using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005AB RID: 1451 public class Antialiasing : PostEffectsBase { // Token: 0x0600995F RID: 39263 RVA: 0x00275B18 File Offset: 0x00273D18 [CallerCount(0)] public unsafe Material CurrentAAMaterial() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Material(intPtr3) : null; } // Token: 0x06009960 RID: 39264 RVA: 0x00275B70 File Offset: 0x00273D70 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618259, XrefRangeEnd = 618277, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06009961 RID: 39265 RVA: 0x00275BCC File Offset: 0x00273DCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618277, XrefRangeEnd = 618346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009962 RID: 39266 RVA: 0x00275C40 File Offset: 0x00273E40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 618346, XrefRangeEnd = 618347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Antialiasing() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009963 RID: 39267 RVA: 0x00275C8C File Offset: 0x00273E8C // Note: this type is marked as 'beforefieldinit'. static Antialiasing() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Antialiasing"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Antialiasing.NativeFieldInfoPtr_mode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "mode"); Antialiasing.NativeFieldInfoPtr_showGeneratedNormals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "showGeneratedNormals"); Antialiasing.NativeFieldInfoPtr_offsetScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "offsetScale"); Antialiasing.NativeFieldInfoPtr_blurRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "blurRadius"); Antialiasing.NativeFieldInfoPtr_edgeThresholdMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeThresholdMin"); Antialiasing.NativeFieldInfoPtr_edgeThreshold = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeThreshold"); Antialiasing.NativeFieldInfoPtr_edgeSharpness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "edgeSharpness"); Antialiasing.NativeFieldInfoPtr_dlaaSharp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaaSharp"); Antialiasing.NativeFieldInfoPtr_ssaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ssaaShader"); Antialiasing.NativeFieldInfoPtr_ssaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ssaa"); Antialiasing.NativeFieldInfoPtr_dlaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaaShader"); Antialiasing.NativeFieldInfoPtr_dlaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dlaa"); Antialiasing.NativeFieldInfoPtr_nfaaShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "nfaaShader"); Antialiasing.NativeFieldInfoPtr_nfaa = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "nfaa"); Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAPreset2"); Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAPreset2"); Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAPreset3"); Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAPreset3"); Antialiasing.NativeFieldInfoPtr_shaderFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAII"); Antialiasing.NativeFieldInfoPtr_materialFXAAII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAII"); Antialiasing.NativeFieldInfoPtr_shaderFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "shaderFXAAIII"); Antialiasing.NativeFieldInfoPtr_materialFXAAIII = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "materialFXAAIII"); Antialiasing.NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675227); Antialiasing.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675228); Antialiasing.NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675229); Antialiasing.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675230); } // Token: 0x06009964 RID: 39268 RVA: 0x00275EC4 File Offset: 0x002740C4 public Antialiasing(IntPtr pointer) : base(pointer) { } // Token: 0x170033E7 RID: 13287 // (get) Token: 0x06009965 RID: 39269 RVA: 0x00275ED0 File Offset: 0x002740D0 // (set) Token: 0x06009966 RID: 39270 RVA: 0x00275EF8 File Offset: 0x002740F8 public unsafe AAMode mode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_mode)) = value; } } // Token: 0x170033E8 RID: 13288 // (get) Token: 0x06009967 RID: 39271 RVA: 0x00275F1C File Offset: 0x0027411C // (set) Token: 0x06009968 RID: 39272 RVA: 0x00275F44 File Offset: 0x00274144 public unsafe bool showGeneratedNormals { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_showGeneratedNormals)) = value; } } // Token: 0x170033E9 RID: 13289 // (get) Token: 0x06009969 RID: 39273 RVA: 0x00275F68 File Offset: 0x00274168 // (set) Token: 0x0600996A RID: 39274 RVA: 0x00275F90 File Offset: 0x00274190 public unsafe float offsetScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_offsetScale)) = value; } } // Token: 0x170033EA RID: 13290 // (get) Token: 0x0600996B RID: 39275 RVA: 0x00275FB4 File Offset: 0x002741B4 // (set) Token: 0x0600996C RID: 39276 RVA: 0x00275FDC File Offset: 0x002741DC public unsafe float blurRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_blurRadius)) = value; } } // Token: 0x170033EB RID: 13291 // (get) Token: 0x0600996D RID: 39277 RVA: 0x00276000 File Offset: 0x00274200 // (set) Token: 0x0600996E RID: 39278 RVA: 0x00276028 File Offset: 0x00274228 public unsafe float edgeThresholdMin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThresholdMin)) = value; } } // Token: 0x170033EC RID: 13292 // (get) Token: 0x0600996F RID: 39279 RVA: 0x0027604C File Offset: 0x0027424C // (set) Token: 0x06009970 RID: 39280 RVA: 0x00276074 File Offset: 0x00274274 public unsafe float edgeThreshold { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeThreshold)) = value; } } // Token: 0x170033ED RID: 13293 // (get) Token: 0x06009971 RID: 39281 RVA: 0x00276098 File Offset: 0x00274298 // (set) Token: 0x06009972 RID: 39282 RVA: 0x002760C0 File Offset: 0x002742C0 public unsafe float edgeSharpness { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_edgeSharpness)) = value; } } // Token: 0x170033EE RID: 13294 // (get) Token: 0x06009973 RID: 39283 RVA: 0x002760E4 File Offset: 0x002742E4 // (set) Token: 0x06009974 RID: 39284 RVA: 0x0027610C File Offset: 0x0027430C public unsafe bool dlaaSharp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaSharp)) = value; } } // Token: 0x170033EF RID: 13295 // (get) Token: 0x06009975 RID: 39285 RVA: 0x00276130 File Offset: 0x00274330 // (set) Token: 0x06009976 RID: 39286 RVA: 0x00276164 File Offset: 0x00274364 public unsafe Shader ssaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F0 RID: 13296 // (get) Token: 0x06009977 RID: 39287 RVA: 0x0027618C File Offset: 0x0027438C // (set) Token: 0x06009978 RID: 39288 RVA: 0x002761C0 File Offset: 0x002743C0 public unsafe Material ssaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_ssaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F1 RID: 13297 // (get) Token: 0x06009979 RID: 39289 RVA: 0x002761E8 File Offset: 0x002743E8 // (set) Token: 0x0600997A RID: 39290 RVA: 0x0027621C File Offset: 0x0027441C public unsafe Shader dlaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F2 RID: 13298 // (get) Token: 0x0600997B RID: 39291 RVA: 0x00276244 File Offset: 0x00274444 // (set) Token: 0x0600997C RID: 39292 RVA: 0x00276278 File Offset: 0x00274478 public unsafe Material dlaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_dlaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F3 RID: 13299 // (get) Token: 0x0600997D RID: 39293 RVA: 0x002762A0 File Offset: 0x002744A0 // (set) Token: 0x0600997E RID: 39294 RVA: 0x002762D4 File Offset: 0x002744D4 public unsafe Shader nfaaShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaaShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F4 RID: 13300 // (get) Token: 0x0600997F RID: 39295 RVA: 0x002762FC File Offset: 0x002744FC // (set) Token: 0x06009980 RID: 39296 RVA: 0x00276330 File Offset: 0x00274530 public unsafe Material nfaa { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_nfaa), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F5 RID: 13301 // (get) Token: 0x06009981 RID: 39297 RVA: 0x00276358 File Offset: 0x00274558 // (set) Token: 0x06009982 RID: 39298 RVA: 0x0027638C File Offset: 0x0027458C public unsafe Shader shaderFXAAPreset2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F6 RID: 13302 // (get) Token: 0x06009983 RID: 39299 RVA: 0x002763B4 File Offset: 0x002745B4 // (set) Token: 0x06009984 RID: 39300 RVA: 0x002763E8 File Offset: 0x002745E8 public unsafe Material materialFXAAPreset2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset2), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F7 RID: 13303 // (get) Token: 0x06009985 RID: 39301 RVA: 0x00276410 File Offset: 0x00274610 // (set) Token: 0x06009986 RID: 39302 RVA: 0x00276444 File Offset: 0x00274644 public unsafe Shader shaderFXAAPreset3 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F8 RID: 13304 // (get) Token: 0x06009987 RID: 39303 RVA: 0x0027646C File Offset: 0x0027466C // (set) Token: 0x06009988 RID: 39304 RVA: 0x002764A0 File Offset: 0x002746A0 public unsafe Material materialFXAAPreset3 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAPreset3), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033F9 RID: 13305 // (get) Token: 0x06009989 RID: 39305 RVA: 0x002764C8 File Offset: 0x002746C8 // (set) Token: 0x0600998A RID: 39306 RVA: 0x002764FC File Offset: 0x002746FC public unsafe Shader shaderFXAAII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033FA RID: 13306 // (get) Token: 0x0600998B RID: 39307 RVA: 0x00276524 File Offset: 0x00274724 // (set) Token: 0x0600998C RID: 39308 RVA: 0x00276558 File Offset: 0x00274758 public unsafe Material materialFXAAII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033FB RID: 13307 // (get) Token: 0x0600998D RID: 39309 RVA: 0x00276580 File Offset: 0x00274780 // (set) Token: 0x0600998E RID: 39310 RVA: 0x002765B4 File Offset: 0x002747B4 public unsafe Shader shaderFXAAIII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_shaderFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170033FC RID: 13308 // (get) Token: 0x0600998F RID: 39311 RVA: 0x002765DC File Offset: 0x002747DC // (set) Token: 0x06009990 RID: 39312 RVA: 0x00276610 File Offset: 0x00274810 public unsafe Material materialFXAAIII { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Antialiasing.NativeFieldInfoPtr_materialFXAAIII), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040066D7 RID: 26327 private static readonly IntPtr NativeFieldInfoPtr_mode; // Token: 0x040066D8 RID: 26328 private static readonly IntPtr NativeFieldInfoPtr_showGeneratedNormals; // Token: 0x040066D9 RID: 26329 private static readonly IntPtr NativeFieldInfoPtr_offsetScale; // Token: 0x040066DA RID: 26330 private static readonly IntPtr NativeFieldInfoPtr_blurRadius; // Token: 0x040066DB RID: 26331 private static readonly IntPtr NativeFieldInfoPtr_edgeThresholdMin; // Token: 0x040066DC RID: 26332 private static readonly IntPtr NativeFieldInfoPtr_edgeThreshold; // Token: 0x040066DD RID: 26333 private static readonly IntPtr NativeFieldInfoPtr_edgeSharpness; // Token: 0x040066DE RID: 26334 private static readonly IntPtr NativeFieldInfoPtr_dlaaSharp; // Token: 0x040066DF RID: 26335 private static readonly IntPtr NativeFieldInfoPtr_ssaaShader; // Token: 0x040066E0 RID: 26336 private static readonly IntPtr NativeFieldInfoPtr_ssaa; // Token: 0x040066E1 RID: 26337 private static readonly IntPtr NativeFieldInfoPtr_dlaaShader; // Token: 0x040066E2 RID: 26338 private static readonly IntPtr NativeFieldInfoPtr_dlaa; // Token: 0x040066E3 RID: 26339 private static readonly IntPtr NativeFieldInfoPtr_nfaaShader; // Token: 0x040066E4 RID: 26340 private static readonly IntPtr NativeFieldInfoPtr_nfaa; // Token: 0x040066E5 RID: 26341 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset2; // Token: 0x040066E6 RID: 26342 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset2; // Token: 0x040066E7 RID: 26343 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAPreset3; // Token: 0x040066E8 RID: 26344 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAPreset3; // Token: 0x040066E9 RID: 26345 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAII; // Token: 0x040066EA RID: 26346 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAII; // Token: 0x040066EB RID: 26347 private static readonly IntPtr NativeFieldInfoPtr_shaderFXAAIII; // Token: 0x040066EC RID: 26348 private static readonly IntPtr NativeFieldInfoPtr_materialFXAAIII; // Token: 0x040066ED RID: 26349 private static readonly IntPtr NativeMethodInfoPtr_CurrentAAMaterial_Public_Material_0; // Token: 0x040066EE RID: 26350 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x040066EF RID: 26351 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Public_Void_RenderTexture_RenderTexture_0; // Token: 0x040066F0 RID: 26352 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }