using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000E3 RID: 227 [Token(Token = "0x20000E3")] public class BossLevel05_BR_EffectPlay : BossLevel05EffectPlay { // Token: 0x06000B4C RID: 2892 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B4C")] [Address(RVA = "0xD32050", Offset = "0xD31050", VA = "0x180D32050", Slot = "4")] public override void InitData(NPCManage NPCM, AI_BossLevel05 AI, MoveController Move) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B4D RID: 2893 RVA: 0x00019F28 File Offset: 0x00018128 [Token(Token = "0x6000B4D")] [Address(RVA = "0xD33AA0", Offset = "0xD32AA0", VA = "0x180D33AA0", Slot = "5")] protected override void Update() { /* An exception occurred when decompiling this method (06000B4D) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void BossLevel05_BR_EffectPlay::Update() ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000B4E RID: 2894 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B4E")] [Address(RVA = "0xD31DE0", Offset = "0xD30DE0", VA = "0x180D31DE0", Slot = "6")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B4F RID: 2895 RVA: 0x00019F5C File Offset: 0x0001815C [Token(Token = "0x6000B4F")] [Address(RVA = "0xD32010", Offset = "0xD31010", VA = "0x180D32010", Slot = "7")] public override void DamageFly() { base.DamageFly(); this.g_EffAttackRotate.Stop(3f); this.g_bAttackRotate = false; } // Token: 0x06000B50 RID: 2896 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B50")] [Address(RVA = "0xD32F90", Offset = "0xD31F90", VA = "0x180D32F90", Slot = "11")] public override void PlayEffAttackRotate() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B51 RID: 2897 RVA: 0x00019F8C File Offset: 0x0001818C [Token(Token = "0x6000B51")] [Address(RVA = "0xD33350", Offset = "0xD32350", VA = "0x180D33350", Slot = "12")] public override void StopEffAttackRotate() { this.g_bAttackRotate = false; this.g_EffAttackRotate.Stop(3f); this.g_fAttackRotateInterVal = 0f; } // Token: 0x06000B52 RID: 2898 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B52")] [Address(RVA = "0xD32200", Offset = "0xD31200", VA = "0x180D32200", Slot = "8")] public override void PlayEffAttack0102Magic() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B53 RID: 2899 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B53")] [Address(RVA = "0xD32D70", Offset = "0xD31D70", VA = "0x180D32D70", Slot = "9")] public override void PlayEffAttack03Dash(Vector3 v3Direction) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B54 RID: 2900 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B54")] [Address(RVA = "0xD339B0", Offset = "0xD329B0", VA = "0x180D339B0", Slot = "10")] public override void UpdateEffAttack03DashDirection(Vector3 v3Direction) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B55 RID: 2901 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B55")] [Address(RVA = "0xD33060", Offset = "0xD32060", VA = "0x180D33060", Slot = "13")] public override void PlayEffWeaponThrow() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B56 RID: 2902 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B56")] [Address(RVA = "0xD33920", Offset = "0xD32920", VA = "0x180D33920", Slot = "14")] public override void UpdateCannon(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B57 RID: 2903 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B57")] [Address(RVA = "0xD333A0", Offset = "0xD323A0", VA = "0x180D333A0")] private void UpdateAttackRotate(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B58 RID: 2904 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B58")] [Address(RVA = "0xD33300", Offset = "0xD32300", VA = "0x180D33300", Slot = "15")] public override void SetTimeScale(float fTimeScale) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B59 RID: 2905 RVA: 0x00019FC4 File Offset: 0x000181C4 [Token(Token = "0x6000B59")] [Address(RVA = "0xD33B20", Offset = "0xD32B20", VA = "0x180D33B20")] public BossLevel05_BR_EffectPlay() { } // Token: 0x0400123B RID: 4667 [FieldOffset(Offset = "0x848")] [Token(Token = "0x400123B")] public Transform Pos_AttackRotate01; // Token: 0x0400123C RID: 4668 [FieldOffset(Offset = "0x850")] [Token(Token = "0x400123C")] public Transform Pos_AttackRotate02; // Token: 0x0400123D RID: 4669 [FieldOffset(Offset = "0x858")] [Token(Token = "0x400123D")] public GameObject Eff_AttackRotate; // Token: 0x0400123E RID: 4670 [FieldOffset(Offset = "0x860")] [Token(Token = "0x400123E")] protected EffectPool g_EffAttackRotate; // Token: 0x0400123F RID: 4671 [FieldOffset(Offset = "0x868")] [Token(Token = "0x400123F")] private bool g_bAttackRotate; // Token: 0x04001240 RID: 4672 [Token(Token = "0x4001240")] private const float g_fAttackRotateInter = 0.06f; // Token: 0x04001241 RID: 4673 [FieldOffset(Offset = "0x86C")] [Token(Token = "0x4001241")] private float g_fAttackRotateInterVal; // Token: 0x04001242 RID: 4674 [FieldOffset(Offset = "0x870")] [Token(Token = "0x4001242")] private Transform g_Attack03DashDirection; }