using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F4 RID: 244 public class TreasureChestMonster01EffectPlay : MonoBehaviour { // Token: 0x0600394D RID: 14669 RVA: 0x000E1AF4 File Offset: 0x000DFCF4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522813, RefRangeEnd = 522814, XrefRangeStart = 522709, XrefRangeEnd = 522813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600394E RID: 14670 RVA: 0x000E1B38 File Offset: 0x000DFD38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522814, XrefRangeEnd = 522892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600394F RID: 14671 RVA: 0x000E1B7C File Offset: 0x000DFD7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 522906, RefRangeEnd = 522907, XrefRangeStart = 522892, XrefRangeEnd = 522906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003950 RID: 14672 RVA: 0x000E1BC0 File Offset: 0x000DFDC0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522917, RefRangeEnd = 522918, XrefRangeStart = 522907, XrefRangeEnd = 522917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003951 RID: 14673 RVA: 0x000E1C04 File Offset: 0x000DFE04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522922, RefRangeEnd = 522923, XrefRangeStart = 522918, XrefRangeEnd = 522922, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003952 RID: 14674 RVA: 0x000E1C48 File Offset: 0x000DFE48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522923, XrefRangeEnd = 522926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003953 RID: 14675 RVA: 0x000E1C8C File Offset: 0x000DFE8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522926, XrefRangeEnd = 522942, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003954 RID: 14676 RVA: 0x000E1CD0 File Offset: 0x000DFED0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522942, XrefRangeEnd = 522947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003955 RID: 14677 RVA: 0x000E1D14 File Offset: 0x000DFF14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003956 RID: 14678 RVA: 0x000E1D58 File Offset: 0x000DFF58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522947, XrefRangeEnd = 522954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003957 RID: 14679 RVA: 0x000E1D9C File Offset: 0x000DFF9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522954, XrefRangeEnd = 522956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003958 RID: 14680 RVA: 0x000E1DE0 File Offset: 0x000DFFE0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522961, RefRangeEnd = 522962, XrefRangeStart = 522956, XrefRangeEnd = 522961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003959 RID: 14681 RVA: 0x000E1E24 File Offset: 0x000E0024 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522968, RefRangeEnd = 522969, XrefRangeStart = 522962, XrefRangeEnd = 522968, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600395A RID: 14682 RVA: 0x000E1E68 File Offset: 0x000E0068 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522969, XrefRangeEnd = 522975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600395B RID: 14683 RVA: 0x000E1EAC File Offset: 0x000E00AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522975, XrefRangeEnd = 522982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CallMonster() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600395C RID: 14684 RVA: 0x000E1EF0 File Offset: 0x000E00F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522982, XrefRangeEnd = 522987, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffGoHome() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600395D RID: 14685 RVA: 0x000E1F34 File Offset: 0x000E0134 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522989, RefRangeEnd = 522991, XrefRangeStart = 522987, XrefRangeEnd = 522989, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600395E RID: 14686 RVA: 0x000E1F78 File Offset: 0x000E0178 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522993, RefRangeEnd = 522994, XrefRangeStart = 522991, XrefRangeEnd = 522993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600395F RID: 14687 RVA: 0x000E1FBC File Offset: 0x000E01BC [CallerCount(0)] public unsafe void SetIsMove(bool bMove) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bMove; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003960 RID: 14688 RVA: 0x000E2010 File Offset: 0x000E0210 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522994, XrefRangeEnd = 522996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003961 RID: 14689 RVA: 0x000E2054 File Offset: 0x000E0254 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522996, XrefRangeEnd = 522998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBite() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003962 RID: 14690 RVA: 0x000E2098 File Offset: 0x000E0298 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003963 RID: 14691 RVA: 0x000E20DC File Offset: 0x000E02DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEOpen() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003964 RID: 14692 RVA: 0x000E2120 File Offset: 0x000E0320 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523006, RefRangeEnd = 523007, XrefRangeStart = 522998, XrefRangeEnd = 523006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagec() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003965 RID: 14693 RVA: 0x000E2164 File Offset: 0x000E0364 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523007, XrefRangeEnd = 523010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003966 RID: 14694 RVA: 0x000E21A8 File Offset: 0x000E03A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523013, RefRangeEnd = 523014, XrefRangeStart = 523010, XrefRangeEnd = 523013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003967 RID: 14695 RVA: 0x000E21FC File Offset: 0x000E03FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523014, XrefRangeEnd = 523015, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe TreasureChestMonster01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003968 RID: 14696 RVA: 0x000E2248 File Offset: 0x000E0448 // Note: this type is marked as 'beforefieldinit'. static TreasureChestMonster01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_MagicSmoke"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Up"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Button"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Ghost"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedObject"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffDeathExplosion"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffMagicLoop"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack01"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffCallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffEeathExplosion"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLoop"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFootstep"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEBite"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEOpen"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagic02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBite"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOpen"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagic02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMove"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMagicVolume"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMagicPitch"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAttac02Frequency"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAttac02FrequencyVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CallEnemy"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mat"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamageTime"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagedTimeVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamageAlpha"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGoHomeHideTime"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGoHomeHideTimeVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFeelPlayer"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666763); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666764); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666765); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666766); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666767); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666768); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666769); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666770); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666771); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666772); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666773); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666774); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666775); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666776); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666777); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666778); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666779); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666780); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666781); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666782); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666783); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666784); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666785); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666786); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666787); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666788); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666789); } // Token: 0x06003969 RID: 14697 RVA: 0x0000351C File Offset: 0x0000171C public TreasureChestMonster01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700155B RID: 5467 // (get) Token: 0x0600396A RID: 14698 RVA: 0x000E2958 File Offset: 0x000E0B58 // (set) Token: 0x0600396B RID: 14699 RVA: 0x000E298C File Offset: 0x000E0B8C public unsafe ParticleSystem PS_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155C RID: 5468 // (get) Token: 0x0600396C RID: 14700 RVA: 0x000E29B4 File Offset: 0x000E0BB4 // (set) Token: 0x0600396D RID: 14701 RVA: 0x000E29E8 File Offset: 0x000E0BE8 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155D RID: 5469 // (get) Token: 0x0600396E RID: 14702 RVA: 0x000E2A10 File Offset: 0x000E0C10 // (set) Token: 0x0600396F RID: 14703 RVA: 0x000E2A44 File Offset: 0x000E0C44 public unsafe ParticleSystem PS_LightEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155E RID: 5470 // (get) Token: 0x06003970 RID: 14704 RVA: 0x000E2A6C File Offset: 0x000E0C6C // (set) Token: 0x06003971 RID: 14705 RVA: 0x000E2AA0 File Offset: 0x000E0CA0 public unsafe ParticleSystem PS_MagicSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155F RID: 5471 // (get) Token: 0x06003972 RID: 14706 RVA: 0x000E2AC8 File Offset: 0x000E0CC8 // (set) Token: 0x06003973 RID: 14707 RVA: 0x000E2AFC File Offset: 0x000E0CFC public unsafe SkinnedMeshRenderer Mesh_Up { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001560 RID: 5472 // (get) Token: 0x06003974 RID: 14708 RVA: 0x000E2B24 File Offset: 0x000E0D24 // (set) Token: 0x06003975 RID: 14709 RVA: 0x000E2B58 File Offset: 0x000E0D58 public unsafe SkinnedMeshRenderer Mesh_Button { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001561 RID: 5473 // (get) Token: 0x06003976 RID: 14710 RVA: 0x000E2B80 File Offset: 0x000E0D80 // (set) Token: 0x06003977 RID: 14711 RVA: 0x000E2BB4 File Offset: 0x000E0DB4 public unsafe SkinnedMeshRenderer Mesh_Ghost { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001562 RID: 5474 // (get) Token: 0x06003978 RID: 14712 RVA: 0x000E2BDC File Offset: 0x000E0DDC // (set) Token: 0x06003979 RID: 14713 RVA: 0x000E2C10 File Offset: 0x000E0E10 public unsafe GameObject DamagedObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001563 RID: 5475 // (get) Token: 0x0600397A RID: 14714 RVA: 0x000E2C38 File Offset: 0x000E0E38 // (set) Token: 0x0600397B RID: 14715 RVA: 0x000E2C6C File Offset: 0x000E0E6C public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001564 RID: 5476 // (get) Token: 0x0600397C RID: 14716 RVA: 0x000E2C94 File Offset: 0x000E0E94 // (set) Token: 0x0600397D RID: 14717 RVA: 0x000E2CC8 File Offset: 0x000E0EC8 public unsafe SphereCollider SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001565 RID: 5477 // (get) Token: 0x0600397E RID: 14718 RVA: 0x000E2CF0 File Offset: 0x000E0EF0 // (set) Token: 0x0600397F RID: 14719 RVA: 0x000E2D24 File Offset: 0x000E0F24 public unsafe CharacterController CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001566 RID: 5478 // (get) Token: 0x06003980 RID: 14720 RVA: 0x000E2D4C File Offset: 0x000E0F4C // (set) Token: 0x06003981 RID: 14721 RVA: 0x000E2D80 File Offset: 0x000E0F80 public unsafe Transform Pos_CallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001567 RID: 5479 // (get) Token: 0x06003982 RID: 14722 RVA: 0x000E2DA8 File Offset: 0x000E0FA8 // (set) Token: 0x06003983 RID: 14723 RVA: 0x000E2DDC File Offset: 0x000E0FDC public unsafe GameObject EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001568 RID: 5480 // (get) Token: 0x06003984 RID: 14724 RVA: 0x000E2E04 File Offset: 0x000E1004 // (set) Token: 0x06003985 RID: 14725 RVA: 0x000E2E38 File Offset: 0x000E1038 public unsafe GameObject EffGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001569 RID: 5481 // (get) Token: 0x06003986 RID: 14726 RVA: 0x000E2E60 File Offset: 0x000E1060 // (set) Token: 0x06003987 RID: 14727 RVA: 0x000E2E94 File Offset: 0x000E1094 public unsafe GameObject EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156A RID: 5482 // (get) Token: 0x06003988 RID: 14728 RVA: 0x000E2EBC File Offset: 0x000E10BC // (set) Token: 0x06003989 RID: 14729 RVA: 0x000E2EF0 File Offset: 0x000E10F0 public unsafe GameObject EffMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156B RID: 5483 // (get) Token: 0x0600398A RID: 14730 RVA: 0x000E2F18 File Offset: 0x000E1118 // (set) Token: 0x0600398B RID: 14731 RVA: 0x000E2F4C File Offset: 0x000E114C public unsafe GameObject EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156C RID: 5484 // (get) Token: 0x0600398C RID: 14732 RVA: 0x000E2F74 File Offset: 0x000E1174 // (set) Token: 0x0600398D RID: 14733 RVA: 0x000E2FA8 File Offset: 0x000E11A8 public unsafe GameObject EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156D RID: 5485 // (get) Token: 0x0600398E RID: 14734 RVA: 0x000E2FD0 File Offset: 0x000E11D0 // (set) Token: 0x0600398F RID: 14735 RVA: 0x000E3004 File Offset: 0x000E1204 public unsafe GameObject EffCallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156E RID: 5486 // (get) Token: 0x06003990 RID: 14736 RVA: 0x000E302C File Offset: 0x000E122C // (set) Token: 0x06003991 RID: 14737 RVA: 0x000E3060 File Offset: 0x000E1260 public unsafe EffectPool g_EffEeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156F RID: 5487 // (get) Token: 0x06003992 RID: 14738 RVA: 0x000E3088 File Offset: 0x000E1288 // (set) Token: 0x06003993 RID: 14739 RVA: 0x000E30BC File Offset: 0x000E12BC public unsafe EffectPool g_EffGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001570 RID: 5488 // (get) Token: 0x06003994 RID: 14740 RVA: 0x000E30E4 File Offset: 0x000E12E4 // (set) Token: 0x06003995 RID: 14741 RVA: 0x000E3118 File Offset: 0x000E1318 public unsafe EffectPool g_EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001571 RID: 5489 // (get) Token: 0x06003996 RID: 14742 RVA: 0x000E3140 File Offset: 0x000E1340 // (set) Token: 0x06003997 RID: 14743 RVA: 0x000E3174 File Offset: 0x000E1374 public unsafe EffectPool g_EffMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001572 RID: 5490 // (get) Token: 0x06003998 RID: 14744 RVA: 0x000E319C File Offset: 0x000E139C // (set) Token: 0x06003999 RID: 14745 RVA: 0x000E31D0 File Offset: 0x000E13D0 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001573 RID: 5491 // (get) Token: 0x0600399A RID: 14746 RVA: 0x000E31F8 File Offset: 0x000E13F8 // (set) Token: 0x0600399B RID: 14747 RVA: 0x000E322C File Offset: 0x000E142C public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001574 RID: 5492 // (get) Token: 0x0600399C RID: 14748 RVA: 0x000E3254 File Offset: 0x000E1454 // (set) Token: 0x0600399D RID: 14749 RVA: 0x000E3288 File Offset: 0x000E1488 public unsafe EffectPool g_EffCallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001575 RID: 5493 // (get) Token: 0x0600399E RID: 14750 RVA: 0x000E32B0 File Offset: 0x000E14B0 // (set) Token: 0x0600399F RID: 14751 RVA: 0x000E32E4 File Offset: 0x000E14E4 public unsafe GameObject SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001576 RID: 5494 // (get) Token: 0x060039A0 RID: 14752 RVA: 0x000E330C File Offset: 0x000E150C // (set) Token: 0x060039A1 RID: 14753 RVA: 0x000E3340 File Offset: 0x000E1540 public unsafe GameObject SEBite { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001577 RID: 5495 // (get) Token: 0x060039A2 RID: 14754 RVA: 0x000E3368 File Offset: 0x000E1568 // (set) Token: 0x060039A3 RID: 14755 RVA: 0x000E339C File Offset: 0x000E159C public unsafe GameObject SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001578 RID: 5496 // (get) Token: 0x060039A4 RID: 14756 RVA: 0x000E33C4 File Offset: 0x000E15C4 // (set) Token: 0x060039A5 RID: 14757 RVA: 0x000E33F8 File Offset: 0x000E15F8 public unsafe GameObject SEOpen { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001579 RID: 5497 // (get) Token: 0x060039A6 RID: 14758 RVA: 0x000E3420 File Offset: 0x000E1620 // (set) Token: 0x060039A7 RID: 14759 RVA: 0x000E3454 File Offset: 0x000E1654 public unsafe GameObject SEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157A RID: 5498 // (get) Token: 0x060039A8 RID: 14760 RVA: 0x000E347C File Offset: 0x000E167C // (set) Token: 0x060039A9 RID: 14761 RVA: 0x000E34B0 File Offset: 0x000E16B0 public unsafe GameObject SEMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157B RID: 5499 // (get) Token: 0x060039AA RID: 14762 RVA: 0x000E34D8 File Offset: 0x000E16D8 // (set) Token: 0x060039AB RID: 14763 RVA: 0x000E350C File Offset: 0x000E170C public unsafe GameObject SEMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157C RID: 5500 // (get) Token: 0x060039AC RID: 14764 RVA: 0x000E3534 File Offset: 0x000E1734 // (set) Token: 0x060039AD RID: 14765 RVA: 0x000E3568 File Offset: 0x000E1768 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157D RID: 5501 // (get) Token: 0x060039AE RID: 14766 RVA: 0x000E3590 File Offset: 0x000E1790 // (set) Token: 0x060039AF RID: 14767 RVA: 0x000E35C4 File Offset: 0x000E17C4 public unsafe SoundEffect g_SEBite { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157E RID: 5502 // (get) Token: 0x060039B0 RID: 14768 RVA: 0x000E35EC File Offset: 0x000E17EC // (set) Token: 0x060039B1 RID: 14769 RVA: 0x000E3620 File Offset: 0x000E1820 public unsafe SoundEffect g_SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157F RID: 5503 // (get) Token: 0x060039B2 RID: 14770 RVA: 0x000E3648 File Offset: 0x000E1848 // (set) Token: 0x060039B3 RID: 14771 RVA: 0x000E367C File Offset: 0x000E187C public unsafe SoundEffect g_SEOpen { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001580 RID: 5504 // (get) Token: 0x060039B4 RID: 14772 RVA: 0x000E36A4 File Offset: 0x000E18A4 // (set) Token: 0x060039B5 RID: 14773 RVA: 0x000E36D8 File Offset: 0x000E18D8 public unsafe SoundEffect g_SEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001581 RID: 5505 // (get) Token: 0x060039B6 RID: 14774 RVA: 0x000E3700 File Offset: 0x000E1900 // (set) Token: 0x060039B7 RID: 14775 RVA: 0x000E3734 File Offset: 0x000E1934 public unsafe SoundEffect g_SEMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001582 RID: 5506 // (get) Token: 0x060039B8 RID: 14776 RVA: 0x000E375C File Offset: 0x000E195C // (set) Token: 0x060039B9 RID: 14777 RVA: 0x000E3790 File Offset: 0x000E1990 public unsafe SoundEffect g_SEMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001583 RID: 5507 // (get) Token: 0x060039BA RID: 14778 RVA: 0x000E37B8 File Offset: 0x000E19B8 // (set) Token: 0x060039BB RID: 14779 RVA: 0x000E37E0 File Offset: 0x000E19E0 public unsafe bool g_bSEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value; } } // Token: 0x17001584 RID: 5508 // (get) Token: 0x060039BC RID: 14780 RVA: 0x000E3804 File Offset: 0x000E1A04 // (set) Token: 0x060039BD RID: 14781 RVA: 0x000E382C File Offset: 0x000E1A2C public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x17001585 RID: 5509 // (get) Token: 0x060039BE RID: 14782 RVA: 0x000E3850 File Offset: 0x000E1A50 // (set) Token: 0x060039BF RID: 14783 RVA: 0x000E3878 File Offset: 0x000E1A78 public unsafe bool g_bSEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value; } } // Token: 0x17001586 RID: 5510 // (get) Token: 0x060039C0 RID: 14784 RVA: 0x000E389C File Offset: 0x000E1A9C // (set) Token: 0x060039C1 RID: 14785 RVA: 0x000E38C4 File Offset: 0x000E1AC4 public unsafe float g_fSEMagicVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value; } } // Token: 0x17001587 RID: 5511 // (get) Token: 0x060039C2 RID: 14786 RVA: 0x000E38E8 File Offset: 0x000E1AE8 // (set) Token: 0x060039C3 RID: 14787 RVA: 0x000E3910 File Offset: 0x000E1B10 public unsafe float g_fSEMagicPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value; } } // Token: 0x17001588 RID: 5512 // (get) Token: 0x060039C4 RID: 14788 RVA: 0x000E3934 File Offset: 0x000E1B34 // (set) Token: 0x060039C5 RID: 14789 RVA: 0x000E395C File Offset: 0x000E1B5C public unsafe bool g_bSEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value; } } // Token: 0x17001589 RID: 5513 // (get) Token: 0x060039C6 RID: 14790 RVA: 0x000E3980 File Offset: 0x000E1B80 // (set) Token: 0x060039C7 RID: 14791 RVA: 0x000E399E File Offset: 0x000E1B9E public unsafe static float g_fSEAttac02Frequency { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value)); } } // Token: 0x1700158A RID: 5514 // (get) Token: 0x060039C8 RID: 14792 RVA: 0x000E39B0 File Offset: 0x000E1BB0 // (set) Token: 0x060039C9 RID: 14793 RVA: 0x000E39D8 File Offset: 0x000E1BD8 public unsafe float g_fSEAttac02FrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value; } } // Token: 0x1700158B RID: 5515 // (get) Token: 0x060039CA RID: 14794 RVA: 0x000E39FC File Offset: 0x000E1BFC // (set) Token: 0x060039CB RID: 14795 RVA: 0x000E3A30 File Offset: 0x000E1C30 public unsafe Il2CppReferenceArray CallEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158C RID: 5516 // (get) Token: 0x060039CC RID: 14796 RVA: 0x000E3A58 File Offset: 0x000E1C58 // (set) Token: 0x060039CD RID: 14797 RVA: 0x000E3A8C File Offset: 0x000E1C8C public unsafe Material g_Mat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158D RID: 5517 // (get) Token: 0x060039CE RID: 14798 RVA: 0x000E3AB4 File Offset: 0x000E1CB4 // (set) Token: 0x060039CF RID: 14799 RVA: 0x000E3ADC File Offset: 0x000E1CDC public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x1700158E RID: 5518 // (get) Token: 0x060039D0 RID: 14800 RVA: 0x000E3B00 File Offset: 0x000E1D00 // (set) Token: 0x060039D1 RID: 14801 RVA: 0x000E3B28 File Offset: 0x000E1D28 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x1700158F RID: 5519 // (get) Token: 0x060039D2 RID: 14802 RVA: 0x000E3B4C File Offset: 0x000E1D4C // (set) Token: 0x060039D3 RID: 14803 RVA: 0x000E3B74 File Offset: 0x000E1D74 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x17001590 RID: 5520 // (get) Token: 0x060039D4 RID: 14804 RVA: 0x000E3B98 File Offset: 0x000E1D98 // (set) Token: 0x060039D5 RID: 14805 RVA: 0x000E3BB6 File Offset: 0x000E1DB6 public unsafe static float g_fDamageTime { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value)); } } // Token: 0x17001591 RID: 5521 // (get) Token: 0x060039D6 RID: 14806 RVA: 0x000E3BC8 File Offset: 0x000E1DC8 // (set) Token: 0x060039D7 RID: 14807 RVA: 0x000E3BF0 File Offset: 0x000E1DF0 public unsafe float g_fDamagedTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value; } } // Token: 0x17001592 RID: 5522 // (get) Token: 0x060039D8 RID: 14808 RVA: 0x000E3C14 File Offset: 0x000E1E14 // (set) Token: 0x060039D9 RID: 14809 RVA: 0x000E3C3C File Offset: 0x000E1E3C public unsafe float g_fDamageAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value; } } // Token: 0x17001593 RID: 5523 // (get) Token: 0x060039DA RID: 14810 RVA: 0x000E3C60 File Offset: 0x000E1E60 // (set) Token: 0x060039DB RID: 14811 RVA: 0x000E3C88 File Offset: 0x000E1E88 public unsafe bool g_bGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value; } } // Token: 0x17001594 RID: 5524 // (get) Token: 0x060039DC RID: 14812 RVA: 0x000E3CAC File Offset: 0x000E1EAC // (set) Token: 0x060039DD RID: 14813 RVA: 0x000E3CCA File Offset: 0x000E1ECA public unsafe static float g_fGoHomeHideTime { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value)); } } // Token: 0x17001595 RID: 5525 // (get) Token: 0x060039DE RID: 14814 RVA: 0x000E3CDC File Offset: 0x000E1EDC // (set) Token: 0x060039DF RID: 14815 RVA: 0x000E3D04 File Offset: 0x000E1F04 public unsafe float g_fGoHomeHideTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value; } } // Token: 0x17001596 RID: 5526 // (get) Token: 0x060039E0 RID: 14816 RVA: 0x000E3D28 File Offset: 0x000E1F28 // (set) Token: 0x060039E1 RID: 14817 RVA: 0x000E3D50 File Offset: 0x000E1F50 public unsafe bool g_bFeelPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value; } } // Token: 0x17001597 RID: 5527 // (get) Token: 0x060039E2 RID: 14818 RVA: 0x000E3D74 File Offset: 0x000E1F74 // (set) Token: 0x060039E3 RID: 14819 RVA: 0x000E3D9C File Offset: 0x000E1F9C public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x0400256A RID: 9578 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect; // Token: 0x0400256B RID: 9579 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x0400256C RID: 9580 private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect; // Token: 0x0400256D RID: 9581 private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke; // Token: 0x0400256E RID: 9582 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up; // Token: 0x0400256F RID: 9583 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button; // Token: 0x04002570 RID: 9584 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost; // Token: 0x04002571 RID: 9585 private static readonly IntPtr NativeFieldInfoPtr_DamagedObject; // Token: 0x04002572 RID: 9586 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x04002573 RID: 9587 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x04002574 RID: 9588 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x04002575 RID: 9589 private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul; // Token: 0x04002576 RID: 9590 private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion; // Token: 0x04002577 RID: 9591 private static readonly IntPtr NativeFieldInfoPtr_EffGoHome; // Token: 0x04002578 RID: 9592 private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop; // Token: 0x04002579 RID: 9593 private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire; // Token: 0x0400257A RID: 9594 private static readonly IntPtr NativeFieldInfoPtr_EffAttack01; // Token: 0x0400257B RID: 9595 private static readonly IntPtr NativeFieldInfoPtr_EffAttack02; // Token: 0x0400257C RID: 9596 private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul; // Token: 0x0400257D RID: 9597 private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion; // Token: 0x0400257E RID: 9598 private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome; // Token: 0x0400257F RID: 9599 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop; // Token: 0x04002580 RID: 9600 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire; // Token: 0x04002581 RID: 9601 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04002582 RID: 9602 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04002583 RID: 9603 private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul; // Token: 0x04002584 RID: 9604 private static readonly IntPtr NativeFieldInfoPtr_SEFootstep; // Token: 0x04002585 RID: 9605 private static readonly IntPtr NativeFieldInfoPtr_SEBite; // Token: 0x04002586 RID: 9606 private static readonly IntPtr NativeFieldInfoPtr_SEAttack02; // Token: 0x04002587 RID: 9607 private static readonly IntPtr NativeFieldInfoPtr_SEOpen; // Token: 0x04002588 RID: 9608 private static readonly IntPtr NativeFieldInfoPtr_SEMagic; // Token: 0x04002589 RID: 9609 private static readonly IntPtr NativeFieldInfoPtr_SEMagic02; // Token: 0x0400258A RID: 9610 private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire; // Token: 0x0400258B RID: 9611 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x0400258C RID: 9612 private static readonly IntPtr NativeFieldInfoPtr_g_SEBite; // Token: 0x0400258D RID: 9613 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02; // Token: 0x0400258E RID: 9614 private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen; // Token: 0x0400258F RID: 9615 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic; // Token: 0x04002590 RID: 9616 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02; // Token: 0x04002591 RID: 9617 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire; // Token: 0x04002592 RID: 9618 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove; // Token: 0x04002593 RID: 9619 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x04002594 RID: 9620 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic; // Token: 0x04002595 RID: 9621 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume; // Token: 0x04002596 RID: 9622 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch; // Token: 0x04002597 RID: 9623 private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02; // Token: 0x04002598 RID: 9624 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency; // Token: 0x04002599 RID: 9625 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal; // Token: 0x0400259A RID: 9626 private static readonly IntPtr NativeFieldInfoPtr_CallEnemy; // Token: 0x0400259B RID: 9627 private static readonly IntPtr NativeFieldInfoPtr_g_Mat; // Token: 0x0400259C RID: 9628 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x0400259D RID: 9629 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x0400259E RID: 9630 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x0400259F RID: 9631 private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime; // Token: 0x040025A0 RID: 9632 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal; // Token: 0x040025A1 RID: 9633 private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha; // Token: 0x040025A2 RID: 9634 private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome; // Token: 0x040025A3 RID: 9635 private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime; // Token: 0x040025A4 RID: 9636 private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal; // Token: 0x040025A5 RID: 9637 private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer; // Token: 0x040025A6 RID: 9638 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040025A7 RID: 9639 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040025A8 RID: 9640 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040025A9 RID: 9641 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040025AA RID: 9642 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040025AB RID: 9643 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040025AC RID: 9644 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x040025AD RID: 9645 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040025AE RID: 9646 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x040025AF RID: 9647 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x040025B0 RID: 9648 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x040025B1 RID: 9649 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0; // Token: 0x040025B2 RID: 9650 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0; // Token: 0x040025B3 RID: 9651 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0; // Token: 0x040025B4 RID: 9652 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0; // Token: 0x040025B5 RID: 9653 private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0; // Token: 0x040025B6 RID: 9654 private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0; // Token: 0x040025B7 RID: 9655 private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0; // Token: 0x040025B8 RID: 9656 private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0; // Token: 0x040025B9 RID: 9657 private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0; // Token: 0x040025BA RID: 9658 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x040025BB RID: 9659 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0; // Token: 0x040025BC RID: 9660 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0; // Token: 0x040025BD RID: 9661 private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0; // Token: 0x040025BE RID: 9662 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0; // Token: 0x040025BF RID: 9663 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0; // Token: 0x040025C0 RID: 9664 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040025C1 RID: 9665 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }