using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000F1 RID: 241 public class TargetLine : MonoBehaviour { // Token: 0x17001545 RID: 5445 // (get) Token: 0x060038E5 RID: 14565 RVA: 0x000E0250 File Offset: 0x000DE450 public unsafe GameSave GameSave { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522212, XrefRangeEnd = 522216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x060038E6 RID: 14566 RVA: 0x000E02A8 File Offset: 0x000DE4A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522261, RefRangeEnd = 522262, XrefRangeStart = 522216, XrefRangeEnd = 522261, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060038E7 RID: 14567 RVA: 0x000E02F8 File Offset: 0x000DE4F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522262, XrefRangeEnd = 522352, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060038E8 RID: 14568 RVA: 0x000E033C File Offset: 0x000DE53C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEffect(EffectPool Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038E9 RID: 14569 RVA: 0x000E0398 File Offset: 0x000DE598 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEnemyEffect(EffectPool Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038EA RID: 14570 RVA: 0x000E03F4 File Offset: 0x000DE5F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetSECollision(SoundEffectPool SEP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038EB RID: 14571 RVA: 0x000E0450 File Offset: 0x000DE650 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetSECollisionEnemy(SoundEffectPool SEP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038EC RID: 14572 RVA: 0x000E04AC File Offset: 0x000DE6AC [CallerCount(17)] [CachedScanResults(RefRangeStart = 522357, RefRangeEnd = 522374, XrefRangeStart = 522352, XrefRangeEnd = 522357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTarget(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038ED RID: 14573 RVA: 0x000E0500 File Offset: 0x000DE700 [CallerCount(0)] public unsafe void SetLife(float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038EE RID: 14574 RVA: 0x000E0554 File Offset: 0x000DE754 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522375, RefRangeEnd = 522377, XrefRangeStart = 522374, XrefRangeEnd = 522375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetRandomSpeed(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060038EF RID: 14575 RVA: 0x000E05A8 File Offset: 0x000DE7A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522381, RefRangeEnd = 522382, XrefRangeStart = 522377, XrefRangeEnd = 522381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe TargetLine() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060038F0 RID: 14576 RVA: 0x000E05F4 File Offset: 0x000DE7F4 // Note: this type is marked as 'beforefieldinit'. static TargetLine() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TargetLine"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); TargetLine.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); TargetLine.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AData"); TargetLine.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); TargetLine.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); TargetLine.NativeFieldInfoPtr_g_bCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollision"); TargetLine.NativeFieldInfoPtr_g_bPlayerDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDodge"); TargetLine.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeed"); TargetLine.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Size"); TargetLine.NativeFieldInfoPtr_g_fSoundRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoundRadius"); TargetLine.NativeFieldInfoPtr_g_OwnTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OwnTag"); TargetLine.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLife"); TargetLine.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPoolEnemy"); TargetLine.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECollision"); TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECollisionEnemy"); TargetLine.NativeFieldInfoPtr_g_Mask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mask"); TargetLine.NativeFieldInfoPtr_g_fRandomSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRandomSpeed"); TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666741); TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666742); TargetLine.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666743); TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666744); TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666745); TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666746); TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666747); TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666748); TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666749); TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666750); TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666751); } // Token: 0x060038F1 RID: 14577 RVA: 0x0000351C File Offset: 0x0000171C public TargetLine(IntPtr pointer) : base(pointer) { } // Token: 0x17001534 RID: 5428 // (get) Token: 0x060038F2 RID: 14578 RVA: 0x000E0854 File Offset: 0x000DEA54 // (set) Token: 0x060038F3 RID: 14579 RVA: 0x000E0888 File Offset: 0x000DEA88 public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001535 RID: 5429 // (get) Token: 0x060038F4 RID: 14580 RVA: 0x000E08B0 File Offset: 0x000DEAB0 // (set) Token: 0x060038F5 RID: 14581 RVA: 0x000E08E4 File Offset: 0x000DEAE4 public unsafe AttackData g_AData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001536 RID: 5430 // (get) Token: 0x060038F6 RID: 14582 RVA: 0x000E090C File Offset: 0x000DEB0C // (set) Token: 0x060038F7 RID: 14583 RVA: 0x000E0934 File Offset: 0x000DEB34 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x17001537 RID: 5431 // (get) Token: 0x060038F8 RID: 14584 RVA: 0x000E0958 File Offset: 0x000DEB58 // (set) Token: 0x060038F9 RID: 14585 RVA: 0x000E0980 File Offset: 0x000DEB80 public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x17001538 RID: 5432 // (get) Token: 0x060038FA RID: 14586 RVA: 0x000E09A4 File Offset: 0x000DEBA4 // (set) Token: 0x060038FB RID: 14587 RVA: 0x000E09CC File Offset: 0x000DEBCC public unsafe bool g_bCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision)) = value; } } // Token: 0x17001539 RID: 5433 // (get) Token: 0x060038FC RID: 14588 RVA: 0x000E09F0 File Offset: 0x000DEBF0 // (set) Token: 0x060038FD RID: 14589 RVA: 0x000E0A18 File Offset: 0x000DEC18 public unsafe bool g_bPlayerDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge)) = value; } } // Token: 0x1700153A RID: 5434 // (get) Token: 0x060038FE RID: 14590 RVA: 0x000E0A3C File Offset: 0x000DEC3C // (set) Token: 0x060038FF RID: 14591 RVA: 0x000E0A64 File Offset: 0x000DEC64 public unsafe float g_fSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed)) = value; } } // Token: 0x1700153B RID: 5435 // (get) Token: 0x06003900 RID: 14592 RVA: 0x000E0A88 File Offset: 0x000DEC88 // (set) Token: 0x06003901 RID: 14593 RVA: 0x000E0AB0 File Offset: 0x000DECB0 public unsafe Vector3 g_v3Size { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size)) = value; } } // Token: 0x1700153C RID: 5436 // (get) Token: 0x06003902 RID: 14594 RVA: 0x000E0AD4 File Offset: 0x000DECD4 // (set) Token: 0x06003903 RID: 14595 RVA: 0x000E0AFC File Offset: 0x000DECFC public unsafe float g_fSoundRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius)) = value; } } // Token: 0x1700153D RID: 5437 // (get) Token: 0x06003904 RID: 14596 RVA: 0x000E0B20 File Offset: 0x000DED20 // (set) Token: 0x06003905 RID: 14597 RVA: 0x000E0B49 File Offset: 0x000DED49 public unsafe string g_OwnTag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700153E RID: 5438 // (get) Token: 0x06003906 RID: 14598 RVA: 0x000E0B70 File Offset: 0x000DED70 // (set) Token: 0x06003907 RID: 14599 RVA: 0x000E0B98 File Offset: 0x000DED98 public unsafe float g_fLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife)) = value; } } // Token: 0x1700153F RID: 5439 // (get) Token: 0x06003908 RID: 14600 RVA: 0x000E0BBC File Offset: 0x000DEDBC // (set) Token: 0x06003909 RID: 14601 RVA: 0x000E0BF0 File Offset: 0x000DEDF0 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001540 RID: 5440 // (get) Token: 0x0600390A RID: 14602 RVA: 0x000E0C18 File Offset: 0x000DEE18 // (set) Token: 0x0600390B RID: 14603 RVA: 0x000E0C4C File Offset: 0x000DEE4C public unsafe EffectPool g_CollisionPoolEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001541 RID: 5441 // (get) Token: 0x0600390C RID: 14604 RVA: 0x000E0C74 File Offset: 0x000DEE74 // (set) Token: 0x0600390D RID: 14605 RVA: 0x000E0CA8 File Offset: 0x000DEEA8 public unsafe SoundEffectPool g_SECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001542 RID: 5442 // (get) Token: 0x0600390E RID: 14606 RVA: 0x000E0CD0 File Offset: 0x000DEED0 // (set) Token: 0x0600390F RID: 14607 RVA: 0x000E0D04 File Offset: 0x000DEF04 public unsafe SoundEffectPool g_SECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001543 RID: 5443 // (get) Token: 0x06003910 RID: 14608 RVA: 0x000E0D2C File Offset: 0x000DEF2C // (set) Token: 0x06003911 RID: 14609 RVA: 0x000E0D54 File Offset: 0x000DEF54 public unsafe LayerMask g_Mask { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask)) = value; } } // Token: 0x17001544 RID: 5444 // (get) Token: 0x06003912 RID: 14610 RVA: 0x000E0D78 File Offset: 0x000DEF78 // (set) Token: 0x06003913 RID: 14611 RVA: 0x000E0DA0 File Offset: 0x000DEFA0 public unsafe float g_fRandomSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed)) = value; } } // Token: 0x0400252E RID: 9518 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x0400252F RID: 9519 private static readonly IntPtr NativeFieldInfoPtr_g_AData; // Token: 0x04002530 RID: 9520 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x04002531 RID: 9521 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x04002532 RID: 9522 private static readonly IntPtr NativeFieldInfoPtr_g_bCollision; // Token: 0x04002533 RID: 9523 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDodge; // Token: 0x04002534 RID: 9524 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed; // Token: 0x04002535 RID: 9525 private static readonly IntPtr NativeFieldInfoPtr_g_v3Size; // Token: 0x04002536 RID: 9526 private static readonly IntPtr NativeFieldInfoPtr_g_fSoundRadius; // Token: 0x04002537 RID: 9527 private static readonly IntPtr NativeFieldInfoPtr_g_OwnTag; // Token: 0x04002538 RID: 9528 private static readonly IntPtr NativeFieldInfoPtr_g_fLife; // Token: 0x04002539 RID: 9529 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x0400253A RID: 9530 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoolEnemy; // Token: 0x0400253B RID: 9531 private static readonly IntPtr NativeFieldInfoPtr_g_SECollision; // Token: 0x0400253C RID: 9532 private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionEnemy; // Token: 0x0400253D RID: 9533 private static readonly IntPtr NativeFieldInfoPtr_g_Mask; // Token: 0x0400253E RID: 9534 private static readonly IntPtr NativeFieldInfoPtr_g_fRandomSpeed; // Token: 0x0400253F RID: 9535 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x04002540 RID: 9536 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0; // Token: 0x04002541 RID: 9537 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04002542 RID: 9538 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0; // Token: 0x04002543 RID: 9539 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0; // Token: 0x04002544 RID: 9540 private static readonly IntPtr NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0; // Token: 0x04002545 RID: 9541 private static readonly IntPtr NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0; // Token: 0x04002546 RID: 9542 private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0; // Token: 0x04002547 RID: 9543 private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0; // Token: 0x04002548 RID: 9544 private static readonly IntPtr NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0; // Token: 0x04002549 RID: 9545 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }