using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000EC RID: 236 public class SpecterArmorGirl02EffectPlay : MonoBehaviour { // Token: 0x060035DF RID: 13791 RVA: 0x000D497C File Offset: 0x000D2B7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 520276, RefRangeEnd = 520277, XrefRangeStart = 520027, XrefRangeEnd = 520276, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035E0 RID: 13792 RVA: 0x000D49D8 File Offset: 0x000D2BD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520277, XrefRangeEnd = 520348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E1 RID: 13793 RVA: 0x000D4A1C File Offset: 0x000D2C1C [CallerCount(1)] [CachedScanResults(RefRangeStart = 520352, RefRangeEnd = 520353, XrefRangeStart = 520348, XrefRangeEnd = 520352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E2 RID: 13794 RVA: 0x000D4A60 File Offset: 0x000D2C60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520353, XrefRangeEnd = 520357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E3 RID: 13795 RVA: 0x000D4AA4 File Offset: 0x000D2CA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520357, XrefRangeEnd = 520361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E4 RID: 13796 RVA: 0x000D4AE8 File Offset: 0x000D2CE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520361, XrefRangeEnd = 520366, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E5 RID: 13797 RVA: 0x000D4B2C File Offset: 0x000D2D2C [CallerCount(1)] [CachedScanResults(RefRangeStart = 520392, RefRangeEnd = 520393, XrefRangeStart = 520366, XrefRangeEnd = 520392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E6 RID: 13798 RVA: 0x000D4B70 File Offset: 0x000D2D70 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520403, RefRangeEnd = 520404, XrefRangeStart = 520393, XrefRangeEnd = 520403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E7 RID: 13799 RVA: 0x000D4BB4 File Offset: 0x000D2DB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520404, XrefRangeEnd = 520407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSArrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E8 RID: 13800 RVA: 0x000D4BF8 File Offset: 0x000D2DF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520407, XrefRangeEnd = 520410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035E9 RID: 13801 RVA: 0x000D4C3C File Offset: 0x000D2E3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520410, XrefRangeEnd = 520430, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffArrow01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035EA RID: 13802 RVA: 0x000D4C80 File Offset: 0x000D2E80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520430, XrefRangeEnd = 520454, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJumpArrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035EB RID: 13803 RVA: 0x000D4CC4 File Offset: 0x000D2EC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520454, XrefRangeEnd = 520459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackKick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035EC RID: 13804 RVA: 0x000D4D08 File Offset: 0x000D2F08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520459, XrefRangeEnd = 520461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackKick() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035ED RID: 13805 RVA: 0x000D4D4C File Offset: 0x000D2F4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520461, XrefRangeEnd = 520489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArrow02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035EE RID: 13806 RVA: 0x000D4D90 File Offset: 0x000D2F90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520489, XrefRangeEnd = 520501, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArrow03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035EF RID: 13807 RVA: 0x000D4DD4 File Offset: 0x000D2FD4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 520503, RefRangeEnd = 520505, XrefRangeStart = 520501, XrefRangeEnd = 520503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F0 RID: 13808 RVA: 0x000D4E28 File Offset: 0x000D3028 [CallerCount(3)] [CachedScanResults(RefRangeStart = 520515, RefRangeEnd = 520518, XrefRangeStart = 520505, XrefRangeEnd = 520515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F1 RID: 13809 RVA: 0x000D4E7C File Offset: 0x000D307C [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F2 RID: 13810 RVA: 0x000D4ED0 File Offset: 0x000D30D0 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F3 RID: 13811 RVA: 0x000D4F24 File Offset: 0x000D3124 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520518, XrefRangeEnd = 520524, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035F4 RID: 13812 RVA: 0x000D4F68 File Offset: 0x000D3168 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520524, XrefRangeEnd = 520530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035F5 RID: 13813 RVA: 0x000D4FAC File Offset: 0x000D31AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520530, XrefRangeEnd = 520535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F6 RID: 13814 RVA: 0x000D5000 File Offset: 0x000D3200 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520535, XrefRangeEnd = 520540, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F7 RID: 13815 RVA: 0x000D5054 File Offset: 0x000D3254 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520540, XrefRangeEnd = 520545, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F8 RID: 13816 RVA: 0x000D50A8 File Offset: 0x000D32A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520545, XrefRangeEnd = 520550, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035F9 RID: 13817 RVA: 0x000D50FC File Offset: 0x000D32FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520550, XrefRangeEnd = 520555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035FA RID: 13818 RVA: 0x000D5150 File Offset: 0x000D3350 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520555, XrefRangeEnd = 520560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060035FB RID: 13819 RVA: 0x000D51A4 File Offset: 0x000D33A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520560, XrefRangeEnd = 520571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmokeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035FC RID: 13820 RVA: 0x000D51E8 File Offset: 0x000D33E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520571, XrefRangeEnd = 520582, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmokeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035FD RID: 13821 RVA: 0x000D522C File Offset: 0x000D342C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520582, XrefRangeEnd = 520594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeadSmokeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035FE RID: 13822 RVA: 0x000D5270 File Offset: 0x000D3470 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520594, XrefRangeEnd = 520610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackJump01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060035FF RID: 13823 RVA: 0x000D52B4 File Offset: 0x000D34B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520610, XrefRangeEnd = 520615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackJump02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003600 RID: 13824 RVA: 0x000D52F8 File Offset: 0x000D34F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520615, XrefRangeEnd = 520630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003601 RID: 13825 RVA: 0x000D533C File Offset: 0x000D353C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520630, XrefRangeEnd = 520645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003602 RID: 13826 RVA: 0x000D5380 File Offset: 0x000D3580 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520645, XrefRangeEnd = 520660, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003603 RID: 13827 RVA: 0x000D53C4 File Offset: 0x000D35C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520660, XrefRangeEnd = 520676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSkyDodgeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003604 RID: 13828 RVA: 0x000D5408 File Offset: 0x000D3608 [CallerCount(5585)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003605 RID: 13829 RVA: 0x000D545C File Offset: 0x000D365C [CallerCount(5585)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003606 RID: 13830 RVA: 0x000D54A0 File Offset: 0x000D36A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520683, RefRangeEnd = 520684, XrefRangeStart = 520676, XrefRangeEnd = 520683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003607 RID: 13831 RVA: 0x000D54F4 File Offset: 0x000D36F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520684, XrefRangeEnd = 520686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl02EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003608 RID: 13832 RVA: 0x000D5540 File Offset: 0x000D3740 // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl02EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl02EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBody"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Arrow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Charge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageFlyB"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosDamageFlyF"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrrow01Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrrow02Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow02WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow03"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Arrow03Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow02WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow03"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArrow03Shot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Kick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ArrowShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SkillShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Bow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SE_Destroy"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEKick"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrowShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkillShot"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBow"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Arrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Arrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrow01Collision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArrow01WallCollision"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrowSpeed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Speed"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Reciprocal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03ReciprocalVal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArrow03Total"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArrow03Val"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03Interval"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArrow03IntervalVal"); SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666595); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666596); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666597); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666598); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666599); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666600); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666601); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666602); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666603); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666604); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666605); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666606); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666607); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666608); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666609); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayArrow03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666610); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666611); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666612); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666613); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666614); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666615); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666616); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666617); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666618); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666619); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666620); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666621); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666622); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666623); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666624); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666625); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666626); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackJump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666627); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666628); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666629); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666630); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666631); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666632); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666633); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666634); SpecterArmorGirl02EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666635); } // Token: 0x06003609 RID: 13833 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl02EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170013FF RID: 5119 // (get) Token: 0x0600360A RID: 13834 RVA: 0x000D5F84 File Offset: 0x000D4184 // (set) Token: 0x0600360B RID: 13835 RVA: 0x000D5FB8 File Offset: 0x000D41B8 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001400 RID: 5120 // (get) Token: 0x0600360C RID: 13836 RVA: 0x000D5FE0 File Offset: 0x000D41E0 // (set) Token: 0x0600360D RID: 13837 RVA: 0x000D6014 File Offset: 0x000D4214 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001401 RID: 5121 // (get) Token: 0x0600360E RID: 13838 RVA: 0x000D603C File Offset: 0x000D423C // (set) Token: 0x0600360F RID: 13839 RVA: 0x000D6070 File Offset: 0x000D4270 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001402 RID: 5122 // (get) Token: 0x06003610 RID: 13840 RVA: 0x000D6098 File Offset: 0x000D4298 // (set) Token: 0x06003611 RID: 13841 RVA: 0x000D60C0 File Offset: 0x000D42C0 public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x17001403 RID: 5123 // (get) Token: 0x06003612 RID: 13842 RVA: 0x000D60E4 File Offset: 0x000D42E4 // (set) Token: 0x06003613 RID: 13843 RVA: 0x000D610C File Offset: 0x000D430C public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17001404 RID: 5124 // (get) Token: 0x06003614 RID: 13844 RVA: 0x000D6130 File Offset: 0x000D4330 // (set) Token: 0x06003615 RID: 13845 RVA: 0x000D6164 File Offset: 0x000D4364 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001405 RID: 5125 // (get) Token: 0x06003616 RID: 13846 RVA: 0x000D618C File Offset: 0x000D438C // (set) Token: 0x06003617 RID: 13847 RVA: 0x000D61B4 File Offset: 0x000D43B4 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17001406 RID: 5126 // (get) Token: 0x06003618 RID: 13848 RVA: 0x000D61D8 File Offset: 0x000D43D8 // (set) Token: 0x06003619 RID: 13849 RVA: 0x000D620C File Offset: 0x000D440C public unsafe Material g_MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001407 RID: 5127 // (get) Token: 0x0600361A RID: 13850 RVA: 0x000D6234 File Offset: 0x000D4434 // (set) Token: 0x0600361B RID: 13851 RVA: 0x000D625C File Offset: 0x000D445C public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x17001408 RID: 5128 // (get) Token: 0x0600361C RID: 13852 RVA: 0x000D6280 File Offset: 0x000D4480 // (set) Token: 0x0600361D RID: 13853 RVA: 0x000D62A8 File Offset: 0x000D44A8 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x17001409 RID: 5129 // (get) Token: 0x0600361E RID: 13854 RVA: 0x000D62CC File Offset: 0x000D44CC // (set) Token: 0x0600361F RID: 13855 RVA: 0x000D62F4 File Offset: 0x000D44F4 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x1700140A RID: 5130 // (get) Token: 0x06003620 RID: 13856 RVA: 0x000D6318 File Offset: 0x000D4518 // (set) Token: 0x06003621 RID: 13857 RVA: 0x000D634C File Offset: 0x000D454C public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140B RID: 5131 // (get) Token: 0x06003622 RID: 13858 RVA: 0x000D6374 File Offset: 0x000D4574 // (set) Token: 0x06003623 RID: 13859 RVA: 0x000D63A8 File Offset: 0x000D45A8 public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140C RID: 5132 // (get) Token: 0x06003624 RID: 13860 RVA: 0x000D63D0 File Offset: 0x000D45D0 // (set) Token: 0x06003625 RID: 13861 RVA: 0x000D6404 File Offset: 0x000D4604 public unsafe ParticleSystem PS_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140D RID: 5133 // (get) Token: 0x06003626 RID: 13862 RVA: 0x000D642C File Offset: 0x000D462C // (set) Token: 0x06003627 RID: 13863 RVA: 0x000D6460 File Offset: 0x000D4660 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140E RID: 5134 // (get) Token: 0x06003628 RID: 13864 RVA: 0x000D6488 File Offset: 0x000D4688 // (set) Token: 0x06003629 RID: 13865 RVA: 0x000D64BC File Offset: 0x000D46BC public unsafe ParticleSystem PS_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700140F RID: 5135 // (get) Token: 0x0600362A RID: 13866 RVA: 0x000D64E4 File Offset: 0x000D46E4 // (set) Token: 0x0600362B RID: 13867 RVA: 0x000D6518 File Offset: 0x000D4718 public unsafe ParticleSystem PS_Arrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Arrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001410 RID: 5136 // (get) Token: 0x0600362C RID: 13868 RVA: 0x000D6540 File Offset: 0x000D4740 // (set) Token: 0x0600362D RID: 13869 RVA: 0x000D6574 File Offset: 0x000D4774 public unsafe ParticleSystem PS_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PS_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001411 RID: 5137 // (get) Token: 0x0600362E RID: 13870 RVA: 0x000D659C File Offset: 0x000D479C // (set) Token: 0x0600362F RID: 13871 RVA: 0x000D65D0 File Offset: 0x000D47D0 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001412 RID: 5138 // (get) Token: 0x06003630 RID: 13872 RVA: 0x000D65F8 File Offset: 0x000D47F8 // (set) Token: 0x06003631 RID: 13873 RVA: 0x000D662C File Offset: 0x000D482C public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001413 RID: 5139 // (get) Token: 0x06003632 RID: 13874 RVA: 0x000D6654 File Offset: 0x000D4854 // (set) Token: 0x06003633 RID: 13875 RVA: 0x000D6688 File Offset: 0x000D4888 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001414 RID: 5140 // (get) Token: 0x06003634 RID: 13876 RVA: 0x000D66B0 File Offset: 0x000D48B0 // (set) Token: 0x06003635 RID: 13877 RVA: 0x000D66E4 File Offset: 0x000D48E4 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001415 RID: 5141 // (get) Token: 0x06003636 RID: 13878 RVA: 0x000D670C File Offset: 0x000D490C // (set) Token: 0x06003637 RID: 13879 RVA: 0x000D6740 File Offset: 0x000D4940 public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001416 RID: 5142 // (get) Token: 0x06003638 RID: 13880 RVA: 0x000D6768 File Offset: 0x000D4968 // (set) Token: 0x06003639 RID: 13881 RVA: 0x000D679C File Offset: 0x000D499C public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001417 RID: 5143 // (get) Token: 0x0600363A RID: 13882 RVA: 0x000D67C4 File Offset: 0x000D49C4 // (set) Token: 0x0600363B RID: 13883 RVA: 0x000D67F8 File Offset: 0x000D49F8 public unsafe Transform PosDamageFlyB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001418 RID: 5144 // (get) Token: 0x0600363C RID: 13884 RVA: 0x000D6820 File Offset: 0x000D4A20 // (set) Token: 0x0600363D RID: 13885 RVA: 0x000D6854 File Offset: 0x000D4A54 public unsafe Transform PosDamageFlyF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosDamageFlyF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001419 RID: 5145 // (get) Token: 0x0600363E RID: 13886 RVA: 0x000D687C File Offset: 0x000D4A7C // (set) Token: 0x0600363F RID: 13887 RVA: 0x000D68B0 File Offset: 0x000D4AB0 public unsafe Transform PosShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_PosShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141A RID: 5146 // (get) Token: 0x06003640 RID: 13888 RVA: 0x000D68D8 File Offset: 0x000D4AD8 // (set) Token: 0x06003641 RID: 13889 RVA: 0x000D6900 File Offset: 0x000D4B00 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x1700141B RID: 5147 // (get) Token: 0x06003642 RID: 13890 RVA: 0x000D6924 File Offset: 0x000D4B24 // (set) Token: 0x06003643 RID: 13891 RVA: 0x000D694C File Offset: 0x000D4B4C public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x1700141C RID: 5148 // (get) Token: 0x06003644 RID: 13892 RVA: 0x000D6970 File Offset: 0x000D4B70 // (set) Token: 0x06003645 RID: 13893 RVA: 0x000D69A4 File Offset: 0x000D4BA4 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141D RID: 5149 // (get) Token: 0x06003646 RID: 13894 RVA: 0x000D69CC File Offset: 0x000D4BCC // (set) Token: 0x06003647 RID: 13895 RVA: 0x000D6A00 File Offset: 0x000D4C00 public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141E RID: 5150 // (get) Token: 0x06003648 RID: 13896 RVA: 0x000D6A28 File Offset: 0x000D4C28 // (set) Token: 0x06003649 RID: 13897 RVA: 0x000D6A5C File Offset: 0x000D4C5C public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700141F RID: 5151 // (get) Token: 0x0600364A RID: 13898 RVA: 0x000D6A84 File Offset: 0x000D4C84 // (set) Token: 0x0600364B RID: 13899 RVA: 0x000D6AB8 File Offset: 0x000D4CB8 public unsafe GameObject Eff_Arrow01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001420 RID: 5152 // (get) Token: 0x0600364C RID: 13900 RVA: 0x000D6AE0 File Offset: 0x000D4CE0 // (set) Token: 0x0600364D RID: 13901 RVA: 0x000D6B14 File Offset: 0x000D4D14 public unsafe GameObject Eff_Arrrow01Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001421 RID: 5153 // (get) Token: 0x0600364E RID: 13902 RVA: 0x000D6B3C File Offset: 0x000D4D3C // (set) Token: 0x0600364F RID: 13903 RVA: 0x000D6B70 File Offset: 0x000D4D70 public unsafe GameObject Eff_Arrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001422 RID: 5154 // (get) Token: 0x06003650 RID: 13904 RVA: 0x000D6B98 File Offset: 0x000D4D98 // (set) Token: 0x06003651 RID: 13905 RVA: 0x000D6BCC File Offset: 0x000D4DCC public unsafe GameObject Eff_Arrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001423 RID: 5155 // (get) Token: 0x06003652 RID: 13906 RVA: 0x000D6BF4 File Offset: 0x000D4DF4 // (set) Token: 0x06003653 RID: 13907 RVA: 0x000D6C28 File Offset: 0x000D4E28 public unsafe GameObject Eff_Arrow02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001424 RID: 5156 // (get) Token: 0x06003654 RID: 13908 RVA: 0x000D6C50 File Offset: 0x000D4E50 // (set) Token: 0x06003655 RID: 13909 RVA: 0x000D6C84 File Offset: 0x000D4E84 public unsafe GameObject Eff_Arrrow02Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001425 RID: 5157 // (get) Token: 0x06003656 RID: 13910 RVA: 0x000D6CAC File Offset: 0x000D4EAC // (set) Token: 0x06003657 RID: 13911 RVA: 0x000D6CE0 File Offset: 0x000D4EE0 public unsafe GameObject Eff_Arrow02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001426 RID: 5158 // (get) Token: 0x06003658 RID: 13912 RVA: 0x000D6D08 File Offset: 0x000D4F08 // (set) Token: 0x06003659 RID: 13913 RVA: 0x000D6D3C File Offset: 0x000D4F3C public unsafe GameObject Eff_Arrow02WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001427 RID: 5159 // (get) Token: 0x0600365A RID: 13914 RVA: 0x000D6D64 File Offset: 0x000D4F64 // (set) Token: 0x0600365B RID: 13915 RVA: 0x000D6D98 File Offset: 0x000D4F98 public unsafe GameObject Eff_Arrow03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001428 RID: 5160 // (get) Token: 0x0600365C RID: 13916 RVA: 0x000D6DC0 File Offset: 0x000D4FC0 // (set) Token: 0x0600365D RID: 13917 RVA: 0x000D6DF4 File Offset: 0x000D4FF4 public unsafe GameObject Eff_Arrow03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_Arrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001429 RID: 5161 // (get) Token: 0x0600365E RID: 13918 RVA: 0x000D6E1C File Offset: 0x000D501C // (set) Token: 0x0600365F RID: 13919 RVA: 0x000D6E50 File Offset: 0x000D5050 public unsafe GameObject Eff_AttackKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_Eff_AttackKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142A RID: 5162 // (get) Token: 0x06003660 RID: 13920 RVA: 0x000D6E78 File Offset: 0x000D5078 // (set) Token: 0x06003661 RID: 13921 RVA: 0x000D6EAC File Offset: 0x000D50AC public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142B RID: 5163 // (get) Token: 0x06003662 RID: 13922 RVA: 0x000D6ED4 File Offset: 0x000D50D4 // (set) Token: 0x06003663 RID: 13923 RVA: 0x000D6F08 File Offset: 0x000D5108 public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142C RID: 5164 // (get) Token: 0x06003664 RID: 13924 RVA: 0x000D6F30 File Offset: 0x000D5130 // (set) Token: 0x06003665 RID: 13925 RVA: 0x000D6F64 File Offset: 0x000D5164 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142D RID: 5165 // (get) Token: 0x06003666 RID: 13926 RVA: 0x000D6F8C File Offset: 0x000D518C // (set) Token: 0x06003667 RID: 13927 RVA: 0x000D6FC0 File Offset: 0x000D51C0 public unsafe EffectPool g_EffArrow01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142E RID: 5166 // (get) Token: 0x06003668 RID: 13928 RVA: 0x000D6FE8 File Offset: 0x000D51E8 // (set) Token: 0x06003669 RID: 13929 RVA: 0x000D701C File Offset: 0x000D521C public unsafe EffectPool g_EffArrow01Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700142F RID: 5167 // (get) Token: 0x0600366A RID: 13930 RVA: 0x000D7044 File Offset: 0x000D5244 // (set) Token: 0x0600366B RID: 13931 RVA: 0x000D7078 File Offset: 0x000D5278 public unsafe EffectPool g_EffArrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001430 RID: 5168 // (get) Token: 0x0600366C RID: 13932 RVA: 0x000D70A0 File Offset: 0x000D52A0 // (set) Token: 0x0600366D RID: 13933 RVA: 0x000D70D4 File Offset: 0x000D52D4 public unsafe EffectPool g_EffArrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001431 RID: 5169 // (get) Token: 0x0600366E RID: 13934 RVA: 0x000D70FC File Offset: 0x000D52FC // (set) Token: 0x0600366F RID: 13935 RVA: 0x000D7130 File Offset: 0x000D5330 public unsafe EffectPool g_EffArrow02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001432 RID: 5170 // (get) Token: 0x06003670 RID: 13936 RVA: 0x000D7158 File Offset: 0x000D5358 // (set) Token: 0x06003671 RID: 13937 RVA: 0x000D718C File Offset: 0x000D538C public unsafe EffectPool g_EffArrow02Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001433 RID: 5171 // (get) Token: 0x06003672 RID: 13938 RVA: 0x000D71B4 File Offset: 0x000D53B4 // (set) Token: 0x06003673 RID: 13939 RVA: 0x000D71E8 File Offset: 0x000D53E8 public unsafe EffectPool g_EffArrow02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001434 RID: 5172 // (get) Token: 0x06003674 RID: 13940 RVA: 0x000D7210 File Offset: 0x000D5410 // (set) Token: 0x06003675 RID: 13941 RVA: 0x000D7244 File Offset: 0x000D5444 public unsafe EffectPool g_EffArrow02WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow02WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001435 RID: 5173 // (get) Token: 0x06003676 RID: 13942 RVA: 0x000D726C File Offset: 0x000D546C // (set) Token: 0x06003677 RID: 13943 RVA: 0x000D72A0 File Offset: 0x000D54A0 public unsafe EffectPool g_EffArrow03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001436 RID: 5174 // (get) Token: 0x06003678 RID: 13944 RVA: 0x000D72C8 File Offset: 0x000D54C8 // (set) Token: 0x06003679 RID: 13945 RVA: 0x000D72FC File Offset: 0x000D54FC public unsafe EffectPool g_EffArrow03Shot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffArrow03Shot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001437 RID: 5175 // (get) Token: 0x0600367A RID: 13946 RVA: 0x000D7324 File Offset: 0x000D5524 // (set) Token: 0x0600367B RID: 13947 RVA: 0x000D7358 File Offset: 0x000D5558 public unsafe EffectPool g_EffAttackKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_EffAttackKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001438 RID: 5176 // (get) Token: 0x0600367C RID: 13948 RVA: 0x000D7380 File Offset: 0x000D5580 // (set) Token: 0x0600367D RID: 13949 RVA: 0x000D73B4 File Offset: 0x000D55B4 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001439 RID: 5177 // (get) Token: 0x0600367E RID: 13950 RVA: 0x000D73DC File Offset: 0x000D55DC // (set) Token: 0x0600367F RID: 13951 RVA: 0x000D7410 File Offset: 0x000D5610 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143A RID: 5178 // (get) Token: 0x06003680 RID: 13952 RVA: 0x000D7438 File Offset: 0x000D5638 // (set) Token: 0x06003681 RID: 13953 RVA: 0x000D746C File Offset: 0x000D566C public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143B RID: 5179 // (get) Token: 0x06003682 RID: 13954 RVA: 0x000D7494 File Offset: 0x000D5694 // (set) Token: 0x06003683 RID: 13955 RVA: 0x000D74C8 File Offset: 0x000D56C8 public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143C RID: 5180 // (get) Token: 0x06003684 RID: 13956 RVA: 0x000D74F0 File Offset: 0x000D56F0 // (set) Token: 0x06003685 RID: 13957 RVA: 0x000D7524 File Offset: 0x000D5724 public unsafe GameObject SE_Kick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Kick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143D RID: 5181 // (get) Token: 0x06003686 RID: 13958 RVA: 0x000D754C File Offset: 0x000D574C // (set) Token: 0x06003687 RID: 13959 RVA: 0x000D7580 File Offset: 0x000D5780 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143E RID: 5182 // (get) Token: 0x06003688 RID: 13960 RVA: 0x000D75A8 File Offset: 0x000D57A8 // (set) Token: 0x06003689 RID: 13961 RVA: 0x000D75DC File Offset: 0x000D57DC public unsafe GameObject SE_ArrowShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_ArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700143F RID: 5183 // (get) Token: 0x0600368A RID: 13962 RVA: 0x000D7604 File Offset: 0x000D5804 // (set) Token: 0x0600368B RID: 13963 RVA: 0x000D7638 File Offset: 0x000D5838 public unsafe GameObject SE_SkillShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_SkillShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001440 RID: 5184 // (get) Token: 0x0600368C RID: 13964 RVA: 0x000D7660 File Offset: 0x000D5860 // (set) Token: 0x0600368D RID: 13965 RVA: 0x000D7694 File Offset: 0x000D5894 public unsafe GameObject SE_Bow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Bow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001441 RID: 5185 // (get) Token: 0x0600368E RID: 13966 RVA: 0x000D76BC File Offset: 0x000D58BC // (set) Token: 0x0600368F RID: 13967 RVA: 0x000D76F0 File Offset: 0x000D58F0 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001442 RID: 5186 // (get) Token: 0x06003690 RID: 13968 RVA: 0x000D7718 File Offset: 0x000D5918 // (set) Token: 0x06003691 RID: 13969 RVA: 0x000D774C File Offset: 0x000D594C public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001443 RID: 5187 // (get) Token: 0x06003692 RID: 13970 RVA: 0x000D7774 File Offset: 0x000D5974 // (set) Token: 0x06003693 RID: 13971 RVA: 0x000D77A8 File Offset: 0x000D59A8 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001444 RID: 5188 // (get) Token: 0x06003694 RID: 13972 RVA: 0x000D77D0 File Offset: 0x000D59D0 // (set) Token: 0x06003695 RID: 13973 RVA: 0x000D7804 File Offset: 0x000D5A04 public unsafe SoundEffect g_SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001445 RID: 5189 // (get) Token: 0x06003696 RID: 13974 RVA: 0x000D782C File Offset: 0x000D5A2C // (set) Token: 0x06003697 RID: 13975 RVA: 0x000D7860 File Offset: 0x000D5A60 public unsafe SoundEffect g_SEKick { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEKick), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001446 RID: 5190 // (get) Token: 0x06003698 RID: 13976 RVA: 0x000D7888 File Offset: 0x000D5A88 // (set) Token: 0x06003699 RID: 13977 RVA: 0x000D78BC File Offset: 0x000D5ABC public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001447 RID: 5191 // (get) Token: 0x0600369A RID: 13978 RVA: 0x000D78E4 File Offset: 0x000D5AE4 // (set) Token: 0x0600369B RID: 13979 RVA: 0x000D7918 File Offset: 0x000D5B18 public unsafe SoundEffect g_SEArrowShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrowShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001448 RID: 5192 // (get) Token: 0x0600369C RID: 13980 RVA: 0x000D7940 File Offset: 0x000D5B40 // (set) Token: 0x0600369D RID: 13981 RVA: 0x000D7974 File Offset: 0x000D5B74 public unsafe SoundEffect g_SESkillShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SESkillShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001449 RID: 5193 // (get) Token: 0x0600369E RID: 13982 RVA: 0x000D799C File Offset: 0x000D5B9C // (set) Token: 0x0600369F RID: 13983 RVA: 0x000D79D0 File Offset: 0x000D5BD0 public unsafe SoundEffect g_SEBow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEBow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144A RID: 5194 // (get) Token: 0x060036A0 RID: 13984 RVA: 0x000D79F8 File Offset: 0x000D5BF8 // (set) Token: 0x060036A1 RID: 13985 RVA: 0x000D7A2C File Offset: 0x000D5C2C public unsafe GameObject SE_Arrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144B RID: 5195 // (get) Token: 0x060036A2 RID: 13986 RVA: 0x000D7A54 File Offset: 0x000D5C54 // (set) Token: 0x060036A3 RID: 13987 RVA: 0x000D7A88 File Offset: 0x000D5C88 public unsafe GameObject SE_Arrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_SE_Arrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144C RID: 5196 // (get) Token: 0x060036A4 RID: 13988 RVA: 0x000D7AB0 File Offset: 0x000D5CB0 // (set) Token: 0x060036A5 RID: 13989 RVA: 0x000D7AE4 File Offset: 0x000D5CE4 public unsafe SoundEffectPool g_SEArrow01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144D RID: 5197 // (get) Token: 0x060036A6 RID: 13990 RVA: 0x000D7B0C File Offset: 0x000D5D0C // (set) Token: 0x060036A7 RID: 13991 RVA: 0x000D7B40 File Offset: 0x000D5D40 public unsafe SoundEffectPool g_SEArrow01WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_SEArrow01WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700144E RID: 5198 // (get) Token: 0x060036A8 RID: 13992 RVA: 0x000D7B68 File Offset: 0x000D5D68 // (set) Token: 0x060036A9 RID: 13993 RVA: 0x000D7B86 File Offset: 0x000D5D86 public unsafe static float g_fArrowSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrowSpeed, (void*)(&value)); } } // Token: 0x1700144F RID: 5199 // (get) Token: 0x060036AA RID: 13994 RVA: 0x000D7B98 File Offset: 0x000D5D98 // (set) Token: 0x060036AB RID: 13995 RVA: 0x000D7BB6 File Offset: 0x000D5DB6 public unsafe static float g_fArrow03Speed { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Speed, (void*)(&value)); } } // Token: 0x17001450 RID: 5200 // (get) Token: 0x060036AC RID: 13996 RVA: 0x000D7BC8 File Offset: 0x000D5DC8 // (set) Token: 0x060036AD RID: 13997 RVA: 0x000D7BE6 File Offset: 0x000D5DE6 public unsafe static float g_fArrow03Reciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Reciprocal, (void*)(&value)); } } // Token: 0x17001451 RID: 5201 // (get) Token: 0x060036AE RID: 13998 RVA: 0x000D7BF8 File Offset: 0x000D5DF8 // (set) Token: 0x060036AF RID: 13999 RVA: 0x000D7C20 File Offset: 0x000D5E20 public unsafe float g_fArrow03ReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03ReciprocalVal)) = value; } } // Token: 0x17001452 RID: 5202 // (get) Token: 0x060036B0 RID: 14000 RVA: 0x000D7C44 File Offset: 0x000D5E44 // (set) Token: 0x060036B1 RID: 14001 RVA: 0x000D7C62 File Offset: 0x000D5E62 public unsafe static int g_iArrow03Total { get { int num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Total, (void*)(&value)); } } // Token: 0x17001453 RID: 5203 // (get) Token: 0x060036B2 RID: 14002 RVA: 0x000D7C74 File Offset: 0x000D5E74 // (set) Token: 0x060036B3 RID: 14003 RVA: 0x000D7C9C File Offset: 0x000D5E9C public unsafe int g_iArrow03Val { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_iArrow03Val)) = value; } } // Token: 0x17001454 RID: 5204 // (get) Token: 0x060036B4 RID: 14004 RVA: 0x000D7CC0 File Offset: 0x000D5EC0 // (set) Token: 0x060036B5 RID: 14005 RVA: 0x000D7CDE File Offset: 0x000D5EDE public unsafe static float g_fArrow03Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03Interval, (void*)(&value)); } } // Token: 0x17001455 RID: 5205 // (get) Token: 0x060036B6 RID: 14006 RVA: 0x000D7CF0 File Offset: 0x000D5EF0 // (set) Token: 0x060036B7 RID: 14007 RVA: 0x000D7D18 File Offset: 0x000D5F18 public unsafe float g_fArrow03IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_fArrow03IntervalVal)) = value; } } // Token: 0x17001456 RID: 5206 // (get) Token: 0x060036B8 RID: 14008 RVA: 0x000D7D3C File Offset: 0x000D5F3C // (set) Token: 0x060036B9 RID: 14009 RVA: 0x000D7D64 File Offset: 0x000D5F64 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl02EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04002367 RID: 9063 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x04002368 RID: 9064 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04002369 RID: 9065 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x0400236A RID: 9066 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x0400236B RID: 9067 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x0400236C RID: 9068 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x0400236D RID: 9069 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x0400236E RID: 9070 private static readonly IntPtr NativeFieldInfoPtr_g_MatBody; // Token: 0x0400236F RID: 9071 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x04002370 RID: 9072 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x04002371 RID: 9073 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x04002372 RID: 9074 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04002373 RID: 9075 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x04002374 RID: 9076 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon; // Token: 0x04002375 RID: 9077 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x04002376 RID: 9078 private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge; // Token: 0x04002377 RID: 9079 private static readonly IntPtr NativeFieldInfoPtr_PS_Arrow; // Token: 0x04002378 RID: 9080 private static readonly IntPtr NativeFieldInfoPtr_PS_Charge; // Token: 0x04002379 RID: 9081 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x0400237A RID: 9082 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x0400237B RID: 9083 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x0400237C RID: 9084 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x0400237D RID: 9085 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x0400237E RID: 9086 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x0400237F RID: 9087 private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyB; // Token: 0x04002380 RID: 9088 private static readonly IntPtr NativeFieldInfoPtr_PosDamageFlyF; // Token: 0x04002381 RID: 9089 private static readonly IntPtr NativeFieldInfoPtr_PosShot; // Token: 0x04002382 RID: 9090 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04002383 RID: 9091 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x04002384 RID: 9092 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x04002385 RID: 9093 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x04002386 RID: 9094 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x04002387 RID: 9095 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01; // Token: 0x04002388 RID: 9096 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow01Shot; // Token: 0x04002389 RID: 9097 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01Collision; // Token: 0x0400238A RID: 9098 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow01WallCollision; // Token: 0x0400238B RID: 9099 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02; // Token: 0x0400238C RID: 9100 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrrow02Shot; // Token: 0x0400238D RID: 9101 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02Collision; // Token: 0x0400238E RID: 9102 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow02WallCollision; // Token: 0x0400238F RID: 9103 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03; // Token: 0x04002390 RID: 9104 private static readonly IntPtr NativeFieldInfoPtr_Eff_Arrow03Shot; // Token: 0x04002391 RID: 9105 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackKick; // Token: 0x04002392 RID: 9106 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x04002393 RID: 9107 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x04002394 RID: 9108 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x04002395 RID: 9109 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01; // Token: 0x04002396 RID: 9110 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Shot; // Token: 0x04002397 RID: 9111 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01Collision; // Token: 0x04002398 RID: 9112 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow01WallCollision; // Token: 0x04002399 RID: 9113 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02; // Token: 0x0400239A RID: 9114 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Shot; // Token: 0x0400239B RID: 9115 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02Collision; // Token: 0x0400239C RID: 9116 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow02WallCollision; // Token: 0x0400239D RID: 9117 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03; // Token: 0x0400239E RID: 9118 private static readonly IntPtr NativeFieldInfoPtr_g_EffArrow03Shot; // Token: 0x0400239F RID: 9119 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackKick; // Token: 0x040023A0 RID: 9120 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040023A1 RID: 9121 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x040023A2 RID: 9122 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x040023A3 RID: 9123 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x040023A4 RID: 9124 private static readonly IntPtr NativeFieldInfoPtr_SE_Kick; // Token: 0x040023A5 RID: 9125 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x040023A6 RID: 9126 private static readonly IntPtr NativeFieldInfoPtr_SE_ArrowShot; // Token: 0x040023A7 RID: 9127 private static readonly IntPtr NativeFieldInfoPtr_SE_SkillShot; // Token: 0x040023A8 RID: 9128 private static readonly IntPtr NativeFieldInfoPtr_SE_Bow; // Token: 0x040023A9 RID: 9129 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040023AA RID: 9130 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x040023AB RID: 9131 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x040023AC RID: 9132 private static readonly IntPtr NativeFieldInfoPtr_g_SE_Destroy; // Token: 0x040023AD RID: 9133 private static readonly IntPtr NativeFieldInfoPtr_g_SEKick; // Token: 0x040023AE RID: 9134 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x040023AF RID: 9135 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrowShot; // Token: 0x040023B0 RID: 9136 private static readonly IntPtr NativeFieldInfoPtr_g_SESkillShot; // Token: 0x040023B1 RID: 9137 private static readonly IntPtr NativeFieldInfoPtr_g_SEBow; // Token: 0x040023B2 RID: 9138 private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01Collision; // Token: 0x040023B3 RID: 9139 private static readonly IntPtr NativeFieldInfoPtr_SE_Arrow01WallCollision; // Token: 0x040023B4 RID: 9140 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01Collision; // Token: 0x040023B5 RID: 9141 private static readonly IntPtr NativeFieldInfoPtr_g_SEArrow01WallCollision; // Token: 0x040023B6 RID: 9142 private static readonly IntPtr NativeFieldInfoPtr_g_fArrowSpeed; // Token: 0x040023B7 RID: 9143 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Speed; // Token: 0x040023B8 RID: 9144 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Reciprocal; // Token: 0x040023B9 RID: 9145 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03ReciprocalVal; // Token: 0x040023BA RID: 9146 private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Total; // Token: 0x040023BB RID: 9147 private static readonly IntPtr NativeFieldInfoPtr_g_iArrow03Val; // Token: 0x040023BC RID: 9148 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03Interval; // Token: 0x040023BD RID: 9149 private static readonly IntPtr NativeFieldInfoPtr_g_fArrow03IntervalVal; // Token: 0x040023BE RID: 9150 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040023BF RID: 9151 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x040023C0 RID: 9152 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040023C1 RID: 9153 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040023C2 RID: 9154 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x040023C3 RID: 9155 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040023C4 RID: 9156 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x040023C5 RID: 9157 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040023C6 RID: 9158 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040023C7 RID: 9159 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSArrow_Public_Void_0; // Token: 0x040023C8 RID: 9160 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSCharge_Public_Void_0; // Token: 0x040023C9 RID: 9161 private static readonly IntPtr NativeMethodInfoPtr_PlayEffArrow01_Public_Void_0; // Token: 0x040023CA RID: 9162 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpArrow_Public_Void_0; // Token: 0x040023CB RID: 9163 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackKick_Public_Void_0; // Token: 0x040023CC RID: 9164 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackKick_Public_Void_0; // Token: 0x040023CD RID: 9165 private static readonly IntPtr NativeMethodInfoPtr_PlayArrow02_Public_Void_0; // Token: 0x040023CE RID: 9166 private static readonly IntPtr NativeMethodInfoPtr_PlayArrow03_Public_Void_0; // Token: 0x040023CF RID: 9167 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x040023D0 RID: 9168 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x040023D1 RID: 9169 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x040023D2 RID: 9170 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x040023D3 RID: 9171 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x040023D4 RID: 9172 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x040023D5 RID: 9173 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x040023D6 RID: 9174 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x040023D7 RID: 9175 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x040023D8 RID: 9176 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x040023D9 RID: 9177 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x040023DA RID: 9178 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x040023DB RID: 9179 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeF_Public_Void_0; // Token: 0x040023DC RID: 9180 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmokeB_Public_Void_0; // Token: 0x040023DD RID: 9181 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmokeB_Public_Void_0; // Token: 0x040023DE RID: 9182 private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump01_Public_Void_0; // Token: 0x040023DF RID: 9183 private static readonly IntPtr NativeMethodInfoPtr_AniAttackJump02_Public_Void_0; // Token: 0x040023E0 RID: 9184 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeB_Public_Void_0; // Token: 0x040023E1 RID: 9185 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeL_Public_Void_0; // Token: 0x040023E2 RID: 9186 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDodgeR_Public_Void_0; // Token: 0x040023E3 RID: 9187 private static readonly IntPtr NativeMethodInfoPtr_AniSkyDodgeF_Public_Void_0; // Token: 0x040023E4 RID: 9188 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x040023E5 RID: 9189 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x040023E6 RID: 9190 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040023E7 RID: 9191 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }