using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using Il2CppSystem.Collections.Generic; namespace UnityEngine.PostProcessing { // Token: 0x02000591 RID: 1425 public sealed class RenderTextureFactory : Object { // Token: 0x060097CA RID: 38858 RVA: 0x0026F86C File Offset: 0x0026DA6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 617521, XrefRangeEnd = 617529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe RenderTextureFactory() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(RenderTextureFactory.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060097CB RID: 38859 RVA: 0x0026F8B8 File Offset: 0x0026DAB8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 617543, RefRangeEnd = 617545, XrefRangeStart = 617529, XrefRangeEnd = 617543, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe RenderTexture Get(RenderTexture baseRenderTexture) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(baseRenderTexture); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(RenderTextureFactory.NativeMethodInfoPtr_Get_Public_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new RenderTexture(intPtr3) : null; } } // Token: 0x060097CC RID: 38860 RVA: 0x0026F928 File Offset: 0x0026DB28 [CallerCount(7)] [CachedScanResults(RefRangeStart = 617552, RefRangeEnd = 617559, XrefRangeStart = 617545, XrefRangeEnd = 617552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe RenderTexture Get(int width, int height, int depthBuffer = 0, RenderTextureFormat format = RenderTextureFormat.ARGBHalf, RenderTextureReadWrite rw = RenderTextureReadWrite.Default, FilterMode filterMode = FilterMode.Bilinear, TextureWrapMode wrapMode = TextureWrapMode.Clamp, string name = "FactoryTempTexture") { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)8) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref width; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref height; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref depthBuffer; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref format; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rw; ptr[checked(unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref filterMode; ptr[checked(unchecked((UIntPtr)6) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref wrapMode; ptr[checked(unchecked((UIntPtr)7) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.ManagedStringToIl2Cpp(name); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(RenderTextureFactory.NativeMethodInfoPtr_Get_Public_RenderTexture_Int32_Int32_Int32_RenderTextureFormat_RenderTextureReadWrite_FilterMode_TextureWrapMode_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new RenderTexture(intPtr3) : null; } // Token: 0x060097CD RID: 38861 RVA: 0x0026FA1C File Offset: 0x0026DC1C [CallerCount(6)] [CachedScanResults(RefRangeStart = 617570, RefRangeEnd = 617576, XrefRangeStart = 617559, XrefRangeEnd = 617570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Release(RenderTexture rt) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(rt); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(RenderTextureFactory.NativeMethodInfoPtr_Release_Public_Void_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060097CE RID: 38862 RVA: 0x0026FA78 File Offset: 0x0026DC78 [CallerCount(3)] [CachedScanResults(RefRangeStart = 617589, RefRangeEnd = 617592, XrefRangeStart = 617576, XrefRangeEnd = 617589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ReleaseAll() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(RenderTextureFactory.NativeMethodInfoPtr_ReleaseAll_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060097CF RID: 38863 RVA: 0x0026FABC File Offset: 0x0026DCBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 617592, XrefRangeEnd = 617593, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(RenderTextureFactory.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060097D0 RID: 38864 RVA: 0x0026FB00 File Offset: 0x0026DD00 // Note: this type is marked as 'beforefieldinit'. static RenderTextureFactory() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityEngine.PostProcessing", "RenderTextureFactory"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); RenderTextureFactory.NativeFieldInfoPtr_m_TemporaryRTs = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "m_TemporaryRTs"); RenderTextureFactory.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675106); RenderTextureFactory.NativeMethodInfoPtr_Get_Public_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675107); RenderTextureFactory.NativeMethodInfoPtr_Get_Public_RenderTexture_Int32_Int32_Int32_RenderTextureFormat_RenderTextureReadWrite_FilterMode_TextureWrapMode_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675108); RenderTextureFactory.NativeMethodInfoPtr_Release_Public_Void_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675109); RenderTextureFactory.NativeMethodInfoPtr_ReleaseAll_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675110); RenderTextureFactory.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675111); } // Token: 0x060097D1 RID: 38865 RVA: 0x0000A688 File Offset: 0x00008888 public RenderTextureFactory(IntPtr pointer) : base(pointer) { } // Token: 0x17003363 RID: 13155 // (get) Token: 0x060097D2 RID: 38866 RVA: 0x0026FBBC File Offset: 0x0026DDBC // (set) Token: 0x060097D3 RID: 38867 RVA: 0x0026FBF0 File Offset: 0x0026DDF0 public unsafe HashSet m_TemporaryRTs { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(RenderTextureFactory.NativeFieldInfoPtr_m_TemporaryRTs); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new HashSet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(RenderTextureFactory.NativeFieldInfoPtr_m_TemporaryRTs), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040065DB RID: 26075 private static readonly IntPtr NativeFieldInfoPtr_m_TemporaryRTs; // Token: 0x040065DC RID: 26076 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040065DD RID: 26077 private static readonly IntPtr NativeMethodInfoPtr_Get_Public_RenderTexture_RenderTexture_0; // Token: 0x040065DE RID: 26078 private static readonly IntPtr NativeMethodInfoPtr_Get_Public_RenderTexture_Int32_Int32_Int32_RenderTextureFormat_RenderTextureReadWrite_FilterMode_TextureWrapMode_String_0; // Token: 0x040065DF RID: 26079 private static readonly IntPtr NativeMethodInfoPtr_Release_Public_Void_RenderTexture_0; // Token: 0x040065E0 RID: 26080 private static readonly IntPtr NativeMethodInfoPtr_ReleaseAll_Public_Void_0; // Token: 0x040065E1 RID: 26081 private static readonly IntPtr NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0; } }