using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000E4 RID: 228 [Token(Token = "0x20000E4")] public class BossLevel06_BR_EffectPlay : BossLevel06EffectPlay { // Token: 0x06000B5A RID: 2906 RVA: 0x00019FD8 File Offset: 0x000181D8 [Token(Token = "0x6000B5A")] [Address(RVA = "0x1148A20", Offset = "0x1147A20", VA = "0x181148A20", Slot = "4")] public override void InitData(AI_BossLevel06 AI, MoveController Move) { base.InitData(AI, Move); GameObject se_LightningSpeedUp = this.SE_LightningSpeedUp; Transform transform = base.transform; SoundEffect soundEffectOfPrefabs = Common.GetSoundEffectOfPrefabs(se_LightningSpeedUp, transform); this.g_SELightningSpeedUp = soundEffectOfPrefabs; Game.BindStageTimeScale(this.g_SELightningSpeedUp); this.g_fEndLightSpeed = 2.7f; } // Token: 0x06000B5B RID: 2907 RVA: 0x0001A020 File Offset: 0x00018220 [Token(Token = "0x6000B5B")] [Address(RVA = "0x1149740", Offset = "0x1148740", VA = "0x181149740", Slot = "5")] protected override void Start() { base.Start(); this.g_iArcaneFloorBulletNum = (int)((ulong)12L); this.g_Magic = (PlayerEffectPlay.Magic)((ulong)0L); } // Token: 0x06000B5C RID: 2908 RVA: 0x0001A048 File Offset: 0x00018248 [Token(Token = "0x6000B5C")] [Address(RVA = "0x11497B0", Offset = "0x11487B0", VA = "0x1811497B0", Slot = "6")] protected override void Update() { base.Update(); float stageDeltaTime = Game.GetStageDeltaTime(); float num = this.g_fRemove; int num2 = 0; if (num > (float)num2) { this.g_fRemove = num; int num3 = 0; this.Mesh[8].SetBlendShapeWeight(num3, (float)num2); num3++; GameObject gameObject = base.gameObject; int num4 = 0; gameObject.SetActive(num4 != 0); } } // Token: 0x06000B5D RID: 2909 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B5D")] [Address(RVA = "0x1148AF0", Offset = "0x1147AF0", VA = "0x181148AF0", Slot = "9")] protected override void PlayArcaneFloorBullet() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B5E RID: 2910 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B5E")] [Address(RVA = "0x1148E40", Offset = "0x1147E40", VA = "0x181148E40", Slot = "10")] protected override void PlayIceCounterBullet() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B5F RID: 2911 RVA: 0x0001A0B0 File Offset: 0x000182B0 [Token(Token = "0x6000B5F")] [Address(RVA = "0x11493D0", Offset = "0x11483D0", VA = "0x1811493D0", Slot = "11")] public override void PlayPSLightningSpeedUp() { this.g_SELightningSpeedUp.PlayRandom(1f, 1f); this.PS_SceneLightningSpeedUp.Play(true); this.PS_BodyLightningSpeedUp.Play(true); } // Token: 0x06000B60 RID: 2912 RVA: 0x0001A0F0 File Offset: 0x000182F0 [Token(Token = "0x6000B60")] [Address(RVA = "0x1149770", Offset = "0x1148770", VA = "0x181149770", Slot = "12")] public override void StopPSLightningSpeedUp() { this.PS_SceneLightningSpeedUp.Stop(true); this.PS_BodyLightningSpeedUp.Stop(true); } // Token: 0x06000B61 RID: 2913 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B61")] [Address(RVA = "0x1149430", Offset = "0x1148430", VA = "0x181149430", Slot = "7")] public override void Remove() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B62 RID: 2914 RVA: 0x0001A11C File Offset: 0x0001831C [Token(Token = "0x6000B62")] [Address(RVA = "0x1148970", Offset = "0x1147970", VA = "0x181148970", Slot = "8")] public override void Create() { base..ctor(); SkinnedMeshRenderer[] mesh = this.Mesh; int num = 0; this.g_bDeath = false; this.g_bCure = false; this.g_fSEDestoryReadyVolume = (float)num; this.g_bThroneStartUp = num != 0; this.g_fSEThroneVolume = (float)num; this.g_Magic = (PlayerEffectPlay.Magic)num; if (num < mesh.Length) { mesh[num].enabled = true; SkinnedMeshRenderer[] mesh2 = this.Mesh; num++; } } // Token: 0x06000B63 RID: 2915 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000B63")] [Address(RVA = "0x11496D0", Offset = "0x11486D0", VA = "0x1811496D0", Slot = "13")] public override void SetTimeScale(float fTimeScale) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000B64 RID: 2916 RVA: 0x0001A18C File Offset: 0x0001838C [Token(Token = "0x6000B64")] [Address(RVA = "0x11498A0", Offset = "0x11488A0", VA = "0x1811498A0")] public BossLevel06_BR_EffectPlay() { } // Token: 0x04001243 RID: 4675 [FieldOffset(Offset = "0xC00")] [Token(Token = "0x4001243")] public ParticleSystem PS_Destroy02; // Token: 0x04001244 RID: 4676 [FieldOffset(Offset = "0xC08")] [Token(Token = "0x4001244")] public BossLevel06_BR_EffectPlayPlus g_EffPlus; // Token: 0x04001245 RID: 4677 [FieldOffset(Offset = "0xC10")] [Token(Token = "0x4001245")] public ParticleSystem PS_SceneLightningSpeedUp; // Token: 0x04001246 RID: 4678 [FieldOffset(Offset = "0xC18")] [Token(Token = "0x4001246")] public ParticleSystem PS_BodyLightningSpeedUp; // Token: 0x04001247 RID: 4679 [FieldOffset(Offset = "0xC20")] [Token(Token = "0x4001247")] public GameObject SE_LightningSpeedUp; // Token: 0x04001248 RID: 4680 [FieldOffset(Offset = "0xC28")] [Token(Token = "0x4001248")] private SoundEffect g_SELightningSpeedUp; // Token: 0x04001249 RID: 4681 [FieldOffset(Offset = "0xC30")] [Token(Token = "0x4001249")] private float g_fRemove; }