using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; // Token: 0x02000388 RID: 904 [Token(Token = "0x2000388")] public class CFX_Demo_New : MonoBehaviour { // Token: 0x06002332 RID: 9010 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002332")] [Address(RVA = "0xB899A0", Offset = "0xB889A0", VA = "0x180B899A0")] private void Awake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002333 RID: 9011 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002333")] [Address(RVA = "0xB8A120", Offset = "0xB89120", VA = "0x180B8A120")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002334 RID: 9012 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002334")] [Address(RVA = "0xB89E40", Offset = "0xB88E40", VA = "0x180B89E40")] public void OnToggleGround() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002335 RID: 9013 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002335")] [Address(RVA = "0xB89D40", Offset = "0xB88D40", VA = "0x180B89D40")] public void OnToggleCamera() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002336 RID: 9014 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002336")] [Address(RVA = "0xB89F20", Offset = "0xB88F20", VA = "0x180B89F20")] public void OnToggleSlowMo() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002337 RID: 9015 RVA: 0x00054930 File Offset: 0x00052B30 [Token(Token = "0x6002337")] [Address(RVA = "0xB89D10", Offset = "0xB88D10", VA = "0x180B89D10")] public void OnPreviousEffect() { int length = this.ParticleExamples.Length; this.exampleIndex = length; this.UpdateUI(); } // Token: 0x06002338 RID: 9016 RVA: 0x0005495C File Offset: 0x00052B5C [Token(Token = "0x6002338")] [Address(RVA = "0xB89CD0", Offset = "0xB88CD0", VA = "0x180B89CD0")] public void OnNextEffect() { int num = this.exampleIndex; GameObject[] particleExamples = this.ParticleExamples; num++; this.exampleIndex = num; int num2 = 0; this.exampleIndex = num2; this.UpdateUI(); } // Token: 0x06002339 RID: 9017 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002339")] [Address(RVA = "0xB89FF0", Offset = "0xB88FF0", VA = "0x180B89FF0")] private void UpdateUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600233A RID: 9018 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600233A")] [Address(RVA = "0xB8A820", Offset = "0xB89820", VA = "0x180B8A820")] private GameObject spawnParticle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600233B RID: 9019 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600233B")] [Address(RVA = "0xB89C60", Offset = "0xB88C60", VA = "0x180B89C60")] private IEnumerator CheckForDeletedParticles() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600233C RID: 9020 RVA: 0x00054998 File Offset: 0x00052B98 [Token(Token = "0x600233C")] [Address(RVA = "0xB89D10", Offset = "0xB88D10", VA = "0x180B89D10")] private void prevParticle() { int length = this.ParticleExamples.Length; this.exampleIndex = length; this.UpdateUI(); } // Token: 0x0600233D RID: 9021 RVA: 0x000549C4 File Offset: 0x00052BC4 [Token(Token = "0x600233D")] [Address(RVA = "0xB89CD0", Offset = "0xB88CD0", VA = "0x180B89CD0")] private void nextParticle() { int num = this.exampleIndex; GameObject[] particleExamples = this.ParticleExamples; num++; this.exampleIndex = num; int num2 = 0; this.exampleIndex = num2; this.UpdateUI(); } // Token: 0x0600233E RID: 9022 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600233E")] [Address(RVA = "0xB8A6C0", Offset = "0xB896C0", VA = "0x180B8A6C0")] private void destroyParticles() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600233F RID: 9023 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600233F")] [Address(RVA = "0xB8A640", Offset = "0xB89640", VA = "0x180B8A640")] public CFX_Demo_New() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002CA1 RID: 11425 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002CA1")] public Renderer groundRenderer; // Token: 0x04002CA2 RID: 11426 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002CA2")] public Collider groundCollider; // Token: 0x04002CA3 RID: 11427 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002CA3")] [Space] [Space] public Image slowMoBtn; // Token: 0x04002CA4 RID: 11428 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002CA4")] public Text slowMoLabel; // Token: 0x04002CA5 RID: 11429 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002CA5")] public Image camRotBtn; // Token: 0x04002CA6 RID: 11430 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002CA6")] public Text camRotLabel; // Token: 0x04002CA7 RID: 11431 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002CA7")] public Image groundBtn; // Token: 0x04002CA8 RID: 11432 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002CA8")] public Text groundLabel; // Token: 0x04002CA9 RID: 11433 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002CA9")] [Space] public Text EffectLabel; // Token: 0x04002CAA RID: 11434 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002CAA")] public Text EffectIndexLabel; // Token: 0x04002CAB RID: 11435 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002CAB")] private GameObject[] ParticleExamples; // Token: 0x04002CAC RID: 11436 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002CAC")] private int exampleIndex; // Token: 0x04002CAD RID: 11437 [FieldOffset(Offset = "0x74")] [Token(Token = "0x4002CAD")] private bool slowMo; // Token: 0x04002CAE RID: 11438 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002CAE")] private Vector3 defaultCamPosition; // Token: 0x04002CAF RID: 11439 [FieldOffset(Offset = "0x84")] [Token(Token = "0x4002CAF")] private Quaternion defaultCamRotation; // Token: 0x04002CB0 RID: 11440 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4002CB0")] private List onScreenParticles; }