: 8754 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut; // Token: 0x04002233 RID: 8755 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutLoop; // Token: 0x04002234 RID: 8756 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutExplosion; // Token: 0x04002235 RID: 8757 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy; // Token: 0x04002236 RID: 8758 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeathImpact; // Token: 0x04002237 RID: 8759 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut; // Token: 0x04002238 RID: 8760 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath; // Token: 0x04002239 RID: 8761 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage; // Token: 0x0400223A RID: 8762 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly; // Token: 0x0400223B RID: 8763 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack; // Token: 0x0400223C RID: 8764 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x0400223D RID: 8765 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x0400223E RID: 8766 private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact; // Token: 0x0400223F RID: 8767 private static readonly IntPtr NativeFieldInfoPtr_g_SEChain; // Token: 0x04002240 RID: 8768 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04002241 RID: 8769 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp; // Token: 0x04002242 RID: 8770 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04002243 RID: 8771 private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision; // Token: 0x04002244 RID: 8772 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion; // Token: 0x04002245 RID: 8773 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady; // Token: 0x04002246 RID: 8774 private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision; // Token: 0x04002247 RID: 8775 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion; // Token: 0x04002248 RID: 8776 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady; // Token: 0x04002249 RID: 8777 private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire; // Token: 0x0400224A RID: 8778 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack05; // Token: 0x0400224B RID: 8779 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x0400224C RID: 8780 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime; // Token: 0x0400224D RID: 8781 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x0400224E RID: 8782 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x0400224F RID: 8783 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x04002250 RID: 8784 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x04002251 RID: 8785 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x04002252 RID: 8786 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x04002253 RID: 8787 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x04002254 RID: 8788 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum; // Token: 0x04002255 RID: 8789 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider; // Token: 0x04002256 RID: 8790 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x04002257 RID: 8791 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime; // Token: 0x04002258 RID: 8792 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal; // Token: 0x04002259 RID: 8793 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady; // Token: 0x0400225A RID: 8794 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x0400225B RID: 8795 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal; // Token: 0x0400225C RID: 8796 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency; // Token: 0x0400225D RID: 8797 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal; // Token: 0x0400225E RID: 8798 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpStartPos; // Token: 0x0400225F RID: 8799 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x04002260 RID: 8800 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime; // Token: 0x04002261 RID: 8801 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal; // Token: 0x04002262 RID: 8802 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos; // Token: 0x04002263 RID: 8803 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05FlyNum; // Token: 0x04002264 RID: 8804 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Fly; // Token: 0x04002265 RID: 8805 private static readonly IntPtr NativeFieldInfoPtr_g_bDebut; // Token: 0x04002266 RID: 8806 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x04002267 RID: 8807 private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore; // Token: 0x04002268 RID: 8808 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x04002269 RID: 8809 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400226A RID: 8810 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0; // Token: 0x0400226B RID: 8811 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut01_Public_Void_0; // Token: 0x0400226C RID: 8812 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDebut02_Public_Void_0; // Token: 0x0400226D RID: 8813 private static readonly IntPtr NativeMethodInfoPtr_PlayPSYell_Public_Void_0; // Token: 0x0400226E RID: 8814 private static readonly IntPtr NativeMethodInfoPtr_SkipDebut_Public_Void_0; // Token: 0x0400226F RID: 8815 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x04002270 RID: 8816 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04002271 RID: 8817 private static readonly IntPtr NativeMethodInfoPtr_AniShake_Public_Void_0; // Token: 0x04002272 RID: 8818 private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeL_Public_Void_0; // Token: 0x04002273 RID: 8819 private static readonly IntPtr NativeMethodInfoPtr_AniMoveHandShakeR_Public_Void_0; // Token: 0x04002274 RID: 8820 private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake01_Public_Void_0; // Token: 0x04002275 RID: 8821 private static readonly IntPtr NativeMethodInfoPtr_AniTrunBackShake02_Public_Void_0; // Token: 0x04002276 RID: 8822 private static readonly IntPtr NativeMethodInfoPtr_AniJumpShake_Public_Void_0; // Token: 0x04002277 RID: 8823 private static readonly IntPtr NativeMethodInfoPtr_AniLandShake_Public_Void_0; // Token: 0x04002278 RID: 8824 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0; // Token: 0x04002279 RID: 8825 private static readonly IntPtr NativeMethodInfoPtr_DeathBefore_Public_Void_0; // Token: 0x0400227A RID: 8826 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400227B RID: 8827 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x0400227C RID: 8828 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x0400227D RID: 8829 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0; // Token: 0x0400227E RID: 8830 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0; // Token: 0x0400227F RID: 8831 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0; // Token: 0x04002280 RID: 8832 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04002281 RID: 8833 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04002282 RID: 8834 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x04002283 RID: 8835 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Floor_Public_Void_0; // Token: 0x04002284 RID: 8836 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_Public_Void_0; // Token: 0x04002285 RID: 8837 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Shot_Public_Void_0; // Token: 0x04002286 RID: 8838 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x04002287 RID: 8839 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Floor_Public_Void_0; // Token: 0x04002288 RID: 8840 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x04002289 RID: 8841 private static readonly IntPtr NativeMethodInfoPtr_AniMoveDamageObjectPos_Public_Void_0; // Token: 0x0400228A RID: 8842 private static readonly IntPtr NativeMethodInfoPtr_DamageAllObject_Public_Void_0; // Token: 0x0400228B RID: 8843 private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0; // Token: 0x0400228C RID: 8844 private static readonly IntPtr NativeMethodInfoPtr_GetPlayerArea_Public_Int32_0; // Token: 0x0400228D RID: 8845 private static readonly IntPtr NativeMethodInfoPtr_GetOwnArea_Public_Int32_0; // Token: 0x0400228E RID: 8846 private static readonly IntPtr NativeMethodInfoPtr_CheckHitFlyPlayer_Public_Boolean_0; // Token: 0x0400228F RID: 8847 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Fly_Public_Void_0; // Token: 0x04002290 RID: 8848 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05Fly_Private_Void_Single_0; // Token: 0x04002291 RID: 8849 private static readonly IntPtr NativeMethodInfoPtr_GetAreaDirection_Public_Vector3_Int32_0; // Token: 0x04002292 RID: 8850 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointIndex_Public_Int32_0; // Token: 0x04002293 RID: 8851 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPoint_Public_Vector3_Int32_0; // Token: 0x04002294 RID: 8852 private static readonly IntPtr NativeMethodInfoPtr_GetJumpPointDirection_Public_Vector3_Int32_0; // Token: 0x04002295 RID: 8853 private static readonly IntPtr NativeMethodInfoPtr_CheckDamageObject_Public_Void_0; // Token: 0x04002296 RID: 8854 private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0; // Token: 0x04002297 RID: 8855 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0; // Token: 0x04002298 RID: 8856 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0; // Token: 0x04002299 RID: 8857 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0; // Token: 0x0400229A RID: 8858 private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0; // Token: 0x0400229B RID: 8859 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0; // Token: 0x0400229C RID: 8860 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0; // Token: 0x0400229D RID: 8861 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0; // Token: 0x0400229E RID: 8862 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0; // Token: 0x0400229F RID: 8863 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0; // Token: 0x040022A0 RID: 8864 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0; // Token: 0x040022A1 RID: 8865 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0; // Token: 0x040022A2 RID: 8866 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x040022A3 RID: 8867 private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0; // Token: 0x040022A4 RID: 8868 private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0; // Token: 0x040022A5 RID: 8869 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040022A6 RID: 8870 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }