using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005D0 RID: 1488 public class Fisheye : PostEffectsBase { // Token: 0x06009C0E RID: 39950 RVA: 0x0027FC1C File Offset: 0x0027DE1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620671, XrefRangeEnd = 620675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06009C0F RID: 39951 RVA: 0x0027FC78 File Offset: 0x0027DE78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620675, XrefRangeEnd = 620683, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009C10 RID: 39952 RVA: 0x0027FCEC File Offset: 0x0027DEEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620683, XrefRangeEnd = 620684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Fisheye() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009C11 RID: 39953 RVA: 0x0027FD38 File Offset: 0x0027DF38 // Note: this type is marked as 'beforefieldinit'. static Fisheye() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "Fisheye"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Fisheye.NativeFieldInfoPtr_strengthX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "strengthX"); Fisheye.NativeFieldInfoPtr_strengthY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "strengthY"); Fisheye.NativeFieldInfoPtr_fishEyeShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fishEyeShader"); Fisheye.NativeFieldInfoPtr_fisheyeMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fisheyeMaterial"); Fisheye.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675339); Fisheye.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675340); Fisheye.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675341); } // Token: 0x06009C12 RID: 39954 RVA: 0x00275EC4 File Offset: 0x002740C4 public Fisheye(IntPtr pointer) : base(pointer) { } // Token: 0x170034FD RID: 13565 // (get) Token: 0x06009C13 RID: 39955 RVA: 0x0027FDF4 File Offset: 0x0027DFF4 // (set) Token: 0x06009C14 RID: 39956 RVA: 0x0027FE1C File Offset: 0x0027E01C public unsafe float strengthX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthX)) = value; } } // Token: 0x170034FE RID: 13566 // (get) Token: 0x06009C15 RID: 39957 RVA: 0x0027FE40 File Offset: 0x0027E040 // (set) Token: 0x06009C16 RID: 39958 RVA: 0x0027FE68 File Offset: 0x0027E068 public unsafe float strengthY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_strengthY)) = value; } } // Token: 0x170034FF RID: 13567 // (get) Token: 0x06009C17 RID: 39959 RVA: 0x0027FE8C File Offset: 0x0027E08C // (set) Token: 0x06009C18 RID: 39960 RVA: 0x0027FEC0 File Offset: 0x0027E0C0 public unsafe Shader fishEyeShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fishEyeShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003500 RID: 13568 // (get) Token: 0x06009C19 RID: 39961 RVA: 0x0027FEE8 File Offset: 0x0027E0E8 // (set) Token: 0x06009C1A RID: 39962 RVA: 0x0027FF1C File Offset: 0x0027E11C public unsafe Material fisheyeMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Fisheye.NativeFieldInfoPtr_fisheyeMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040068A2 RID: 26786 private static readonly IntPtr NativeFieldInfoPtr_strengthX; // Token: 0x040068A3 RID: 26787 private static readonly IntPtr NativeFieldInfoPtr_strengthY; // Token: 0x040068A4 RID: 26788 private static readonly IntPtr NativeFieldInfoPtr_fishEyeShader; // Token: 0x040068A5 RID: 26789 private static readonly IntPtr NativeFieldInfoPtr_fisheyeMaterial; // Token: 0x040068A6 RID: 26790 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x040068A7 RID: 26791 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0; // Token: 0x040068A8 RID: 26792 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }