using System; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x02000649 RID: 1609 [Token(Token = "0x2000649")] [AddComponentMenu("")] public class CurrentRenderPipeline : MonoBehaviour { // Token: 0x0600329B RID: 12955 RVA: 0x0006CE68 File Offset: 0x0006B068 [Token(Token = "0x600329B")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public CurrentRenderPipeline() { } // Token: 0x0600329C RID: 12956 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600329C")] [Address(RVA = "0x12F2CE0", Offset = "0x12F1CE0", VA = "0x1812F2CE0")] static CurrentRenderPipeline() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003CFA RID: 15610 [Token(Token = "0x4003CFA")] public static bool haveAnotherSrpPackages; // Token: 0x04003CFB RID: 15611 [Token(Token = "0x4003CFB")] public static string packageDetected; } }