using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004F1 RID: 1265 [Token(Token = "0x20004F1")] public class ObiBoxShapeTracker2D : ObiShapeTracker { // Token: 0x06002CC2 RID: 11458 RVA: 0x00062DBC File Offset: 0x00060FBC [Token(Token = "0x6002CC2")] [Address(RVA = "0x10938A0", Offset = "0x10928A0", VA = "0x1810938A0")] public ObiBoxShapeTracker2D(BoxCollider2D collider) { this.collider = collider; this.adaptor.is2D = true; IntPtr intPtr = Oni.CreateShape(Oni.ShapeType.Box); this.oniShape = intPtr; } // Token: 0x06002CC3 RID: 11459 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002CC3")] [Address(RVA = "0x10936D0", Offset = "0x10926D0", VA = "0x1810936D0", Slot = "5")] public override void UpdateIfNeeded() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040035E7 RID: 13799 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40035E7")] private Vector2 size; // Token: 0x040035E8 RID: 13800 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40035E8")] private Vector2 center; } }