using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000A5 RID: 165 [Token(Token = "0x20000A5")] public class AI_BossRush_Boss06 : AI_BossLevel06 { // Token: 0x060006F8 RID: 1784 RVA: 0x0000FF0C File Offset: 0x0000E10C [Token(Token = "0x60006F8")] [Address(RVA = "0x1357570", Offset = "0x1356570", VA = "0x181357570", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); } // Token: 0x060006F9 RID: 1785 RVA: 0x0000FF24 File Offset: 0x0000E124 [Token(Token = "0x60006F9")] [Address(RVA = "0x1357580", Offset = "0x1356580", VA = "0x181357580", Slot = "5")] public override void Update(float fDeltaTime) { if (this.g_bTimer) { if (Game.GetPlayerManager().GetIsDead()) { this.g_bTimer = false; Game.GameSave.bossRush.IncreaseBossRushBoss06DeadCount(); Game.AppearBossRushUI(); throw new NullReferenceException(); } float systemDeltaTime = Game.GetSystemDeltaTime(); int num = 0; if (systemDeltaTime > (float)num) { BossRushData bossRush = Game.GameSave.bossRush; float gameDeltaTime = Game.GetGameDeltaTime(); bossRush.IncreaseBossRushBoss06Time(gameDeltaTime); } } base.Update(fDeltaTime); } // Token: 0x060006FA RID: 1786 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006FA")] [Address(RVA = "0x1352A50", Offset = "0x1351A50", VA = "0x181352A50", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FB RID: 1787 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006FB")] [Address(RVA = "0x1353B60", Offset = "0x1352B60", VA = "0x181353B60", Slot = "38")] protected override void InitFightStatus(AI_BossLevel06.AIFighting Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FC RID: 1788 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006FC")] [Address(RVA = "0x1352100", Offset = "0x1351100", VA = "0x181352100")] private void AAttackYMove() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FD RID: 1789 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006FD")] [Address(RVA = "0x13522C0", Offset = "0x13512C0", VA = "0x1813522C0")] private void ADashEndYMove() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FE RID: 1790 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006FE")] [Address(RVA = "0x1352E40", Offset = "0x1351E40", VA = "0x181352E40", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060006FF RID: 1791 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60006FF")] [Address(RVA = "0x1357020", Offset = "0x1356020", VA = "0x181357020", Slot = "32")] public override void Remove() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000700 RID: 1792 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000700")] [Address(RVA = "0x1352580", Offset = "0x1351580", VA = "0x181352580", Slot = "31")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000701 RID: 1793 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000701")] [Address(RVA = "0x1357090", Offset = "0x1356090", VA = "0x181357090", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000702 RID: 1794 RVA: 0x0000FFA8 File Offset: 0x0000E1A8 [Token(Token = "0x6000702")] [Address(RVA = "0x13576F0", Offset = "0x13566F0", VA = "0x1813576F0")] public AI_BossRush_Boss06() { } // Token: 0x0400081B RID: 2075 [FieldOffset(Offset = "0x238")] [Token(Token = "0x400081B")] private bool g_bTimer; }