using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using MarsSDK; using UnityEngine; // Token: 0x0200001F RID: 31 public class SoundEffectPool : Il2CppSystem.Object { // Token: 0x06000332 RID: 818 RVA: 0x0000E314 File Offset: 0x0000C514 [CallerCount(20)] [CachedScanResults(RefRangeStart = 470036, RefRangeEnd = 470056, XrefRangeStart = 469993, XrefRangeEnd = 470036, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SoundEffectPool(string soundEffectName, string rootPath, Transform root, int size, bool affectTimeScale = true) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(soundEffectName); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(rootPath); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref size; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref affectTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_String_String_Transform_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000333 RID: 819 RVA: 0x0000E3CC File Offset: 0x0000C5CC [CallerCount(64)] [CachedScanResults(RefRangeStart = 470094, RefRangeEnd = 470158, XrefRangeStart = 470056, XrefRangeEnd = 470094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SoundEffectPool(GameObject soundEffectObj, Transform root, int size, bool affectTimeScale = true) : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soundEffectObj); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref size; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref affectTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_Int32_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000334 RID: 820 RVA: 0x0000E46C File Offset: 0x0000C66C [CallerCount(71)] [CachedScanResults(RefRangeStart = 470162, RefRangeEnd = 470233, XrefRangeStart = 470158, XrefRangeEnd = 470162, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_Update_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000335 RID: 821 RVA: 0x0000E4B0 File Offset: 0x0000C6B0 [CallerCount(101)] [CachedScanResults(RefRangeStart = 470243, RefRangeEnd = 470344, XrefRangeStart = 470233, XrefRangeEnd = 470243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NewUse(Vector3 position, Quaternion rotation) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000336 RID: 822 RVA: 0x0000E518 File Offset: 0x0000C718 [CallerCount(3)] [CachedScanResults(RefRangeStart = 470354, RefRangeEnd = 470357, XrefRangeStart = 470344, XrefRangeEnd = 470354, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NewUse(Vector3 position, Quaternion rotation, int clipIndex, float volume = 1f, float pitch = 1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref clipIndex; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref volume; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref pitch; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_Int32_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000337 RID: 823 RVA: 0x0000E5B8 File Offset: 0x0000C7B8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 470365, RefRangeEnd = 470368, XrefRangeStart = 470357, XrefRangeEnd = 470365, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SoundEffect GetNewSoundEffect(Vector3 position, Quaternion rotation) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_GetNewSoundEffect_Public_SoundEffect_Vector3_Quaternion_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SoundEffect(intPtr3) : null; } // Token: 0x06000338 RID: 824 RVA: 0x0000E634 File Offset: 0x0000C834 [CallerCount(3)] [CachedScanResults(RefRangeStart = 470372, RefRangeEnd = 470375, XrefRangeStart = 470368, XrefRangeEnd = 470372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ProcessActiveAll(Action processor) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(processor); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_ProcessActiveAll_Public_Void_Action_1_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06000339 RID: 825 RVA: 0x0000E690 File Offset: 0x0000C890 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 470375, XrefRangeEnd = 470379, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600033A RID: 826 RVA: 0x0000E6D4 File Offset: 0x0000C8D4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 470388, RefRangeEnd = 470390, XrefRangeStart = 470379, XrefRangeEnd = 470388, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RegisterSoundEffectProcessor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr_RegisterSoundEffectProcessor_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600033B RID: 827 RVA: 0x0000E718 File Offset: 0x0000C918 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 470390, XrefRangeEnd = 470394, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _RegisterSoundEffectProcessor_b__10_0(SoundEffect soundEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soundEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.NativeMethodInfoPtr__RegisterSoundEffectProcessor_b__10_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600033C RID: 828 RVA: 0x0000E774 File Offset: 0x0000C974 // Note: this type is marked as 'beforefieldinit'. static SoundEffectPool() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SoundEffectPool"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SoundEffectPool.NativeFieldInfoPtr_pooledSoundEffects = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pooledSoundEffects"); SoundEffectPool.NativeFieldInfoPtr_soundEffectProcessor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectProcessor"); SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_String_String_Transform_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663501); SoundEffectPool.NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_Int32_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663502); SoundEffectPool.NativeMethodInfoPtr_Update_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663503); SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663504); SoundEffectPool.NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_Int32_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663505); SoundEffectPool.NativeMethodInfoPtr_GetNewSoundEffect_Public_SoundEffect_Vector3_Quaternion_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663506); SoundEffectPool.NativeMethodInfoPtr_ProcessActiveAll_Public_Void_Action_1_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663507); SoundEffectPool.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663508); SoundEffectPool.NativeMethodInfoPtr_RegisterSoundEffectProcessor_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663509); SoundEffectPool.NativeMethodInfoPtr__RegisterSoundEffectProcessor_b__10_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663510); } // Token: 0x0600033D RID: 829 RVA: 0x0000A688 File Offset: 0x00008888 public SoundEffectPool(IntPtr pointer) : base(pointer) { } // Token: 0x17000129 RID: 297 // (get) Token: 0x0600033E RID: 830 RVA: 0x0000E894 File Offset: 0x0000CA94 // (set) Token: 0x0600033F RID: 831 RVA: 0x0000E8C8 File Offset: 0x0000CAC8 public unsafe GameObjectPoolLimited pooledSoundEffects { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_pooledSoundEffects); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObjectPoolLimited(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_pooledSoundEffects), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700012A RID: 298 // (get) Token: 0x06000340 RID: 832 RVA: 0x0000E8F0 File Offset: 0x0000CAF0 // (set) Token: 0x06000341 RID: 833 RVA: 0x0000E924 File Offset: 0x0000CB24 public unsafe Action soundEffectProcessor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_soundEffectProcessor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.NativeFieldInfoPtr_soundEffectProcessor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040001F3 RID: 499 private static readonly IntPtr NativeFieldInfoPtr_pooledSoundEffects; // Token: 0x040001F4 RID: 500 private static readonly IntPtr NativeFieldInfoPtr_soundEffectProcessor; // Token: 0x040001F5 RID: 501 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_String_String_Transform_Int32_Boolean_0; // Token: 0x040001F6 RID: 502 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_GameObject_Transform_Int32_Boolean_0; // Token: 0x040001F7 RID: 503 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_0; // Token: 0x040001F8 RID: 504 private static readonly IntPtr NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_0; // Token: 0x040001F9 RID: 505 private static readonly IntPtr NativeMethodInfoPtr_NewUse_Public_Void_Vector3_Quaternion_Int32_Single_Single_0; // Token: 0x040001FA RID: 506 private static readonly IntPtr NativeMethodInfoPtr_GetNewSoundEffect_Public_SoundEffect_Vector3_Quaternion_0; // Token: 0x040001FB RID: 507 private static readonly IntPtr NativeMethodInfoPtr_ProcessActiveAll_Public_Void_Action_1_SoundEffect_0; // Token: 0x040001FC RID: 508 private static readonly IntPtr NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0; // Token: 0x040001FD RID: 509 private static readonly IntPtr NativeMethodInfoPtr_RegisterSoundEffectProcessor_Private_Void_0; // Token: 0x040001FE RID: 510 private static readonly IntPtr NativeMethodInfoPtr__RegisterSoundEffectProcessor_b__10_0_Private_Void_SoundEffect_0; // Token: 0x02000020 RID: 32 [ObfuscatedName("SoundEffectPool/<>c__DisplayClass2_0")] public sealed class __c__DisplayClass2_0 : Il2CppSystem.Object { // Token: 0x06000342 RID: 834 RVA: 0x0000E94C File Offset: 0x0000CB4C [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass2_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06000343 RID: 835 RVA: 0x0000E998 File Offset: 0x0000CB98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 469977, XrefRangeEnd = 469983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject __ctor_b__0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06000344 RID: 836 RVA: 0x0000E9F0 File Offset: 0x0000CBF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 469983, XrefRangeEnd = 469988, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void __ctor_b__1(SoundEffect soulEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soulEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06000345 RID: 837 RVA: 0x0000EA4C File Offset: 0x0000CC4C // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass2_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass2_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_soundEffectName = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectName"); SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_affectTimeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "affectTimeScale"); SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663511); SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663512); SoundEffectPool.__c__DisplayClass2_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663513); } // Token: 0x06000346 RID: 838 RVA: 0x0000A688 File Offset: 0x00008888 public __c__DisplayClass2_0(IntPtr pointer) : base(pointer) { } // Token: 0x1700012B RID: 299 // (get) Token: 0x06000347 RID: 839 RVA: 0x0000EADC File Offset: 0x0000CCDC // (set) Token: 0x06000348 RID: 840 RVA: 0x0000EB05 File Offset: 0x0000CD05 public unsafe string soundEffectName { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_soundEffectName); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_soundEffectName), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700012C RID: 300 // (get) Token: 0x06000349 RID: 841 RVA: 0x0000EB2C File Offset: 0x0000CD2C // (set) Token: 0x0600034A RID: 842 RVA: 0x0000EB54 File Offset: 0x0000CD54 public unsafe bool affectTimeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_affectTimeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass2_0.NativeFieldInfoPtr_affectTimeScale)) = value; } } // Token: 0x040001FF RID: 511 private static readonly IntPtr NativeFieldInfoPtr_soundEffectName; // Token: 0x04000200 RID: 512 private static readonly IntPtr NativeFieldInfoPtr_affectTimeScale; // Token: 0x04000201 RID: 513 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04000202 RID: 514 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0; // Token: 0x04000203 RID: 515 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0; } // Token: 0x02000021 RID: 33 [ObfuscatedName("SoundEffectPool/<>c__DisplayClass3_0")] public sealed class __c__DisplayClass3_0 : Il2CppSystem.Object { // Token: 0x0600034B RID: 843 RVA: 0x0000EB78 File Offset: 0x0000CD78 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c__DisplayClass3_0() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600034C RID: 844 RVA: 0x0000EBC4 File Offset: 0x0000CDC4 [CallerCount(9)] [CachedScanResults(RefRangeStart = 7244, RefRangeEnd = 7253, XrefRangeStart = 7244, XrefRangeEnd = 7253, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject __ctor_b__0() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x0600034D RID: 845 RVA: 0x0000EC1C File Offset: 0x0000CE1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 469988, XrefRangeEnd = 469993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void __ctor_b__1(SoundEffect soulEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(soulEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600034E RID: 846 RVA: 0x0000EC78 File Offset: 0x0000CE78 // Note: this type is marked as 'beforefieldinit'. static __c__DisplayClass3_0() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c__DisplayClass3_0"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_soundEffectObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soundEffectObj"); SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_affectTimeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "affectTimeScale"); SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663514); SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663515); SoundEffectPool.__c__DisplayClass3_0.NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100663516); } // Token: 0x0600034F RID: 847 RVA: 0x0000A688 File Offset: 0x00008888 public __c__DisplayClass3_0(IntPtr pointer) : base(pointer) { } // Token: 0x1700012D RID: 301 // (get) Token: 0x06000350 RID: 848 RVA: 0x0000ED08 File Offset: 0x0000CF08 // (set) Token: 0x06000351 RID: 849 RVA: 0x0000ED3C File Offset: 0x0000CF3C public unsafe GameObject soundEffectObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_soundEffectObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_soundEffectObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700012E RID: 302 // (get) Token: 0x06000352 RID: 850 RVA: 0x0000ED64 File Offset: 0x0000CF64 // (set) Token: 0x06000353 RID: 851 RVA: 0x0000ED8C File Offset: 0x0000CF8C public unsafe bool affectTimeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_affectTimeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SoundEffectPool.__c__DisplayClass3_0.NativeFieldInfoPtr_affectTimeScale)) = value; } } // Token: 0x04000204 RID: 516 private static readonly IntPtr NativeFieldInfoPtr_soundEffectObj; // Token: 0x04000205 RID: 517 private static readonly IntPtr NativeFieldInfoPtr_affectTimeScale; // Token: 0x04000206 RID: 518 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04000207 RID: 519 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__0_Internal_GameObject_0; // Token: 0x04000208 RID: 520 private static readonly IntPtr NativeMethodInfoPtr___ctor_b__1_Internal_Void_SoundEffect_0; } }