using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; // Token: 0x02000384 RID: 900 [Token(Token = "0x2000384")] public class ManualScripts : MonoBehaviour { // Token: 0x06002327 RID: 8999 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002327")] [Address(RVA = "0x4243E0", Offset = "0x4233E0", VA = "0x1804243E0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002328 RID: 9000 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002328")] [Address(RVA = "0x424270", Offset = "0x423270", VA = "0x180424270")] public void ChangedPage(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002329 RID: 9001 RVA: 0x000547DC File Offset: 0x000529DC [Token(Token = "0x6002329")] [Address(RVA = "0x424530", Offset = "0x423530", VA = "0x180424530")] public ManualScripts() { } // Token: 0x04002C98 RID: 11416 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C98")] public GameObject[] PageObj; // Token: 0x04002C99 RID: 11417 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C99")] public int currentPage; // Token: 0x04002C9A RID: 11418 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002C9A")] public int minPage = (int)((ulong)1L); // Token: 0x04002C9B RID: 11419 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002C9B")] public int maxPage = (int)((ulong)5L); // Token: 0x04002C9C RID: 11420 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002C9C")] public Text txtPage; }