using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000226 RID: 550 [Token(Token = "0x2000226")] [ExecuteInEditMode] public class CustomFalloff : MonoBehaviour { // Token: 0x0600159E RID: 5534 RVA: 0x00030F08 File Offset: 0x0002F108 [Token(Token = "0x600159E")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public CustomFalloff() { } }