using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F5 RID: 245 public class knightEffectPlay : MonoBehaviour { // Token: 0x060039E4 RID: 14820 RVA: 0x000E3DC0 File Offset: 0x000E1FC0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523246, RefRangeEnd = 523247, XrefRangeStart = 523015, XrefRangeEnd = 523246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move, AI_knight AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_AI_knight_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E5 RID: 14821 RVA: 0x000E3E34 File Offset: 0x000E2034 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523247, XrefRangeEnd = 523281, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E6 RID: 14822 RVA: 0x000E3E78 File Offset: 0x000E2078 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523293, RefRangeEnd = 523294, XrefRangeStart = 523281, XrefRangeEnd = 523293, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E7 RID: 14823 RVA: 0x000E3EBC File Offset: 0x000E20BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523294, XrefRangeEnd = 523297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Debut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Debut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E8 RID: 14824 RVA: 0x000E3F00 File Offset: 0x000E2100 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523297, XrefRangeEnd = 523299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E9 RID: 14825 RVA: 0x000E3F44 File Offset: 0x000E2144 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523299, XrefRangeEnd = 523304, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EA RID: 14826 RVA: 0x000E3F88 File Offset: 0x000E2188 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523323, RefRangeEnd = 523324, XrefRangeStart = 523304, XrefRangeEnd = 523323, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EB RID: 14827 RVA: 0x000E3FCC File Offset: 0x000E21CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 523329, RefRangeEnd = 523330, XrefRangeStart = 523324, XrefRangeEnd = 523329, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EC RID: 14828 RVA: 0x000E4010 File Offset: 0x000E2210 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523330, XrefRangeEnd = 523419, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039ED RID: 14829 RVA: 0x000E4054 File Offset: 0x000E2254 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523419, XrefRangeEnd = 523421, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackSkyCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EE RID: 14830 RVA: 0x000E4098 File Offset: 0x000E2298 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523421, XrefRangeEnd = 523423, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackRunCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EF RID: 14831 RVA: 0x000E40DC File Offset: 0x000E22DC [CallerCount(0)] public unsafe void CloseAttackCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F0 RID: 14832 RVA: 0x000E4120 File Offset: 0x000E2320 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523423, XrefRangeEnd = 523435, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F1 RID: 14833 RVA: 0x000E4164 File Offset: 0x000E2364 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523435, XrefRangeEnd = 523447, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F2 RID: 14834 RVA: 0x000E41A8 File Offset: 0x000E23A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523447, XrefRangeEnd = 523459, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F3 RID: 14835 RVA: 0x000E41EC File Offset: 0x000E23EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523459, XrefRangeEnd = 523471, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F4 RID: 14836 RVA: 0x000E4230 File Offset: 0x000E2430 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523471, XrefRangeEnd = 523483, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F5 RID: 14837 RVA: 0x000E4274 File Offset: 0x000E2474 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523483, XrefRangeEnd = 523496, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F6 RID: 14838 RVA: 0x000E42B8 File Offset: 0x000E24B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523496, XrefRangeEnd = 523515, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F7 RID: 14839 RVA: 0x000E42FC File Offset: 0x000E24FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523515, XrefRangeEnd = 523524, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Fall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F8 RID: 14840 RVA: 0x000E4340 File Offset: 0x000E2540 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523524, XrefRangeEnd = 523525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack03Fall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F9 RID: 14841 RVA: 0x000E4384 File Offset: 0x000E2584 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523525, XrefRangeEnd = 523559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Land() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FA RID: 14842 RVA: 0x000E43C8 File Offset: 0x000E25C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523559, XrefRangeEnd = 523566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Land02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FB RID: 14843 RVA: 0x000E440C File Offset: 0x000E260C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523566, XrefRangeEnd = 523578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FC RID: 14844 RVA: 0x000E4450 File Offset: 0x000E2650 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523578, XrefRangeEnd = 523589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04FloorFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FD RID: 14845 RVA: 0x000E4494 File Offset: 0x000E2694 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523598, RefRangeEnd = 523599, XrefRangeStart = 523589, XrefRangeEnd = 523598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039FE RID: 14846 RVA: 0x000E44E8 File Offset: 0x000E26E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523599, XrefRangeEnd = 523606, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSkyReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FF RID: 14847 RVA: 0x000E452C File Offset: 0x000E272C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523606, XrefRangeEnd = 523615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A00 RID: 14848 RVA: 0x000E4570 File Offset: 0x000E2770 [CallerCount(2)] [CachedScanResults(RefRangeStart = 523616, RefRangeEnd = 523618, XrefRangeStart = 523615, XrefRangeEnd = 523616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackSky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A01 RID: 14849 RVA: 0x000E45B4 File Offset: 0x000E27B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523618, XrefRangeEnd = 523630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSkyEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A02 RID: 14850 RVA: 0x000E45F8 File Offset: 0x000E27F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523630, XrefRangeEnd = 523639, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A03 RID: 14851 RVA: 0x000E463C File Offset: 0x000E283C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523639, XrefRangeEnd = 523640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A04 RID: 14852 RVA: 0x000E4680 File Offset: 0x000E2880 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523640, XrefRangeEnd = 523652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRunEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A05 RID: 14853 RVA: 0x000E46C4 File Offset: 0x000E28C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523652, XrefRangeEnd = 523658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A06 RID: 14854 RVA: 0x000E4708 File Offset: 0x000E2908 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A07 RID: 14855 RVA: 0x000E475C File Offset: 0x000E295C [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A08 RID: 14856 RVA: 0x000E47B0 File Offset: 0x000E29B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523669, RefRangeEnd = 523670, XrefRangeStart = 523658, XrefRangeEnd = 523669, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A09 RID: 14857 RVA: 0x000E47F4 File Offset: 0x000E29F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523681, RefRangeEnd = 523682, XrefRangeStart = 523670, XrefRangeEnd = 523681, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A0A RID: 14858 RVA: 0x000E4838 File Offset: 0x000E2A38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523682, XrefRangeEnd = 523692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0B RID: 14859 RVA: 0x000E488C File Offset: 0x000E2A8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523692, XrefRangeEnd = 523702, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0C RID: 14860 RVA: 0x000E48E0 File Offset: 0x000E2AE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523702, XrefRangeEnd = 523712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0D RID: 14861 RVA: 0x000E4934 File Offset: 0x000E2B34 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523712, XrefRangeEnd = 523722, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0E RID: 14862 RVA: 0x000E4988 File Offset: 0x000E2B88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523722, XrefRangeEnd = 523734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeJumpSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A0F RID: 14863 RVA: 0x000E49CC File Offset: 0x000E2BCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523734, XrefRangeEnd = 523746, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeEndSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A10 RID: 14864 RVA: 0x000E4A10 File Offset: 0x000E2C10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523746, XrefRangeEnd = 523775, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffLand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A11 RID: 14865 RVA: 0x000E4A54 File Offset: 0x000E2C54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523775, XrefRangeEnd = 523788, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A12 RID: 14866 RVA: 0x000E4A98 File Offset: 0x000E2C98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523788, XrefRangeEnd = 523791, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponBotton() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A13 RID: 14867 RVA: 0x000E4ADC File Offset: 0x000E2CDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523791, XrefRangeEnd = 523800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A14 RID: 14868 RVA: 0x000E4B20 File Offset: 0x000E2D20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523800, XrefRangeEnd = 523801, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A15 RID: 14869 RVA: 0x000E4B74 File Offset: 0x000E2D74 [CallerCount(2)] [CachedScanResults(RefRangeStart = 523803, RefRangeEnd = 523805, XrefRangeStart = 523801, XrefRangeEnd = 523803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A16 RID: 14870 RVA: 0x000E4BC8 File Offset: 0x000E2DC8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 523815, RefRangeEnd = 523818, XrefRangeStart = 523805, XrefRangeEnd = 523815, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A17 RID: 14871 RVA: 0x000E4C1C File Offset: 0x000E2E1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523818, XrefRangeEnd = 523823, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttack01_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A18 RID: 14872 RVA: 0x000E4C60 File Offset: 0x000E2E60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523823, XrefRangeEnd = 523840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttackDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A19 RID: 14873 RVA: 0x000E4CA4 File Offset: 0x000E2EA4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523903, RefRangeEnd = 523904, XrefRangeStart = 523840, XrefRangeEnd = 523903, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A1A RID: 14874 RVA: 0x000E4CF8 File Offset: 0x000E2EF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523904, XrefRangeEnd = 523907, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe knightEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A1B RID: 14875 RVA: 0x000E4D44 File Offset: 0x000E2F44 // Note: this type is marked as 'beforefieldinit'. static knightEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "knightEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); knightEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); knightEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); knightEffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); knightEffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); knightEffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); knightEffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); knightEffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); knightEffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); knightEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowPow"); knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colWeaponLight"); knightEffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); knightEffectPlay.NativeFieldInfoPtr_PS_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destory"); knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponBottom"); knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); knightEffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootL"); knightEffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootR"); knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackJumpEnd"); knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack04Fire"); knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDashCollision"); knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDashCollisionInterval"); knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDashCollisionIntervalVal"); knightEffectPlay.NativeFieldInfoPtr_g_ADCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADCollision"); knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPoint"); knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionRange"); knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Pos"); knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Dir"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Dis"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Dot"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Time"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04TimeVal"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04FireFrequency"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04FireFrequencyVal"); knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WalkSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Land"); knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DeadSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0103"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Jump"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Fall"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Land"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Land02"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSkyEnd"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRunEnd"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodge"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackJumpEndCollision"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDashCollision"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04FireCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWalkSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLand"); knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeadSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0103"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Jump"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Fall"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Land"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Land02"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSky"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSkyEnd"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRunEnd"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodge"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJumpEndCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDashCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04FireCollision"); knightEffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Footstep"); knightEffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); knightEffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Land"); knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponBotton"); knightEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorFire"); knightEffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); knightEffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Fall"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Land"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Land02"); knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); knightEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); knightEffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Debut"); knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); knightEffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); knightEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponBotton"); knightEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); knightEffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Fall"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Land"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Land02"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); knightEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); knightEffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebut"); knightEffectPlay.NativeFieldInfoPtr_MagicWall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicWall01"); knightEffectPlay.NativeFieldInfoPtr_MagicWall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicWall02"); knightEffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); knightEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_AI_knight_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666790); knightEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666791); knightEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666792); knightEffectPlay.NativeMethodInfoPtr_Debut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666793); knightEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666794); knightEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666795); knightEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666796); knightEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666797); knightEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666798); knightEffectPlay.NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666799); knightEffectPlay.NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666800); knightEffectPlay.NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666801); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666802); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666803); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666804); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666805); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666806); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666807); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666808); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666809); knightEffectPlay.NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666810); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666811); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666812); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666813); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666814); knightEffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666815); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666816); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666817); knightEffectPlay.NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666818); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666819); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666820); knightEffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666821); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666822); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666823); knightEffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666824); knightEffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666825); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666826); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666827); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666828); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666829); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666830); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666831); knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666832); knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666833); knightEffectPlay.NativeMethodInfoPtr_PlayEffLand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666834); knightEffectPlay.NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666835); knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666836); knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666837); knightEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666838); knightEffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666839); knightEffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666840); knightEffectPlay.NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666841); knightEffectPlay.NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666842); knightEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666843); knightEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666844); } // Token: 0x06003A1C RID: 14876 RVA: 0x0000351C File Offset: 0x0000171C public knightEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001598 RID: 5528 // (get) Token: 0x06003A1D RID: 14877 RVA: 0x000E5B20 File Offset: 0x000E3D20 // (set) Token: 0x06003A1E RID: 14878 RVA: 0x000E5B54 File Offset: 0x000E3D54 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001599 RID: 5529 // (get) Token: 0x06003A1F RID: 14879 RVA: 0x000E5B7C File Offset: 0x000E3D7C // (set) Token: 0x06003A20 RID: 14880 RVA: 0x000E5BB0 File Offset: 0x000E3DB0 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159A RID: 5530 // (get) Token: 0x06003A21 RID: 14881 RVA: 0x000E5BD8 File Offset: 0x000E3DD8 // (set) Token: 0x06003A22 RID: 14882 RVA: 0x000E5C0C File Offset: 0x000E3E0C public unsafe AI_knight g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_knight(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159B RID: 5531 // (get) Token: 0x06003A23 RID: 14883 RVA: 0x000E5C34 File Offset: 0x000E3E34 // (set) Token: 0x06003A24 RID: 14884 RVA: 0x000E5C68 File Offset: 0x000E3E68 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159C RID: 5532 // (get) Token: 0x06003A25 RID: 14885 RVA: 0x000E5C90 File Offset: 0x000E3E90 // (set) Token: 0x06003A26 RID: 14886 RVA: 0x000E5CC4 File Offset: 0x000E3EC4 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159D RID: 5533 // (get) Token: 0x06003A27 RID: 14887 RVA: 0x000E5CEC File Offset: 0x000E3EEC // (set) Token: 0x06003A28 RID: 14888 RVA: 0x000E5D20 File Offset: 0x000E3F20 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159E RID: 5534 // (get) Token: 0x06003A29 RID: 14889 RVA: 0x000E5D48 File Offset: 0x000E3F48 // (set) Token: 0x06003A2A RID: 14890 RVA: 0x000E5D7C File Offset: 0x000E3F7C public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159F RID: 5535 // (get) Token: 0x06003A2B RID: 14891 RVA: 0x000E5DA4 File Offset: 0x000E3FA4 // (set) Token: 0x06003A2C RID: 14892 RVA: 0x000E5DCC File Offset: 0x000E3FCC public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170015A0 RID: 5536 // (get) Token: 0x06003A2D RID: 14893 RVA: 0x000E5DF0 File Offset: 0x000E3FF0 // (set) Token: 0x06003A2E RID: 14894 RVA: 0x000E5E24 File Offset: 0x000E4024 public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A1 RID: 5537 // (get) Token: 0x06003A2F RID: 14895 RVA: 0x000E5E4C File Offset: 0x000E404C // (set) Token: 0x06003A30 RID: 14896 RVA: 0x000E5E74 File Offset: 0x000E4074 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170015A2 RID: 5538 // (get) Token: 0x06003A31 RID: 14897 RVA: 0x000E5E98 File Offset: 0x000E4098 // (set) Token: 0x06003A32 RID: 14898 RVA: 0x000E5EC0 File Offset: 0x000E40C0 public unsafe float g_fMatWeaponShadowPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow)) = value; } } // Token: 0x170015A3 RID: 5539 // (get) Token: 0x06003A33 RID: 14899 RVA: 0x000E5EE4 File Offset: 0x000E40E4 // (set) Token: 0x06003A34 RID: 14900 RVA: 0x000E5F0C File Offset: 0x000E410C public unsafe Color g_colWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight)) = value; } } // Token: 0x170015A4 RID: 5540 // (get) Token: 0x06003A35 RID: 14901 RVA: 0x000E5F30 File Offset: 0x000E4130 // (set) Token: 0x06003A36 RID: 14902 RVA: 0x000E5F64 File Offset: 0x000E4164 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A5 RID: 5541 // (get) Token: 0x06003A37 RID: 14903 RVA: 0x000E5F8C File Offset: 0x000E418C // (set) Token: 0x06003A38 RID: 14904 RVA: 0x000E5FC0 File Offset: 0x000E41C0 public unsafe ParticleSystem PS_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A6 RID: 5542 // (get) Token: 0x06003A39 RID: 14905 RVA: 0x000E5FE8 File Offset: 0x000E41E8 // (set) Token: 0x06003A3A RID: 14906 RVA: 0x000E601C File Offset: 0x000E421C public unsafe ParticleSystem PS_WeaponBottom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A7 RID: 5543 // (get) Token: 0x06003A3B RID: 14907 RVA: 0x000E6044 File Offset: 0x000E4244 // (set) Token: 0x06003A3C RID: 14908 RVA: 0x000E6078 File Offset: 0x000E4278 public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A8 RID: 5544 // (get) Token: 0x06003A3D RID: 14909 RVA: 0x000E60A0 File Offset: 0x000E42A0 // (set) Token: 0x06003A3E RID: 14910 RVA: 0x000E60D4 File Offset: 0x000E42D4 public unsafe Transform Pos_FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A9 RID: 5545 // (get) Token: 0x06003A3F RID: 14911 RVA: 0x000E60FC File Offset: 0x000E42FC // (set) Token: 0x06003A40 RID: 14912 RVA: 0x000E6130 File Offset: 0x000E4330 public unsafe Transform Pos_FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AA RID: 5546 // (get) Token: 0x06003A41 RID: 14913 RVA: 0x000E6158 File Offset: 0x000E4358 // (set) Token: 0x06003A42 RID: 14914 RVA: 0x000E618C File Offset: 0x000E438C public unsafe Transform Pos_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AB RID: 5547 // (get) Token: 0x06003A43 RID: 14915 RVA: 0x000E61B4 File Offset: 0x000E43B4 // (set) Token: 0x06003A44 RID: 14916 RVA: 0x000E61E8 File Offset: 0x000E43E8 public unsafe Transform Pos_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AC RID: 5548 // (get) Token: 0x06003A45 RID: 14917 RVA: 0x000E6210 File Offset: 0x000E4410 // (set) Token: 0x06003A46 RID: 14918 RVA: 0x000E6244 File Offset: 0x000E4444 public unsafe AttackData AD_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AD RID: 5549 // (get) Token: 0x06003A47 RID: 14919 RVA: 0x000E626C File Offset: 0x000E446C // (set) Token: 0x06003A48 RID: 14920 RVA: 0x000E62A0 File Offset: 0x000E44A0 public unsafe AttackData AD_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AE RID: 5550 // (get) Token: 0x06003A49 RID: 14921 RVA: 0x000E62C8 File Offset: 0x000E44C8 // (set) Token: 0x06003A4A RID: 14922 RVA: 0x000E62FC File Offset: 0x000E44FC public unsafe AttackData AD_AttackJumpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AF RID: 5551 // (get) Token: 0x06003A4B RID: 14923 RVA: 0x000E6324 File Offset: 0x000E4524 // (set) Token: 0x06003A4C RID: 14924 RVA: 0x000E6358 File Offset: 0x000E4558 public unsafe AttackData AD_Attack04Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B0 RID: 5552 // (get) Token: 0x06003A4D RID: 14925 RVA: 0x000E6380 File Offset: 0x000E4580 // (set) Token: 0x06003A4E RID: 14926 RVA: 0x000E63A8 File Offset: 0x000E45A8 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x170015B1 RID: 5553 // (get) Token: 0x06003A4F RID: 14927 RVA: 0x000E63CC File Offset: 0x000E45CC // (set) Token: 0x06003A50 RID: 14928 RVA: 0x000E63F4 File Offset: 0x000E45F4 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x170015B2 RID: 5554 // (get) Token: 0x06003A51 RID: 14929 RVA: 0x000E6418 File Offset: 0x000E4618 // (set) Token: 0x06003A52 RID: 14930 RVA: 0x000E6440 File Offset: 0x000E4640 public unsafe bool g_bDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision)) = value; } } // Token: 0x170015B3 RID: 5555 // (get) Token: 0x06003A53 RID: 14931 RVA: 0x000E6464 File Offset: 0x000E4664 // (set) Token: 0x06003A54 RID: 14932 RVA: 0x000E6482 File Offset: 0x000E4682 public unsafe static float g_fDashCollisionInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval, (void*)(&value)); } } // Token: 0x170015B4 RID: 5556 // (get) Token: 0x06003A55 RID: 14933 RVA: 0x000E6494 File Offset: 0x000E4694 // (set) Token: 0x06003A56 RID: 14934 RVA: 0x000E64BC File Offset: 0x000E46BC public unsafe float g_fDashCollisionIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal)) = value; } } // Token: 0x170015B5 RID: 5557 // (get) Token: 0x06003A57 RID: 14935 RVA: 0x000E64E0 File Offset: 0x000E46E0 // (set) Token: 0x06003A58 RID: 14936 RVA: 0x000E6514 File Offset: 0x000E4714 public unsafe AttackData g_ADCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_ADCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_ADCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B6 RID: 5558 // (get) Token: 0x06003A59 RID: 14937 RVA: 0x000E653C File Offset: 0x000E473C // (set) Token: 0x06003A5A RID: 14938 RVA: 0x000E6570 File Offset: 0x000E4770 public unsafe Transform g_CollisionPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B7 RID: 5559 // (get) Token: 0x06003A5B RID: 14939 RVA: 0x000E6598 File Offset: 0x000E4798 // (set) Token: 0x06003A5C RID: 14940 RVA: 0x000E65C0 File Offset: 0x000E47C0 public unsafe float g_fCollisionRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange)) = value; } } // Token: 0x170015B8 RID: 5560 // (get) Token: 0x06003A5D RID: 14941 RVA: 0x000E65E4 File Offset: 0x000E47E4 // (set) Token: 0x06003A5E RID: 14942 RVA: 0x000E660C File Offset: 0x000E480C public unsafe bool g_bAttack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire)) = value; } } // Token: 0x170015B9 RID: 5561 // (get) Token: 0x06003A5F RID: 14943 RVA: 0x000E6630 File Offset: 0x000E4830 // (set) Token: 0x06003A60 RID: 14944 RVA: 0x000E6658 File Offset: 0x000E4858 public unsafe Vector3 g_v3Attack04Pos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos)) = value; } } // Token: 0x170015BA RID: 5562 // (get) Token: 0x06003A61 RID: 14945 RVA: 0x000E667C File Offset: 0x000E487C // (set) Token: 0x06003A62 RID: 14946 RVA: 0x000E66A4 File Offset: 0x000E48A4 public unsafe Vector3 g_v3Attack04Dir { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir)) = value; } } // Token: 0x170015BB RID: 5563 // (get) Token: 0x06003A63 RID: 14947 RVA: 0x000E66C8 File Offset: 0x000E48C8 // (set) Token: 0x06003A64 RID: 14948 RVA: 0x000E66E6 File Offset: 0x000E48E6 public unsafe static float g_fAttack04Dis { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis, (void*)(&value)); } } // Token: 0x170015BC RID: 5564 // (get) Token: 0x06003A65 RID: 14949 RVA: 0x000E66F8 File Offset: 0x000E48F8 // (set) Token: 0x06003A66 RID: 14950 RVA: 0x000E6716 File Offset: 0x000E4916 public unsafe static float g_fAttack04Dot { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot, (void*)(&value)); } } // Token: 0x170015BD RID: 5565 // (get) Token: 0x06003A67 RID: 14951 RVA: 0x000E6728 File Offset: 0x000E4928 // (set) Token: 0x06003A68 RID: 14952 RVA: 0x000E6746 File Offset: 0x000E4946 public unsafe static float g_fAttack04Time { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time, (void*)(&value)); } } // Token: 0x170015BE RID: 5566 // (get) Token: 0x06003A69 RID: 14953 RVA: 0x000E6758 File Offset: 0x000E4958 // (set) Token: 0x06003A6A RID: 14954 RVA: 0x000E6780 File Offset: 0x000E4980 public unsafe float g_fAttack04TimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal)) = value; } } // Token: 0x170015BF RID: 5567 // (get) Token: 0x06003A6B RID: 14955 RVA: 0x000E67A4 File Offset: 0x000E49A4 // (set) Token: 0x06003A6C RID: 14956 RVA: 0x000E67C2 File Offset: 0x000E49C2 public unsafe static float g_fAttack04FireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency, (void*)(&value)); } } // Token: 0x170015C0 RID: 5568 // (get) Token: 0x06003A6D RID: 14957 RVA: 0x000E67D4 File Offset: 0x000E49D4 // (set) Token: 0x06003A6E RID: 14958 RVA: 0x000E67FC File Offset: 0x000E49FC public unsafe float g_fAttack04FireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal)) = value; } } // Token: 0x170015C1 RID: 5569 // (get) Token: 0x06003A6F RID: 14959 RVA: 0x000E6820 File Offset: 0x000E4A20 // (set) Token: 0x06003A70 RID: 14960 RVA: 0x000E6854 File Offset: 0x000E4A54 public unsafe GameObject Eff_WalkSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C2 RID: 5570 // (get) Token: 0x06003A71 RID: 14961 RVA: 0x000E687C File Offset: 0x000E4A7C // (set) Token: 0x06003A72 RID: 14962 RVA: 0x000E68B0 File Offset: 0x000E4AB0 public unsafe GameObject Eff_DodgeSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C3 RID: 5571 // (get) Token: 0x06003A73 RID: 14963 RVA: 0x000E68D8 File Offset: 0x000E4AD8 // (set) Token: 0x06003A74 RID: 14964 RVA: 0x000E690C File Offset: 0x000E4B0C public unsafe GameObject Eff_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C4 RID: 5572 // (get) Token: 0x06003A75 RID: 14965 RVA: 0x000E6934 File Offset: 0x000E4B34 // (set) Token: 0x06003A76 RID: 14966 RVA: 0x000E6968 File Offset: 0x000E4B68 public unsafe GameObject Eff_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C5 RID: 5573 // (get) Token: 0x06003A77 RID: 14967 RVA: 0x000E6990 File Offset: 0x000E4B90 // (set) Token: 0x06003A78 RID: 14968 RVA: 0x000E69C4 File Offset: 0x000E4BC4 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C6 RID: 5574 // (get) Token: 0x06003A79 RID: 14969 RVA: 0x000E69EC File Offset: 0x000E4BEC // (set) Token: 0x06003A7A RID: 14970 RVA: 0x000E6A20 File Offset: 0x000E4C20 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C7 RID: 5575 // (get) Token: 0x06003A7B RID: 14971 RVA: 0x000E6A48 File Offset: 0x000E4C48 // (set) Token: 0x06003A7C RID: 14972 RVA: 0x000E6A7C File Offset: 0x000E4C7C public unsafe GameObject Eff_Attack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C8 RID: 5576 // (get) Token: 0x06003A7D RID: 14973 RVA: 0x000E6AA4 File Offset: 0x000E4CA4 // (set) Token: 0x06003A7E RID: 14974 RVA: 0x000E6AD8 File Offset: 0x000E4CD8 public unsafe GameObject Eff_Attack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C9 RID: 5577 // (get) Token: 0x06003A7F RID: 14975 RVA: 0x000E6B00 File Offset: 0x000E4D00 // (set) Token: 0x06003A80 RID: 14976 RVA: 0x000E6B34 File Offset: 0x000E4D34 public unsafe GameObject Eff_Attack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CA RID: 5578 // (get) Token: 0x06003A81 RID: 14977 RVA: 0x000E6B5C File Offset: 0x000E4D5C // (set) Token: 0x06003A82 RID: 14978 RVA: 0x000E6B90 File Offset: 0x000E4D90 public unsafe GameObject Eff_Attack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CB RID: 5579 // (get) Token: 0x06003A83 RID: 14979 RVA: 0x000E6BB8 File Offset: 0x000E4DB8 // (set) Token: 0x06003A84 RID: 14980 RVA: 0x000E6BEC File Offset: 0x000E4DEC public unsafe GameObject Eff_Attack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CC RID: 5580 // (get) Token: 0x06003A85 RID: 14981 RVA: 0x000E6C14 File Offset: 0x000E4E14 // (set) Token: 0x06003A86 RID: 14982 RVA: 0x000E6C48 File Offset: 0x000E4E48 public unsafe GameObject Eff_Attack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CD RID: 5581 // (get) Token: 0x06003A87 RID: 14983 RVA: 0x000E6C70 File Offset: 0x000E4E70 // (set) Token: 0x06003A88 RID: 14984 RVA: 0x000E6CA4 File Offset: 0x000E4EA4 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CE RID: 5582 // (get) Token: 0x06003A89 RID: 14985 RVA: 0x000E6CCC File Offset: 0x000E4ECC // (set) Token: 0x06003A8A RID: 14986 RVA: 0x000E6D00 File Offset: 0x000E4F00 public unsafe GameObject Eff_Attack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CF RID: 5583 // (get) Token: 0x06003A8B RID: 14987 RVA: 0x000E6D28 File Offset: 0x000E4F28 // (set) Token: 0x06003A8C RID: 14988 RVA: 0x000E6D5C File Offset: 0x000E4F5C public unsafe GameObject Eff_AttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D0 RID: 5584 // (get) Token: 0x06003A8D RID: 14989 RVA: 0x000E6D84 File Offset: 0x000E4F84 // (set) Token: 0x06003A8E RID: 14990 RVA: 0x000E6DB8 File Offset: 0x000E4FB8 public unsafe GameObject Eff_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D1 RID: 5585 // (get) Token: 0x06003A8F RID: 14991 RVA: 0x000E6DE0 File Offset: 0x000E4FE0 // (set) Token: 0x06003A90 RID: 14992 RVA: 0x000E6E14 File Offset: 0x000E5014 public unsafe GameObject Eff_AttackSkyEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D2 RID: 5586 // (get) Token: 0x06003A91 RID: 14993 RVA: 0x000E6E3C File Offset: 0x000E503C // (set) Token: 0x06003A92 RID: 14994 RVA: 0x000E6E70 File Offset: 0x000E5070 public unsafe GameObject Eff_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D3 RID: 5587 // (get) Token: 0x06003A93 RID: 14995 RVA: 0x000E6E98 File Offset: 0x000E5098 // (set) Token: 0x06003A94 RID: 14996 RVA: 0x000E6ECC File Offset: 0x000E50CC public unsafe GameObject Eff_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D4 RID: 5588 // (get) Token: 0x06003A95 RID: 14997 RVA: 0x000E6EF4 File Offset: 0x000E50F4 // (set) Token: 0x06003A96 RID: 14998 RVA: 0x000E6F28 File Offset: 0x000E5128 public unsafe GameObject Eff_AttackDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D5 RID: 5589 // (get) Token: 0x06003A97 RID: 14999 RVA: 0x000E6F50 File Offset: 0x000E5150 // (set) Token: 0x06003A98 RID: 15000 RVA: 0x000E6F84 File Offset: 0x000E5184 public unsafe GameObject Eff_AttackJumpEndCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D6 RID: 5590 // (get) Token: 0x06003A99 RID: 15001 RVA: 0x000E6FAC File Offset: 0x000E51AC // (set) Token: 0x06003A9A RID: 15002 RVA: 0x000E6FE0 File Offset: 0x000E51E0 public unsafe GameObject Eff_AttackDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D7 RID: 5591 // (get) Token: 0x06003A9B RID: 15003 RVA: 0x000E7008 File Offset: 0x000E5208 // (set) Token: 0x06003A9C RID: 15004 RVA: 0x000E703C File Offset: 0x000E523C public unsafe GameObject Eff_Attack04FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D8 RID: 5592 // (get) Token: 0x06003A9D RID: 15005 RVA: 0x000E7064 File Offset: 0x000E5264 // (set) Token: 0x06003A9E RID: 15006 RVA: 0x000E7098 File Offset: 0x000E5298 public unsafe EffectPool g_EffWalkSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D9 RID: 5593 // (get) Token: 0x06003A9F RID: 15007 RVA: 0x000E70C0 File Offset: 0x000E52C0 // (set) Token: 0x06003AA0 RID: 15008 RVA: 0x000E70F4 File Offset: 0x000E52F4 public unsafe EffectPool g_EffDodgeSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DA RID: 5594 // (get) Token: 0x06003AA1 RID: 15009 RVA: 0x000E711C File Offset: 0x000E531C // (set) Token: 0x06003AA2 RID: 15010 RVA: 0x000E7150 File Offset: 0x000E5350 public unsafe EffectPool g_EffLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DB RID: 5595 // (get) Token: 0x06003AA3 RID: 15011 RVA: 0x000E7178 File Offset: 0x000E5378 // (set) Token: 0x06003AA4 RID: 15012 RVA: 0x000E71AC File Offset: 0x000E53AC public unsafe EffectPool g_EffDeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DC RID: 5596 // (get) Token: 0x06003AA5 RID: 15013 RVA: 0x000E71D4 File Offset: 0x000E53D4 // (set) Token: 0x06003AA6 RID: 15014 RVA: 0x000E7208 File Offset: 0x000E5408 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DD RID: 5597 // (get) Token: 0x06003AA7 RID: 15015 RVA: 0x000E7230 File Offset: 0x000E5430 // (set) Token: 0x06003AA8 RID: 15016 RVA: 0x000E7264 File Offset: 0x000E5464 public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DE RID: 5598 // (get) Token: 0x06003AA9 RID: 15017 RVA: 0x000E728C File Offset: 0x000E548C // (set) Token: 0x06003AAA RID: 15018 RVA: 0x000E72C0 File Offset: 0x000E54C0 public unsafe EffectPool g_EffAttack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DF RID: 5599 // (get) Token: 0x06003AAB RID: 15019 RVA: 0x000E72E8 File Offset: 0x000E54E8 // (set) Token: 0x06003AAC RID: 15020 RVA: 0x000E731C File Offset: 0x000E551C public unsafe EffectPool g_EffAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E0 RID: 5600 // (get) Token: 0x06003AAD RID: 15021 RVA: 0x000E7344 File Offset: 0x000E5544 // (set) Token: 0x06003AAE RID: 15022 RVA: 0x000E7378 File Offset: 0x000E5578 public unsafe EffectPool g_EffAttack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E1 RID: 5601 // (get) Token: 0x06003AAF RID: 15023 RVA: 0x000E73A0 File Offset: 0x000E55A0 // (set) Token: 0x06003AB0 RID: 15024 RVA: 0x000E73D4 File Offset: 0x000E55D4 public unsafe EffectPool g_EffAttack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E2 RID: 5602 // (get) Token: 0x06003AB1 RID: 15025 RVA: 0x000E73FC File Offset: 0x000E55FC // (set) Token: 0x06003AB2 RID: 15026 RVA: 0x000E7430 File Offset: 0x000E5630 public unsafe EffectPool g_EffAttack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E3 RID: 5603 // (get) Token: 0x06003AB3 RID: 15027 RVA: 0x000E7458 File Offset: 0x000E5658 // (set) Token: 0x06003AB4 RID: 15028 RVA: 0x000E748C File Offset: 0x000E568C public unsafe EffectPool g_EffAttack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E4 RID: 5604 // (get) Token: 0x06003AB5 RID: 15029 RVA: 0x000E74B4 File Offset: 0x000E56B4 // (set) Token: 0x06003AB6 RID: 15030 RVA: 0x000E74E8 File Offset: 0x000E56E8 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E5 RID: 5605 // (get) Token: 0x06003AB7 RID: 15031 RVA: 0x000E7510 File Offset: 0x000E5710 // (set) Token: 0x06003AB8 RID: 15032 RVA: 0x000E7544 File Offset: 0x000E5744 public unsafe EffectPool g_EffAttack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E6 RID: 5606 // (get) Token: 0x06003AB9 RID: 15033 RVA: 0x000E756C File Offset: 0x000E576C // (set) Token: 0x06003ABA RID: 15034 RVA: 0x000E75A0 File Offset: 0x000E57A0 public unsafe EffectPool g_EffAttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E7 RID: 5607 // (get) Token: 0x06003ABB RID: 15035 RVA: 0x000E75C8 File Offset: 0x000E57C8 // (set) Token: 0x06003ABC RID: 15036 RVA: 0x000E75FC File Offset: 0x000E57FC public unsafe EffectPool g_EffAttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E8 RID: 5608 // (get) Token: 0x06003ABD RID: 15037 RVA: 0x000E7624 File Offset: 0x000E5824 // (set) Token: 0x06003ABE RID: 15038 RVA: 0x000E7658 File Offset: 0x000E5858 public unsafe EffectPool g_EffAttackSkyEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E9 RID: 5609 // (get) Token: 0x06003ABF RID: 15039 RVA: 0x000E7680 File Offset: 0x000E5880 // (set) Token: 0x06003AC0 RID: 15040 RVA: 0x000E76B4 File Offset: 0x000E58B4 public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EA RID: 5610 // (get) Token: 0x06003AC1 RID: 15041 RVA: 0x000E76DC File Offset: 0x000E58DC // (set) Token: 0x06003AC2 RID: 15042 RVA: 0x000E7710 File Offset: 0x000E5910 public unsafe EffectPool g_EffAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EB RID: 5611 // (get) Token: 0x06003AC3 RID: 15043 RVA: 0x000E7738 File Offset: 0x000E5938 // (set) Token: 0x06003AC4 RID: 15044 RVA: 0x000E776C File Offset: 0x000E596C public unsafe EffectPool g_EffAttackDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EC RID: 5612 // (get) Token: 0x06003AC5 RID: 15045 RVA: 0x000E7794 File Offset: 0x000E5994 // (set) Token: 0x06003AC6 RID: 15046 RVA: 0x000E77C8 File Offset: 0x000E59C8 public unsafe EffectPool g_EffAttackJumpEndCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015ED RID: 5613 // (get) Token: 0x06003AC7 RID: 15047 RVA: 0x000E77F0 File Offset: 0x000E59F0 // (set) Token: 0x06003AC8 RID: 15048 RVA: 0x000E7824 File Offset: 0x000E5A24 public unsafe EffectPool g_EffAttackDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EE RID: 5614 // (get) Token: 0x06003AC9 RID: 15049 RVA: 0x000E784C File Offset: 0x000E5A4C // (set) Token: 0x06003ACA RID: 15050 RVA: 0x000E7880 File Offset: 0x000E5A80 public unsafe EffectPool g_EffAttack04FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EF RID: 5615 // (get) Token: 0x06003ACB RID: 15051 RVA: 0x000E78A8 File Offset: 0x000E5AA8 // (set) Token: 0x06003ACC RID: 15052 RVA: 0x000E78DC File Offset: 0x000E5ADC public unsafe GameObject SE_Footstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Footstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F0 RID: 5616 // (get) Token: 0x06003ACD RID: 15053 RVA: 0x000E7904 File Offset: 0x000E5B04 // (set) Token: 0x06003ACE RID: 15054 RVA: 0x000E7938 File Offset: 0x000E5B38 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F1 RID: 5617 // (get) Token: 0x06003ACF RID: 15055 RVA: 0x000E7960 File Offset: 0x000E5B60 // (set) Token: 0x06003AD0 RID: 15056 RVA: 0x000E7994 File Offset: 0x000E5B94 public unsafe GameObject SE_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F2 RID: 5618 // (get) Token: 0x06003AD1 RID: 15057 RVA: 0x000E79BC File Offset: 0x000E5BBC // (set) Token: 0x06003AD2 RID: 15058 RVA: 0x000E79F0 File Offset: 0x000E5BF0 public unsafe GameObject SE_WeaponBotton { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F3 RID: 5619 // (get) Token: 0x06003AD3 RID: 15059 RVA: 0x000E7A18 File Offset: 0x000E5C18 // (set) Token: 0x06003AD4 RID: 15060 RVA: 0x000E7A4C File Offset: 0x000E5C4C public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F4 RID: 5620 // (get) Token: 0x06003AD5 RID: 15061 RVA: 0x000E7A74 File Offset: 0x000E5C74 // (set) Token: 0x06003AD6 RID: 15062 RVA: 0x000E7AA8 File Offset: 0x000E5CA8 public unsafe GameObject SE_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F5 RID: 5621 // (get) Token: 0x06003AD7 RID: 15063 RVA: 0x000E7AD0 File Offset: 0x000E5CD0 // (set) Token: 0x06003AD8 RID: 15064 RVA: 0x000E7B04 File Offset: 0x000E5D04 public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F6 RID: 5622 // (get) Token: 0x06003AD9 RID: 15065 RVA: 0x000E7B2C File Offset: 0x000E5D2C // (set) Token: 0x06003ADA RID: 15066 RVA: 0x000E7B60 File Offset: 0x000E5D60 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F7 RID: 5623 // (get) Token: 0x06003ADB RID: 15067 RVA: 0x000E7B88 File Offset: 0x000E5D88 // (set) Token: 0x06003ADC RID: 15068 RVA: 0x000E7BBC File Offset: 0x000E5DBC public unsafe GameObject SE_Attack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F8 RID: 5624 // (get) Token: 0x06003ADD RID: 15069 RVA: 0x000E7BE4 File Offset: 0x000E5DE4 // (set) Token: 0x06003ADE RID: 15070 RVA: 0x000E7C18 File Offset: 0x000E5E18 public unsafe GameObject SE_Attack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015F9 RID: 5625 // (get) Token: 0x06003ADF RID: 15071 RVA: 0x000E7C40 File Offset: 0x000E5E40 // (set) Token: 0x06003AE0 RID: 15072 RVA: 0x000E7C74 File Offset: 0x000E5E74 public unsafe GameObject SE_Attack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FA RID: 5626 // (get) Token: 0x06003AE1 RID: 15073 RVA: 0x000E7C9C File Offset: 0x000E5E9C // (set) Token: 0x06003AE2 RID: 15074 RVA: 0x000E7CD0 File Offset: 0x000E5ED0 public unsafe GameObject SE_AttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FB RID: 5627 // (get) Token: 0x06003AE3 RID: 15075 RVA: 0x000E7CF8 File Offset: 0x000E5EF8 // (set) Token: 0x06003AE4 RID: 15076 RVA: 0x000E7D2C File Offset: 0x000E5F2C public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FC RID: 5628 // (get) Token: 0x06003AE5 RID: 15077 RVA: 0x000E7D54 File Offset: 0x000E5F54 // (set) Token: 0x06003AE6 RID: 15078 RVA: 0x000E7D88 File Offset: 0x000E5F88 public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FD RID: 5629 // (get) Token: 0x06003AE7 RID: 15079 RVA: 0x000E7DB0 File Offset: 0x000E5FB0 // (set) Token: 0x06003AE8 RID: 15080 RVA: 0x000E7DE4 File Offset: 0x000E5FE4 public unsafe GameObject SE_Debut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Debut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FE RID: 5630 // (get) Token: 0x06003AE9 RID: 15081 RVA: 0x000E7E0C File Offset: 0x000E600C // (set) Token: 0x06003AEA RID: 15082 RVA: 0x000E7E40 File Offset: 0x000E6040 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015FF RID: 5631 // (get) Token: 0x06003AEB RID: 15083 RVA: 0x000E7E68 File Offset: 0x000E6068 // (set) Token: 0x06003AEC RID: 15084 RVA: 0x000E7E9C File Offset: 0x000E609C public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001600 RID: 5632 // (get) Token: 0x06003AED RID: 15085 RVA: 0x000E7EC4 File Offset: 0x000E60C4 // (set) Token: 0x06003AEE RID: 15086 RVA: 0x000E7EF8 File Offset: 0x000E60F8 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001601 RID: 5633 // (get) Token: 0x06003AEF RID: 15087 RVA: 0x000E7F20 File Offset: 0x000E6120 // (set) Token: 0x06003AF0 RID: 15088 RVA: 0x000E7F54 File Offset: 0x000E6154 public unsafe SoundEffect g_SEWeaponBotton { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001602 RID: 5634 // (get) Token: 0x06003AF1 RID: 15089 RVA: 0x000E7F7C File Offset: 0x000E617C // (set) Token: 0x06003AF2 RID: 15090 RVA: 0x000E7FB0 File Offset: 0x000E61B0 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001603 RID: 5635 // (get) Token: 0x06003AF3 RID: 15091 RVA: 0x000E7FD8 File Offset: 0x000E61D8 // (set) Token: 0x06003AF4 RID: 15092 RVA: 0x000E800C File Offset: 0x000E620C public unsafe SoundEffect g_SEFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001604 RID: 5636 // (get) Token: 0x06003AF5 RID: 15093 RVA: 0x000E8034 File Offset: 0x000E6234 // (set) Token: 0x06003AF6 RID: 15094 RVA: 0x000E8068 File Offset: 0x000E6268 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001605 RID: 5637 // (get) Token: 0x06003AF7 RID: 15095 RVA: 0x000E8090 File Offset: 0x000E6290 // (set) Token: 0x06003AF8 RID: 15096 RVA: 0x000E80C4 File Offset: 0x000E62C4 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001606 RID: 5638 // (get) Token: 0x06003AF9 RID: 15097 RVA: 0x000E80EC File Offset: 0x000E62EC // (set) Token: 0x06003AFA RID: 15098 RVA: 0x000E8120 File Offset: 0x000E6320 public unsafe SoundEffect g_SEAttack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001607 RID: 5639 // (get) Token: 0x06003AFB RID: 15099 RVA: 0x000E8148 File Offset: 0x000E6348 // (set) Token: 0x06003AFC RID: 15100 RVA: 0x000E817C File Offset: 0x000E637C public unsafe SoundEffect g_SEAttack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001608 RID: 5640 // (get) Token: 0x06003AFD RID: 15101 RVA: 0x000E81A4 File Offset: 0x000E63A4 // (set) Token: 0x06003AFE RID: 15102 RVA: 0x000E81D8 File Offset: 0x000E63D8 public unsafe SoundEffect g_SEAttack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001609 RID: 5641 // (get) Token: 0x06003AFF RID: 15103 RVA: 0x000E8200 File Offset: 0x000E6400 // (set) Token: 0x06003B00 RID: 15104 RVA: 0x000E8234 File Offset: 0x000E6434 public unsafe SoundEffect g_SEAttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160A RID: 5642 // (get) Token: 0x06003B01 RID: 15105 RVA: 0x000E825C File Offset: 0x000E645C // (set) Token: 0x06003B02 RID: 15106 RVA: 0x000E8290 File Offset: 0x000E6490 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160B RID: 5643 // (get) Token: 0x06003B03 RID: 15107 RVA: 0x000E82B8 File Offset: 0x000E64B8 // (set) Token: 0x06003B04 RID: 15108 RVA: 0x000E82EC File Offset: 0x000E64EC public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160C RID: 5644 // (get) Token: 0x06003B05 RID: 15109 RVA: 0x000E8314 File Offset: 0x000E6514 // (set) Token: 0x06003B06 RID: 15110 RVA: 0x000E8348 File Offset: 0x000E6548 public unsafe SoundEffect g_SEDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160D RID: 5645 // (get) Token: 0x06003B07 RID: 15111 RVA: 0x000E8370 File Offset: 0x000E6570 // (set) Token: 0x06003B08 RID: 15112 RVA: 0x000E83A4 File Offset: 0x000E65A4 public unsafe SceneEvent MagicWall01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SceneEvent(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160E RID: 5646 // (get) Token: 0x06003B09 RID: 15113 RVA: 0x000E83CC File Offset: 0x000E65CC // (set) Token: 0x06003B0A RID: 15114 RVA: 0x000E8400 File Offset: 0x000E6600 public unsafe SceneEvent MagicWall02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SceneEvent(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700160F RID: 5647 // (get) Token: 0x06003B0B RID: 15115 RVA: 0x000E8428 File Offset: 0x000E6628 // (set) Token: 0x06003B0C RID: 15116 RVA: 0x000E8450 File Offset: 0x000E6650 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x040025C2 RID: 9666 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040025C3 RID: 9667 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040025C4 RID: 9668 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040025C5 RID: 9669 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040025C6 RID: 9670 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040025C7 RID: 9671 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040025C8 RID: 9672 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040025C9 RID: 9673 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x040025CA RID: 9674 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x040025CB RID: 9675 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x040025CC RID: 9676 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowPow; // Token: 0x040025CD RID: 9677 private static readonly IntPtr NativeFieldInfoPtr_g_colWeaponLight; // Token: 0x040025CE RID: 9678 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040025CF RID: 9679 private static readonly IntPtr NativeFieldInfoPtr_PS_Destory; // Token: 0x040025D0 RID: 9680 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponBottom; // Token: 0x040025D1 RID: 9681 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x040025D2 RID: 9682 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL; // Token: 0x040025D3 RID: 9683 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR; // Token: 0x040025D4 RID: 9684 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackSky; // Token: 0x040025D5 RID: 9685 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackRun; // Token: 0x040025D6 RID: 9686 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackSky; // Token: 0x040025D7 RID: 9687 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackRun; // Token: 0x040025D8 RID: 9688 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackJumpEnd; // Token: 0x040025D9 RID: 9689 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04Fire; // Token: 0x040025DA RID: 9690 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x040025DB RID: 9691 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x040025DC RID: 9692 private static readonly IntPtr NativeFieldInfoPtr_g_bDashCollision; // Token: 0x040025DD RID: 9693 private static readonly IntPtr NativeFieldInfoPtr_g_fDashCollisionInterval; // Token: 0x040025DE RID: 9694 private static readonly IntPtr NativeFieldInfoPtr_g_fDashCollisionIntervalVal; // Token: 0x040025DF RID: 9695 private static readonly IntPtr NativeFieldInfoPtr_g_ADCollision; // Token: 0x040025E0 RID: 9696 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoint; // Token: 0x040025E1 RID: 9697 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionRange; // Token: 0x040025E2 RID: 9698 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04FloorFire; // Token: 0x040025E3 RID: 9699 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Pos; // Token: 0x040025E4 RID: 9700 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Dir; // Token: 0x040025E5 RID: 9701 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Dis; // Token: 0x040025E6 RID: 9702 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Dot; // Token: 0x040025E7 RID: 9703 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Time; // Token: 0x040025E8 RID: 9704 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04TimeVal; // Token: 0x040025E9 RID: 9705 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04FireFrequency; // Token: 0x040025EA RID: 9706 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04FireFrequencyVal; // Token: 0x040025EB RID: 9707 private static readonly IntPtr NativeFieldInfoPtr_Eff_WalkSmoke; // Token: 0x040025EC RID: 9708 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeSmoke; // Token: 0x040025ED RID: 9709 private static readonly IntPtr NativeFieldInfoPtr_Eff_Land; // Token: 0x040025EE RID: 9710 private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke; // Token: 0x040025EF RID: 9711 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x040025F0 RID: 9712 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x040025F1 RID: 9713 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103; // Token: 0x040025F2 RID: 9714 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202; // Token: 0x040025F3 RID: 9715 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump; // Token: 0x040025F4 RID: 9716 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Fall; // Token: 0x040025F5 RID: 9717 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Land; // Token: 0x040025F6 RID: 9718 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Land02; // Token: 0x040025F7 RID: 9719 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x040025F8 RID: 9720 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04FloorFire; // Token: 0x040025F9 RID: 9721 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSkyReady; // Token: 0x040025FA RID: 9722 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSky; // Token: 0x040025FB RID: 9723 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSkyEnd; // Token: 0x040025FC RID: 9724 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun; // Token: 0x040025FD RID: 9725 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd; // Token: 0x040025FE RID: 9726 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodge; // Token: 0x040025FF RID: 9727 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJumpEndCollision; // Token: 0x04002600 RID: 9728 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDashCollision; // Token: 0x04002601 RID: 9729 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04FireCollision; // Token: 0x04002602 RID: 9730 private static readonly IntPtr NativeFieldInfoPtr_g_EffWalkSmoke; // Token: 0x04002603 RID: 9731 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeSmoke; // Token: 0x04002604 RID: 9732 private static readonly IntPtr NativeFieldInfoPtr_g_EffLand; // Token: 0x04002605 RID: 9733 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke; // Token: 0x04002606 RID: 9734 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04002607 RID: 9735 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x04002608 RID: 9736 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103; // Token: 0x04002609 RID: 9737 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202; // Token: 0x0400260A RID: 9738 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump; // Token: 0x0400260B RID: 9739 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Fall; // Token: 0x0400260C RID: 9740 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Land; // Token: 0x0400260D RID: 9741 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Land02; // Token: 0x0400260E RID: 9742 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x0400260F RID: 9743 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04FloorFire; // Token: 0x04002610 RID: 9744 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSkyReady; // Token: 0x04002611 RID: 9745 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSky; // Token: 0x04002612 RID: 9746 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSkyEnd; // Token: 0x04002613 RID: 9747 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x04002614 RID: 9748 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd; // Token: 0x04002615 RID: 9749 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodge; // Token: 0x04002616 RID: 9750 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpEndCollision; // Token: 0x04002617 RID: 9751 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDashCollision; // Token: 0x04002618 RID: 9752 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04FireCollision; // Token: 0x04002619 RID: 9753 private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep; // Token: 0x0400261A RID: 9754 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x0400261B RID: 9755 private static readonly IntPtr NativeFieldInfoPtr_SE_Land; // Token: 0x0400261C RID: 9756 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponBotton; // Token: 0x0400261D RID: 9757 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x0400261E RID: 9758 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorFire; // Token: 0x0400261F RID: 9759 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x04002620 RID: 9760 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x04002621 RID: 9761 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Fall; // Token: 0x04002622 RID: 9762 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Land; // Token: 0x04002623 RID: 9763 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Land02; // Token: 0x04002624 RID: 9764 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackSkyReady; // Token: 0x04002625 RID: 9765 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x04002626 RID: 9766 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x04002627 RID: 9767 private static readonly IntPtr NativeFieldInfoPtr_SE_Debut; // Token: 0x04002628 RID: 9768 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04002629 RID: 9769 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x0400262A RID: 9770 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x0400262B RID: 9771 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponBotton; // Token: 0x0400262C RID: 9772 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x0400262D RID: 9773 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorFire; // Token: 0x0400262E RID: 9774 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x0400262F RID: 9775 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04002630 RID: 9776 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Fall; // Token: 0x04002631 RID: 9777 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Land; // Token: 0x04002632 RID: 9778 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Land02; // Token: 0x04002633 RID: 9779 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackSkyReady; // Token: 0x04002634 RID: 9780 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04002635 RID: 9781 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04002636 RID: 9782 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut; // Token: 0x04002637 RID: 9783 private static readonly IntPtr NativeFieldInfoPtr_MagicWall01; // Token: 0x04002638 RID: 9784 private static readonly IntPtr NativeFieldInfoPtr_MagicWall02; // Token: 0x04002639 RID: 9785 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x0400263A RID: 9786 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_AI_knight_0; // Token: 0x0400263B RID: 9787 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400263C RID: 9788 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x0400263D RID: 9789 private static readonly IntPtr NativeMethodInfoPtr_Debut_Public_Void_0; // Token: 0x0400263E RID: 9790 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400263F RID: 9791 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04002640 RID: 9792 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04002641 RID: 9793 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04002642 RID: 9794 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04002643 RID: 9795 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0; // Token: 0x04002644 RID: 9796 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0; // Token: 0x04002645 RID: 9797 private static readonly IntPtr NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0; // Token: 0x04002646 RID: 9798 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04002647 RID: 9799 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04002648 RID: 9800 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0; // Token: 0x04002649 RID: 9801 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x0400264A RID: 9802 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0; // Token: 0x0400264B RID: 9803 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0; // Token: 0x0400264C RID: 9804 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0; // Token: 0x0400264D RID: 9805 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0; // Token: 0x0400264E RID: 9806 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0; // Token: 0x0400264F RID: 9807 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0; // Token: 0x04002650 RID: 9808 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0; // Token: 0x04002651 RID: 9809 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x04002652 RID: 9810 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0; // Token: 0x04002653 RID: 9811 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x04002654 RID: 9812 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0; // Token: 0x04002655 RID: 9813 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0; // Token: 0x04002656 RID: 9814 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0; // Token: 0x04002657 RID: 9815 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0; // Token: 0x04002658 RID: 9816 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0; // Token: 0x04002659 RID: 9817 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0; // Token: 0x0400265A RID: 9818 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0; // Token: 0x0400265B RID: 9819 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0; // Token: 0x0400265C RID: 9820 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x0400265D RID: 9821 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x0400265E RID: 9822 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x0400265F RID: 9823 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x04002660 RID: 9824 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x04002661 RID: 9825 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x04002662 RID: 9826 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x04002663 RID: 9827 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x04002664 RID: 9828 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0; // Token: 0x04002665 RID: 9829 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0; // Token: 0x04002666 RID: 9830 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLand_Public_Void_0; // Token: 0x04002667 RID: 9831 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0; // Token: 0x04002668 RID: 9832 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0; // Token: 0x04002669 RID: 9833 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x0400266A RID: 9834 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x0400266B RID: 9835 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x0400266C RID: 9836 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x0400266D RID: 9837 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0; // Token: 0x0400266E RID: 9838 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0; // Token: 0x0400266F RID: 9839 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04002670 RID: 9840 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }