using System; using Cpp2IlInjected; // Token: 0x0200035B RID: 859 [Token(Token = "0x200035B")] public interface INobetaAnimationEventReceiver { // Token: 0x06002117 RID: 8471 [Token(Token = "0x6002117")] [Address(Slot = "0")] void OpenWTrail(float activeTime); // Token: 0x06002118 RID: 8472 [Token(Token = "0x6002118")] [Address(Slot = "1")] void OpenAttackCollision(string rangeName); // Token: 0x06002119 RID: 8473 [Token(Token = "0x6002119")] [Address(Slot = "2")] void OpenAttackCollision_SpecialSound(string rangeName); // Token: 0x0600211A RID: 8474 [Token(Token = "0x600211A")] [Address(Slot = "3")] void Fly(float flyValue); // Token: 0x0600211B RID: 8475 [Token(Token = "0x600211B")] [Address(Slot = "4")] void ChargeShot(); // Token: 0x0600211C RID: 8476 [Token(Token = "0x600211C")] [Address(Slot = "5")] void LightningChargeShot(); // Token: 0x0600211D RID: 8477 [Token(Token = "0x600211D")] [Address(Slot = "6")] void SetDodgeTime(); // Token: 0x0600211E RID: 8478 [Token(Token = "0x600211E")] [Address(Slot = "7")] void AniOnLight(); // Token: 0x0600211F RID: 8479 [Token(Token = "0x600211F")] [Address(Slot = "8")] void AniLightBall(); // Token: 0x06002120 RID: 8480 [Token(Token = "0x6002120")] [Address(Slot = "9")] void AniPickUp(); // Token: 0x06002121 RID: 8481 [Token(Token = "0x6002121")] [Address(Slot = "10")] void ShowHandItem(); // Token: 0x06002122 RID: 8482 [Token(Token = "0x6002122")] [Address(Slot = "11")] void DiscardItem(); // Token: 0x06002123 RID: 8483 [Token(Token = "0x6002123")] [Address(Slot = "12")] void LDashSmoke(); // Token: 0x06002124 RID: 8484 [Token(Token = "0x6002124")] [Address(Slot = "13")] void RDashSmoke(); // Token: 0x06002125 RID: 8485 [Token(Token = "0x6002125")] [Address(Slot = "14")] void SoundFootsteps(float volume = 1f); // Token: 0x06002126 RID: 8486 [Token(Token = "0x6002126")] [Address(Slot = "15")] void SoundJump(); // Token: 0x06002127 RID: 8487 [Token(Token = "0x6002127")] [Address(Slot = "16")] void SoundHitDown(); // Token: 0x06002128 RID: 8488 [Token(Token = "0x6002128")] [Address(Slot = "17")] void BrakeSmoke(); // Token: 0x06002129 RID: 8489 [Token(Token = "0x6002129")] [Address(Slot = "18")] void DashAttackSmoke(); // Token: 0x0600212A RID: 8490 [Token(Token = "0x600212A")] [Address(Slot = "19")] void L5Attack03Smoke(); // Token: 0x0600212B RID: 8491 [Token(Token = "0x600212B")] [Address(Slot = "20")] void Attack01_03Collision(); // Token: 0x0600212C RID: 8492 [Token(Token = "0x600212C")] [Address(Slot = "21")] void PlayEffL5Attack03(); // Token: 0x0600212D RID: 8493 [Token(Token = "0x600212D")] [Address(Slot = "22")] void PlayEffL5Attack04(); // Token: 0x0600212E RID: 8494 [Token(Token = "0x600212E")] [Address(Slot = "23")] void PlayEffL5DodgeForward(); // Token: 0x0600212F RID: 8495 [Token(Token = "0x600212F")] [Address(Slot = "24")] void PlayEffL5DodgeBack(); // Token: 0x06002130 RID: 8496 [Token(Token = "0x6002130")] [Address(Slot = "25")] void SlipDropItem(); // Token: 0x06002131 RID: 8497 [Token(Token = "0x6002131")] [Address(Slot = "26")] void SlipSmoke(); // Token: 0x06002132 RID: 8498 [Token(Token = "0x6002132")] [Address(Slot = "27")] void AniGamePadVibration(float duration); // Token: 0x06002133 RID: 8499 [Token(Token = "0x6002133")] [Address(Slot = "28")] void PlayVoiceAttack01(); // Token: 0x06002134 RID: 8500 [Token(Token = "0x6002134")] [Address(Slot = "29")] void PlayVoiceAttack02(); // Token: 0x06002135 RID: 8501 [Token(Token = "0x6002135")] [Address(Slot = "30")] void PlayVoiceAttack03(); // Token: 0x06002136 RID: 8502 [Token(Token = "0x6002136")] [Address(Slot = "31")] void PlayVoiceAttack04(); // Token: 0x06002137 RID: 8503 [Token(Token = "0x6002137")] [Address(Slot = "32")] void PlayVoiceDashAttack01(); // Token: 0x06002138 RID: 8504 [Token(Token = "0x6002138")] [Address(Slot = "33")] void PlayVoiceDashAttack02(); // Token: 0x06002139 RID: 8505 [Token(Token = "0x6002139")] [Address(Slot = "34")] void PlayVoiceSkyAttack01(); // Token: 0x0600213A RID: 8506 [Token(Token = "0x600213A")] [Address(Slot = "35")] void PlayVoiceSkyAttack02(); // Token: 0x0600213B RID: 8507 [Token(Token = "0x600213B")] [Address(Slot = "36")] void PlayVoiceItemUse(); // Token: 0x0600213C RID: 8508 [Token(Token = "0x600213C")] [Address(Slot = "37")] void PlayDead(int index); // Token: 0x0600213D RID: 8509 [Token(Token = "0x600213D")] [Address(Slot = "38")] void PlayItemGet(); // Token: 0x0600213E RID: 8510 [Token(Token = "0x600213E")] [Address(Slot = "39")] void PlayJump(); // Token: 0x0600213F RID: 8511 [Token(Token = "0x600213F")] [Address(Slot = "40")] void PlayItemDiscard(); // Token: 0x06002140 RID: 8512 [Token(Token = "0x6002140")] [Address(Slot = "41")] void PlayHitDown(); // Token: 0x06002141 RID: 8513 [Token(Token = "0x6002141")] [Address(Slot = "42")] void PlayVoiceDamaged(); // Token: 0x06002142 RID: 8514 [Token(Token = "0x6002142")] [Address(Slot = "43")] void PlayVoiceDamagedFly(); }