using System; using Bitgem.Core; using Cpp2IlInjected; using UnityEngine; namespace Bitgem.VFX.StylisedWater { // Token: 0x020003DD RID: 989 [Token(Token = "0x20003DD")] [ExecuteInEditMode] [RequireComponent(typeof(MeshFilter))] public class WaterVolumeBase : MonoBehaviour { // Token: 0x060024ED RID: 9453 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60024ED")] [Address(RVA = "0x4BC390", Offset = "0x4BB390", VA = "0x1804BC390")] private void ensureReferences() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060024EE RID: 9454 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60024EE")] [Address(RVA = "0x4BA3D0", Offset = "0x4B93D0", VA = "0x1804BA3D0")] public float? GetHeight(Vector3 _position) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060024EF RID: 9455 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60024EF")] [Address(RVA = "0x4BA610", Offset = "0x4B9610", VA = "0x1804BA610")] public void Rebuild() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060024F0 RID: 9456 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60024F0")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "4")] protected virtual void GenerateTiles(ref bool[,,] _tiles) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060024F1 RID: 9457 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60024F1")] [Address(RVA = "0x29E8B0", Offset = "0x29D8B0", VA = "0x18029E8B0", Slot = "5")] public virtual void Validate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060024F2 RID: 9458 RVA: 0x000566C4 File Offset: 0x000548C4 [Token(Token = "0x60024F2")] [Address(RVA = "0x4BA5C0", Offset = "0x4B95C0", VA = "0x1804BA5C0")] private void OnValidate() { float num = Mathf.Clamp(this.TileSize, 0.1f, 100f); this.TileSize = num; this.Validate(); this.isDirty = true; } // Token: 0x060024F3 RID: 9459 RVA: 0x000566FC File Offset: 0x000548FC [Token(Token = "0x60024F3")] [Address(RVA = "0x4BC320", Offset = "0x4BB320", VA = "0x1804BC320")] private void Update() { if (!this.isDirty) { bool isPlaying = Application.isPlaying; if (isPlaying || this.RealtimeUpdates == isPlaying) { return; } } this.Rebuild(); } // Token: 0x060024F4 RID: 9460 RVA: 0x00056730 File Offset: 0x00054930 [Token(Token = "0x60024F4")] [Address(RVA = "0x4BC360", Offset = "0x4BB360", VA = "0x1804BC360")] public WaterVolumeBase() { } // Token: 0x04002E5D RID: 11869 [Token(Token = "0x4002E5D")] public const int MAX_TILES_X = 100; // Token: 0x04002E5E RID: 11870 [Token(Token = "0x4002E5E")] public const int MAX_TILES_Y = 50; // Token: 0x04002E5F RID: 11871 [Token(Token = "0x4002E5F")] public const int MAX_TILES_Z = 100; // Token: 0x04002E60 RID: 11872 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002E60")] protected bool isDirty = true; // Token: 0x04002E61 RID: 11873 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002E61")] private Mesh mesh; // Token: 0x04002E62 RID: 11874 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002E62")] private MeshFilter meshFilter; // Token: 0x04002E63 RID: 11875 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002E63")] private bool[,,] tiles; // Token: 0x04002E64 RID: 11876 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002E64")] [FlagEnum] public WaterVolumeBase.TileFace IncludeFaces = (WaterVolumeBase.TileFace)((ulong)15L); // Token: 0x04002E65 RID: 11877 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002E65")] [FlagEnum] public WaterVolumeBase.TileFace IncludeFoam = (WaterVolumeBase.TileFace)((ulong)15L); // Token: 0x04002E66 RID: 11878 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002E66")] [Range(0.1f, 100f)] public float TileSize = 1f; // Token: 0x04002E67 RID: 11879 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4002E67")] public bool ShowDebug = true; // Token: 0x04002E68 RID: 11880 [FieldOffset(Offset = "0x45")] [Token(Token = "0x4002E68")] public bool RealtimeUpdates; // Token: 0x020003DE RID: 990 [Token(Token = "0x20003DE")] [Flags] public enum TileFace { // Token: 0x04002E6A RID: 11882 [Token(Token = "0x4002E6A")] NegX = 1, // Token: 0x04002E6B RID: 11883 [Token(Token = "0x4002E6B")] PosX = 2, // Token: 0x04002E6C RID: 11884 [Token(Token = "0x4002E6C")] NegZ = 4, // Token: 0x04002E6D RID: 11885 [Token(Token = "0x4002E6D")] PosZ = 8 } } }