using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005D6 RID: 1494 public class NoiseAndGrain : PostEffectsBase { // Token: 0x06009C56 RID: 40022 RVA: 0x00280E48 File Offset: 0x0027F048 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620879, XrefRangeEnd = 620885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), NoiseAndGrain.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06009C57 RID: 40023 RVA: 0x00280EA4 File Offset: 0x0027F0A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620885, XrefRangeEnd = 620932, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(NoiseAndGrain.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009C58 RID: 40024 RVA: 0x00280F18 File Offset: 0x0027F118 [CallerCount(2)] [CachedScanResults(RefRangeStart = 620963, RefRangeEnd = 620965, XrefRangeStart = 620932, XrefRangeEnd = 620963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe static void DrawNoiseQuadGrid(RenderTexture source, RenderTexture dest, Material fxMaterial, Texture2D noise, int passNr) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(dest); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(fxMaterial); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(noise); ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref passNr; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(NoiseAndGrain.NativeMethodInfoPtr_DrawNoiseQuadGrid_Private_Static_Void_RenderTexture_RenderTexture_Material_Texture2D_Int32_0, 0, (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009C59 RID: 40025 RVA: 0x00280FC0 File Offset: 0x0027F1C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 620965, XrefRangeEnd = 620966, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe NoiseAndGrain() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(NoiseAndGrain.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06009C5A RID: 40026 RVA: 0x0028100C File Offset: 0x0027F20C // Note: this type is marked as 'beforefieldinit'. static NoiseAndGrain() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "NoiseAndGrain"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); NoiseAndGrain.NativeFieldInfoPtr_intensityMultiplier = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "intensityMultiplier"); NoiseAndGrain.NativeFieldInfoPtr_generalIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "generalIntensity"); NoiseAndGrain.NativeFieldInfoPtr_blackIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "blackIntensity"); NoiseAndGrain.NativeFieldInfoPtr_whiteIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "whiteIntensity"); NoiseAndGrain.NativeFieldInfoPtr_midGrey = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "midGrey"); NoiseAndGrain.NativeFieldInfoPtr_dx11Grain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dx11Grain"); NoiseAndGrain.NativeFieldInfoPtr_softness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "softness"); NoiseAndGrain.NativeFieldInfoPtr_monochrome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "monochrome"); NoiseAndGrain.NativeFieldInfoPtr_intensities = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "intensities"); NoiseAndGrain.NativeFieldInfoPtr_tiling = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "tiling"); NoiseAndGrain.NativeFieldInfoPtr_monochromeTiling = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "monochromeTiling"); NoiseAndGrain.NativeFieldInfoPtr_filterMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "filterMode"); NoiseAndGrain.NativeFieldInfoPtr_noiseTexture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "noiseTexture"); NoiseAndGrain.NativeFieldInfoPtr_noiseShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "noiseShader"); NoiseAndGrain.NativeFieldInfoPtr_noiseMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "noiseMaterial"); NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dx11NoiseShader"); NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dx11NoiseMaterial"); NoiseAndGrain.NativeFieldInfoPtr_TILE_AMOUNT = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "TILE_AMOUNT"); NoiseAndGrain.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675359); NoiseAndGrain.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675360); NoiseAndGrain.NativeMethodInfoPtr_DrawNoiseQuadGrid_Private_Static_Void_RenderTexture_RenderTexture_Material_Texture2D_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675361); NoiseAndGrain.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100675362); } // Token: 0x06009C5B RID: 40027 RVA: 0x00275EC4 File Offset: 0x002740C4 public NoiseAndGrain(IntPtr pointer) : base(pointer) { } // Token: 0x17003512 RID: 13586 // (get) Token: 0x06009C5C RID: 40028 RVA: 0x002811F4 File Offset: 0x0027F3F4 // (set) Token: 0x06009C5D RID: 40029 RVA: 0x0028121C File Offset: 0x0027F41C public unsafe float intensityMultiplier { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensityMultiplier); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensityMultiplier)) = value; } } // Token: 0x17003513 RID: 13587 // (get) Token: 0x06009C5E RID: 40030 RVA: 0x00281240 File Offset: 0x0027F440 // (set) Token: 0x06009C5F RID: 40031 RVA: 0x00281268 File Offset: 0x0027F468 public unsafe float generalIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_generalIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_generalIntensity)) = value; } } // Token: 0x17003514 RID: 13588 // (get) Token: 0x06009C60 RID: 40032 RVA: 0x0028128C File Offset: 0x0027F48C // (set) Token: 0x06009C61 RID: 40033 RVA: 0x002812B4 File Offset: 0x0027F4B4 public unsafe float blackIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_blackIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_blackIntensity)) = value; } } // Token: 0x17003515 RID: 13589 // (get) Token: 0x06009C62 RID: 40034 RVA: 0x002812D8 File Offset: 0x0027F4D8 // (set) Token: 0x06009C63 RID: 40035 RVA: 0x00281300 File Offset: 0x0027F500 public unsafe float whiteIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_whiteIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_whiteIntensity)) = value; } } // Token: 0x17003516 RID: 13590 // (get) Token: 0x06009C64 RID: 40036 RVA: 0x00281324 File Offset: 0x0027F524 // (set) Token: 0x06009C65 RID: 40037 RVA: 0x0028134C File Offset: 0x0027F54C public unsafe float midGrey { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_midGrey); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_midGrey)) = value; } } // Token: 0x17003517 RID: 13591 // (get) Token: 0x06009C66 RID: 40038 RVA: 0x00281370 File Offset: 0x0027F570 // (set) Token: 0x06009C67 RID: 40039 RVA: 0x00281398 File Offset: 0x0027F598 public unsafe bool dx11Grain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11Grain); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11Grain)) = value; } } // Token: 0x17003518 RID: 13592 // (get) Token: 0x06009C68 RID: 40040 RVA: 0x002813BC File Offset: 0x0027F5BC // (set) Token: 0x06009C69 RID: 40041 RVA: 0x002813E4 File Offset: 0x0027F5E4 public unsafe float softness { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_softness); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_softness)) = value; } } // Token: 0x17003519 RID: 13593 // (get) Token: 0x06009C6A RID: 40042 RVA: 0x00281408 File Offset: 0x0027F608 // (set) Token: 0x06009C6B RID: 40043 RVA: 0x00281430 File Offset: 0x0027F630 public unsafe bool monochrome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochrome); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochrome)) = value; } } // Token: 0x1700351A RID: 13594 // (get) Token: 0x06009C6C RID: 40044 RVA: 0x00281454 File Offset: 0x0027F654 // (set) Token: 0x06009C6D RID: 40045 RVA: 0x0028147C File Offset: 0x0027F67C public unsafe Vector3 intensities { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensities); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensities)) = value; } } // Token: 0x1700351B RID: 13595 // (get) Token: 0x06009C6E RID: 40046 RVA: 0x002814A0 File Offset: 0x0027F6A0 // (set) Token: 0x06009C6F RID: 40047 RVA: 0x002814C8 File Offset: 0x0027F6C8 public unsafe Vector3 tiling { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_tiling); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_tiling)) = value; } } // Token: 0x1700351C RID: 13596 // (get) Token: 0x06009C70 RID: 40048 RVA: 0x002814EC File Offset: 0x0027F6EC // (set) Token: 0x06009C71 RID: 40049 RVA: 0x00281514 File Offset: 0x0027F714 public unsafe float monochromeTiling { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochromeTiling); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochromeTiling)) = value; } } // Token: 0x1700351D RID: 13597 // (get) Token: 0x06009C72 RID: 40050 RVA: 0x00281538 File Offset: 0x0027F738 // (set) Token: 0x06009C73 RID: 40051 RVA: 0x00281560 File Offset: 0x0027F760 public unsafe FilterMode filterMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_filterMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_filterMode)) = value; } } // Token: 0x1700351E RID: 13598 // (get) Token: 0x06009C74 RID: 40052 RVA: 0x00281584 File Offset: 0x0027F784 // (set) Token: 0x06009C75 RID: 40053 RVA: 0x002815B8 File Offset: 0x0027F7B8 public unsafe Texture2D noiseTexture { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseTexture); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Texture2D(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseTexture), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700351F RID: 13599 // (get) Token: 0x06009C76 RID: 40054 RVA: 0x002815E0 File Offset: 0x0027F7E0 // (set) Token: 0x06009C77 RID: 40055 RVA: 0x00281614 File Offset: 0x0027F814 public unsafe Shader noiseShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003520 RID: 13600 // (get) Token: 0x06009C78 RID: 40056 RVA: 0x0028163C File Offset: 0x0027F83C // (set) Token: 0x06009C79 RID: 40057 RVA: 0x00281670 File Offset: 0x0027F870 public unsafe Material noiseMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003521 RID: 13601 // (get) Token: 0x06009C7A RID: 40058 RVA: 0x00281698 File Offset: 0x0027F898 // (set) Token: 0x06009C7B RID: 40059 RVA: 0x002816CC File Offset: 0x0027F8CC public unsafe Shader dx11NoiseShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003522 RID: 13602 // (get) Token: 0x06009C7C RID: 40060 RVA: 0x002816F4 File Offset: 0x0027F8F4 // (set) Token: 0x06009C7D RID: 40061 RVA: 0x00281728 File Offset: 0x0027F928 public unsafe Material dx11NoiseMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17003523 RID: 13603 // (get) Token: 0x06009C7E RID: 40062 RVA: 0x00281750 File Offset: 0x0027F950 // (set) Token: 0x06009C7F RID: 40063 RVA: 0x0028176E File Offset: 0x0027F96E public unsafe static float TILE_AMOUNT { get { float num; IL2CPP.il2cpp_field_static_get_value(NoiseAndGrain.NativeFieldInfoPtr_TILE_AMOUNT, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(NoiseAndGrain.NativeFieldInfoPtr_TILE_AMOUNT, (void*)(&value)); } } // Token: 0x040068CA RID: 26826 private static readonly IntPtr NativeFieldInfoPtr_intensityMultiplier; // Token: 0x040068CB RID: 26827 private static readonly IntPtr NativeFieldInfoPtr_generalIntensity; // Token: 0x040068CC RID: 26828 private static readonly IntPtr NativeFieldInfoPtr_blackIntensity; // Token: 0x040068CD RID: 26829 private static readonly IntPtr NativeFieldInfoPtr_whiteIntensity; // Token: 0x040068CE RID: 26830 private static readonly IntPtr NativeFieldInfoPtr_midGrey; // Token: 0x040068CF RID: 26831 private static readonly IntPtr NativeFieldInfoPtr_dx11Grain; // Token: 0x040068D0 RID: 26832 private static readonly IntPtr NativeFieldInfoPtr_softness; // Token: 0x040068D1 RID: 26833 private static readonly IntPtr NativeFieldInfoPtr_monochrome; // Token: 0x040068D2 RID: 26834 private static readonly IntPtr NativeFieldInfoPtr_intensities; // Token: 0x040068D3 RID: 26835 private static readonly IntPtr NativeFieldInfoPtr_tiling; // Token: 0x040068D4 RID: 26836 private static readonly IntPtr NativeFieldInfoPtr_monochromeTiling; // Token: 0x040068D5 RID: 26837 private static readonly IntPtr NativeFieldInfoPtr_filterMode; // Token: 0x040068D6 RID: 26838 private static readonly IntPtr NativeFieldInfoPtr_noiseTexture; // Token: 0x040068D7 RID: 26839 private static readonly IntPtr NativeFieldInfoPtr_noiseShader; // Token: 0x040068D8 RID: 26840 private static readonly IntPtr NativeFieldInfoPtr_noiseMaterial; // Token: 0x040068D9 RID: 26841 private static readonly IntPtr NativeFieldInfoPtr_dx11NoiseShader; // Token: 0x040068DA RID: 26842 private static readonly IntPtr NativeFieldInfoPtr_dx11NoiseMaterial; // Token: 0x040068DB RID: 26843 private static readonly IntPtr NativeFieldInfoPtr_TILE_AMOUNT; // Token: 0x040068DC RID: 26844 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x040068DD RID: 26845 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0; // Token: 0x040068DE RID: 26846 private static readonly IntPtr NativeMethodInfoPtr_DrawNoiseQuadGrid_Private_Static_Void_RenderTexture_RenderTexture_Material_Texture2D_Int32_0; // Token: 0x040068DF RID: 26847 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }