using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x02000544 RID: 1348 [Token(Token = "0x2000544")] [ExecuteInEditMode] public class ObiParticleHandle : MonoBehaviour { // Token: 0x17000337 RID: 823 // (get) Token: 0x06002EED RID: 12013 RVA: 0x00066D3C File Offset: 0x00064F3C [Token(Token = "0x17000337")] public int ParticleCount { [Token(Token = "0x6002EED")] [Address(RVA = "0xE55AB0", Offset = "0xE54AB0", VA = "0x180E55AB0")] get { return this.handledParticleIndices._size; } } // Token: 0x17000338 RID: 824 // (get) Token: 0x06002EEF RID: 12015 RVA: 0x00066E30 File Offset: 0x00065030 // (set) Token: 0x06002EEE RID: 12014 RVA: 0x00066D5C File Offset: 0x00064F5C [Token(Token = "0x17000338")] public ObiActor Actor { [Token(Token = "0x6002EEF")] [Address(RVA = "0x2EF530", Offset = "0x2EE530", VA = "0x1802EF530")] get { return this.actor; } [Token(Token = "0x6002EEE")] [Address(RVA = "0xE55AF0", Offset = "0xE54AF0", VA = "0x180E55AF0")] set { if (this.actor != value) { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiSolver solver2 = this.actor.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin); solver2.OnFrameBegin -= eventHandler; } } this.actor = value; ObiActor obiActor2 = this.actor; int num3 = 0; if (obiActor2 != num3) { ObiSolver solver3 = this.actor.solver; int num4 = 0; if (solver3 != num4) { ObiSolver solver4 = this.actor.solver; EventHandler eventHandler2 = new EventHandler(this.Actor_solver_OnFrameBegin); solver4.OnFrameBegin += eventHandler2; } } } } } // Token: 0x06002EF0 RID: 12016 RVA: 0x00066E44 File Offset: 0x00065044 [Token(Token = "0x6002EF0")] [Address(RVA = "0xE55410", Offset = "0xE54410", VA = "0x180E55410")] private void OnEnable() { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiSolver solver2 = this.actor.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin); solver2.OnFrameBegin += eventHandler; } } } // Token: 0x06002EF1 RID: 12017 RVA: 0x00066EA8 File Offset: 0x000650A8 [Token(Token = "0x6002EF1")] [Address(RVA = "0xE552E0", Offset = "0xE542E0", VA = "0x180E552E0")] private void OnDisable() { ObiActor obiActor = this.actor; int num = 0; if (obiActor != num) { ObiSolver solver = this.actor.solver; int num2 = 0; if (solver != num2) { ObiSolver solver2 = this.actor.solver; EventHandler eventHandler = new EventHandler(this.Actor_solver_OnFrameBegin); solver2.OnFrameBegin -= eventHandler; this.ResetInvMasses(); } } } // Token: 0x06002EF2 RID: 12018 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EF2")] [Address(RVA = "0xE55770", Offset = "0xE54770", VA = "0x180E55770")] private void ResetInvMasses() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EF3 RID: 12019 RVA: 0x00066F10 File Offset: 0x00065110 [Token(Token = "0x6002EF3")] [Address(RVA = "0xE55240", Offset = "0xE54240", VA = "0x180E55240")] public void Clear() { this.ResetInvMasses(); this.handledParticleIndices.Clear(); this.handledParticlePositions.Clear(); this.handledParticleInvMasses.Clear(); } // Token: 0x06002EF4 RID: 12020 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EF4")] [Address(RVA = "0xE55130", Offset = "0xE54130", VA = "0x180E55130")] public void AddParticle(int index, Vector3 position, float invMass) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EF5 RID: 12021 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EF5")] [Address(RVA = "0xE55530", Offset = "0xE54530", VA = "0x180E55530")] public void RemoveParticle(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EF6 RID: 12022 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002EF6")] [Address(RVA = "0xE54BC0", Offset = "0xE53BC0", VA = "0x180E54BC0")] private void Actor_solver_OnFrameBegin(object sender, EventArgs e) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002EF7 RID: 12023 RVA: 0x00066F4C File Offset: 0x0006514C [Token(Token = "0x6002EF7")] [Address(RVA = "0xE559B0", Offset = "0xE549B0", VA = "0x180E559B0")] public ObiParticleHandle() { List list = new List(); this.handledParticleIndices = list; List list2 = new List(); this.handledParticlePositions = list2; List list3 = new List(); this.handledParticleInvMasses = list3; base..ctor(); } // Token: 0x04003776 RID: 14198 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003776")] [SerializeField] [HideInInspector] private ObiActor actor; // Token: 0x04003777 RID: 14199 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003777")] [SerializeField] [HideInInspector] private List handledParticleIndices; // Token: 0x04003778 RID: 14200 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003778")] [SerializeField] [HideInInspector] private List handledParticlePositions; // Token: 0x04003779 RID: 14201 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003779")] [SerializeField] [HideInInspector] private List handledParticleInvMasses; // Token: 0x0400377A RID: 14202 [Token(Token = "0x400377A")] private const float HANDLED_PARTICLE_MASS = 0.0001f; } }