using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000006 RID: 6 [Token(Token = "0x2000006")] [RequireComponent(typeof(Rigidbody))] [RequireComponent(typeof(SphereCollider))] [AddComponentMenu("")] public class AmplifyColorTriggerProxy : AmplifyColorTriggerProxyBase { // Token: 0x06000031 RID: 49 RVA: 0x00002870 File Offset: 0x00000A70 [Token(Token = "0x6000031")] [Address(RVA = "0xDAD5E0", Offset = "0xDAC5E0", VA = "0x180DAD5E0")] private void Start() { SphereCollider component = base.GetComponent(); this.sphereCollider = component; this.sphereCollider.radius = 0.01f; this.sphereCollider.isTrigger = true; Rigidbody component2 = base.GetComponent(); this.rigidBody = component2; Rigidbody rigidbody = this.rigidBody; int num = 0; rigidbody.useGravity = num != 0; this.rigidBody.isKinematic = true; } // Token: 0x06000032 RID: 50 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000032")] [Address(RVA = "0xDAD450", Offset = "0xDAC450", VA = "0x180DAD450")] private void LateUpdate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000033 RID: 51 RVA: 0x000028D8 File Offset: 0x00000AD8 [Token(Token = "0x6000033")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public AmplifyColorTriggerProxy() { } // Token: 0x04000050 RID: 80 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000050")] private SphereCollider sphereCollider; // Token: 0x04000051 RID: 81 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000051")] private Rigidbody rigidBody; }