using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000B5 RID: 181 [Token(Token = "0x20000B5")] public class LockPoint : MonoBehaviour { // Token: 0x06000792 RID: 1938 RVA: 0x000110B8 File Offset: 0x0000F2B8 [Token(Token = "0x6000792")] [Address(RVA = "0x41EDB0", Offset = "0x41DDB0", VA = "0x18041EDB0")] public void SetLockState(bool locked) { this.isLocked = locked; } // Token: 0x06000793 RID: 1939 RVA: 0x000110CC File Offset: 0x0000F2CC [Token(Token = "0x6000793")] [Address(RVA = "0x41ED90", Offset = "0x41DD90", VA = "0x18041ED90")] public bool GetLockState() { return this.isLocked; } // Token: 0x06000794 RID: 1940 RVA: 0x000110E0 File Offset: 0x0000F2E0 [Token(Token = "0x6000794")] [Address(RVA = "0x368060", Offset = "0x367060", VA = "0x180368060")] public void SetLockEnable(bool bEnable) { this.isLockEnabled = bEnable; } // Token: 0x06000795 RID: 1941 RVA: 0x000110F4 File Offset: 0x0000F2F4 [Token(Token = "0x6000795")] [Address(RVA = "0x368050", Offset = "0x367050", VA = "0x180368050")] public bool GetLockEnable() { return this.isLockEnabled; } // Token: 0x06000796 RID: 1942 RVA: 0x00011108 File Offset: 0x0000F308 [Token(Token = "0x6000796")] [Address(RVA = "0x41EDA0", Offset = "0x41DDA0", VA = "0x18041EDA0")] public Transform GetTransform() { return base.transform; } // Token: 0x06000797 RID: 1943 RVA: 0x0001111C File Offset: 0x0000F31C [Token(Token = "0x6000797")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public LockPoint() { } // Token: 0x04000873 RID: 2163 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000873")] private bool isLockEnabled; // Token: 0x04000874 RID: 2164 [FieldOffset(Offset = "0x19")] [Token(Token = "0x4000874")] private bool isLocked; }