using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000EA RID: 234 public class SealGhostEffectPlay : MonoBehaviour { // Token: 0x06003497 RID: 13463 RVA: 0x000CFB84 File Offset: 0x000CDD84 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519365, RefRangeEnd = 519366, XrefRangeStart = 519096, XrefRangeEnd = 519365, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003498 RID: 13464 RVA: 0x000CFBE0 File Offset: 0x000CDDE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519366, XrefRangeEnd = 519410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003499 RID: 13465 RVA: 0x000CFC24 File Offset: 0x000CDE24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519422, RefRangeEnd = 519423, XrefRangeStart = 519410, XrefRangeEnd = 519422, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600349A RID: 13466 RVA: 0x000CFC68 File Offset: 0x000CDE68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519423, XrefRangeEnd = 519440, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600349B RID: 13467 RVA: 0x000CFCAC File Offset: 0x000CDEAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519440, XrefRangeEnd = 519445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600349C RID: 13468 RVA: 0x000CFCF0 File Offset: 0x000CDEF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519445, XrefRangeEnd = 519454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptRoar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptRoar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600349D RID: 13469 RVA: 0x000CFD34 File Offset: 0x000CDF34 [CallerCount(2)] [CachedScanResults(RefRangeStart = 515703, RefRangeEnd = 515705, XrefRangeStart = 515703, XrefRangeEnd = 515705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600349E RID: 13470 RVA: 0x000CFD78 File Offset: 0x000CDF78 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519462, RefRangeEnd = 519463, XrefRangeStart = 519454, XrefRangeEnd = 519462, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600349F RID: 13471 RVA: 0x000CFDBC File Offset: 0x000CDFBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519463, XrefRangeEnd = 519468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A0 RID: 13472 RVA: 0x000CFE00 File Offset: 0x000CE000 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519468, XrefRangeEnd = 519478, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeathSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A1 RID: 13473 RVA: 0x000CFE44 File Offset: 0x000CE044 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519485, RefRangeEnd = 519486, XrefRangeStart = 519478, XrefRangeEnd = 519485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A2 RID: 13474 RVA: 0x000CFE88 File Offset: 0x000CE088 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519486, XrefRangeEnd = 519488, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A3 RID: 13475 RVA: 0x000CFECC File Offset: 0x000CE0CC [CallerCount(2)] [CachedScanResults(RefRangeStart = 519506, RefRangeEnd = 519508, XrefRangeStart = 519488, XrefRangeEnd = 519506, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A4 RID: 13476 RVA: 0x000CFF10 File Offset: 0x000CE110 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519508, XrefRangeEnd = 519511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A5 RID: 13477 RVA: 0x000CFF54 File Offset: 0x000CE154 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519511, XrefRangeEnd = 519514, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A6 RID: 13478 RVA: 0x000CFF98 File Offset: 0x000CE198 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519514, XrefRangeEnd = 519518, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A7 RID: 13479 RVA: 0x000CFFDC File Offset: 0x000CE1DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A8 RID: 13480 RVA: 0x000D0020 File Offset: 0x000CE220 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519518, XrefRangeEnd = 519530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034A9 RID: 13481 RVA: 0x000D0064 File Offset: 0x000CE264 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519530, XrefRangeEnd = 519554, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034AA RID: 13482 RVA: 0x000D00A8 File Offset: 0x000CE2A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519554, XrefRangeEnd = 519566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034AB RID: 13483 RVA: 0x000D00EC File Offset: 0x000CE2EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519566, XrefRangeEnd = 519590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034AC RID: 13484 RVA: 0x000D0130 File Offset: 0x000CE330 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519590, XrefRangeEnd = 519602, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034AD RID: 13485 RVA: 0x000D0174 File Offset: 0x000CE374 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519602, XrefRangeEnd = 519638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034AE RID: 13486 RVA: 0x000D01B8 File Offset: 0x000CE3B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519638, XrefRangeEnd = 519650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0301() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034AF RID: 13487 RVA: 0x000D01FC File Offset: 0x000CE3FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519650, XrefRangeEnd = 519662, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0302() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B0 RID: 13488 RVA: 0x000D0240 File Offset: 0x000CE440 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519662, XrefRangeEnd = 519674, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0303() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B1 RID: 13489 RVA: 0x000D0284 File Offset: 0x000CE484 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519674, XrefRangeEnd = 519686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B2 RID: 13490 RVA: 0x000D02C8 File Offset: 0x000CE4C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519686, XrefRangeEnd = 519705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B3 RID: 13491 RVA: 0x000D030C File Offset: 0x000CE50C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519705, XrefRangeEnd = 519717, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B4 RID: 13492 RVA: 0x000D0350 File Offset: 0x000CE550 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519717, XrefRangeEnd = 519741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Wall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B5 RID: 13493 RVA: 0x000D0394 File Offset: 0x000CE594 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519741, XrefRangeEnd = 519753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B6 RID: 13494 RVA: 0x000D03D8 File Offset: 0x000CE5D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519753, XrefRangeEnd = 519763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack06Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B7 RID: 13495 RVA: 0x000D041C File Offset: 0x000CE61C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519763, XrefRangeEnd = 519765, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B8 RID: 13496 RVA: 0x000D0460 File Offset: 0x000CE660 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519766, RefRangeEnd = 519767, XrefRangeStart = 519765, XrefRangeEnd = 519766, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034B9 RID: 13497 RVA: 0x000D04A4 File Offset: 0x000CE6A4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519768, RefRangeEnd = 519769, XrefRangeStart = 519767, XrefRangeEnd = 519768, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034BA RID: 13498 RVA: 0x000D04E8 File Offset: 0x000CE6E8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519771, RefRangeEnd = 519772, XrefRangeStart = 519769, XrefRangeEnd = 519771, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034BB RID: 13499 RVA: 0x000D052C File Offset: 0x000CE72C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519772, XrefRangeEnd = 519774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034BC RID: 13500 RVA: 0x000D0570 File Offset: 0x000CE770 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519774, XrefRangeEnd = 519776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034BD RID: 13501 RVA: 0x000D05B4 File Offset: 0x000CE7B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519776, XrefRangeEnd = 519777, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeathFall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034BE RID: 13502 RVA: 0x000D05F8 File Offset: 0x000CE7F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519777, XrefRangeEnd = 519778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034BF RID: 13503 RVA: 0x000D063C File Offset: 0x000CE83C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519778, XrefRangeEnd = 519779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C0 RID: 13504 RVA: 0x000D0690 File Offset: 0x000CE890 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519779, XrefRangeEnd = 519780, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEImpact(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C1 RID: 13505 RVA: 0x000D06E4 File Offset: 0x000CE8E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519780, XrefRangeEnd = 519781, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEChain(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C2 RID: 13506 RVA: 0x000D0738 File Offset: 0x000CE938 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519805, RefRangeEnd = 519806, XrefRangeStart = 519781, XrefRangeEnd = 519805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCharacterFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034C3 RID: 13507 RVA: 0x000D077C File Offset: 0x000CE97C [CallerCount(3)] [CachedScanResults(RefRangeStart = 519806, RefRangeEnd = 519809, XrefRangeStart = 519806, XrefRangeEnd = 519806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034C4 RID: 13508 RVA: 0x000D07F8 File Offset: 0x000CE9F8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519841, RefRangeEnd = 519842, XrefRangeStart = 519809, XrefRangeEnd = 519841, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C5 RID: 13509 RVA: 0x000D084C File Offset: 0x000CEA4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519842, XrefRangeEnd = 519844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034C6 RID: 13510 RVA: 0x000D0890 File Offset: 0x000CEA90 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519876, RefRangeEnd = 519877, XrefRangeStart = 519844, XrefRangeEnd = 519876, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C7 RID: 13511 RVA: 0x000D08E4 File Offset: 0x000CEAE4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519913, RefRangeEnd = 519914, XrefRangeStart = 519877, XrefRangeEnd = 519913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorExp(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C8 RID: 13512 RVA: 0x000D0938 File Offset: 0x000CEB38 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519948, RefRangeEnd = 519949, XrefRangeStart = 519914, XrefRangeEnd = 519948, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack06Dash(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034C9 RID: 13513 RVA: 0x000D098C File Offset: 0x000CEB8C [CallerCount(2)] [CachedScanResults(RefRangeStart = 516157, RefRangeEnd = 516159, XrefRangeStart = 516157, XrefRangeEnd = 516159, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMoveWatch(Vector3 v3PlayerDir, bool bRight) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3PlayerDir; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060034CA RID: 13514 RVA: 0x000D0A04 File Offset: 0x000CEC04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePosFar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060034CB RID: 13515 RVA: 0x000D0A54 File Offset: 0x000CEC54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePosNear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060034CC RID: 13516 RVA: 0x000D0AA4 File Offset: 0x000CECA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePosNear2() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060034CD RID: 13517 RVA: 0x000D0AF4 File Offset: 0x000CECF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos01Random() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060034CE RID: 13518 RVA: 0x000D0B44 File Offset: 0x000CED44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos02Random() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060034CF RID: 13519 RVA: 0x000D0B94 File Offset: 0x000CED94 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520014, RefRangeEnd = 520015, XrefRangeStart = 519949, XrefRangeEnd = 520014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060034D0 RID: 13520 RVA: 0x000D0BE8 File Offset: 0x000CEDE8 [CallerCount(63)] [CachedScanResults(RefRangeStart = 222154, RefRangeEnd = 222217, XrefRangeStart = 222154, XrefRangeEnd = 222217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SealGhostEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060034D1 RID: 13521 RVA: 0x000D0C34 File Offset: 0x000CEE34 // Note: this type is marked as 'beforefieldinit'. static SealGhostEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhostEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SealGhostEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SealGhostEffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SealGhostEffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SealGhostEffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos01"); SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos02"); SealGhostEffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Death"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Yell"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathSmoke"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destory"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack01"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack02"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack04"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack05"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0201"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0301"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0302"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0303"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack06"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireBig"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExpReady"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExp"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBall"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBallShot"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBallCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBallHit"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Wall"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0201"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0301"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0302"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0303"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack06"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireBig"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExpReady"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBall"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBallShot"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBallCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBallHit"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWall"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDebut"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDeath"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamage"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamageFly"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellAttack"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_OneselfFloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Death"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Impact"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Chain"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03StartUp"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDebut"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDeath"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamage"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamageFly"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellAttack"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOneselfFloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeath"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEImpact"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChain"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03StartUp"); SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_FloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03Explosion"); SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03ExplosionReady"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPFloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03Explosion"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03ExplosionReady"); SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigNum"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBigCollider"); SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderCal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExpReady"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpReadyCal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequency"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequencyVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTimeVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpPos"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack06DashInterval"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack06DashIntervalVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDebut"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeathBefore"); SealGhostEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666535); SealGhostEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666536); SealGhostEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666537); SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666538); SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666539); SealGhostEffectPlay.NativeMethodInfoPtr_ScriptRoar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666540); SealGhostEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666541); SealGhostEffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666542); SealGhostEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666543); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666544); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666545); SealGhostEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666546); SealGhostEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666547); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666548); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666549); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666550); SealGhostEffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666551); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666552); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666553); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666554); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666555); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666556); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666557); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666558); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666559); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666560); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666561); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666562); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666563); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666564); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666565); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666566); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666567); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666568); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666569); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666570); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666571); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666572); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666573); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666574); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666575); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666576); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666577); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666578); SealGhostEffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666579); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666580); SealGhostEffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666581); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666582); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666583); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666584); SealGhostEffectPlay.NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666585); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666586); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666587); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666588); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666589); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666590); SealGhostEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666591); SealGhostEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666592); } // Token: 0x060034D2 RID: 13522 RVA: 0x0000351C File Offset: 0x0000171C public SealGhostEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700137B RID: 4987 // (get) Token: 0x060034D3 RID: 13523 RVA: 0x000D1B3C File Offset: 0x000CFD3C // (set) Token: 0x060034D4 RID: 13524 RVA: 0x000D1B70 File Offset: 0x000CFD70 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137C RID: 4988 // (get) Token: 0x060034D5 RID: 13525 RVA: 0x000D1B98 File Offset: 0x000CFD98 // (set) Token: 0x060034D6 RID: 13526 RVA: 0x000D1BCC File Offset: 0x000CFDCC public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137D RID: 4989 // (get) Token: 0x060034D7 RID: 13527 RVA: 0x000D1BF4 File Offset: 0x000CFDF4 // (set) Token: 0x060034D8 RID: 13528 RVA: 0x000D1C28 File Offset: 0x000CFE28 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137E RID: 4990 // (get) Token: 0x060034D9 RID: 13529 RVA: 0x000D1C50 File Offset: 0x000CFE50 // (set) Token: 0x060034DA RID: 13530 RVA: 0x000D1C84 File Offset: 0x000CFE84 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700137F RID: 4991 // (get) Token: 0x060034DB RID: 13531 RVA: 0x000D1CAC File Offset: 0x000CFEAC // (set) Token: 0x060034DC RID: 13532 RVA: 0x000D1CE0 File Offset: 0x000CFEE0 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001380 RID: 4992 // (get) Token: 0x060034DD RID: 13533 RVA: 0x000D1D08 File Offset: 0x000CFF08 // (set) Token: 0x060034DE RID: 13534 RVA: 0x000D1D3C File Offset: 0x000CFF3C public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001381 RID: 4993 // (get) Token: 0x060034DF RID: 13535 RVA: 0x000D1D64 File Offset: 0x000CFF64 // (set) Token: 0x060034E0 RID: 13536 RVA: 0x000D1D98 File Offset: 0x000CFF98 public unsafe Il2CppReferenceArray MovePos01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001382 RID: 4994 // (get) Token: 0x060034E1 RID: 13537 RVA: 0x000D1DC0 File Offset: 0x000CFFC0 // (set) Token: 0x060034E2 RID: 13538 RVA: 0x000D1DF4 File Offset: 0x000CFFF4 public unsafe Il2CppReferenceArray MovePos02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001383 RID: 4995 // (get) Token: 0x060034E3 RID: 13539 RVA: 0x000D1E1C File Offset: 0x000D001C // (set) Token: 0x060034E4 RID: 13540 RVA: 0x000D1E50 File Offset: 0x000D0050 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001384 RID: 4996 // (get) Token: 0x060034E5 RID: 13541 RVA: 0x000D1E78 File Offset: 0x000D0078 // (set) Token: 0x060034E6 RID: 13542 RVA: 0x000D1EAC File Offset: 0x000D00AC public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001385 RID: 4997 // (get) Token: 0x060034E7 RID: 13543 RVA: 0x000D1ED4 File Offset: 0x000D00D4 // (set) Token: 0x060034E8 RID: 13544 RVA: 0x000D1F08 File Offset: 0x000D0108 public unsafe ParticleSystem PS_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001386 RID: 4998 // (get) Token: 0x060034E9 RID: 13545 RVA: 0x000D1F30 File Offset: 0x000D0130 // (set) Token: 0x060034EA RID: 13546 RVA: 0x000D1F64 File Offset: 0x000D0164 public unsafe ParticleSystem PS_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001387 RID: 4999 // (get) Token: 0x060034EB RID: 13547 RVA: 0x000D1F8C File Offset: 0x000D018C // (set) Token: 0x060034EC RID: 13548 RVA: 0x000D1FC0 File Offset: 0x000D01C0 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001388 RID: 5000 // (get) Token: 0x060034ED RID: 13549 RVA: 0x000D1FE8 File Offset: 0x000D01E8 // (set) Token: 0x060034EE RID: 13550 RVA: 0x000D201C File Offset: 0x000D021C public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001389 RID: 5001 // (get) Token: 0x060034EF RID: 13551 RVA: 0x000D2044 File Offset: 0x000D0244 // (set) Token: 0x060034F0 RID: 13552 RVA: 0x000D2078 File Offset: 0x000D0278 public unsafe ParticleSystem PS_Yell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700138A RID: 5002 // (get) Token: 0x060034F1 RID: 13553 RVA: 0x000D20A0 File Offset: 0x000D02A0 // (set) Token: 0x060034F2 RID: 13554 RVA: 0x000D20D4 File Offset: 0x000D02D4 public unsafe ParticleSystem PS_DeathSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700138B RID: 5003 // (get) Token: 0x060034F3 RID: 13555 RVA: 0x000D20FC File Offset: 0x000D02FC // (set) Token: 0x060034F4 RID: 13556 RVA: 0x000D2130 File Offset: 0x000D0330 public unsafe ParticleSystem PS_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700138C RID: 5004 // (get) Token: 0x060034F5 RID: 13557 RVA: 0x000D2158 File Offset: 0x000D0358 // (set) Token: 0x060034F6 RID: 13558 RVA: 0x000D218C File Offset: 0x000D038C public unsafe Transform Pos_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700138D RID: 5005 // (get) Token: 0x060034F7 RID: 13559 RVA: 0x000D21B4 File Offset: 0x000D03B4 // (set) Token: 0x060034F8 RID: 13560 RVA: 0x000D21E8 File Offset: 0x000D03E8 public unsafe Transform Pos_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700138E RID: 5006 // (get) Token: 0x060034F9 RID: 13561 RVA: 0x000D2210 File Offset: 0x000D0410 // (set) Token: 0x060034FA RID: 13562 RVA: 0x000D2244 File Offset: 0x000D0444 public unsafe Transform Pos_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700138F RID: 5007 // (get) Token: 0x060034FB RID: 13563 RVA: 0x000D226C File Offset: 0x000D046C // (set) Token: 0x060034FC RID: 13564 RVA: 0x000D22A0 File Offset: 0x000D04A0 public unsafe Transform Pos_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001390 RID: 5008 // (get) Token: 0x060034FD RID: 13565 RVA: 0x000D22C8 File Offset: 0x000D04C8 // (set) Token: 0x060034FE RID: 13566 RVA: 0x000D22FC File Offset: 0x000D04FC public unsafe Transform Pos_Attack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001391 RID: 5009 // (get) Token: 0x060034FF RID: 13567 RVA: 0x000D2324 File Offset: 0x000D0524 // (set) Token: 0x06003500 RID: 13568 RVA: 0x000D2358 File Offset: 0x000D0558 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001392 RID: 5010 // (get) Token: 0x06003501 RID: 13569 RVA: 0x000D2380 File Offset: 0x000D0580 // (set) Token: 0x06003502 RID: 13570 RVA: 0x000D23A8 File Offset: 0x000D05A8 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17001393 RID: 5011 // (get) Token: 0x06003503 RID: 13571 RVA: 0x000D23CC File Offset: 0x000D05CC // (set) Token: 0x06003504 RID: 13572 RVA: 0x000D23F4 File Offset: 0x000D05F4 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17001394 RID: 5012 // (get) Token: 0x06003505 RID: 13573 RVA: 0x000D2418 File Offset: 0x000D0618 // (set) Token: 0x06003506 RID: 13574 RVA: 0x000D2440 File Offset: 0x000D0640 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x17001395 RID: 5013 // (get) Token: 0x06003507 RID: 13575 RVA: 0x000D2464 File Offset: 0x000D0664 // (set) Token: 0x06003508 RID: 13576 RVA: 0x000D2498 File Offset: 0x000D0698 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001396 RID: 5014 // (get) Token: 0x06003509 RID: 13577 RVA: 0x000D24C0 File Offset: 0x000D06C0 // (set) Token: 0x0600350A RID: 13578 RVA: 0x000D24F4 File Offset: 0x000D06F4 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001397 RID: 5015 // (get) Token: 0x0600350B RID: 13579 RVA: 0x000D251C File Offset: 0x000D071C // (set) Token: 0x0600350C RID: 13580 RVA: 0x000D2550 File Offset: 0x000D0750 public unsafe GameObject Eff_Attack0201 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001398 RID: 5016 // (get) Token: 0x0600350D RID: 13581 RVA: 0x000D2578 File Offset: 0x000D0778 // (set) Token: 0x0600350E RID: 13582 RVA: 0x000D25AC File Offset: 0x000D07AC public unsafe GameObject Eff_Attack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001399 RID: 5017 // (get) Token: 0x0600350F RID: 13583 RVA: 0x000D25D4 File Offset: 0x000D07D4 // (set) Token: 0x06003510 RID: 13584 RVA: 0x000D2608 File Offset: 0x000D0808 public unsafe GameObject Eff_Attack0301 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700139A RID: 5018 // (get) Token: 0x06003511 RID: 13585 RVA: 0x000D2630 File Offset: 0x000D0830 // (set) Token: 0x06003512 RID: 13586 RVA: 0x000D2664 File Offset: 0x000D0864 public unsafe GameObject Eff_Attack0302 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700139B RID: 5019 // (get) Token: 0x06003513 RID: 13587 RVA: 0x000D268C File Offset: 0x000D088C // (set) Token: 0x06003514 RID: 13588 RVA: 0x000D26C0 File Offset: 0x000D08C0 public unsafe GameObject Eff_Attack0303 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700139C RID: 5020 // (get) Token: 0x06003515 RID: 13589 RVA: 0x000D26E8 File Offset: 0x000D08E8 // (set) Token: 0x06003516 RID: 13590 RVA: 0x000D271C File Offset: 0x000D091C public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700139D RID: 5021 // (get) Token: 0x06003517 RID: 13591 RVA: 0x000D2744 File Offset: 0x000D0944 // (set) Token: 0x06003518 RID: 13592 RVA: 0x000D2778 File Offset: 0x000D0978 public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700139E RID: 5022 // (get) Token: 0x06003519 RID: 13593 RVA: 0x000D27A0 File Offset: 0x000D09A0 // (set) Token: 0x0600351A RID: 13594 RVA: 0x000D27D4 File Offset: 0x000D09D4 public unsafe GameObject Eff_Attack06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700139F RID: 5023 // (get) Token: 0x0600351B RID: 13595 RVA: 0x000D27FC File Offset: 0x000D09FC // (set) Token: 0x0600351C RID: 13596 RVA: 0x000D2830 File Offset: 0x000D0A30 public unsafe GameObject Eff_Attack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A0 RID: 5024 // (get) Token: 0x0600351D RID: 13597 RVA: 0x000D2858 File Offset: 0x000D0A58 // (set) Token: 0x0600351E RID: 13598 RVA: 0x000D288C File Offset: 0x000D0A8C public unsafe GameObject Eff_Attack0101Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A1 RID: 5025 // (get) Token: 0x0600351F RID: 13599 RVA: 0x000D28B4 File Offset: 0x000D0AB4 // (set) Token: 0x06003520 RID: 13600 RVA: 0x000D28E8 File Offset: 0x000D0AE8 public unsafe GameObject Eff_Attack0102Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A2 RID: 5026 // (get) Token: 0x06003521 RID: 13601 RVA: 0x000D2910 File Offset: 0x000D0B10 // (set) Token: 0x06003522 RID: 13602 RVA: 0x000D2944 File Offset: 0x000D0B44 public unsafe GameObject Eff_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A3 RID: 5027 // (get) Token: 0x06003523 RID: 13603 RVA: 0x000D296C File Offset: 0x000D0B6C // (set) Token: 0x06003524 RID: 13604 RVA: 0x000D29A0 File Offset: 0x000D0BA0 public unsafe GameObject Eff_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A4 RID: 5028 // (get) Token: 0x06003525 RID: 13605 RVA: 0x000D29C8 File Offset: 0x000D0BC8 // (set) Token: 0x06003526 RID: 13606 RVA: 0x000D29FC File Offset: 0x000D0BFC public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A5 RID: 5029 // (get) Token: 0x06003527 RID: 13607 RVA: 0x000D2A24 File Offset: 0x000D0C24 // (set) Token: 0x06003528 RID: 13608 RVA: 0x000D2A58 File Offset: 0x000D0C58 public unsafe GameObject Eff_FloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A6 RID: 5030 // (get) Token: 0x06003529 RID: 13609 RVA: 0x000D2A80 File Offset: 0x000D0C80 // (set) Token: 0x0600352A RID: 13610 RVA: 0x000D2AB4 File Offset: 0x000D0CB4 public unsafe GameObject Eff_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A7 RID: 5031 // (get) Token: 0x0600352B RID: 13611 RVA: 0x000D2ADC File Offset: 0x000D0CDC // (set) Token: 0x0600352C RID: 13612 RVA: 0x000D2B10 File Offset: 0x000D0D10 public unsafe GameObject Eff_ExplosionBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A8 RID: 5032 // (get) Token: 0x0600352D RID: 13613 RVA: 0x000D2B38 File Offset: 0x000D0D38 // (set) Token: 0x0600352E RID: 13614 RVA: 0x000D2B6C File Offset: 0x000D0D6C public unsafe GameObject Eff_ExplosionBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013A9 RID: 5033 // (get) Token: 0x0600352F RID: 13615 RVA: 0x000D2B94 File Offset: 0x000D0D94 // (set) Token: 0x06003530 RID: 13616 RVA: 0x000D2BC8 File Offset: 0x000D0DC8 public unsafe GameObject Eff_ExplosionBallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013AA RID: 5034 // (get) Token: 0x06003531 RID: 13617 RVA: 0x000D2BF0 File Offset: 0x000D0DF0 // (set) Token: 0x06003532 RID: 13618 RVA: 0x000D2C24 File Offset: 0x000D0E24 public unsafe GameObject Eff_ExplosionBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013AB RID: 5035 // (get) Token: 0x06003533 RID: 13619 RVA: 0x000D2C4C File Offset: 0x000D0E4C // (set) Token: 0x06003534 RID: 13620 RVA: 0x000D2C80 File Offset: 0x000D0E80 public unsafe GameObject Eff_Wall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013AC RID: 5036 // (get) Token: 0x06003535 RID: 13621 RVA: 0x000D2CA8 File Offset: 0x000D0EA8 // (set) Token: 0x06003536 RID: 13622 RVA: 0x000D2CDC File Offset: 0x000D0EDC public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013AD RID: 5037 // (get) Token: 0x06003537 RID: 13623 RVA: 0x000D2D04 File Offset: 0x000D0F04 // (set) Token: 0x06003538 RID: 13624 RVA: 0x000D2D38 File Offset: 0x000D0F38 public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013AE RID: 5038 // (get) Token: 0x06003539 RID: 13625 RVA: 0x000D2D60 File Offset: 0x000D0F60 // (set) Token: 0x0600353A RID: 13626 RVA: 0x000D2D94 File Offset: 0x000D0F94 public unsafe EffectPool g_EffAttack0201 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013AF RID: 5039 // (get) Token: 0x0600353B RID: 13627 RVA: 0x000D2DBC File Offset: 0x000D0FBC // (set) Token: 0x0600353C RID: 13628 RVA: 0x000D2DF0 File Offset: 0x000D0FF0 public unsafe EffectPool g_EffAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B0 RID: 5040 // (get) Token: 0x0600353D RID: 13629 RVA: 0x000D2E18 File Offset: 0x000D1018 // (set) Token: 0x0600353E RID: 13630 RVA: 0x000D2E4C File Offset: 0x000D104C public unsafe EffectPool g_EffAttack0301 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B1 RID: 5041 // (get) Token: 0x0600353F RID: 13631 RVA: 0x000D2E74 File Offset: 0x000D1074 // (set) Token: 0x06003540 RID: 13632 RVA: 0x000D2EA8 File Offset: 0x000D10A8 public unsafe EffectPool g_EffAttack0302 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B2 RID: 5042 // (get) Token: 0x06003541 RID: 13633 RVA: 0x000D2ED0 File Offset: 0x000D10D0 // (set) Token: 0x06003542 RID: 13634 RVA: 0x000D2F04 File Offset: 0x000D1104 public unsafe EffectPool g_EffAttack0303 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B3 RID: 5043 // (get) Token: 0x06003543 RID: 13635 RVA: 0x000D2F2C File Offset: 0x000D112C // (set) Token: 0x06003544 RID: 13636 RVA: 0x000D2F60 File Offset: 0x000D1160 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B4 RID: 5044 // (get) Token: 0x06003545 RID: 13637 RVA: 0x000D2F88 File Offset: 0x000D1188 // (set) Token: 0x06003546 RID: 13638 RVA: 0x000D2FBC File Offset: 0x000D11BC public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B5 RID: 5045 // (get) Token: 0x06003547 RID: 13639 RVA: 0x000D2FE4 File Offset: 0x000D11E4 // (set) Token: 0x06003548 RID: 13640 RVA: 0x000D3018 File Offset: 0x000D1218 public unsafe EffectPool g_EffAttack06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B6 RID: 5046 // (get) Token: 0x06003549 RID: 13641 RVA: 0x000D3040 File Offset: 0x000D1240 // (set) Token: 0x0600354A RID: 13642 RVA: 0x000D3074 File Offset: 0x000D1274 public unsafe EffectPool g_EffAttack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B7 RID: 5047 // (get) Token: 0x0600354B RID: 13643 RVA: 0x000D309C File Offset: 0x000D129C // (set) Token: 0x0600354C RID: 13644 RVA: 0x000D30D0 File Offset: 0x000D12D0 public unsafe EffectPool g_EffAttack0101Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B8 RID: 5048 // (get) Token: 0x0600354D RID: 13645 RVA: 0x000D30F8 File Offset: 0x000D12F8 // (set) Token: 0x0600354E RID: 13646 RVA: 0x000D312C File Offset: 0x000D132C public unsafe EffectPool g_EffAttack0102Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013B9 RID: 5049 // (get) Token: 0x0600354F RID: 13647 RVA: 0x000D3154 File Offset: 0x000D1354 // (set) Token: 0x06003550 RID: 13648 RVA: 0x000D3188 File Offset: 0x000D1388 public unsafe EffectPool g_EffFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013BA RID: 5050 // (get) Token: 0x06003551 RID: 13649 RVA: 0x000D31B0 File Offset: 0x000D13B0 // (set) Token: 0x06003552 RID: 13650 RVA: 0x000D31E4 File Offset: 0x000D13E4 public unsafe EffectPool g_EffFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013BB RID: 5051 // (get) Token: 0x06003553 RID: 13651 RVA: 0x000D320C File Offset: 0x000D140C // (set) Token: 0x06003554 RID: 13652 RVA: 0x000D3240 File Offset: 0x000D1440 public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013BC RID: 5052 // (get) Token: 0x06003555 RID: 13653 RVA: 0x000D3268 File Offset: 0x000D1468 // (set) Token: 0x06003556 RID: 13654 RVA: 0x000D329C File Offset: 0x000D149C public unsafe EffectPool g_EffFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013BD RID: 5053 // (get) Token: 0x06003557 RID: 13655 RVA: 0x000D32C4 File Offset: 0x000D14C4 // (set) Token: 0x06003558 RID: 13656 RVA: 0x000D32F8 File Offset: 0x000D14F8 public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013BE RID: 5054 // (get) Token: 0x06003559 RID: 13657 RVA: 0x000D3320 File Offset: 0x000D1520 // (set) Token: 0x0600355A RID: 13658 RVA: 0x000D3354 File Offset: 0x000D1554 public unsafe EffectPool g_EffExplosionBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013BF RID: 5055 // (get) Token: 0x0600355B RID: 13659 RVA: 0x000D337C File Offset: 0x000D157C // (set) Token: 0x0600355C RID: 13660 RVA: 0x000D33B0 File Offset: 0x000D15B0 public unsafe EffectPool g_EffExplosionBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C0 RID: 5056 // (get) Token: 0x0600355D RID: 13661 RVA: 0x000D33D8 File Offset: 0x000D15D8 // (set) Token: 0x0600355E RID: 13662 RVA: 0x000D340C File Offset: 0x000D160C public unsafe EffectPool g_EffExplosionBallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C1 RID: 5057 // (get) Token: 0x0600355F RID: 13663 RVA: 0x000D3434 File Offset: 0x000D1634 // (set) Token: 0x06003560 RID: 13664 RVA: 0x000D3468 File Offset: 0x000D1668 public unsafe EffectPool g_EffExplosionBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C2 RID: 5058 // (get) Token: 0x06003561 RID: 13665 RVA: 0x000D3490 File Offset: 0x000D1690 // (set) Token: 0x06003562 RID: 13666 RVA: 0x000D34C4 File Offset: 0x000D16C4 public unsafe EffectPool g_EffWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C3 RID: 5059 // (get) Token: 0x06003563 RID: 13667 RVA: 0x000D34EC File Offset: 0x000D16EC // (set) Token: 0x06003564 RID: 13668 RVA: 0x000D3520 File Offset: 0x000D1720 public unsafe GameObject SE_YellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C4 RID: 5060 // (get) Token: 0x06003565 RID: 13669 RVA: 0x000D3548 File Offset: 0x000D1748 // (set) Token: 0x06003566 RID: 13670 RVA: 0x000D357C File Offset: 0x000D177C public unsafe GameObject SE_YellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C5 RID: 5061 // (get) Token: 0x06003567 RID: 13671 RVA: 0x000D35A4 File Offset: 0x000D17A4 // (set) Token: 0x06003568 RID: 13672 RVA: 0x000D35D8 File Offset: 0x000D17D8 public unsafe GameObject SE_YellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C6 RID: 5062 // (get) Token: 0x06003569 RID: 13673 RVA: 0x000D3600 File Offset: 0x000D1800 // (set) Token: 0x0600356A RID: 13674 RVA: 0x000D3634 File Offset: 0x000D1834 public unsafe GameObject SE_YellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C7 RID: 5063 // (get) Token: 0x0600356B RID: 13675 RVA: 0x000D365C File Offset: 0x000D185C // (set) Token: 0x0600356C RID: 13676 RVA: 0x000D3690 File Offset: 0x000D1890 public unsafe GameObject SE_YellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C8 RID: 5064 // (get) Token: 0x0600356D RID: 13677 RVA: 0x000D36B8 File Offset: 0x000D18B8 // (set) Token: 0x0600356E RID: 13678 RVA: 0x000D36EC File Offset: 0x000D18EC public unsafe GameObject SE_OneselfFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013C9 RID: 5065 // (get) Token: 0x0600356F RID: 13679 RVA: 0x000D3714 File Offset: 0x000D1914 // (set) Token: 0x06003570 RID: 13680 RVA: 0x000D3748 File Offset: 0x000D1948 public unsafe GameObject SE_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CA RID: 5066 // (get) Token: 0x06003571 RID: 13681 RVA: 0x000D3770 File Offset: 0x000D1970 // (set) Token: 0x06003572 RID: 13682 RVA: 0x000D37A4 File Offset: 0x000D19A4 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CB RID: 5067 // (get) Token: 0x06003573 RID: 13683 RVA: 0x000D37CC File Offset: 0x000D19CC // (set) Token: 0x06003574 RID: 13684 RVA: 0x000D3800 File Offset: 0x000D1A00 public unsafe GameObject SE_Impact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CC RID: 5068 // (get) Token: 0x06003575 RID: 13685 RVA: 0x000D3828 File Offset: 0x000D1A28 // (set) Token: 0x06003576 RID: 13686 RVA: 0x000D385C File Offset: 0x000D1A5C public unsafe GameObject SE_Chain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CD RID: 5069 // (get) Token: 0x06003577 RID: 13687 RVA: 0x000D3884 File Offset: 0x000D1A84 // (set) Token: 0x06003578 RID: 13688 RVA: 0x000D38B8 File Offset: 0x000D1AB8 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CE RID: 5070 // (get) Token: 0x06003579 RID: 13689 RVA: 0x000D38E0 File Offset: 0x000D1AE0 // (set) Token: 0x0600357A RID: 13690 RVA: 0x000D3914 File Offset: 0x000D1B14 public unsafe GameObject SE_Attack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013CF RID: 5071 // (get) Token: 0x0600357B RID: 13691 RVA: 0x000D393C File Offset: 0x000D1B3C // (set) Token: 0x0600357C RID: 13692 RVA: 0x000D3970 File Offset: 0x000D1B70 public unsafe SoundEffect g_SEYellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D0 RID: 5072 // (get) Token: 0x0600357D RID: 13693 RVA: 0x000D3998 File Offset: 0x000D1B98 // (set) Token: 0x0600357E RID: 13694 RVA: 0x000D39CC File Offset: 0x000D1BCC public unsafe SoundEffect g_SEYellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D1 RID: 5073 // (get) Token: 0x0600357F RID: 13695 RVA: 0x000D39F4 File Offset: 0x000D1BF4 // (set) Token: 0x06003580 RID: 13696 RVA: 0x000D3A28 File Offset: 0x000D1C28 public unsafe SoundEffect g_SEYellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D2 RID: 5074 // (get) Token: 0x06003581 RID: 13697 RVA: 0x000D3A50 File Offset: 0x000D1C50 // (set) Token: 0x06003582 RID: 13698 RVA: 0x000D3A84 File Offset: 0x000D1C84 public unsafe SoundEffect g_SEYellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D3 RID: 5075 // (get) Token: 0x06003583 RID: 13699 RVA: 0x000D3AAC File Offset: 0x000D1CAC // (set) Token: 0x06003584 RID: 13700 RVA: 0x000D3AE0 File Offset: 0x000D1CE0 public unsafe SoundEffect g_SEYellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D4 RID: 5076 // (get) Token: 0x06003585 RID: 13701 RVA: 0x000D3B08 File Offset: 0x000D1D08 // (set) Token: 0x06003586 RID: 13702 RVA: 0x000D3B3C File Offset: 0x000D1D3C public unsafe SoundEffect g_SEOneselfFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D5 RID: 5077 // (get) Token: 0x06003587 RID: 13703 RVA: 0x000D3B64 File Offset: 0x000D1D64 // (set) Token: 0x06003588 RID: 13704 RVA: 0x000D3B98 File Offset: 0x000D1D98 public unsafe SoundEffect g_SEDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D6 RID: 5078 // (get) Token: 0x06003589 RID: 13705 RVA: 0x000D3BC0 File Offset: 0x000D1DC0 // (set) Token: 0x0600358A RID: 13706 RVA: 0x000D3BF4 File Offset: 0x000D1DF4 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D7 RID: 5079 // (get) Token: 0x0600358B RID: 13707 RVA: 0x000D3C1C File Offset: 0x000D1E1C // (set) Token: 0x0600358C RID: 13708 RVA: 0x000D3C50 File Offset: 0x000D1E50 public unsafe SoundEffect g_SEImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D8 RID: 5080 // (get) Token: 0x0600358D RID: 13709 RVA: 0x000D3C78 File Offset: 0x000D1E78 // (set) Token: 0x0600358E RID: 13710 RVA: 0x000D3CAC File Offset: 0x000D1EAC public unsafe SoundEffect g_SEChain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013D9 RID: 5081 // (get) Token: 0x0600358F RID: 13711 RVA: 0x000D3CD4 File Offset: 0x000D1ED4 // (set) Token: 0x06003590 RID: 13712 RVA: 0x000D3D08 File Offset: 0x000D1F08 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DA RID: 5082 // (get) Token: 0x06003591 RID: 13713 RVA: 0x000D3D30 File Offset: 0x000D1F30 // (set) Token: 0x06003592 RID: 13714 RVA: 0x000D3D64 File Offset: 0x000D1F64 public unsafe SoundEffect g_SEAttack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DB RID: 5083 // (get) Token: 0x06003593 RID: 13715 RVA: 0x000D3D8C File Offset: 0x000D1F8C // (set) Token: 0x06003594 RID: 13716 RVA: 0x000D3DC0 File Offset: 0x000D1FC0 public unsafe GameObject SEP_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DC RID: 5084 // (get) Token: 0x06003595 RID: 13717 RVA: 0x000D3DE8 File Offset: 0x000D1FE8 // (set) Token: 0x06003596 RID: 13718 RVA: 0x000D3E1C File Offset: 0x000D201C public unsafe GameObject SEP_Attack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DD RID: 5085 // (get) Token: 0x06003597 RID: 13719 RVA: 0x000D3E44 File Offset: 0x000D2044 // (set) Token: 0x06003598 RID: 13720 RVA: 0x000D3E78 File Offset: 0x000D2078 public unsafe GameObject SEP_Attack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DE RID: 5086 // (get) Token: 0x06003599 RID: 13721 RVA: 0x000D3EA0 File Offset: 0x000D20A0 // (set) Token: 0x0600359A RID: 13722 RVA: 0x000D3ED4 File Offset: 0x000D20D4 public unsafe SoundEffectPool g_SEPFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013DF RID: 5087 // (get) Token: 0x0600359B RID: 13723 RVA: 0x000D3EFC File Offset: 0x000D20FC // (set) Token: 0x0600359C RID: 13724 RVA: 0x000D3F30 File Offset: 0x000D2130 public unsafe SoundEffectPool g_SEPAttack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E0 RID: 5088 // (get) Token: 0x0600359D RID: 13725 RVA: 0x000D3F58 File Offset: 0x000D2158 // (set) Token: 0x0600359E RID: 13726 RVA: 0x000D3F8C File Offset: 0x000D218C public unsafe SoundEffectPool g_SEPAttack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E1 RID: 5089 // (get) Token: 0x0600359F RID: 13727 RVA: 0x000D3FB4 File Offset: 0x000D21B4 // (set) Token: 0x060035A0 RID: 13728 RVA: 0x000D3FE8 File Offset: 0x000D21E8 public unsafe AttackData AD_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E2 RID: 5090 // (get) Token: 0x060035A1 RID: 13729 RVA: 0x000D4010 File Offset: 0x000D2210 // (set) Token: 0x060035A2 RID: 13730 RVA: 0x000D4044 File Offset: 0x000D2244 public unsafe AttackData AD_Attack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E3 RID: 5091 // (get) Token: 0x060035A3 RID: 13731 RVA: 0x000D406C File Offset: 0x000D226C // (set) Token: 0x060035A4 RID: 13732 RVA: 0x000D408A File Offset: 0x000D228A public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x170013E4 RID: 5092 // (get) Token: 0x060035A5 RID: 13733 RVA: 0x000D409C File Offset: 0x000D229C // (set) Token: 0x060035A6 RID: 13734 RVA: 0x000D40BA File Offset: 0x000D22BA public unsafe static float g_fFloorFireTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value)); } } // Token: 0x170013E5 RID: 5093 // (get) Token: 0x060035A7 RID: 13735 RVA: 0x000D40CC File Offset: 0x000D22CC // (set) Token: 0x060035A8 RID: 13736 RVA: 0x000D4100 File Offset: 0x000D2300 public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E6 RID: 5094 // (get) Token: 0x060035A9 RID: 13737 RVA: 0x000D4128 File Offset: 0x000D2328 // (set) Token: 0x060035AA RID: 13738 RVA: 0x000D415C File Offset: 0x000D235C public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E7 RID: 5095 // (get) Token: 0x060035AB RID: 13739 RVA: 0x000D4184 File Offset: 0x000D2384 // (set) Token: 0x060035AC RID: 13740 RVA: 0x000D41B8 File Offset: 0x000D23B8 public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E8 RID: 5096 // (get) Token: 0x060035AD RID: 13741 RVA: 0x000D41E0 File Offset: 0x000D23E0 // (set) Token: 0x060035AE RID: 13742 RVA: 0x000D4214 File Offset: 0x000D2414 public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013E9 RID: 5097 // (get) Token: 0x060035AF RID: 13743 RVA: 0x000D423C File Offset: 0x000D243C // (set) Token: 0x060035B0 RID: 13744 RVA: 0x000D4264 File Offset: 0x000D2464 public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x170013EA RID: 5098 // (get) Token: 0x060035B1 RID: 13745 RVA: 0x000D4288 File Offset: 0x000D2488 // (set) Token: 0x060035B2 RID: 13746 RVA: 0x000D42A6 File Offset: 0x000D24A6 public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x170013EB RID: 5099 // (get) Token: 0x060035B3 RID: 13747 RVA: 0x000D42B8 File Offset: 0x000D24B8 // (set) Token: 0x060035B4 RID: 13748 RVA: 0x000D42E0 File Offset: 0x000D24E0 public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x170013EC RID: 5100 // (get) Token: 0x060035B5 RID: 13749 RVA: 0x000D4304 File Offset: 0x000D2504 // (set) Token: 0x060035B6 RID: 13750 RVA: 0x000D4322 File Offset: 0x000D2522 public unsafe static int g_iFloorFireBigNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value)); } } // Token: 0x170013ED RID: 5101 // (get) Token: 0x060035B7 RID: 13751 RVA: 0x000D4334 File Offset: 0x000D2534 // (set) Token: 0x060035B8 RID: 13752 RVA: 0x000D4368 File Offset: 0x000D2568 public unsafe Il2CppStructArray g_bFloorFireBigCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EE RID: 5102 // (get) Token: 0x060035B9 RID: 13753 RVA: 0x000D4390 File Offset: 0x000D2590 // (set) Token: 0x060035BA RID: 13754 RVA: 0x000D43C4 File Offset: 0x000D25C4 public unsafe Il2CppStructArray g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013EF RID: 5103 // (get) Token: 0x060035BB RID: 13755 RVA: 0x000D43EC File Offset: 0x000D25EC // (set) Token: 0x060035BC RID: 13756 RVA: 0x000D4420 File Offset: 0x000D2620 public unsafe Il2CppStructArray g_fFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F0 RID: 5104 // (get) Token: 0x060035BD RID: 13757 RVA: 0x000D4448 File Offset: 0x000D2648 // (set) Token: 0x060035BE RID: 13758 RVA: 0x000D4470 File Offset: 0x000D2670 public unsafe int g_iFloorFireBigColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value; } } // Token: 0x170013F1 RID: 5105 // (get) Token: 0x060035BF RID: 13759 RVA: 0x000D4494 File Offset: 0x000D2694 // (set) Token: 0x060035C0 RID: 13760 RVA: 0x000D44BC File Offset: 0x000D26BC public unsafe bool g_bFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value; } } // Token: 0x170013F2 RID: 5106 // (get) Token: 0x060035C1 RID: 13761 RVA: 0x000D44E0 File Offset: 0x000D26E0 // (set) Token: 0x060035C2 RID: 13762 RVA: 0x000D44FE File Offset: 0x000D26FE public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x170013F3 RID: 5107 // (get) Token: 0x060035C3 RID: 13763 RVA: 0x000D4510 File Offset: 0x000D2710 // (set) Token: 0x060035C4 RID: 13764 RVA: 0x000D4538 File Offset: 0x000D2738 public unsafe int g_iFloorExpReadyCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value; } } // Token: 0x170013F4 RID: 5108 // (get) Token: 0x060035C5 RID: 13765 RVA: 0x000D455C File Offset: 0x000D275C // (set) Token: 0x060035C6 RID: 13766 RVA: 0x000D457A File Offset: 0x000D277A public unsafe static float g_fFloorExpReadyFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value)); } } // Token: 0x170013F5 RID: 5109 // (get) Token: 0x060035C7 RID: 13767 RVA: 0x000D458C File Offset: 0x000D278C // (set) Token: 0x060035C8 RID: 13768 RVA: 0x000D45B4 File Offset: 0x000D27B4 public unsafe float g_fFloorExpReadyFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value; } } // Token: 0x170013F6 RID: 5110 // (get) Token: 0x060035C9 RID: 13769 RVA: 0x000D45D8 File Offset: 0x000D27D8 // (set) Token: 0x060035CA RID: 13770 RVA: 0x000D460C File Offset: 0x000D280C public unsafe Il2CppStructArray g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F7 RID: 5111 // (get) Token: 0x060035CB RID: 13771 RVA: 0x000D4634 File Offset: 0x000D2834 // (set) Token: 0x060035CC RID: 13772 RVA: 0x000D4652 File Offset: 0x000D2852 public unsafe static float g_fFloorExpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value)); } } // Token: 0x170013F8 RID: 5112 // (get) Token: 0x060035CD RID: 13773 RVA: 0x000D4664 File Offset: 0x000D2864 // (set) Token: 0x060035CE RID: 13774 RVA: 0x000D4698 File Offset: 0x000D2898 public unsafe Il2CppStructArray g_fFloorExpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013F9 RID: 5113 // (get) Token: 0x060035CF RID: 13775 RVA: 0x000D46C0 File Offset: 0x000D28C0 // (set) Token: 0x060035D0 RID: 13776 RVA: 0x000D46F4 File Offset: 0x000D28F4 public unsafe Il2CppStructArray g_v3FloorExpPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170013FA RID: 5114 // (get) Token: 0x060035D1 RID: 13777 RVA: 0x000D471C File Offset: 0x000D291C // (set) Token: 0x060035D2 RID: 13778 RVA: 0x000D4744 File Offset: 0x000D2944 public unsafe bool g_bAttack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash)) = value; } } // Token: 0x170013FB RID: 5115 // (get) Token: 0x060035D3 RID: 13779 RVA: 0x000D4768 File Offset: 0x000D2968 // (set) Token: 0x060035D4 RID: 13780 RVA: 0x000D4786 File Offset: 0x000D2986 public unsafe static float g_fAttack06DashInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval, (void*)(&value)); } } // Token: 0x170013FC RID: 5116 // (get) Token: 0x060035D5 RID: 13781 RVA: 0x000D4798 File Offset: 0x000D2998 // (set) Token: 0x060035D6 RID: 13782 RVA: 0x000D47C0 File Offset: 0x000D29C0 public unsafe float g_fAttack06DashIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal)) = value; } } // Token: 0x170013FD RID: 5117 // (get) Token: 0x060035D7 RID: 13783 RVA: 0x000D47E4 File Offset: 0x000D29E4 // (set) Token: 0x060035D8 RID: 13784 RVA: 0x000D480C File Offset: 0x000D2A0C public unsafe bool g_bDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut)) = value; } } // Token: 0x170013FE RID: 5118 // (get) Token: 0x060035D9 RID: 13785 RVA: 0x000D4830 File Offset: 0x000D2A30 // (set) Token: 0x060035DA RID: 13786 RVA: 0x000D4858 File Offset: 0x000D2A58 public unsafe bool g_bDeathBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value; } } // Token: 0x040022A7 RID: 8871 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040022A8 RID: 8872 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040022A9 RID: 8873 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040022AA RID: 8874 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040022AB RID: 8875 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040022AC RID: 8876 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040022AD RID: 8877 private static readonly IntPtr NativeFieldInfoPtr_MovePos01; // Token: 0x040022AE RID: 8878 private static readonly IntPtr NativeFieldInfoPtr_MovePos02; // Token: 0x040022AF RID: 8879 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040022B0 RID: 8880 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040022B1 RID: 8881 private static readonly IntPtr NativeFieldInfoPtr_PS_Death; // Token: 0x040022B2 RID: 8882 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire; // Token: 0x040022B3 RID: 8883 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040022B4 RID: 8884 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040022B5 RID: 8885 private static readonly IntPtr NativeFieldInfoPtr_PS_Yell; // Token: 0x040022B6 RID: 8886 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke; // Token: 0x040022B7 RID: 8887 private static readonly IntPtr NativeFieldInfoPtr_PS_Destory; // Token: 0x040022B8 RID: 8888 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack01; // Token: 0x040022B9 RID: 8889 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack02; // Token: 0x040022BA RID: 8890 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack04; // Token: 0x040022BB RID: 8891 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack05; // Token: 0x040022BC RID: 8892 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack06Dash; // Token: 0x040022BD RID: 8893 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040022BE RID: 8894 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040022BF RID: 8895 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040022C0 RID: 8896 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x040022C1 RID: 8897 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x040022C2 RID: 8898 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x040022C3 RID: 8899 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0201; // Token: 0x040022C4 RID: 8900 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202; // Token: 0x040022C5 RID: 8901 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0301; // Token: 0x040022C6 RID: 8902 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0302; // Token: 0x040022C7 RID: 8903 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0303; // Token: 0x040022C8 RID: 8904 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x040022C9 RID: 8905 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x040022CA RID: 8906 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack06; // Token: 0x040022CB RID: 8907 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack06Dash; // Token: 0x040022CC RID: 8908 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101Collision; // Token: 0x040022CD RID: 8909 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Collision; // Token: 0x040022CE RID: 8910 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire; // Token: 0x040022CF RID: 8911 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig; // Token: 0x040022D0 RID: 8912 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x040022D1 RID: 8913 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady; // Token: 0x040022D2 RID: 8914 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp; // Token: 0x040022D3 RID: 8915 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBall; // Token: 0x040022D4 RID: 8916 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallShot; // Token: 0x040022D5 RID: 8917 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallCollision; // Token: 0x040022D6 RID: 8918 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallHit; // Token: 0x040022D7 RID: 8919 private static readonly IntPtr NativeFieldInfoPtr_Eff_Wall; // Token: 0x040022D8 RID: 8920 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x040022D9 RID: 8921 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x040022DA RID: 8922 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0201; // Token: 0x040022DB RID: 8923 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202; // Token: 0x040022DC RID: 8924 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0301; // Token: 0x040022DD RID: 8925 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0302; // Token: 0x040022DE RID: 8926 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0303; // Token: 0x040022DF RID: 8927 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x040022E0 RID: 8928 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x040022E1 RID: 8929 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack06; // Token: 0x040022E2 RID: 8930 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack06Dash; // Token: 0x040022E3 RID: 8931 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101Collision; // Token: 0x040022E4 RID: 8932 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Collision; // Token: 0x040022E5 RID: 8933 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire; // Token: 0x040022E6 RID: 8934 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig; // Token: 0x040022E7 RID: 8935 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x040022E8 RID: 8936 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady; // Token: 0x040022E9 RID: 8937 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x040022EA RID: 8938 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBall; // Token: 0x040022EB RID: 8939 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallShot; // Token: 0x040022EC RID: 8940 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallCollision; // Token: 0x040022ED RID: 8941 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallHit; // Token: 0x040022EE RID: 8942 private static readonly IntPtr NativeFieldInfoPtr_g_EffWall; // Token: 0x040022EF RID: 8943 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut; // Token: 0x040022F0 RID: 8944 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath; // Token: 0x040022F1 RID: 8945 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage; // Token: 0x040022F2 RID: 8946 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly; // Token: 0x040022F3 RID: 8947 private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack; // Token: 0x040022F4 RID: 8948 private static readonly IntPtr NativeFieldInfoPtr_SE_OneselfFloorFire; // Token: 0x040022F5 RID: 8949 private static readonly IntPtr NativeFieldInfoPtr_SE_Death; // Token: 0x040022F6 RID: 8950 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x040022F7 RID: 8951 private static readonly IntPtr NativeFieldInfoPtr_SE_Impact; // Token: 0x040022F8 RID: 8952 private static readonly IntPtr NativeFieldInfoPtr_SE_Chain; // Token: 0x040022F9 RID: 8953 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x040022FA RID: 8954 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp; // Token: 0x040022FB RID: 8955 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut; // Token: 0x040022FC RID: 8956 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath; // Token: 0x040022FD RID: 8957 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage; // Token: 0x040022FE RID: 8958 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly; // Token: 0x040022FF RID: 8959 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack; // Token: 0x04002300 RID: 8960 private static readonly IntPtr NativeFieldInfoPtr_g_SEOneselfFloorFire; // Token: 0x04002301 RID: 8961 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeath; // Token: 0x04002302 RID: 8962 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002303 RID: 8963 private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact; // Token: 0x04002304 RID: 8964 private static readonly IntPtr NativeFieldInfoPtr_g_SEChain; // Token: 0x04002305 RID: 8965 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04002306 RID: 8966 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp; // Token: 0x04002307 RID: 8967 private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision; // Token: 0x04002308 RID: 8968 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion; // Token: 0x04002309 RID: 8969 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady; // Token: 0x0400230A RID: 8970 private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision; // Token: 0x0400230B RID: 8971 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion; // Token: 0x0400230C RID: 8972 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady; // Token: 0x0400230D RID: 8973 private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire; // Token: 0x0400230E RID: 8974 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack06Dash; // Token: 0x0400230F RID: 8975 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x04002310 RID: 8976 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime; // Token: 0x04002311 RID: 8977 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x04002312 RID: 8978 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x04002313 RID: 8979 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x04002314 RID: 8980 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x04002315 RID: 8981 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x04002316 RID: 8982 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x04002317 RID: 8983 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x04002318 RID: 8984 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum; // Token: 0x04002319 RID: 8985 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider; // Token: 0x0400231A RID: 8986 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x0400231B RID: 8987 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime; // Token: 0x0400231C RID: 8988 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal; // Token: 0x0400231D RID: 8989 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady; // Token: 0x0400231E RID: 8990 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x0400231F RID: 8991 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal; // Token: 0x04002320 RID: 8992 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency; // Token: 0x04002321 RID: 8993 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal; // Token: 0x04002322 RID: 8994 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x04002323 RID: 8995 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime; // Token: 0x04002324 RID: 8996 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal; // Token: 0x04002325 RID: 8997 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos; // Token: 0x04002326 RID: 8998 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack06Dash; // Token: 0x04002327 RID: 8999 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack06DashInterval; // Token: 0x04002328 RID: 9000 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack06DashIntervalVal; // Token: 0x04002329 RID: 9001 private static readonly IntPtr NativeFieldInfoPtr_g_bDebut; // Token: 0x0400232A RID: 9002 private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore; // Token: 0x0400232B RID: 9003 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x0400232C RID: 9004 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400232D RID: 9005 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0; // Token: 0x0400232E RID: 9006 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut_Public_Void_0; // Token: 0x0400232F RID: 9007 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x04002330 RID: 9008 private static readonly IntPtr NativeMethodInfoPtr_ScriptRoar_Public_Void_0; // Token: 0x04002331 RID: 9009 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x04002332 RID: 9010 private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0; // Token: 0x04002333 RID: 9011 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04002334 RID: 9012 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0; // Token: 0x04002335 RID: 9013 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestory_Public_Void_0; // Token: 0x04002336 RID: 9014 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04002337 RID: 9015 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x04002338 RID: 9016 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x04002339 RID: 9017 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0; // Token: 0x0400233A RID: 9018 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0; // Token: 0x0400233B RID: 9019 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0; // Token: 0x0400233C RID: 9020 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x0400233D RID: 9021 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0; // Token: 0x0400233E RID: 9022 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x0400233F RID: 9023 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0; // Token: 0x04002340 RID: 9024 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x04002341 RID: 9025 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0; // Token: 0x04002342 RID: 9026 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0; // Token: 0x04002343 RID: 9027 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0; // Token: 0x04002344 RID: 9028 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0; // Token: 0x04002345 RID: 9029 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x04002346 RID: 9030 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0; // Token: 0x04002347 RID: 9031 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x04002348 RID: 9032 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0; // Token: 0x04002349 RID: 9033 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0; // Token: 0x0400234A RID: 9034 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0; // Token: 0x0400234B RID: 9035 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0; // Token: 0x0400234C RID: 9036 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0; // Token: 0x0400234D RID: 9037 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0; // Token: 0x0400234E RID: 9038 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0; // Token: 0x0400234F RID: 9039 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0; // Token: 0x04002350 RID: 9040 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0; // Token: 0x04002351 RID: 9041 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0; // Token: 0x04002352 RID: 9042 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Private_Void_0; // Token: 0x04002353 RID: 9043 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x04002354 RID: 9044 private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0; // Token: 0x04002355 RID: 9045 private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0; // Token: 0x04002356 RID: 9046 private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0; // Token: 0x04002357 RID: 9047 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0; // Token: 0x04002358 RID: 9048 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0; // Token: 0x04002359 RID: 9049 private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0; // Token: 0x0400235A RID: 9050 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0; // Token: 0x0400235B RID: 9051 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0; // Token: 0x0400235C RID: 9052 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0; // Token: 0x0400235D RID: 9053 private static readonly IntPtr NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0; // Token: 0x0400235E RID: 9054 private static readonly IntPtr NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0; // Token: 0x0400235F RID: 9055 private static readonly IntPtr NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0; // Token: 0x04002360 RID: 9056 private static readonly IntPtr NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0; // Token: 0x04002361 RID: 9057 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0; // Token: 0x04002362 RID: 9058 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0; // Token: 0x04002363 RID: 9059 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04002364 RID: 9060 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }