using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200038B RID: 907 [Token(Token = "0x200038B")] public class CFX_Demo_RotateCamera : MonoBehaviour { // Token: 0x06002349 RID: 9033 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002349")] [Address(RVA = "0xB8AA50", Offset = "0xB89A50", VA = "0x180B8AA50")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600234A RID: 9034 RVA: 0x00054AAC File Offset: 0x00052CAC [Token(Token = "0x600234A")] [Address(RVA = "0x5058F0", Offset = "0x5048F0", VA = "0x1805058F0")] public CFX_Demo_RotateCamera() { } // Token: 0x04002CB6 RID: 11446 [Token(Token = "0x4002CB6")] public static bool rotating; // Token: 0x04002CB7 RID: 11447 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002CB7")] public float speed = 30f; // Token: 0x04002CB8 RID: 11448 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002CB8")] public Transform rotationCenter; }