using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000ED RID: 237 public class SpecterArmorGirl03EffectPlay : MonoBehaviour { // Token: 0x060036BA RID: 14010 RVA: 0x000D7D88 File Offset: 0x000D5F88 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520910, RefRangeEnd = 520911, XrefRangeStart = 520686, XrefRangeEnd = 520910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036BB RID: 14011 RVA: 0x000D7DE4 File Offset: 0x000D5FE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520911, XrefRangeEnd = 520962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036BC RID: 14012 RVA: 0x000D7E28 File Offset: 0x000D6028 [CallerCount(1)] [CachedScanResults(RefRangeStart = 520966, RefRangeEnd = 520967, XrefRangeStart = 520962, XrefRangeEnd = 520966, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036BD RID: 14013 RVA: 0x000D7E6C File Offset: 0x000D606C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520967, XrefRangeEnd = 520970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036BE RID: 14014 RVA: 0x000D7EB0 File Offset: 0x000D60B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 520970, XrefRangeEnd = 520975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036BF RID: 14015 RVA: 0x000D7EF4 File Offset: 0x000D60F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521000, RefRangeEnd = 521001, XrefRangeStart = 520975, XrefRangeEnd = 521000, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036C0 RID: 14016 RVA: 0x000D7F38 File Offset: 0x000D6138 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521008, RefRangeEnd = 521009, XrefRangeStart = 521001, XrefRangeEnd = 521008, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036C1 RID: 14017 RVA: 0x000D7F7C File Offset: 0x000D617C [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C2 RID: 14018 RVA: 0x000D7FD0 File Offset: 0x000D61D0 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C3 RID: 14019 RVA: 0x000D8024 File Offset: 0x000D6224 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521009, XrefRangeEnd = 521014, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C4 RID: 14020 RVA: 0x000D8078 File Offset: 0x000D6278 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521014, XrefRangeEnd = 521019, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C5 RID: 14021 RVA: 0x000D80CC File Offset: 0x000D62CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521019, XrefRangeEnd = 521024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C6 RID: 14022 RVA: 0x000D8120 File Offset: 0x000D6320 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521024, XrefRangeEnd = 521029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C7 RID: 14023 RVA: 0x000D8174 File Offset: 0x000D6374 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521029, XrefRangeEnd = 521034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C8 RID: 14024 RVA: 0x000D81C8 File Offset: 0x000D63C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521034, XrefRangeEnd = 521039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036C9 RID: 14025 RVA: 0x000D821C File Offset: 0x000D641C [CallerCount(3)] [CachedScanResults(RefRangeStart = 521042, RefRangeEnd = 521045, XrefRangeStart = 521039, XrefRangeEnd = 521042, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036CA RID: 14026 RVA: 0x000D8260 File Offset: 0x000D6460 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521045, XrefRangeEnd = 521057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036CB RID: 14027 RVA: 0x000D82A4 File Offset: 0x000D64A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521057, XrefRangeEnd = 521069, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeathFootSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036CC RID: 14028 RVA: 0x000D82E8 File Offset: 0x000D64E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521069, XrefRangeEnd = 521071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036CD RID: 14029 RVA: 0x000D832C File Offset: 0x000D652C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521071, XrefRangeEnd = 521073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036CE RID: 14030 RVA: 0x000D8370 File Offset: 0x000D6570 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521073, XrefRangeEnd = 521082, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036CF RID: 14031 RVA: 0x000D83B4 File Offset: 0x000D65B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521082, XrefRangeEnd = 521085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D0 RID: 14032 RVA: 0x000D83F8 File Offset: 0x000D65F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521085, XrefRangeEnd = 521088, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D1 RID: 14033 RVA: 0x000D843C File Offset: 0x000D663C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521088, XrefRangeEnd = 521098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D2 RID: 14034 RVA: 0x000D8480 File Offset: 0x000D6680 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521098, XrefRangeEnd = 521103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D3 RID: 14035 RVA: 0x000D84C4 File Offset: 0x000D66C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521103, XrefRangeEnd = 521108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D4 RID: 14036 RVA: 0x000D8508 File Offset: 0x000D6708 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521108, XrefRangeEnd = 521113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D5 RID: 14037 RVA: 0x000D854C File Offset: 0x000D674C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521113, XrefRangeEnd = 521125, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D6 RID: 14038 RVA: 0x000D8590 File Offset: 0x000D6790 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521125, XrefRangeEnd = 521127, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffSkill01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D7 RID: 14039 RVA: 0x000D85D4 File Offset: 0x000D67D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521127, XrefRangeEnd = 521144, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D8 RID: 14040 RVA: 0x000D8618 File Offset: 0x000D6818 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521144, XrefRangeEnd = 521149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036D9 RID: 14041 RVA: 0x000D865C File Offset: 0x000D685C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521149, XrefRangeEnd = 521150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036DA RID: 14042 RVA: 0x000D86A0 File Offset: 0x000D68A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521150, XrefRangeEnd = 521161, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036DB RID: 14043 RVA: 0x000D86E4 File Offset: 0x000D68E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521161, XrefRangeEnd = 521180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036DC RID: 14044 RVA: 0x000D8728 File Offset: 0x000D6928 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521180, XrefRangeEnd = 521196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036DD RID: 14045 RVA: 0x000D876C File Offset: 0x000D696C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036DE RID: 14046 RVA: 0x000D87B0 File Offset: 0x000D69B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBigSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036DF RID: 14047 RVA: 0x000D87F4 File Offset: 0x000D69F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521196, XrefRangeEnd = 521197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeadSword() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036E0 RID: 14048 RVA: 0x000D8838 File Offset: 0x000D6A38 [CallerCount(2)] [CachedScanResults(RefRangeStart = 521199, RefRangeEnd = 521201, XrefRangeStart = 521197, XrefRangeEnd = 521199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036E1 RID: 14049 RVA: 0x000D888C File Offset: 0x000D6A8C [CallerCount(3)] [CachedScanResults(RefRangeStart = 521215, RefRangeEnd = 521218, XrefRangeStart = 521201, XrefRangeEnd = 521215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036E2 RID: 14050 RVA: 0x000D88E0 File Offset: 0x000D6AE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521218, XrefRangeEnd = 521220, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036E3 RID: 14051 RVA: 0x000D8934 File Offset: 0x000D6B34 [CallerCount(2)] [CachedScanResults(RefRangeStart = 521222, RefRangeEnd = 521224, XrefRangeStart = 521220, XrefRangeEnd = 521222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036E4 RID: 14052 RVA: 0x000D8978 File Offset: 0x000D6B78 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521252, RefRangeEnd = 521253, XrefRangeStart = 521224, XrefRangeEnd = 521252, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060036E5 RID: 14053 RVA: 0x000D89CC File Offset: 0x000D6BCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060036E6 RID: 14054 RVA: 0x000D8A18 File Offset: 0x000D6C18 // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatModel"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatOriginal"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatChange"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WeaponMeah"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatBody"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dodge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon04"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSwing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Sword"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBigSwing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESword"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSuck"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckVal"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666636); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666637); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666638); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666639); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666640); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666641); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666642); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666643); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666644); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666645); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666646); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666647); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666648); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666649); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666650); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666651); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666652); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666653); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666654); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666655); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666656); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666657); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666658); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666659); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666660); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666661); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666662); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666663); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666664); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666665); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666666); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666667); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666668); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666669); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666670); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666671); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666672); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666673); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666674); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666675); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666676); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666677); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666678); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666679); } // Token: 0x060036E7 RID: 14055 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001457 RID: 5207 // (get) Token: 0x060036E8 RID: 14056 RVA: 0x000D93F8 File Offset: 0x000D75F8 // (set) Token: 0x060036E9 RID: 14057 RVA: 0x000D942C File Offset: 0x000D762C public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001458 RID: 5208 // (get) Token: 0x060036EA RID: 14058 RVA: 0x000D9454 File Offset: 0x000D7654 // (set) Token: 0x060036EB RID: 14059 RVA: 0x000D9488 File Offset: 0x000D7688 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001459 RID: 5209 // (get) Token: 0x060036EC RID: 14060 RVA: 0x000D94B0 File Offset: 0x000D76B0 // (set) Token: 0x060036ED RID: 14061 RVA: 0x000D94E4 File Offset: 0x000D76E4 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145A RID: 5210 // (get) Token: 0x060036EE RID: 14062 RVA: 0x000D950C File Offset: 0x000D770C // (set) Token: 0x060036EF RID: 14063 RVA: 0x000D9534 File Offset: 0x000D7734 public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x1700145B RID: 5211 // (get) Token: 0x060036F0 RID: 14064 RVA: 0x000D9558 File Offset: 0x000D7758 // (set) Token: 0x060036F1 RID: 14065 RVA: 0x000D9580 File Offset: 0x000D7780 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x1700145C RID: 5212 // (get) Token: 0x060036F2 RID: 14066 RVA: 0x000D95A4 File Offset: 0x000D77A4 // (set) Token: 0x060036F3 RID: 14067 RVA: 0x000D95D8 File Offset: 0x000D77D8 public unsafe Il2CppReferenceArray MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145D RID: 5213 // (get) Token: 0x060036F4 RID: 14068 RVA: 0x000D9600 File Offset: 0x000D7800 // (set) Token: 0x060036F5 RID: 14069 RVA: 0x000D9628 File Offset: 0x000D7828 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x1700145E RID: 5214 // (get) Token: 0x060036F6 RID: 14070 RVA: 0x000D964C File Offset: 0x000D784C // (set) Token: 0x060036F7 RID: 14071 RVA: 0x000D9680 File Offset: 0x000D7880 public unsafe Material MatOriginal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145F RID: 5215 // (get) Token: 0x060036F8 RID: 14072 RVA: 0x000D96A8 File Offset: 0x000D78A8 // (set) Token: 0x060036F9 RID: 14073 RVA: 0x000D96DC File Offset: 0x000D78DC public unsafe Material MatChange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001460 RID: 5216 // (get) Token: 0x060036FA RID: 14074 RVA: 0x000D9704 File Offset: 0x000D7904 // (set) Token: 0x060036FB RID: 14075 RVA: 0x000D9738 File Offset: 0x000D7938 public unsafe SkinnedMeshRenderer g_WeaponMeah { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001461 RID: 5217 // (get) Token: 0x060036FC RID: 14076 RVA: 0x000D9760 File Offset: 0x000D7960 // (set) Token: 0x060036FD RID: 14077 RVA: 0x000D9794 File Offset: 0x000D7994 public unsafe Material MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001462 RID: 5218 // (get) Token: 0x060036FE RID: 14078 RVA: 0x000D97BC File Offset: 0x000D79BC // (set) Token: 0x060036FF RID: 14079 RVA: 0x000D97E4 File Offset: 0x000D79E4 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x17001463 RID: 5219 // (get) Token: 0x06003700 RID: 14080 RVA: 0x000D9808 File Offset: 0x000D7A08 // (set) Token: 0x06003701 RID: 14081 RVA: 0x000D9830 File Offset: 0x000D7A30 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x17001464 RID: 5220 // (get) Token: 0x06003702 RID: 14082 RVA: 0x000D9854 File Offset: 0x000D7A54 // (set) Token: 0x06003703 RID: 14083 RVA: 0x000D987C File Offset: 0x000D7A7C public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x17001465 RID: 5221 // (get) Token: 0x06003704 RID: 14084 RVA: 0x000D98A0 File Offset: 0x000D7AA0 // (set) Token: 0x06003705 RID: 14085 RVA: 0x000D98D4 File Offset: 0x000D7AD4 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001466 RID: 5222 // (get) Token: 0x06003706 RID: 14086 RVA: 0x000D98FC File Offset: 0x000D7AFC // (set) Token: 0x06003707 RID: 14087 RVA: 0x000D9930 File Offset: 0x000D7B30 public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001467 RID: 5223 // (get) Token: 0x06003708 RID: 14088 RVA: 0x000D9958 File Offset: 0x000D7B58 // (set) Token: 0x06003709 RID: 14089 RVA: 0x000D998C File Offset: 0x000D7B8C public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001468 RID: 5224 // (get) Token: 0x0600370A RID: 14090 RVA: 0x000D99B4 File Offset: 0x000D7BB4 // (set) Token: 0x0600370B RID: 14091 RVA: 0x000D99E8 File Offset: 0x000D7BE8 public unsafe ParticleSystem PS_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001469 RID: 5225 // (get) Token: 0x0600370C RID: 14092 RVA: 0x000D9A10 File Offset: 0x000D7C10 // (set) Token: 0x0600370D RID: 14093 RVA: 0x000D9A44 File Offset: 0x000D7C44 public unsafe ParticleSystem PS_Weapon01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146A RID: 5226 // (get) Token: 0x0600370E RID: 14094 RVA: 0x000D9A6C File Offset: 0x000D7C6C // (set) Token: 0x0600370F RID: 14095 RVA: 0x000D9AA0 File Offset: 0x000D7CA0 public unsafe ParticleSystem PS_Weapon02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146B RID: 5227 // (get) Token: 0x06003710 RID: 14096 RVA: 0x000D9AC8 File Offset: 0x000D7CC8 // (set) Token: 0x06003711 RID: 14097 RVA: 0x000D9AFC File Offset: 0x000D7CFC public unsafe ParticleSystem PS_Weapon03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146C RID: 5228 // (get) Token: 0x06003712 RID: 14098 RVA: 0x000D9B24 File Offset: 0x000D7D24 // (set) Token: 0x06003713 RID: 14099 RVA: 0x000D9B58 File Offset: 0x000D7D58 public unsafe ParticleSystem PS_Weapon04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146D RID: 5229 // (get) Token: 0x06003714 RID: 14100 RVA: 0x000D9B80 File Offset: 0x000D7D80 // (set) Token: 0x06003715 RID: 14101 RVA: 0x000D9BB4 File Offset: 0x000D7DB4 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146E RID: 5230 // (get) Token: 0x06003716 RID: 14102 RVA: 0x000D9BDC File Offset: 0x000D7DDC // (set) Token: 0x06003717 RID: 14103 RVA: 0x000D9C10 File Offset: 0x000D7E10 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146F RID: 5231 // (get) Token: 0x06003718 RID: 14104 RVA: 0x000D9C38 File Offset: 0x000D7E38 // (set) Token: 0x06003719 RID: 14105 RVA: 0x000D9C6C File Offset: 0x000D7E6C public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001470 RID: 5232 // (get) Token: 0x0600371A RID: 14106 RVA: 0x000D9C94 File Offset: 0x000D7E94 // (set) Token: 0x0600371B RID: 14107 RVA: 0x000D9CC8 File Offset: 0x000D7EC8 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001471 RID: 5233 // (get) Token: 0x0600371C RID: 14108 RVA: 0x000D9CF0 File Offset: 0x000D7EF0 // (set) Token: 0x0600371D RID: 14109 RVA: 0x000D9D24 File Offset: 0x000D7F24 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001472 RID: 5234 // (get) Token: 0x0600371E RID: 14110 RVA: 0x000D9D4C File Offset: 0x000D7F4C // (set) Token: 0x0600371F RID: 14111 RVA: 0x000D9D80 File Offset: 0x000D7F80 public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001473 RID: 5235 // (get) Token: 0x06003720 RID: 14112 RVA: 0x000D9DA8 File Offset: 0x000D7FA8 // (set) Token: 0x06003721 RID: 14113 RVA: 0x000D9DDC File Offset: 0x000D7FDC public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001474 RID: 5236 // (get) Token: 0x06003722 RID: 14114 RVA: 0x000D9E04 File Offset: 0x000D8004 // (set) Token: 0x06003723 RID: 14115 RVA: 0x000D9E2C File Offset: 0x000D802C public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17001475 RID: 5237 // (get) Token: 0x06003724 RID: 14116 RVA: 0x000D9E50 File Offset: 0x000D8050 // (set) Token: 0x06003725 RID: 14117 RVA: 0x000D9E78 File Offset: 0x000D8078 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x17001476 RID: 5238 // (get) Token: 0x06003726 RID: 14118 RVA: 0x000D9E9C File Offset: 0x000D809C // (set) Token: 0x06003727 RID: 14119 RVA: 0x000D9ED0 File Offset: 0x000D80D0 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001477 RID: 5239 // (get) Token: 0x06003728 RID: 14120 RVA: 0x000D9EF8 File Offset: 0x000D80F8 // (set) Token: 0x06003729 RID: 14121 RVA: 0x000D9F2C File Offset: 0x000D812C public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001478 RID: 5240 // (get) Token: 0x0600372A RID: 14122 RVA: 0x000D9F54 File Offset: 0x000D8154 // (set) Token: 0x0600372B RID: 14123 RVA: 0x000D9F88 File Offset: 0x000D8188 public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001479 RID: 5241 // (get) Token: 0x0600372C RID: 14124 RVA: 0x000D9FB0 File Offset: 0x000D81B0 // (set) Token: 0x0600372D RID: 14125 RVA: 0x000D9FE4 File Offset: 0x000D81E4 public unsafe GameObject Eff_Attack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147A RID: 5242 // (get) Token: 0x0600372E RID: 14126 RVA: 0x000DA00C File Offset: 0x000D820C // (set) Token: 0x0600372F RID: 14127 RVA: 0x000DA040 File Offset: 0x000D8240 public unsafe GameObject Eff_Attack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147B RID: 5243 // (get) Token: 0x06003730 RID: 14128 RVA: 0x000DA068 File Offset: 0x000D8268 // (set) Token: 0x06003731 RID: 14129 RVA: 0x000DA09C File Offset: 0x000D829C public unsafe GameObject Eff_Attack01_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147C RID: 5244 // (get) Token: 0x06003732 RID: 14130 RVA: 0x000DA0C4 File Offset: 0x000D82C4 // (set) Token: 0x06003733 RID: 14131 RVA: 0x000DA0F8 File Offset: 0x000D82F8 public unsafe GameObject Eff_Skill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147D RID: 5245 // (get) Token: 0x06003734 RID: 14132 RVA: 0x000DA120 File Offset: 0x000D8320 // (set) Token: 0x06003735 RID: 14133 RVA: 0x000DA154 File Offset: 0x000D8354 public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147E RID: 5246 // (get) Token: 0x06003736 RID: 14134 RVA: 0x000DA17C File Offset: 0x000D837C // (set) Token: 0x06003737 RID: 14135 RVA: 0x000DA1B0 File Offset: 0x000D83B0 public unsafe GameObject Eff_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147F RID: 5247 // (get) Token: 0x06003738 RID: 14136 RVA: 0x000DA1D8 File Offset: 0x000D83D8 // (set) Token: 0x06003739 RID: 14137 RVA: 0x000DA20C File Offset: 0x000D840C public unsafe GameObject Eff_Skill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001480 RID: 5248 // (get) Token: 0x0600373A RID: 14138 RVA: 0x000DA234 File Offset: 0x000D8434 // (set) Token: 0x0600373B RID: 14139 RVA: 0x000DA268 File Offset: 0x000D8468 public unsafe GameObject Eff_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001481 RID: 5249 // (get) Token: 0x0600373C RID: 14140 RVA: 0x000DA290 File Offset: 0x000D8490 // (set) Token: 0x0600373D RID: 14141 RVA: 0x000DA2C4 File Offset: 0x000D84C4 public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001482 RID: 5250 // (get) Token: 0x0600373E RID: 14142 RVA: 0x000DA2EC File Offset: 0x000D84EC // (set) Token: 0x0600373F RID: 14143 RVA: 0x000DA320 File Offset: 0x000D8520 public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001483 RID: 5251 // (get) Token: 0x06003740 RID: 14144 RVA: 0x000DA348 File Offset: 0x000D8548 // (set) Token: 0x06003741 RID: 14145 RVA: 0x000DA37C File Offset: 0x000D857C public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001484 RID: 5252 // (get) Token: 0x06003742 RID: 14146 RVA: 0x000DA3A4 File Offset: 0x000D85A4 // (set) Token: 0x06003743 RID: 14147 RVA: 0x000DA3D8 File Offset: 0x000D85D8 public unsafe EffectPool g_EffAttack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001485 RID: 5253 // (get) Token: 0x06003744 RID: 14148 RVA: 0x000DA400 File Offset: 0x000D8600 // (set) Token: 0x06003745 RID: 14149 RVA: 0x000DA434 File Offset: 0x000D8634 public unsafe EffectPool g_EffAttack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001486 RID: 5254 // (get) Token: 0x06003746 RID: 14150 RVA: 0x000DA45C File Offset: 0x000D865C // (set) Token: 0x06003747 RID: 14151 RVA: 0x000DA490 File Offset: 0x000D8690 public unsafe EffectPool g_EffAttack01_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001487 RID: 5255 // (get) Token: 0x06003748 RID: 14152 RVA: 0x000DA4B8 File Offset: 0x000D86B8 // (set) Token: 0x06003749 RID: 14153 RVA: 0x000DA4EC File Offset: 0x000D86EC public unsafe EffectPool g_EffSkill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001488 RID: 5256 // (get) Token: 0x0600374A RID: 14154 RVA: 0x000DA514 File Offset: 0x000D8714 // (set) Token: 0x0600374B RID: 14155 RVA: 0x000DA548 File Offset: 0x000D8748 public unsafe EffectPool g_EffSkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001489 RID: 5257 // (get) Token: 0x0600374C RID: 14156 RVA: 0x000DA570 File Offset: 0x000D8770 // (set) Token: 0x0600374D RID: 14157 RVA: 0x000DA5A4 File Offset: 0x000D87A4 public unsafe EffectPool g_EffSkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148A RID: 5258 // (get) Token: 0x0600374E RID: 14158 RVA: 0x000DA5CC File Offset: 0x000D87CC // (set) Token: 0x0600374F RID: 14159 RVA: 0x000DA600 File Offset: 0x000D8800 public unsafe EffectPool g_EffSkill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148B RID: 5259 // (get) Token: 0x06003750 RID: 14160 RVA: 0x000DA628 File Offset: 0x000D8828 // (set) Token: 0x06003751 RID: 14161 RVA: 0x000DA65C File Offset: 0x000D885C public unsafe EffectPool g_EffSkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148C RID: 5260 // (get) Token: 0x06003752 RID: 14162 RVA: 0x000DA684 File Offset: 0x000D8884 // (set) Token: 0x06003753 RID: 14163 RVA: 0x000DA6B8 File Offset: 0x000D88B8 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148D RID: 5261 // (get) Token: 0x06003754 RID: 14164 RVA: 0x000DA6E0 File Offset: 0x000D88E0 // (set) Token: 0x06003755 RID: 14165 RVA: 0x000DA714 File Offset: 0x000D8914 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148E RID: 5262 // (get) Token: 0x06003756 RID: 14166 RVA: 0x000DA73C File Offset: 0x000D893C // (set) Token: 0x06003757 RID: 14167 RVA: 0x000DA770 File Offset: 0x000D8970 public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148F RID: 5263 // (get) Token: 0x06003758 RID: 14168 RVA: 0x000DA798 File Offset: 0x000D8998 // (set) Token: 0x06003759 RID: 14169 RVA: 0x000DA7CC File Offset: 0x000D89CC public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001490 RID: 5264 // (get) Token: 0x0600375A RID: 14170 RVA: 0x000DA7F4 File Offset: 0x000D89F4 // (set) Token: 0x0600375B RID: 14171 RVA: 0x000DA828 File Offset: 0x000D8A28 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001491 RID: 5265 // (get) Token: 0x0600375C RID: 14172 RVA: 0x000DA850 File Offset: 0x000D8A50 // (set) Token: 0x0600375D RID: 14173 RVA: 0x000DA884 File Offset: 0x000D8A84 public unsafe GameObject SE_BigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001492 RID: 5266 // (get) Token: 0x0600375E RID: 14174 RVA: 0x000DA8AC File Offset: 0x000D8AAC // (set) Token: 0x0600375F RID: 14175 RVA: 0x000DA8E0 File Offset: 0x000D8AE0 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001493 RID: 5267 // (get) Token: 0x06003760 RID: 14176 RVA: 0x000DA908 File Offset: 0x000D8B08 // (set) Token: 0x06003761 RID: 14177 RVA: 0x000DA93C File Offset: 0x000D8B3C public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001494 RID: 5268 // (get) Token: 0x06003762 RID: 14178 RVA: 0x000DA964 File Offset: 0x000D8B64 // (set) Token: 0x06003763 RID: 14179 RVA: 0x000DA998 File Offset: 0x000D8B98 public unsafe GameObject SE_Skill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001495 RID: 5269 // (get) Token: 0x06003764 RID: 14180 RVA: 0x000DA9C0 File Offset: 0x000D8BC0 // (set) Token: 0x06003765 RID: 14181 RVA: 0x000DA9F4 File Offset: 0x000D8BF4 public unsafe GameObject SE_Skill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001496 RID: 5270 // (get) Token: 0x06003766 RID: 14182 RVA: 0x000DAA1C File Offset: 0x000D8C1C // (set) Token: 0x06003767 RID: 14183 RVA: 0x000DAA50 File Offset: 0x000D8C50 public unsafe GameObject SE_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001497 RID: 5271 // (get) Token: 0x06003768 RID: 14184 RVA: 0x000DAA78 File Offset: 0x000D8C78 // (set) Token: 0x06003769 RID: 14185 RVA: 0x000DAAAC File Offset: 0x000D8CAC public unsafe GameObject SE_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001498 RID: 5272 // (get) Token: 0x0600376A RID: 14186 RVA: 0x000DAAD4 File Offset: 0x000D8CD4 // (set) Token: 0x0600376B RID: 14187 RVA: 0x000DAB08 File Offset: 0x000D8D08 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001499 RID: 5273 // (get) Token: 0x0600376C RID: 14188 RVA: 0x000DAB30 File Offset: 0x000D8D30 // (set) Token: 0x0600376D RID: 14189 RVA: 0x000DAB64 File Offset: 0x000D8D64 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149A RID: 5274 // (get) Token: 0x0600376E RID: 14190 RVA: 0x000DAB8C File Offset: 0x000D8D8C // (set) Token: 0x0600376F RID: 14191 RVA: 0x000DABC0 File Offset: 0x000D8DC0 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149B RID: 5275 // (get) Token: 0x06003770 RID: 14192 RVA: 0x000DABE8 File Offset: 0x000D8DE8 // (set) Token: 0x06003771 RID: 14193 RVA: 0x000DAC1C File Offset: 0x000D8E1C public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149C RID: 5276 // (get) Token: 0x06003772 RID: 14194 RVA: 0x000DAC44 File Offset: 0x000D8E44 // (set) Token: 0x06003773 RID: 14195 RVA: 0x000DAC78 File Offset: 0x000D8E78 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149D RID: 5277 // (get) Token: 0x06003774 RID: 14196 RVA: 0x000DACA0 File Offset: 0x000D8EA0 // (set) Token: 0x06003775 RID: 14197 RVA: 0x000DACD4 File Offset: 0x000D8ED4 public unsafe SoundEffect g_SEBigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149E RID: 5278 // (get) Token: 0x06003776 RID: 14198 RVA: 0x000DACFC File Offset: 0x000D8EFC // (set) Token: 0x06003777 RID: 14199 RVA: 0x000DAD30 File Offset: 0x000D8F30 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149F RID: 5279 // (get) Token: 0x06003778 RID: 14200 RVA: 0x000DAD58 File Offset: 0x000D8F58 // (set) Token: 0x06003779 RID: 14201 RVA: 0x000DAD8C File Offset: 0x000D8F8C public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A0 RID: 5280 // (get) Token: 0x0600377A RID: 14202 RVA: 0x000DADB4 File Offset: 0x000D8FB4 // (set) Token: 0x0600377B RID: 14203 RVA: 0x000DADE8 File Offset: 0x000D8FE8 public unsafe SoundEffect g_SESkill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A1 RID: 5281 // (get) Token: 0x0600377C RID: 14204 RVA: 0x000DAE10 File Offset: 0x000D9010 // (set) Token: 0x0600377D RID: 14205 RVA: 0x000DAE44 File Offset: 0x000D9044 public unsafe SoundEffect g_SESkill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A2 RID: 5282 // (get) Token: 0x0600377E RID: 14206 RVA: 0x000DAE6C File Offset: 0x000D906C // (set) Token: 0x0600377F RID: 14207 RVA: 0x000DAEA0 File Offset: 0x000D90A0 public unsafe SoundEffect g_SESkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A3 RID: 5283 // (get) Token: 0x06003780 RID: 14208 RVA: 0x000DAEC8 File Offset: 0x000D90C8 // (set) Token: 0x06003781 RID: 14209 RVA: 0x000DAEFC File Offset: 0x000D90FC public unsafe SoundEffect g_SESword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A4 RID: 5284 // (get) Token: 0x06003782 RID: 14210 RVA: 0x000DAF24 File Offset: 0x000D9124 // (set) Token: 0x06003783 RID: 14211 RVA: 0x000DAF4C File Offset: 0x000D914C public unsafe bool g_bSuck { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value; } } // Token: 0x170014A5 RID: 5285 // (get) Token: 0x06003784 RID: 14212 RVA: 0x000DAF70 File Offset: 0x000D9170 // (set) Token: 0x06003785 RID: 14213 RVA: 0x000DAF98 File Offset: 0x000D9198 public unsafe float g_fSuckVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value; } } // Token: 0x170014A6 RID: 5286 // (get) Token: 0x06003786 RID: 14214 RVA: 0x000DAFBC File Offset: 0x000D91BC // (set) Token: 0x06003787 RID: 14215 RVA: 0x000DAFE4 File Offset: 0x000D91E4 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x040023E8 RID: 9192 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040023E9 RID: 9193 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040023EA RID: 9194 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x040023EB RID: 9195 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x040023EC RID: 9196 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x040023ED RID: 9197 private static readonly IntPtr NativeFieldInfoPtr_MatModel; // Token: 0x040023EE RID: 9198 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x040023EF RID: 9199 private static readonly IntPtr NativeFieldInfoPtr_MatOriginal; // Token: 0x040023F0 RID: 9200 private static readonly IntPtr NativeFieldInfoPtr_MatChange; // Token: 0x040023F1 RID: 9201 private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMeah; // Token: 0x040023F2 RID: 9202 private static readonly IntPtr NativeFieldInfoPtr_MatBody; // Token: 0x040023F3 RID: 9203 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x040023F4 RID: 9204 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x040023F5 RID: 9205 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x040023F6 RID: 9206 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x040023F7 RID: 9207 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x040023F8 RID: 9208 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x040023F9 RID: 9209 private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge; // Token: 0x040023FA RID: 9210 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01; // Token: 0x040023FB RID: 9211 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02; // Token: 0x040023FC RID: 9212 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03; // Token: 0x040023FD RID: 9213 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon04; // Token: 0x040023FE RID: 9214 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040023FF RID: 9215 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x04002400 RID: 9216 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x04002401 RID: 9217 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x04002402 RID: 9218 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x04002403 RID: 9219 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x04002404 RID: 9220 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x04002405 RID: 9221 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04002406 RID: 9222 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x04002407 RID: 9223 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x04002408 RID: 9224 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x04002409 RID: 9225 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x0400240A RID: 9226 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01; // Token: 0x0400240B RID: 9227 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02; // Token: 0x0400240C RID: 9228 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_03; // Token: 0x0400240D RID: 9229 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01; // Token: 0x0400240E RID: 9230 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x0400240F RID: 9231 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02; // Token: 0x04002410 RID: 9232 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03; // Token: 0x04002411 RID: 9233 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03; // Token: 0x04002412 RID: 9234 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x04002413 RID: 9235 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x04002414 RID: 9236 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x04002415 RID: 9237 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01; // Token: 0x04002416 RID: 9238 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02; // Token: 0x04002417 RID: 9239 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_03; // Token: 0x04002418 RID: 9240 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01; // Token: 0x04002419 RID: 9241 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01; // Token: 0x0400241A RID: 9242 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02; // Token: 0x0400241B RID: 9243 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03; // Token: 0x0400241C RID: 9244 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03; // Token: 0x0400241D RID: 9245 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x0400241E RID: 9246 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x0400241F RID: 9247 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x04002420 RID: 9248 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x04002421 RID: 9249 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04002422 RID: 9250 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing; // Token: 0x04002423 RID: 9251 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x04002424 RID: 9252 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x04002425 RID: 9253 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01; // Token: 0x04002426 RID: 9254 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02; // Token: 0x04002427 RID: 9255 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03; // Token: 0x04002428 RID: 9256 private static readonly IntPtr NativeFieldInfoPtr_SE_Sword; // Token: 0x04002429 RID: 9257 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x0400242A RID: 9258 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x0400242B RID: 9259 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x0400242C RID: 9260 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x0400242D RID: 9261 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x0400242E RID: 9262 private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing; // Token: 0x0400242F RID: 9263 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04002430 RID: 9264 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04002431 RID: 9265 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01; // Token: 0x04002432 RID: 9266 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02; // Token: 0x04002433 RID: 9267 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03; // Token: 0x04002434 RID: 9268 private static readonly IntPtr NativeFieldInfoPtr_g_SESword; // Token: 0x04002435 RID: 9269 private static readonly IntPtr NativeFieldInfoPtr_g_bSuck; // Token: 0x04002436 RID: 9270 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal; // Token: 0x04002437 RID: 9271 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04002438 RID: 9272 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x04002439 RID: 9273 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400243A RID: 9274 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x0400243B RID: 9275 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400243C RID: 9276 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x0400243D RID: 9277 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x0400243E RID: 9278 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x0400243F RID: 9279 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04002440 RID: 9280 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x04002441 RID: 9281 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x04002442 RID: 9282 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x04002443 RID: 9283 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x04002444 RID: 9284 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x04002445 RID: 9285 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x04002446 RID: 9286 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x04002447 RID: 9287 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDodge_Public_Void_0; // Token: 0x04002448 RID: 9288 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0; // Token: 0x04002449 RID: 9289 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0; // Token: 0x0400244A RID: 9290 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0; // Token: 0x0400244B RID: 9291 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0; // Token: 0x0400244C RID: 9292 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0; // Token: 0x0400244D RID: 9293 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0; // Token: 0x0400244E RID: 9294 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0; // Token: 0x0400244F RID: 9295 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0; // Token: 0x04002450 RID: 9296 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0; // Token: 0x04002451 RID: 9297 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0; // Token: 0x04002452 RID: 9298 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0; // Token: 0x04002453 RID: 9299 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0; // Token: 0x04002454 RID: 9300 private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill01_Public_Void_0; // Token: 0x04002455 RID: 9301 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0; // Token: 0x04002456 RID: 9302 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0; // Token: 0x04002457 RID: 9303 private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0; // Token: 0x04002458 RID: 9304 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0; // Token: 0x04002459 RID: 9305 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0; // Token: 0x0400245A RID: 9306 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x0400245B RID: 9307 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x0400245C RID: 9308 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0; // Token: 0x0400245D RID: 9309 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0; // Token: 0x0400245E RID: 9310 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x0400245F RID: 9311 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x04002460 RID: 9312 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x04002461 RID: 9313 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x04002462 RID: 9314 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04002463 RID: 9315 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }