using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000EE RID: 238 public class SpecterArmorGirl04EffectPlay : MonoBehaviour { // Token: 0x06003788 RID: 14216 RVA: 0x000DB008 File Offset: 0x000D9208 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521486, RefRangeEnd = 521487, XrefRangeStart = 521253, XrefRangeEnd = 521486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003789 RID: 14217 RVA: 0x000DB064 File Offset: 0x000D9264 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521487, XrefRangeEnd = 521591, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600378A RID: 14218 RVA: 0x000DB0A8 File Offset: 0x000D92A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521595, RefRangeEnd = 521596, XrefRangeStart = 521591, XrefRangeEnd = 521595, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600378B RID: 14219 RVA: 0x000DB0EC File Offset: 0x000D92EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 521599, RefRangeEnd = 521600, XrefRangeStart = 521596, XrefRangeEnd = 521599, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600378C RID: 14220 RVA: 0x000DB130 File Offset: 0x000D9330 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521600, XrefRangeEnd = 521605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600378D RID: 14221 RVA: 0x000DB174 File Offset: 0x000D9374 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521605, XrefRangeEnd = 521610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600378E RID: 14222 RVA: 0x000DB1B8 File Offset: 0x000D93B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521636, RefRangeEnd = 521637, XrefRangeStart = 521610, XrefRangeEnd = 521636, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600378F RID: 14223 RVA: 0x000DB1FC File Offset: 0x000D93FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 521645, RefRangeEnd = 521646, XrefRangeStart = 521637, XrefRangeEnd = 521645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003790 RID: 14224 RVA: 0x000DB240 File Offset: 0x000D9440 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521654, RefRangeEnd = 521655, XrefRangeStart = 521646, XrefRangeEnd = 521654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003791 RID: 14225 RVA: 0x000DB284 File Offset: 0x000D9484 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521599, RefRangeEnd = 521600, XrefRangeStart = 521599, XrefRangeEnd = 521600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003792 RID: 14226 RVA: 0x000DB2C8 File Offset: 0x000D94C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003793 RID: 14227 RVA: 0x000DB30C File Offset: 0x000D950C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521655, XrefRangeEnd = 521666, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003794 RID: 14228 RVA: 0x000DB350 File Offset: 0x000D9550 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521666, XrefRangeEnd = 521673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003795 RID: 14229 RVA: 0x000DB394 File Offset: 0x000D9594 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521673, XrefRangeEnd = 521678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003796 RID: 14230 RVA: 0x000DB3D8 File Offset: 0x000D95D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521678, XrefRangeEnd = 521702, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003797 RID: 14231 RVA: 0x000DB41C File Offset: 0x000D961C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521702, XrefRangeEnd = 521709, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003798 RID: 14232 RVA: 0x000DB460 File Offset: 0x000D9660 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003799 RID: 14233 RVA: 0x000DB4A4 File Offset: 0x000D96A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521709, XrefRangeEnd = 521721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600379A RID: 14234 RVA: 0x000DB4E8 File Offset: 0x000D96E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521721, XrefRangeEnd = 521727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600379B RID: 14235 RVA: 0x000DB52C File Offset: 0x000D972C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521727, XrefRangeEnd = 521732, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600379C RID: 14236 RVA: 0x000DB570 File Offset: 0x000D9770 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521732, XrefRangeEnd = 521752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600379D RID: 14237 RVA: 0x000DB5B4 File Offset: 0x000D97B4 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600379E RID: 14238 RVA: 0x000DB608 File Offset: 0x000D9808 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600379F RID: 14239 RVA: 0x000DB65C File Offset: 0x000D985C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521752, XrefRangeEnd = 521758, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037A0 RID: 14240 RVA: 0x000DB6A0 File Offset: 0x000D98A0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 521764, RefRangeEnd = 521767, XrefRangeStart = 521758, XrefRangeEnd = 521764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037A1 RID: 14241 RVA: 0x000DB6E4 File Offset: 0x000D98E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521767, XrefRangeEnd = 521772, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037A2 RID: 14242 RVA: 0x000DB738 File Offset: 0x000D9938 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521772, XrefRangeEnd = 521777, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037A3 RID: 14243 RVA: 0x000DB78C File Offset: 0x000D998C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521777, XrefRangeEnd = 521782, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037A4 RID: 14244 RVA: 0x000DB7E0 File Offset: 0x000D99E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521782, XrefRangeEnd = 521787, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037A5 RID: 14245 RVA: 0x000DB834 File Offset: 0x000D9A34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521787, XrefRangeEnd = 521792, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037A6 RID: 14246 RVA: 0x000DB888 File Offset: 0x000D9A88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521792, XrefRangeEnd = 521797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037A7 RID: 14247 RVA: 0x000DB8DC File Offset: 0x000D9ADC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521797, XrefRangeEnd = 521809, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037A8 RID: 14248 RVA: 0x000DB920 File Offset: 0x000D9B20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521809, XrefRangeEnd = 521812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037A9 RID: 14249 RVA: 0x000DB964 File Offset: 0x000D9B64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521812, XrefRangeEnd = 521814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037AA RID: 14250 RVA: 0x000DB9A8 File Offset: 0x000D9BA8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519771, RefRangeEnd = 519772, XrefRangeStart = 519771, XrefRangeEnd = 519772, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037AB RID: 14251 RVA: 0x000DB9EC File Offset: 0x000D9BEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBigSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037AC RID: 14252 RVA: 0x000DBA30 File Offset: 0x000D9C30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEShieldSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037AD RID: 14253 RVA: 0x000DBA74 File Offset: 0x000D9C74 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521816, RefRangeEnd = 521817, XrefRangeStart = 521814, XrefRangeEnd = 521816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037AE RID: 14254 RVA: 0x000DBAB8 File Offset: 0x000D9CB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521817, XrefRangeEnd = 521818, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELink() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037AF RID: 14255 RVA: 0x000DBAFC File Offset: 0x000D9CFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521818, XrefRangeEnd = 521819, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELookFor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037B0 RID: 14256 RVA: 0x000DBB40 File Offset: 0x000D9D40 [CallerCount(2)] [CachedScanResults(RefRangeStart = 521821, RefRangeEnd = 521823, XrefRangeStart = 521819, XrefRangeEnd = 521821, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037B1 RID: 14257 RVA: 0x000DBB94 File Offset: 0x000D9D94 [CallerCount(3)] [CachedScanResults(RefRangeStart = 521837, RefRangeEnd = 521840, XrefRangeStart = 521823, XrefRangeEnd = 521837, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037B2 RID: 14258 RVA: 0x000DBBE8 File Offset: 0x000D9DE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521840, XrefRangeEnd = 521842, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037B3 RID: 14259 RVA: 0x000DBC3C File Offset: 0x000D9E3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521842, XrefRangeEnd = 521844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037B4 RID: 14260 RVA: 0x000DBC80 File Offset: 0x000D9E80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 521858, RefRangeEnd = 521859, XrefRangeStart = 521844, XrefRangeEnd = 521858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037B5 RID: 14261 RVA: 0x000DBCD4 File Offset: 0x000D9ED4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521859, XrefRangeEnd = 521864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Animation009Move(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037B6 RID: 14262 RVA: 0x000DBD28 File Offset: 0x000D9F28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521864, XrefRangeEnd = 521869, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Animation021Move(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037B7 RID: 14263 RVA: 0x000DBD7C File Offset: 0x000D9F7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 521869, XrefRangeEnd = 521871, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl04EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037B8 RID: 14264 RVA: 0x000DBDC8 File Offset: 0x000D9FC8 // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl04EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl04EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Sword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Shield"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDeath"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Skill02AttackRange"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04WallCollision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04WallCollision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Eff_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBody"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02Interval"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02IntervalVal"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill03CollisionTime"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill03CollisionTimeVal"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShieldSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_01Loop"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill04Jump"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Sword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBigSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShieldSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_01Loop"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill04Jump"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666680); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666681); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666682); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666683); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666684); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666685); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666686); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666687); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666688); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666689); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666690); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666691); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666692); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666693); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666694); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666695); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666696); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666697); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666698); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666699); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666700); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666701); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666702); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666703); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666704); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666705); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666706); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666707); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666708); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666709); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666710); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666711); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666712); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666713); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666714); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666715); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666716); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666717); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666718); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666719); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666720); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666721); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666722); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666723); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666724); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666725); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666726); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666727); } // Token: 0x060037B9 RID: 14265 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl04EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170014A7 RID: 5287 // (get) Token: 0x060037BA RID: 14266 RVA: 0x000DC99C File Offset: 0x000DAB9C // (set) Token: 0x060037BB RID: 14267 RVA: 0x000DC9D0 File Offset: 0x000DABD0 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A8 RID: 5288 // (get) Token: 0x060037BC RID: 14268 RVA: 0x000DC9F8 File Offset: 0x000DABF8 // (set) Token: 0x060037BD RID: 14269 RVA: 0x000DCA2C File Offset: 0x000DAC2C public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A9 RID: 5289 // (get) Token: 0x060037BE RID: 14270 RVA: 0x000DCA54 File Offset: 0x000DAC54 // (set) Token: 0x060037BF RID: 14271 RVA: 0x000DCA88 File Offset: 0x000DAC88 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AA RID: 5290 // (get) Token: 0x060037C0 RID: 14272 RVA: 0x000DCAB0 File Offset: 0x000DACB0 // (set) Token: 0x060037C1 RID: 14273 RVA: 0x000DCAD8 File Offset: 0x000DACD8 public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x170014AB RID: 5291 // (get) Token: 0x060037C2 RID: 14274 RVA: 0x000DCAFC File Offset: 0x000DACFC // (set) Token: 0x060037C3 RID: 14275 RVA: 0x000DCB30 File Offset: 0x000DAD30 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AC RID: 5292 // (get) Token: 0x060037C4 RID: 14276 RVA: 0x000DCB58 File Offset: 0x000DAD58 // (set) Token: 0x060037C5 RID: 14277 RVA: 0x000DCB8C File Offset: 0x000DAD8C public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AD RID: 5293 // (get) Token: 0x060037C6 RID: 14278 RVA: 0x000DCBB4 File Offset: 0x000DADB4 // (set) Token: 0x060037C7 RID: 14279 RVA: 0x000DCBE8 File Offset: 0x000DADE8 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AE RID: 5294 // (get) Token: 0x060037C8 RID: 14280 RVA: 0x000DCC10 File Offset: 0x000DAE10 // (set) Token: 0x060037C9 RID: 14281 RVA: 0x000DCC44 File Offset: 0x000DAE44 public unsafe ParticleSystem PS_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AF RID: 5295 // (get) Token: 0x060037CA RID: 14282 RVA: 0x000DCC6C File Offset: 0x000DAE6C // (set) Token: 0x060037CB RID: 14283 RVA: 0x000DCCA0 File Offset: 0x000DAEA0 public unsafe ParticleSystem PS_Shield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B0 RID: 5296 // (get) Token: 0x060037CC RID: 14284 RVA: 0x000DCCC8 File Offset: 0x000DAEC8 // (set) Token: 0x060037CD RID: 14285 RVA: 0x000DCCFC File Offset: 0x000DAEFC public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B1 RID: 5297 // (get) Token: 0x060037CE RID: 14286 RVA: 0x000DCD24 File Offset: 0x000DAF24 // (set) Token: 0x060037CF RID: 14287 RVA: 0x000DCD58 File Offset: 0x000DAF58 public unsafe ParticleSystem PS_WeaponDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B2 RID: 5298 // (get) Token: 0x060037D0 RID: 14288 RVA: 0x000DCD80 File Offset: 0x000DAF80 // (set) Token: 0x060037D1 RID: 14289 RVA: 0x000DCDB4 File Offset: 0x000DAFB4 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B3 RID: 5299 // (get) Token: 0x060037D2 RID: 14290 RVA: 0x000DCDDC File Offset: 0x000DAFDC // (set) Token: 0x060037D3 RID: 14291 RVA: 0x000DCE10 File Offset: 0x000DB010 public unsafe Transform Pos_Skill02AttackRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B4 RID: 5300 // (get) Token: 0x060037D4 RID: 14292 RVA: 0x000DCE38 File Offset: 0x000DB038 // (set) Token: 0x060037D5 RID: 14293 RVA: 0x000DCE6C File Offset: 0x000DB06C public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B5 RID: 5301 // (get) Token: 0x060037D6 RID: 14294 RVA: 0x000DCE94 File Offset: 0x000DB094 // (set) Token: 0x060037D7 RID: 14295 RVA: 0x000DCEC8 File Offset: 0x000DB0C8 public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B6 RID: 5302 // (get) Token: 0x060037D8 RID: 14296 RVA: 0x000DCEF0 File Offset: 0x000DB0F0 // (set) Token: 0x060037D9 RID: 14297 RVA: 0x000DCF18 File Offset: 0x000DB118 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x170014B7 RID: 5303 // (get) Token: 0x060037DA RID: 14298 RVA: 0x000DCF3C File Offset: 0x000DB13C // (set) Token: 0x060037DB RID: 14299 RVA: 0x000DCF64 File Offset: 0x000DB164 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x170014B8 RID: 5304 // (get) Token: 0x060037DC RID: 14300 RVA: 0x000DCF88 File Offset: 0x000DB188 // (set) Token: 0x060037DD RID: 14301 RVA: 0x000DCFBC File Offset: 0x000DB1BC public unsafe AttackData AD_Skill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B9 RID: 5305 // (get) Token: 0x060037DE RID: 14302 RVA: 0x000DCFE4 File Offset: 0x000DB1E4 // (set) Token: 0x060037DF RID: 14303 RVA: 0x000DD018 File Offset: 0x000DB218 public unsafe AttackData AD_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BA RID: 5306 // (get) Token: 0x060037E0 RID: 14304 RVA: 0x000DD040 File Offset: 0x000DB240 // (set) Token: 0x060037E1 RID: 14305 RVA: 0x000DD074 File Offset: 0x000DB274 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BB RID: 5307 // (get) Token: 0x060037E2 RID: 14306 RVA: 0x000DD09C File Offset: 0x000DB29C // (set) Token: 0x060037E3 RID: 14307 RVA: 0x000DD0D0 File Offset: 0x000DB2D0 public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BC RID: 5308 // (get) Token: 0x060037E4 RID: 14308 RVA: 0x000DD0F8 File Offset: 0x000DB2F8 // (set) Token: 0x060037E5 RID: 14309 RVA: 0x000DD12C File Offset: 0x000DB32C public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BD RID: 5309 // (get) Token: 0x060037E6 RID: 14310 RVA: 0x000DD154 File Offset: 0x000DB354 // (set) Token: 0x060037E7 RID: 14311 RVA: 0x000DD188 File Offset: 0x000DB388 public unsafe GameObject Eff_Skill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BE RID: 5310 // (get) Token: 0x060037E8 RID: 14312 RVA: 0x000DD1B0 File Offset: 0x000DB3B0 // (set) Token: 0x060037E9 RID: 14313 RVA: 0x000DD1E4 File Offset: 0x000DB3E4 public unsafe GameObject Eff_Skill04Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BF RID: 5311 // (get) Token: 0x060037EA RID: 14314 RVA: 0x000DD20C File Offset: 0x000DB40C // (set) Token: 0x060037EB RID: 14315 RVA: 0x000DD240 File Offset: 0x000DB440 public unsafe GameObject Eff_Skill04WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C0 RID: 5312 // (get) Token: 0x060037EC RID: 14316 RVA: 0x000DD268 File Offset: 0x000DB468 // (set) Token: 0x060037ED RID: 14317 RVA: 0x000DD29C File Offset: 0x000DB49C public unsafe GameObject Eff_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C1 RID: 5313 // (get) Token: 0x060037EE RID: 14318 RVA: 0x000DD2C4 File Offset: 0x000DB4C4 // (set) Token: 0x060037EF RID: 14319 RVA: 0x000DD2F8 File Offset: 0x000DB4F8 public unsafe GameObject Eff_Attack02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C2 RID: 5314 // (get) Token: 0x060037F0 RID: 14320 RVA: 0x000DD320 File Offset: 0x000DB520 // (set) Token: 0x060037F1 RID: 14321 RVA: 0x000DD354 File Offset: 0x000DB554 public unsafe GameObject Eff_Attack02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C3 RID: 5315 // (get) Token: 0x060037F2 RID: 14322 RVA: 0x000DD37C File Offset: 0x000DB57C // (set) Token: 0x060037F3 RID: 14323 RVA: 0x000DD3B0 File Offset: 0x000DB5B0 public unsafe GameObject Eff_Attack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C4 RID: 5316 // (get) Token: 0x060037F4 RID: 14324 RVA: 0x000DD3D8 File Offset: 0x000DB5D8 // (set) Token: 0x060037F5 RID: 14325 RVA: 0x000DD40C File Offset: 0x000DB60C public unsafe GameObject Eff_Attack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C5 RID: 5317 // (get) Token: 0x060037F6 RID: 14326 RVA: 0x000DD434 File Offset: 0x000DB634 // (set) Token: 0x060037F7 RID: 14327 RVA: 0x000DD468 File Offset: 0x000DB668 public unsafe GameObject Eff_Skill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C6 RID: 5318 // (get) Token: 0x060037F8 RID: 14328 RVA: 0x000DD490 File Offset: 0x000DB690 // (set) Token: 0x060037F9 RID: 14329 RVA: 0x000DD4C4 File Offset: 0x000DB6C4 public unsafe GameObject Eff_Skill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C7 RID: 5319 // (get) Token: 0x060037FA RID: 14330 RVA: 0x000DD4EC File Offset: 0x000DB6EC // (set) Token: 0x060037FB RID: 14331 RVA: 0x000DD520 File Offset: 0x000DB720 public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C8 RID: 5320 // (get) Token: 0x060037FC RID: 14332 RVA: 0x000DD548 File Offset: 0x000DB748 // (set) Token: 0x060037FD RID: 14333 RVA: 0x000DD57C File Offset: 0x000DB77C public unsafe GameObject Eff_Skill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C9 RID: 5321 // (get) Token: 0x060037FE RID: 14334 RVA: 0x000DD5A4 File Offset: 0x000DB7A4 // (set) Token: 0x060037FF RID: 14335 RVA: 0x000DD5D8 File Offset: 0x000DB7D8 public unsafe GameObject Eff_Skill04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CA RID: 5322 // (get) Token: 0x06003800 RID: 14336 RVA: 0x000DD600 File Offset: 0x000DB800 // (set) Token: 0x06003801 RID: 14337 RVA: 0x000DD634 File Offset: 0x000DB834 public unsafe GameObject Eff_Skill04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CB RID: 5323 // (get) Token: 0x06003802 RID: 14338 RVA: 0x000DD65C File Offset: 0x000DB85C // (set) Token: 0x06003803 RID: 14339 RVA: 0x000DD690 File Offset: 0x000DB890 public unsafe GameObject Eff_Skill04_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CC RID: 5324 // (get) Token: 0x06003804 RID: 14340 RVA: 0x000DD6B8 File Offset: 0x000DB8B8 // (set) Token: 0x06003805 RID: 14341 RVA: 0x000DD6EC File Offset: 0x000DB8EC public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CD RID: 5325 // (get) Token: 0x06003806 RID: 14342 RVA: 0x000DD714 File Offset: 0x000DB914 // (set) Token: 0x06003807 RID: 14343 RVA: 0x000DD748 File Offset: 0x000DB948 public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CE RID: 5326 // (get) Token: 0x06003808 RID: 14344 RVA: 0x000DD770 File Offset: 0x000DB970 // (set) Token: 0x06003809 RID: 14345 RVA: 0x000DD7A4 File Offset: 0x000DB9A4 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CF RID: 5327 // (get) Token: 0x0600380A RID: 14346 RVA: 0x000DD7CC File Offset: 0x000DB9CC // (set) Token: 0x0600380B RID: 14347 RVA: 0x000DD800 File Offset: 0x000DBA00 public unsafe EffectPool g_EffSkill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D0 RID: 5328 // (get) Token: 0x0600380C RID: 14348 RVA: 0x000DD828 File Offset: 0x000DBA28 // (set) Token: 0x0600380D RID: 14349 RVA: 0x000DD85C File Offset: 0x000DBA5C public unsafe EffectPool g_EffSkill04Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D1 RID: 5329 // (get) Token: 0x0600380E RID: 14350 RVA: 0x000DD884 File Offset: 0x000DBA84 // (set) Token: 0x0600380F RID: 14351 RVA: 0x000DD8B8 File Offset: 0x000DBAB8 public unsafe EffectPool g_EffSkill04WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D2 RID: 5330 // (get) Token: 0x06003810 RID: 14352 RVA: 0x000DD8E0 File Offset: 0x000DBAE0 // (set) Token: 0x06003811 RID: 14353 RVA: 0x000DD914 File Offset: 0x000DBB14 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D3 RID: 5331 // (get) Token: 0x06003812 RID: 14354 RVA: 0x000DD93C File Offset: 0x000DBB3C // (set) Token: 0x06003813 RID: 14355 RVA: 0x000DD970 File Offset: 0x000DBB70 public unsafe EffectPool g_EffAttack02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D4 RID: 5332 // (get) Token: 0x06003814 RID: 14356 RVA: 0x000DD998 File Offset: 0x000DBB98 // (set) Token: 0x06003815 RID: 14357 RVA: 0x000DD9CC File Offset: 0x000DBBCC public unsafe EffectPool g_EffAttack02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D5 RID: 5333 // (get) Token: 0x06003816 RID: 14358 RVA: 0x000DD9F4 File Offset: 0x000DBBF4 // (set) Token: 0x06003817 RID: 14359 RVA: 0x000DDA28 File Offset: 0x000DBC28 public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D6 RID: 5334 // (get) Token: 0x06003818 RID: 14360 RVA: 0x000DDA50 File Offset: 0x000DBC50 // (set) Token: 0x06003819 RID: 14361 RVA: 0x000DDA84 File Offset: 0x000DBC84 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D7 RID: 5335 // (get) Token: 0x0600381A RID: 14362 RVA: 0x000DDAAC File Offset: 0x000DBCAC // (set) Token: 0x0600381B RID: 14363 RVA: 0x000DDAE0 File Offset: 0x000DBCE0 public unsafe EffectPool g_EffSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D8 RID: 5336 // (get) Token: 0x0600381C RID: 14364 RVA: 0x000DDB08 File Offset: 0x000DBD08 // (set) Token: 0x0600381D RID: 14365 RVA: 0x000DDB3C File Offset: 0x000DBD3C public unsafe EffectPool g_EffSkill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D9 RID: 5337 // (get) Token: 0x0600381E RID: 14366 RVA: 0x000DDB64 File Offset: 0x000DBD64 // (set) Token: 0x0600381F RID: 14367 RVA: 0x000DDB98 File Offset: 0x000DBD98 public unsafe EffectPool g_Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DA RID: 5338 // (get) Token: 0x06003820 RID: 14368 RVA: 0x000DDBC0 File Offset: 0x000DBDC0 // (set) Token: 0x06003821 RID: 14369 RVA: 0x000DDBF4 File Offset: 0x000DBDF4 public unsafe EffectPool g_EffSkill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DB RID: 5339 // (get) Token: 0x06003822 RID: 14370 RVA: 0x000DDC1C File Offset: 0x000DBE1C // (set) Token: 0x06003823 RID: 14371 RVA: 0x000DDC50 File Offset: 0x000DBE50 public unsafe EffectPool g_EffSkill04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DC RID: 5340 // (get) Token: 0x06003824 RID: 14372 RVA: 0x000DDC78 File Offset: 0x000DBE78 // (set) Token: 0x06003825 RID: 14373 RVA: 0x000DDCAC File Offset: 0x000DBEAC public unsafe EffectPool g_EffSkill04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DD RID: 5341 // (get) Token: 0x06003826 RID: 14374 RVA: 0x000DDCD4 File Offset: 0x000DBED4 // (set) Token: 0x06003827 RID: 14375 RVA: 0x000DDD08 File Offset: 0x000DBF08 public unsafe EffectPool g_EffSkill04_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DE RID: 5342 // (get) Token: 0x06003828 RID: 14376 RVA: 0x000DDD30 File Offset: 0x000DBF30 // (set) Token: 0x06003829 RID: 14377 RVA: 0x000DDD58 File Offset: 0x000DBF58 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170014DF RID: 5343 // (get) Token: 0x0600382A RID: 14378 RVA: 0x000DDD7C File Offset: 0x000DBF7C // (set) Token: 0x0600382B RID: 14379 RVA: 0x000DDDB0 File Offset: 0x000DBFB0 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E0 RID: 5344 // (get) Token: 0x0600382C RID: 14380 RVA: 0x000DDDD8 File Offset: 0x000DBFD8 // (set) Token: 0x0600382D RID: 14381 RVA: 0x000DDE00 File Offset: 0x000DC000 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170014E1 RID: 5345 // (get) Token: 0x0600382E RID: 14382 RVA: 0x000DDE24 File Offset: 0x000DC024 // (set) Token: 0x0600382F RID: 14383 RVA: 0x000DDE58 File Offset: 0x000DC058 public unsafe Material g_MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E2 RID: 5346 // (get) Token: 0x06003830 RID: 14384 RVA: 0x000DDE80 File Offset: 0x000DC080 // (set) Token: 0x06003831 RID: 14385 RVA: 0x000DDEA8 File Offset: 0x000DC0A8 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x170014E3 RID: 5347 // (get) Token: 0x06003832 RID: 14386 RVA: 0x000DDECC File Offset: 0x000DC0CC // (set) Token: 0x06003833 RID: 14387 RVA: 0x000DDEF4 File Offset: 0x000DC0F4 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x170014E4 RID: 5348 // (get) Token: 0x06003834 RID: 14388 RVA: 0x000DDF18 File Offset: 0x000DC118 // (set) Token: 0x06003835 RID: 14389 RVA: 0x000DDF40 File Offset: 0x000DC140 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x170014E5 RID: 5349 // (get) Token: 0x06003836 RID: 14390 RVA: 0x000DDF64 File Offset: 0x000DC164 // (set) Token: 0x06003837 RID: 14391 RVA: 0x000DDF98 File Offset: 0x000DC198 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E6 RID: 5350 // (get) Token: 0x06003838 RID: 14392 RVA: 0x000DDFC0 File Offset: 0x000DC1C0 // (set) Token: 0x06003839 RID: 14393 RVA: 0x000DDFF4 File Offset: 0x000DC1F4 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E7 RID: 5351 // (get) Token: 0x0600383A RID: 14394 RVA: 0x000DE01C File Offset: 0x000DC21C // (set) Token: 0x0600383B RID: 14395 RVA: 0x000DE050 File Offset: 0x000DC250 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E8 RID: 5352 // (get) Token: 0x0600383C RID: 14396 RVA: 0x000DE078 File Offset: 0x000DC278 // (set) Token: 0x0600383D RID: 14397 RVA: 0x000DE0AC File Offset: 0x000DC2AC public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014E9 RID: 5353 // (get) Token: 0x0600383E RID: 14398 RVA: 0x000DE0D4 File Offset: 0x000DC2D4 // (set) Token: 0x0600383F RID: 14399 RVA: 0x000DE0FC File Offset: 0x000DC2FC public unsafe bool g_bSkill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision)) = value; } } // Token: 0x170014EA RID: 5354 // (get) Token: 0x06003840 RID: 14400 RVA: 0x000DE120 File Offset: 0x000DC320 // (set) Token: 0x06003841 RID: 14401 RVA: 0x000DE13E File Offset: 0x000DC33E public unsafe static float g_fSkill02Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&value)); } } // Token: 0x170014EB RID: 5355 // (get) Token: 0x06003842 RID: 14402 RVA: 0x000DE150 File Offset: 0x000DC350 // (set) Token: 0x06003843 RID: 14403 RVA: 0x000DE178 File Offset: 0x000DC378 public unsafe float g_fSkill02IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal)) = value; } } // Token: 0x170014EC RID: 5356 // (get) Token: 0x06003844 RID: 14404 RVA: 0x000DE19C File Offset: 0x000DC39C // (set) Token: 0x06003845 RID: 14405 RVA: 0x000DE1C4 File Offset: 0x000DC3C4 public unsafe bool g_bSkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03)) = value; } } // Token: 0x170014ED RID: 5357 // (get) Token: 0x06003846 RID: 14406 RVA: 0x000DE1E8 File Offset: 0x000DC3E8 // (set) Token: 0x06003847 RID: 14407 RVA: 0x000DE206 File Offset: 0x000DC406 public unsafe static float g_fSkill03CollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&value)); } } // Token: 0x170014EE RID: 5358 // (get) Token: 0x06003848 RID: 14408 RVA: 0x000DE218 File Offset: 0x000DC418 // (set) Token: 0x06003849 RID: 14409 RVA: 0x000DE240 File Offset: 0x000DC440 public unsafe float g_fSkill03CollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal)) = value; } } // Token: 0x170014EF RID: 5359 // (get) Token: 0x0600384A RID: 14410 RVA: 0x000DE264 File Offset: 0x000DC464 // (set) Token: 0x0600384B RID: 14411 RVA: 0x000DE298 File Offset: 0x000DC498 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F0 RID: 5360 // (get) Token: 0x0600384C RID: 14412 RVA: 0x000DE2C0 File Offset: 0x000DC4C0 // (set) Token: 0x0600384D RID: 14413 RVA: 0x000DE2F4 File Offset: 0x000DC4F4 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F1 RID: 5361 // (get) Token: 0x0600384E RID: 14414 RVA: 0x000DE31C File Offset: 0x000DC51C // (set) Token: 0x0600384F RID: 14415 RVA: 0x000DE350 File Offset: 0x000DC550 public unsafe GameObject SE_BigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F2 RID: 5362 // (get) Token: 0x06003850 RID: 14416 RVA: 0x000DE378 File Offset: 0x000DC578 // (set) Token: 0x06003851 RID: 14417 RVA: 0x000DE3AC File Offset: 0x000DC5AC public unsafe GameObject SE_ShieldSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F3 RID: 5363 // (get) Token: 0x06003852 RID: 14418 RVA: 0x000DE3D4 File Offset: 0x000DC5D4 // (set) Token: 0x06003853 RID: 14419 RVA: 0x000DE408 File Offset: 0x000DC608 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F4 RID: 5364 // (get) Token: 0x06003854 RID: 14420 RVA: 0x000DE430 File Offset: 0x000DC630 // (set) Token: 0x06003855 RID: 14421 RVA: 0x000DE464 File Offset: 0x000DC664 public unsafe GameObject SE_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F5 RID: 5365 // (get) Token: 0x06003856 RID: 14422 RVA: 0x000DE48C File Offset: 0x000DC68C // (set) Token: 0x06003857 RID: 14423 RVA: 0x000DE4C0 File Offset: 0x000DC6C0 public unsafe GameObject SE_Skill02_01Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F6 RID: 5366 // (get) Token: 0x06003858 RID: 14424 RVA: 0x000DE4E8 File Offset: 0x000DC6E8 // (set) Token: 0x06003859 RID: 14425 RVA: 0x000DE51C File Offset: 0x000DC71C public unsafe GameObject SE_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F7 RID: 5367 // (get) Token: 0x0600385A RID: 14426 RVA: 0x000DE544 File Offset: 0x000DC744 // (set) Token: 0x0600385B RID: 14427 RVA: 0x000DE578 File Offset: 0x000DC778 public unsafe GameObject SE_Skill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F8 RID: 5368 // (get) Token: 0x0600385C RID: 14428 RVA: 0x000DE5A0 File Offset: 0x000DC7A0 // (set) Token: 0x0600385D RID: 14429 RVA: 0x000DE5D4 File Offset: 0x000DC7D4 public unsafe GameObject SE_Skill03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014F9 RID: 5369 // (get) Token: 0x0600385E RID: 14430 RVA: 0x000DE5FC File Offset: 0x000DC7FC // (set) Token: 0x0600385F RID: 14431 RVA: 0x000DE630 File Offset: 0x000DC830 public unsafe GameObject SE_Skill04Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FA RID: 5370 // (get) Token: 0x06003860 RID: 14432 RVA: 0x000DE658 File Offset: 0x000DC858 // (set) Token: 0x06003861 RID: 14433 RVA: 0x000DE68C File Offset: 0x000DC88C public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FB RID: 5371 // (get) Token: 0x06003862 RID: 14434 RVA: 0x000DE6B4 File Offset: 0x000DC8B4 // (set) Token: 0x06003863 RID: 14435 RVA: 0x000DE6E8 File Offset: 0x000DC8E8 public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FC RID: 5372 // (get) Token: 0x06003864 RID: 14436 RVA: 0x000DE710 File Offset: 0x000DC910 // (set) Token: 0x06003865 RID: 14437 RVA: 0x000DE744 File Offset: 0x000DC944 public unsafe GameObject SE_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FD RID: 5373 // (get) Token: 0x06003866 RID: 14438 RVA: 0x000DE76C File Offset: 0x000DC96C // (set) Token: 0x06003867 RID: 14439 RVA: 0x000DE7A0 File Offset: 0x000DC9A0 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FE RID: 5374 // (get) Token: 0x06003868 RID: 14440 RVA: 0x000DE7C8 File Offset: 0x000DC9C8 // (set) Token: 0x06003869 RID: 14441 RVA: 0x000DE7FC File Offset: 0x000DC9FC public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014FF RID: 5375 // (get) Token: 0x0600386A RID: 14442 RVA: 0x000DE824 File Offset: 0x000DCA24 // (set) Token: 0x0600386B RID: 14443 RVA: 0x000DE858 File Offset: 0x000DCA58 public unsafe SoundEffect g_SEBigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001500 RID: 5376 // (get) Token: 0x0600386C RID: 14444 RVA: 0x000DE880 File Offset: 0x000DCA80 // (set) Token: 0x0600386D RID: 14445 RVA: 0x000DE8B4 File Offset: 0x000DCAB4 public unsafe SoundEffect g_SEShieldSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001501 RID: 5377 // (get) Token: 0x0600386E RID: 14446 RVA: 0x000DE8DC File Offset: 0x000DCADC // (set) Token: 0x0600386F RID: 14447 RVA: 0x000DE910 File Offset: 0x000DCB10 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001502 RID: 5378 // (get) Token: 0x06003870 RID: 14448 RVA: 0x000DE938 File Offset: 0x000DCB38 // (set) Token: 0x06003871 RID: 14449 RVA: 0x000DE96C File Offset: 0x000DCB6C public unsafe SoundEffect g_SESkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001503 RID: 5379 // (get) Token: 0x06003872 RID: 14450 RVA: 0x000DE994 File Offset: 0x000DCB94 // (set) Token: 0x06003873 RID: 14451 RVA: 0x000DE9C8 File Offset: 0x000DCBC8 public unsafe SoundEffect g_SESkill02_01Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001504 RID: 5380 // (get) Token: 0x06003874 RID: 14452 RVA: 0x000DE9F0 File Offset: 0x000DCBF0 // (set) Token: 0x06003875 RID: 14453 RVA: 0x000DEA24 File Offset: 0x000DCC24 public unsafe SoundEffect g_SESkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001505 RID: 5381 // (get) Token: 0x06003876 RID: 14454 RVA: 0x000DEA4C File Offset: 0x000DCC4C // (set) Token: 0x06003877 RID: 14455 RVA: 0x000DEA80 File Offset: 0x000DCC80 public unsafe SoundEffect g_SESkill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001506 RID: 5382 // (get) Token: 0x06003878 RID: 14456 RVA: 0x000DEAA8 File Offset: 0x000DCCA8 // (set) Token: 0x06003879 RID: 14457 RVA: 0x000DEADC File Offset: 0x000DCCDC public unsafe SoundEffect g_SESkill03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001507 RID: 5383 // (get) Token: 0x0600387A RID: 14458 RVA: 0x000DEB04 File Offset: 0x000DCD04 // (set) Token: 0x0600387B RID: 14459 RVA: 0x000DEB38 File Offset: 0x000DCD38 public unsafe SoundEffect g_SESkill04Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001508 RID: 5384 // (get) Token: 0x0600387C RID: 14460 RVA: 0x000DEB60 File Offset: 0x000DCD60 // (set) Token: 0x0600387D RID: 14461 RVA: 0x000DEB94 File Offset: 0x000DCD94 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001509 RID: 5385 // (get) Token: 0x0600387E RID: 14462 RVA: 0x000DEBBC File Offset: 0x000DCDBC // (set) Token: 0x0600387F RID: 14463 RVA: 0x000DEBF0 File Offset: 0x000DCDF0 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150A RID: 5386 // (get) Token: 0x06003880 RID: 14464 RVA: 0x000DEC18 File Offset: 0x000DCE18 // (set) Token: 0x06003881 RID: 14465 RVA: 0x000DEC4C File Offset: 0x000DCE4C public unsafe SoundEffect g_SESword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700150B RID: 5387 // (get) Token: 0x06003882 RID: 14466 RVA: 0x000DEC74 File Offset: 0x000DCE74 // (set) Token: 0x06003883 RID: 14467 RVA: 0x000DEC9C File Offset: 0x000DCE9C public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04002464 RID: 9316 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x04002465 RID: 9317 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04002466 RID: 9318 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x04002467 RID: 9319 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x04002468 RID: 9320 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04002469 RID: 9321 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x0400246A RID: 9322 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x0400246B RID: 9323 private static readonly IntPtr NativeFieldInfoPtr_PS_Sword; // Token: 0x0400246C RID: 9324 private static readonly IntPtr NativeFieldInfoPtr_PS_Shield; // Token: 0x0400246D RID: 9325 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x0400246E RID: 9326 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDeath; // Token: 0x0400246F RID: 9327 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x04002470 RID: 9328 private static readonly IntPtr NativeFieldInfoPtr_Pos_Skill02AttackRange; // Token: 0x04002471 RID: 9329 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x04002472 RID: 9330 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x04002473 RID: 9331 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04002474 RID: 9332 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x04002475 RID: 9333 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02; // Token: 0x04002476 RID: 9334 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill03; // Token: 0x04002477 RID: 9335 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x04002478 RID: 9336 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x04002479 RID: 9337 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x0400247A RID: 9338 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Collision; // Token: 0x0400247B RID: 9339 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04Collision; // Token: 0x0400247C RID: 9340 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04WallCollision; // Token: 0x0400247D RID: 9341 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01; // Token: 0x0400247E RID: 9342 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_01; // Token: 0x0400247F RID: 9343 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_02; // Token: 0x04002480 RID: 9344 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01; // Token: 0x04002481 RID: 9345 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02; // Token: 0x04002482 RID: 9346 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01; // Token: 0x04002483 RID: 9347 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02; // Token: 0x04002484 RID: 9348 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x04002485 RID: 9349 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03_01; // Token: 0x04002486 RID: 9350 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_01; // Token: 0x04002487 RID: 9351 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_02; // Token: 0x04002488 RID: 9352 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_03; // Token: 0x04002489 RID: 9353 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x0400248A RID: 9354 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x0400248B RID: 9355 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x0400248C RID: 9356 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Collision; // Token: 0x0400248D RID: 9357 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04Collision; // Token: 0x0400248E RID: 9358 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04WallCollision; // Token: 0x0400248F RID: 9359 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04002490 RID: 9360 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_01; // Token: 0x04002491 RID: 9361 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_02; // Token: 0x04002492 RID: 9362 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x04002493 RID: 9363 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x04002494 RID: 9364 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01; // Token: 0x04002495 RID: 9365 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02; // Token: 0x04002496 RID: 9366 private static readonly IntPtr NativeFieldInfoPtr_g_Eff_Skill02_01; // Token: 0x04002497 RID: 9367 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03_01; // Token: 0x04002498 RID: 9368 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_01; // Token: 0x04002499 RID: 9369 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_02; // Token: 0x0400249A RID: 9370 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_03; // Token: 0x0400249B RID: 9371 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x0400249C RID: 9372 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x0400249D RID: 9373 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x0400249E RID: 9374 private static readonly IntPtr NativeFieldInfoPtr_g_MatBody; // Token: 0x0400249F RID: 9375 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x040024A0 RID: 9376 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x040024A1 RID: 9377 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x040024A2 RID: 9378 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040024A3 RID: 9379 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040024A4 RID: 9380 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040024A5 RID: 9381 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040024A6 RID: 9382 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Collision; // Token: 0x040024A7 RID: 9383 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02Interval; // Token: 0x040024A8 RID: 9384 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02IntervalVal; // Token: 0x040024A9 RID: 9385 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill03; // Token: 0x040024AA RID: 9386 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTime; // Token: 0x040024AB RID: 9387 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTimeVal; // Token: 0x040024AC RID: 9388 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040024AD RID: 9389 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x040024AE RID: 9390 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing; // Token: 0x040024AF RID: 9391 private static readonly IntPtr NativeFieldInfoPtr_SE_ShieldSwing; // Token: 0x040024B0 RID: 9392 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x040024B1 RID: 9393 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01; // Token: 0x040024B2 RID: 9394 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01Loop; // Token: 0x040024B3 RID: 9395 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_02; // Token: 0x040024B4 RID: 9396 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_01; // Token: 0x040024B5 RID: 9397 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_02; // Token: 0x040024B6 RID: 9398 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill04Jump; // Token: 0x040024B7 RID: 9399 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x040024B8 RID: 9400 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x040024B9 RID: 9401 private static readonly IntPtr NativeFieldInfoPtr_SE_Sword; // Token: 0x040024BA RID: 9402 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040024BB RID: 9403 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x040024BC RID: 9404 private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing; // Token: 0x040024BD RID: 9405 private static readonly IntPtr NativeFieldInfoPtr_g_SEShieldSwing; // Token: 0x040024BE RID: 9406 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x040024BF RID: 9407 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01; // Token: 0x040024C0 RID: 9408 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01Loop; // Token: 0x040024C1 RID: 9409 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_02; // Token: 0x040024C2 RID: 9410 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_01; // Token: 0x040024C3 RID: 9411 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_02; // Token: 0x040024C4 RID: 9412 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill04Jump; // Token: 0x040024C5 RID: 9413 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x040024C6 RID: 9414 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x040024C7 RID: 9415 private static readonly IntPtr NativeFieldInfoPtr_g_SESword; // Token: 0x040024C8 RID: 9416 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040024C9 RID: 9417 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x040024CA RID: 9418 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040024CB RID: 9419 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040024CC RID: 9420 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x040024CD RID: 9421 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040024CE RID: 9422 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x040024CF RID: 9423 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040024D0 RID: 9424 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040024D1 RID: 9425 private static readonly IntPtr NativeMethodInfoPtr_OpenSkill02_Public_Void_0; // Token: 0x040024D2 RID: 9426 private static readonly IntPtr NativeMethodInfoPtr_EndSkill02_Public_Void_0; // Token: 0x040024D3 RID: 9427 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x040024D4 RID: 9428 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0; // Token: 0x040024D5 RID: 9429 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0; // Token: 0x040024D6 RID: 9430 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0; // Token: 0x040024D7 RID: 9431 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0; // Token: 0x040024D8 RID: 9432 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0; // Token: 0x040024D9 RID: 9433 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0; // Token: 0x040024DA RID: 9434 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0; // Token: 0x040024DB RID: 9435 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0; // Token: 0x040024DC RID: 9436 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0; // Token: 0x040024DD RID: 9437 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0; // Token: 0x040024DE RID: 9438 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x040024DF RID: 9439 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x040024E0 RID: 9440 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x040024E1 RID: 9441 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x040024E2 RID: 9442 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x040024E3 RID: 9443 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x040024E4 RID: 9444 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x040024E5 RID: 9445 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x040024E6 RID: 9446 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x040024E7 RID: 9447 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x040024E8 RID: 9448 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0; // Token: 0x040024E9 RID: 9449 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x040024EA RID: 9450 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0; // Token: 0x040024EB RID: 9451 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x040024EC RID: 9452 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0; // Token: 0x040024ED RID: 9453 private static readonly IntPtr NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0; // Token: 0x040024EE RID: 9454 private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0; // Token: 0x040024EF RID: 9455 private static readonly IntPtr NativeMethodInfoPtr_PlaySELink_Public_Void_0; // Token: 0x040024F0 RID: 9456 private static readonly IntPtr NativeMethodInfoPtr_PlaySELookFor_Public_Void_0; // Token: 0x040024F1 RID: 9457 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x040024F2 RID: 9458 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x040024F3 RID: 9459 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x040024F4 RID: 9460 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x040024F5 RID: 9461 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040024F6 RID: 9462 private static readonly IntPtr NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0; // Token: 0x040024F7 RID: 9463 private static readonly IntPtr NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0; // Token: 0x040024F8 RID: 9464 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }