using System; using Cpp2IlInjected; // Token: 0x02000158 RID: 344 [Token(Token = "0x2000158")] public class GameSaveBasicDataVer46 { // Token: 0x06001094 RID: 4244 RVA: 0x00026A28 File Offset: 0x00024C28 [Token(Token = "0x6001094")] [Address(RVA = "0xA27700", Offset = "0xA26700", VA = "0x180A27700")] public GameSaveBasicData UpgradeVersion() { GameSaveBasicData gameSaveBasicData = new GameSaveBasicData(); int num = this.dataIndex; gameSaveBasicData.dataIndex = num; GameDifficulty gameDifficulty = this.difficulty; gameSaveBasicData.difficulty = gameDifficulty; GameStage gameStage = this.stage; gameSaveBasicData.stage = gameStage; int num2 = this.savePoint; gameSaveBasicData.savePoint = num2; int num3 = 0; bool flag = this.showTeleportMenu; gameSaveBasicData.showTeleportMenu = flag; long num4 = this.timeStamp; gameSaveBasicData.timeStamp = num4; ulong num5 = this.playedSeconds; if (num5 == (ulong)0L) { ulong num6 = this.gamingTime; } gameSaveBasicData.gamingTime = num5; int num7 = this.gameBeatingCounter; int num8 = this.gameClearedTimes; gameSaveBasicData.gameCleared = num3; return gameSaveBasicData; } // Token: 0x06001095 RID: 4245 RVA: 0x00026AD8 File Offset: 0x00024CD8 [Token(Token = "0x6001095")] [Address(RVA = "0xA276E0", Offset = "0xA266E0", VA = "0x180A276E0")] private ulong GetGamingTime() { ulong num = this.playedSeconds; if (num == (ulong)0L) { ulong num2 = this.gamingTime; } return num; } // Token: 0x06001096 RID: 4246 RVA: 0x00026AFC File Offset: 0x00024CFC [Token(Token = "0x6001096")] [Address(RVA = "0xA276C0", Offset = "0xA266C0", VA = "0x180A276C0")] private int GetGameCleared() { int num = this.gameBeatingCounter; int num2 = this.gameClearedTimes; return 0; } // Token: 0x06001097 RID: 4247 RVA: 0x00026B18 File Offset: 0x00024D18 [Token(Token = "0x6001097")] [Address(RVA = "0x36ABD0", Offset = "0x369BD0", VA = "0x18036ABD0")] public GameSaveBasicDataVer46() { } // Token: 0x04001B5B RID: 7003 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001B5B")] public int dataIndex; // Token: 0x04001B5C RID: 7004 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001B5C")] public GameDifficulty difficulty; // Token: 0x04001B5D RID: 7005 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001B5D")] public GameStage stage; // Token: 0x04001B5E RID: 7006 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001B5E")] public int savePoint; // Token: 0x04001B5F RID: 7007 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001B5F")] public bool showTeleportMenu; // Token: 0x04001B60 RID: 7008 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001B60")] public long timeStamp; // Token: 0x04001B61 RID: 7009 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001B61")] public ulong playedSeconds; // Token: 0x04001B62 RID: 7010 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001B62")] public int gameBeatingCounter; // Token: 0x04001B63 RID: 7011 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001B63")] public ulong gamingTime; // Token: 0x04001B64 RID: 7012 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001B64")] public int gameClearedTimes; }