using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000AF RID: 175 [Token(Token = "0x20000AF")] public class CCController { // Token: 0x06000741 RID: 1857 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000741")] [Address(RVA = "0xB894A0", Offset = "0xB884A0", VA = "0x180B894A0")] public void Start(Transform This, Vector3 v3Center, float fRadius, float fHeight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000742 RID: 1858 RVA: 0x00010688 File Offset: 0x0000E888 [Token(Token = "0x6000742")] [Address(RVA = "0xB89480", Offset = "0xB88480", VA = "0x180B89480")] public void Start02(Vector3 v3Center, float fRadius, float fHeight) { float z = v3Center.z; this.g_v3LieCenter02.z = z; this.g_fLieRadius02 = fRadius; this.g_fLieHeight02 = fHeight; } // Token: 0x06000743 RID: 1859 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000743")] [Address(RVA = "0xB89340", Offset = "0xB88340", VA = "0x180B89340")] public void SetLie(int ID = 0) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000744 RID: 1860 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000744")] [Address(RVA = "0xB89410", Offset = "0xB88410", VA = "0x180B89410")] public void SetOriginal() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000745 RID: 1861 RVA: 0x000106B8 File Offset: 0x0000E8B8 [Token(Token = "0x6000745")] [Address(RVA = "0xB89310", Offset = "0xB88310", VA = "0x180B89310")] public void SetEnable(bool bEnable) { CharacterController characterController = this.g_CC; this.g_bEnable = bEnable; characterController.enabled = bEnable; } // Token: 0x06000746 RID: 1862 RVA: 0x000106E0 File Offset: 0x0000E8E0 [Token(Token = "0x6000746")] [Address(RVA = "0x4C3B60", Offset = "0x4C2B60", VA = "0x1804C3B60")] public bool GetEnable() { return this.g_bEnable; } // Token: 0x06000747 RID: 1863 RVA: 0x000106F4 File Offset: 0x0000E8F4 [Token(Token = "0x6000747")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] public CCController() { } // Token: 0x0400083E RID: 2110 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400083E")] private Transform g_This; // Token: 0x0400083F RID: 2111 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400083F")] private CharacterController g_CC; // Token: 0x04000840 RID: 2112 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000840")] private Vector3 g_v3OCenter; // Token: 0x04000841 RID: 2113 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000841")] private Vector3 g_v3LieCenter; // Token: 0x04000842 RID: 2114 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000842")] private Vector3 g_v3LieCenter02; // Token: 0x04000843 RID: 2115 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000843")] private float g_fORadius; // Token: 0x04000844 RID: 2116 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000844")] private float g_fLieRadius; // Token: 0x04000845 RID: 2117 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4000845")] private float g_fLieRadius02; // Token: 0x04000846 RID: 2118 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000846")] private float g_fOHeight; // Token: 0x04000847 RID: 2119 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4000847")] private float g_fLieHeight; // Token: 0x04000848 RID: 2120 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000848")] private float g_fLieHeight02; // Token: 0x04000849 RID: 2121 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000849")] private bool g_bEnable; }