using System; // Token: 0x0200021C RID: 540 [Flags] public enum TimeEffectType { // Token: 0x040034B4 RID: 13492 LittleWitch = 1, // Token: 0x040034B5 RID: 13493 LittleWitchEffect = 2, // Token: 0x040034B6 RID: 13494 PassiveEvent = 4, // Token: 0x040034B7 RID: 13495 EnemyAndNpc = 8, // Token: 0x040034B8 RID: 13496 StageEffect = 16, // Token: 0x040034B9 RID: 13497 AttackableObject = 32, // Token: 0x040034BA RID: 13498 Physics = 64, // Token: 0x040034BB RID: 13499 PlayerTimeScale = 7, // Token: 0x040034BC RID: 13500 PlayerHitStop = 3, // Token: 0x040034BD RID: 13501 StageTimeScale = 120, // Token: 0x040034BE RID: 13502 StageHitStop = 8, // Token: 0x040034BF RID: 13503 All = 127 }