using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000B0 RID: 176 [Token(Token = "0x20000B0")] public class CharacterBaseData : MonoBehaviour { // Token: 0x1700002D RID: 45 // (get) Token: 0x06000748 RID: 1864 RVA: 0x00010708 File Offset: 0x0000E908 // (set) Token: 0x06000749 RID: 1865 RVA: 0x0001071C File Offset: 0x0000E91C [Token(Token = "0x1700002D")] public bool NeedResetAppearanceTimer { [Token(Token = "0x6000748")] [Address(RVA = "0x4BEA50", Offset = "0x4BDA50", VA = "0x1804BEA50")] get; [Token(Token = "0x6000749")] [Address(RVA = "0x4C0DD0", Offset = "0x4BFDD0", VA = "0x1804C0DD0")] set; } // Token: 0x0600074A RID: 1866 RVA: 0x00010730 File Offset: 0x0000E930 [Token(Token = "0x600074A")] [Address(RVA = "0xB94800", Offset = "0xB93800", VA = "0x180B94800")] public void InitData() { float num = this.g_fHealthPoints; float num2 = this.g_fManaPoints; float num3 = this.g_fChargeWait; this.g_fHPMax = num; this.g_fHP = num; float num4 = this.g_fStaminaPoints; this.g_fSPMax = num4; this.g_fSP = num4; this.g_fMPMax = num2; this.g_fMP = num2; this.g_fChargeWaitVal = num3; this.g_fCDLightning = 100f; this.g_fCDFire = 100f; this.g_fCDIce = 100f; this.g_fCDNull = 100f; bool flag = base.CompareTag("Player"); this.isPlayer = flag; } // Token: 0x0600074B RID: 1867 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600074B")] [Address(RVA = "0xB94E90", Offset = "0xB93E90", VA = "0x180B94E90")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600074C RID: 1868 RVA: 0x000107CC File Offset: 0x0000E9CC [Token(Token = "0x600074C")] [Address(RVA = "0xB949B0", Offset = "0xB939B0", VA = "0x180B949B0")] public void ResetData() { float num = this.g_fHPMax; this.g_fHP = num; float num2 = this.g_fMPMax; this.g_fMP = num2; float num3 = this.g_fSPMax; this.g_fSP = num3; } // Token: 0x0600074D RID: 1869 RVA: 0x00010804 File Offset: 0x0000EA04 [Token(Token = "0x600074D")] [Address(RVA = "0xB94730", Offset = "0xB93730", VA = "0x180B94730")] public void HPLoss(float fVal) { if (0 <= (int)fVal) { float num = this.g_fHP; float num2 = this.g_fHPMax; int num3 = 0; float num4 = Mathf.Clamp(num, (float)num3, num2); this.g_fHP = num4; this.k__BackingField = true; return; } this.k__BackingField = true; } // Token: 0x0600074E RID: 1870 RVA: 0x00010844 File Offset: 0x0000EA44 [Token(Token = "0x600074E")] [Address(RVA = "0xB947C0", Offset = "0xB937C0", VA = "0x180B947C0")] public void HPRecovery(float fVal) { float num = this.g_fHPMax; int num2 = 0; float num3 = Mathf.Clamp(num * 0.01f, (float)num2, num); this.g_fHP = num3; this.k__BackingField = true; } // Token: 0x0600074F RID: 1871 RVA: 0x00010878 File Offset: 0x0000EA78 [Token(Token = "0x600074F")] [Address(RVA = "0xB94780", Offset = "0xB93780", VA = "0x180B94780")] public void HPRecoveryVal(float fVal) { float num = this.g_fHP; float num2 = this.g_fHPMax; int num3 = 0; float num4 = Mathf.Clamp(num, (float)num3, num2); this.g_fHP = num4; this.k__BackingField = true; } // Token: 0x06000750 RID: 1872 RVA: 0x000108AC File Offset: 0x0000EAAC [Token(Token = "0x6000750")] [Address(RVA = "0xB94E50", Offset = "0xB93E50", VA = "0x180B94E50")] public void SetHPMax(float fAddHPMax) { this.g_fHPMax = fAddHPMax; this.g_fHP = fAddHPMax; } // Token: 0x06000751 RID: 1873 RVA: 0x000108C8 File Offset: 0x0000EAC8 [Token(Token = "0x6000751")] [Address(RVA = "0x5C7D20", Offset = "0x5C6D20", VA = "0x1805C7D20")] public float GetHPMax() { return this.g_fHPMax; } // Token: 0x06000752 RID: 1874 RVA: 0x000108DC File Offset: 0x0000EADC [Token(Token = "0x6000752")] [Address(RVA = "0xB94700", Offset = "0xB93700", VA = "0x180B94700")] public float GetHPScale() { return this.g_fHP; } // Token: 0x06000753 RID: 1875 RVA: 0x000108F0 File Offset: 0x0000EAF0 [Token(Token = "0x6000753")] [Address(RVA = "0xB948E0", Offset = "0xB938E0", VA = "0x180B948E0")] public void MPLoss(float fVal) { float num = this.g_fMP; float num2 = this.g_fMPMax; int num3 = 0; float num4 = Mathf.Clamp(num, (float)num3, num2); this.g_fMP = num4; } // Token: 0x06000754 RID: 1876 RVA: 0x00010920 File Offset: 0x0000EB20 [Token(Token = "0x6000754")] [Address(RVA = "0xB94940", Offset = "0xB93940", VA = "0x180B94940")] public void MPRecovery(float fVal) { float num = this.g_fMPMax; int num2 = 0; float num3 = Mathf.Clamp(num * 0.01f, (float)num2, num); this.g_fMP = num3; } // Token: 0x06000755 RID: 1877 RVA: 0x0001094C File Offset: 0x0000EB4C [Token(Token = "0x6000755")] [Address(RVA = "0xB94910", Offset = "0xB93910", VA = "0x180B94910")] public void MPRecoveryVal(float fVal) { float num = this.g_fMP; float num2 = this.g_fMPMax; int num3 = 0; float num4 = Mathf.Clamp(num, (float)num3, num2); this.g_fMP = num4; } // Token: 0x06000756 RID: 1878 RVA: 0x0001097C File Offset: 0x0000EB7C [Token(Token = "0x6000756")] [Address(RVA = "0xB94E60", Offset = "0xB93E60", VA = "0x180B94E60")] public void SetMPMax(float fMPMax) { this.g_fMPMax = fMPMax; this.g_fMP = fMPMax; } // Token: 0x06000757 RID: 1879 RVA: 0x00010998 File Offset: 0x0000EB98 [Token(Token = "0x6000757")] [Address(RVA = "0xB94720", Offset = "0xB93720", VA = "0x180B94720")] public float GetMPMax() { return this.g_fMPMax; } // Token: 0x06000758 RID: 1880 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000758")] [Address(RVA = "0xB948D0", Offset = "0xB938D0", VA = "0x180B948D0")] public bool IsMPFull() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000759 RID: 1881 RVA: 0x000109AC File Offset: 0x0000EBAC [Token(Token = "0x6000759")] [Address(RVA = "0x4C3B10", Offset = "0x4C2B10", VA = "0x1804C3B10")] public float GetMPRecovery() { return this.g_fMPRecovery; } // Token: 0x0600075A RID: 1882 RVA: 0x000109C0 File Offset: 0x0000EBC0 [Token(Token = "0x600075A")] [Address(RVA = "0xB949D0", Offset = "0xB939D0", VA = "0x180B949D0")] public void SPLoss(float fVal) { float num = this.g_fSP; float num2 = this.g_fSPMax; int num3 = 0; float num4 = Mathf.Clamp(num, (float)num3, num2); float num5 = this.g_fSPRecoveryStayTime; this.g_fSPRecoveryStayTimeVal = num5; this.g_fSP = num4; this.g_bIsTired = true; } // Token: 0x0600075B RID: 1883 RVA: 0x00010A08 File Offset: 0x0000EC08 [Token(Token = "0x600075B")] [Address(RVA = "0xB94A20", Offset = "0xB93A20", VA = "0x180B94A20")] public void SPRecovery(float fVal) { float num = this.g_fSPMax; int num2 = 0; float num3 = Mathf.Clamp(num * 0.01f, (float)num2, num); this.g_fSP = num3; if (this.g_bIsTired) { float num4 = this.g_fSPMax * 0.333f; if (num3 > num4) { this.g_bIsTired = false; } } } // Token: 0x0600075C RID: 1884 RVA: 0x00010A58 File Offset: 0x0000EC58 [Token(Token = "0x600075C")] [Address(RVA = "0xB94E70", Offset = "0xB93E70", VA = "0x180B94E70")] public void SetSPMax(float fSPMax) { this.g_fSPMax = fSPMax; this.g_fSP = fSPMax; } // Token: 0x0600075D RID: 1885 RVA: 0x00010A74 File Offset: 0x0000EC74 [Token(Token = "0x600075D")] [Address(RVA = "0x614B20", Offset = "0x613B20", VA = "0x180614B20")] public float GetSPMax() { return this.g_fSPMax; } // Token: 0x0600075E RID: 1886 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600075E")] [Address(RVA = "0xB94710", Offset = "0xB93710", VA = "0x180B94710")] public bool GetIsSPRecoveryStayTime() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600075F RID: 1887 RVA: 0x00010A88 File Offset: 0x0000EC88 [Token(Token = "0x600075F")] [Address(RVA = "0xB94980", Offset = "0xB93980", VA = "0x180B94980")] public void ReSetSPRecoveryStayTime() { this.g_fSPRecoveryStayTimeVal = 0f; } // Token: 0x06000760 RID: 1888 RVA: 0x00010AA0 File Offset: 0x0000ECA0 [Token(Token = "0x6000760")] [Address(RVA = "0x4E8C10", Offset = "0x4E7C10", VA = "0x1804E8C10")] public bool GetIsTired() { return this.g_bIsTired; } // Token: 0x06000761 RID: 1889 RVA: 0x00010AB4 File Offset: 0x0000ECB4 [Token(Token = "0x6000761")] [Address(RVA = "0xB945E0", Offset = "0xB935E0", VA = "0x180B945E0")] public void ChargeZero() { float num = this.g_fChargeWait; this.g_fChargeWaitVal = num; this.g_fCharge = 0f; this.g_bChargeing = false; } // Token: 0x06000762 RID: 1890 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000762")] [Address(RVA = "0xB94D10", Offset = "0xB93D10", VA = "0x180B94D10")] public void SetChargeing() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000763 RID: 1891 RVA: 0x00010AE4 File Offset: 0x0000ECE4 [Token(Token = "0x6000763")] [Address(RVA = "0xB94C20", Offset = "0xB93C20", VA = "0x180B94C20")] public void SetChargeAdd(float fAdd) { float num = this.g_fCharge; float num2 = this.g_fChargeMax; if (num > num2) { float num3 = this.g_fMPMax; int num4 = 0; float num5 = Mathf.Clamp(num, (float)num4, num3); this.g_fMP = num5; } int num6 = 0; float num7 = Mathf.Clamp(num, (float)num6, num2); this.g_fCharge = num7; Game.GetAchievementsSystem().FinishRecordingChant(); } // Token: 0x06000764 RID: 1892 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000764")] [Address(RVA = "0xB94670", Offset = "0xB93670", VA = "0x180B94670")] public float GetChargeSpeed() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000765 RID: 1893 RVA: 0x00010B48 File Offset: 0x0000ED48 [Token(Token = "0x6000765")] [Address(RVA = "0x41EBF0", Offset = "0x41DBF0", VA = "0x18041EBF0")] public float GetHP() { return this.g_fHP; } // Token: 0x06000766 RID: 1894 RVA: 0x00010B5C File Offset: 0x0000ED5C [Token(Token = "0x6000766")] [Address(RVA = "0x41EC00", Offset = "0x41DC00", VA = "0x18041EC00")] public void SetHP(float fHP) { this.g_fHP = fHP; } // Token: 0x06000767 RID: 1895 RVA: 0x00010B70 File Offset: 0x0000ED70 [Token(Token = "0x6000767")] [Address(RVA = "0x691E70", Offset = "0x690E70", VA = "0x180691E70")] public float GetMP() { return this.g_fMP; } // Token: 0x06000768 RID: 1896 RVA: 0x00010B84 File Offset: 0x0000ED84 [Token(Token = "0x6000768")] [Address(RVA = "0x691E80", Offset = "0x690E80", VA = "0x180691E80")] public void SetMP(float fMP) { this.g_fMP = fMP; } // Token: 0x06000769 RID: 1897 RVA: 0x00010B98 File Offset: 0x0000ED98 [Token(Token = "0x6000769")] [Address(RVA = "0x4C3B30", Offset = "0x4C2B30", VA = "0x1804C3B30")] public float GetSP() { return this.g_fSP; } // Token: 0x0600076A RID: 1898 RVA: 0x00010BAC File Offset: 0x0000EDAC [Token(Token = "0x600076A")] [Address(RVA = "0x9F9550", Offset = "0x9F8550", VA = "0x1809F9550")] public void SetChargeMaxVal(float fChargeMax) { this.g_fChargeMax = fChargeMax; } // Token: 0x0600076B RID: 1899 RVA: 0x00010BC0 File Offset: 0x0000EDC0 [Token(Token = "0x600076B")] [Address(RVA = "0x4C3BF0", Offset = "0x4C2BF0", VA = "0x1804C3BF0")] public float GetChargeMax() { return this.g_fChargeMax; } // Token: 0x0600076C RID: 1900 RVA: 0x00010BD4 File Offset: 0x0000EDD4 [Token(Token = "0x600076C")] [Address(RVA = "0x4C3B80", Offset = "0x4C2B80", VA = "0x1804C3B80")] public float GetCharge() { return this.g_fCharge; } // Token: 0x0600076D RID: 1901 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600076D")] [Address(RVA = "0xB948A0", Offset = "0xB938A0", VA = "0x180B948A0")] public bool IsChargeMax() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600076E RID: 1902 RVA: 0x00010BE8 File Offset: 0x0000EDE8 [Token(Token = "0x600076E")] [Address(RVA = "0xB948C0", Offset = "0xB938C0", VA = "0x180B948C0")] public bool IsCharging() { return this.g_bChargeing; } // Token: 0x0600076F RID: 1903 RVA: 0x00010BFC File Offset: 0x0000EDFC [Token(Token = "0x600076F")] [Address(RVA = "0xB94660", Offset = "0xB93660", VA = "0x180B94660")] public float GetChargeScale() { return this.g_fCharge; } // Token: 0x06000770 RID: 1904 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000770")] [Address(RVA = "0xB94600", Offset = "0xB93600", VA = "0x180B94600")] public float GetCDScale(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000771 RID: 1905 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000771")] [Address(RVA = "0xB94A80", Offset = "0xB93A80", VA = "0x180B94A80")] public void SetCDAdd(PlayerMagicData PMD) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000772 RID: 1906 RVA: 0x00010C10 File Offset: 0x0000EE10 [Token(Token = "0x6000772")] [Address(RVA = "0xB94BE0", Offset = "0xB93BE0", VA = "0x180B94BE0")] public void SetCDZero(PlayerEffectPlay.Magic Type) { if (Type != PlayerEffectPlay.Magic.Null) { if (Type == PlayerEffectPlay.Magic.Null) { this.g_fCDIce = 0f; return; } if (Type == PlayerEffectPlay.Magic.Null) { this.g_fCDFire = 0f; return; } if (Type == PlayerEffectPlay.Magic.Ice) { this.g_fCDLightning = 0f; return; } } else { this.g_fCDNull = 0f; } } // Token: 0x06000773 RID: 1907 RVA: 0x00010C5C File Offset: 0x0000EE5C [Token(Token = "0x6000773")] [Address(RVA = "0xB94990", Offset = "0xB93990", VA = "0x180B94990")] public void ResctCD() { this.g_fCDLightning = 100f; this.g_fCDFire = 100f; this.g_fCDIce = 100f; this.g_fCDNull = 100f; } // Token: 0x06000774 RID: 1908 RVA: 0x00010C98 File Offset: 0x0000EE98 [Token(Token = "0x6000774")] [Address(RVA = "0xB945B0", Offset = "0xB935B0", VA = "0x180B945B0")] public void ChargeFadeAdd(float fAdd) { float num = this.g_fChargeFade; if (!this.g_bChargeFadeStop) { this.g_fChargeFade = num; } } // Token: 0x06000775 RID: 1909 RVA: 0x00010CBC File Offset: 0x0000EEBC [Token(Token = "0x6000775")] [Address(RVA = "0x771F10", Offset = "0x770F10", VA = "0x180771F10")] public float GetChargeFade() { return this.g_fChargeFade; } // Token: 0x06000776 RID: 1910 RVA: 0x00010CD0 File Offset: 0x0000EED0 [Token(Token = "0x6000776")] [Address(RVA = "0xB94CF0", Offset = "0xB93CF0", VA = "0x180B94CF0")] public void SetChargeFadeZero() { this.g_fChargeFade = 0f; this.g_bChargeFadeStop = false; } // Token: 0x06000777 RID: 1911 RVA: 0x00010CF0 File Offset: 0x0000EEF0 [Token(Token = "0x6000777")] [Address(RVA = "0x9D5600", Offset = "0x9D4600", VA = "0x1809D5600")] public void SetChargeFadeStop(bool bStop) { this.g_bChargeFadeStop = bStop; } // Token: 0x06000778 RID: 1912 RVA: 0x00010D04 File Offset: 0x0000EF04 [Token(Token = "0x6000778")] [Address(RVA = "0x3F6770", Offset = "0x3F5770", VA = "0x1803F6770")] public void SetSPRecoveryStayTime(float StayTime) { this.g_fSPRecoveryStayTime = StayTime; } // Token: 0x06000779 RID: 1913 RVA: 0x00010D18 File Offset: 0x0000EF18 [Token(Token = "0x6000779")] [Address(RVA = "0xB94700", Offset = "0xB93700", VA = "0x180B94700")] public float GetHPPercent() { return this.g_fHP; } // Token: 0x0600077A RID: 1914 RVA: 0x00010D2C File Offset: 0x0000EF2C [Token(Token = "0x600077A")] [Address(RVA = "0xB94E80", Offset = "0xB93E80", VA = "0x180B94E80")] private void UpdateFlag() { this.k__BackingField = true; } // Token: 0x0600077B RID: 1915 RVA: 0x00010D40 File Offset: 0x0000EF40 [Token(Token = "0x600077B")] [Address(RVA = "0xB94F80", Offset = "0xB93F80", VA = "0x180B94F80")] public CharacterBaseData() { } // Token: 0x0400084A RID: 2122 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400084A")] public float g_fHealthPoints = 100f; // Token: 0x0400084B RID: 2123 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400084B")] private float g_fHPMax; // Token: 0x0400084C RID: 2124 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400084C")] private float g_fHP; // Token: 0x0400084D RID: 2125 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400084D")] public float g_fManaPoints = 100f; // Token: 0x0400084E RID: 2126 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400084E")] private float g_fMPMax; // Token: 0x0400084F RID: 2127 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400084F")] private float g_fMP; // Token: 0x04000850 RID: 2128 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000850")] public float g_fStaminaPoints = 100f; // Token: 0x04000851 RID: 2129 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000851")] private float g_fSPMax; // Token: 0x04000852 RID: 2130 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000852")] private float g_fSP; // Token: 0x04000853 RID: 2131 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000853")] public float g_fHPRecovery; // Token: 0x04000854 RID: 2132 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000854")] public float g_fMPRecovery; // Token: 0x04000855 RID: 2133 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000855")] public float g_fSPRecovery; // Token: 0x04000856 RID: 2134 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000856")] private float g_fSPRecoveryStayTime = 1f; // Token: 0x04000857 RID: 2135 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4000857")] private float g_fSPRecoveryStayTimeVal; // Token: 0x04000858 RID: 2136 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000858")] private bool g_bIsTired; // Token: 0x04000859 RID: 2137 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4000859")] public float g_fChargeMax = 100f; // Token: 0x0400085A RID: 2138 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400085A")] public float g_fCharge; // Token: 0x0400085B RID: 2139 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x400085B")] private float g_fChargeAddVal; // Token: 0x0400085C RID: 2140 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400085C")] private float g_fChargeWait = 0.6f; // Token: 0x0400085D RID: 2141 [FieldOffset(Offset = "0x64")] [Token(Token = "0x400085D")] private float g_fChargeWaitVal; // Token: 0x0400085E RID: 2142 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400085E")] private bool g_bChargeing; // Token: 0x0400085F RID: 2143 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x400085F")] public float g_fChargeSpeed = 5f; // Token: 0x04000860 RID: 2144 [Token(Token = "0x4000860")] private const float g_fCDMax = 100f; // Token: 0x04000861 RID: 2145 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4000861")] private float g_fCDNull; // Token: 0x04000862 RID: 2146 [FieldOffset(Offset = "0x74")] [Token(Token = "0x4000862")] private float g_fCDIce; // Token: 0x04000863 RID: 2147 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4000863")] private float g_fCDFire; // Token: 0x04000864 RID: 2148 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x4000864")] private float g_fCDLightning; // Token: 0x04000865 RID: 2149 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4000865")] private bool g_bChargeFadeStop; // Token: 0x04000866 RID: 2150 [FieldOffset(Offset = "0x84")] [Token(Token = "0x4000866")] private float g_fChargeFade; // Token: 0x04000867 RID: 2151 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4000867")] public float g_fSecondMultipleHP = 3f; // Token: 0x04000868 RID: 2152 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x4000868")] public float g_fSecondMultipleEasyHP = 2f; // Token: 0x04000869 RID: 2153 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4000869")] private bool isPlayer; // Token: 0x0400086A RID: 2154 [FieldOffset(Offset = "0x94")] [Token(Token = "0x400086A")] private float g_fDeltaTime; }