using System; using Cpp2IlInjected; // Token: 0x020001F1 RID: 497 [Token(Token = "0x20001F1")] public class OpenGameTip : SceneEvent { // Token: 0x060014C8 RID: 5320 RVA: 0x0002F680 File Offset: 0x0002D880 [Token(Token = "0x60014C8")] [Address(RVA = "0x32E6A0", Offset = "0x32D6A0", VA = "0x18032E6A0", Slot = "5")] public override void OpenEvent() { base.OpenEvent(); Game.PlayCanvasSE(UICanvasSFX.Option); Game.AppearGameTip(this.style); } // Token: 0x060014C9 RID: 5321 RVA: 0x0002F6A4 File Offset: 0x0002D8A4 [Token(Token = "0x60014C9")] [Address(RVA = "0x32DFD0", Offset = "0x32CFD0", VA = "0x18032DFD0")] public OpenGameTip() { } // Token: 0x04001FA1 RID: 8097 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001FA1")] public GameTipStyle style; }