using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000004 RID: 4 [Token(Token = "0x2000004")] [ExecuteInEditMode] [AddComponentMenu("Image Effects/Amplify Color Render Mask")] [RequireComponent(typeof(AmplifyColorEffect))] [RequireComponent(typeof(Camera))] public class AmplifyColorRenderMask : AmplifyColorRenderMaskBase { // Token: 0x06000028 RID: 40 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000028")] [Address(RVA = "0xDAD3E0", Offset = "0xDAC3E0", VA = "0x180DAD3E0")] public AmplifyColorRenderMask() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } }