using System; using Cpp2IlInjected; // Token: 0x020002C8 RID: 712 [Token(Token = "0x20002C8")] public enum BrokenDataType { // Token: 0x040024F1 RID: 9457 [Token(Token = "0x40024F1")] SystemData, // Token: 0x040024F2 RID: 9458 [Token(Token = "0x40024F2")] GameSaveData }