using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001F4 RID: 500 [Token(Token = "0x20001F4")] public class OpenSwitchDevice : SceneEvent { // Token: 0x060014CF RID: 5327 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60014CF")] [Address(RVA = "0x32FBD0", Offset = "0x32EBD0", VA = "0x18032FBD0")] protected void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060014D0 RID: 5328 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60014D0")] [Address(RVA = "0x32F8F0", Offset = "0x32E8F0", VA = "0x18032F8F0", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060014D1 RID: 5329 RVA: 0x0002F74C File Offset: 0x0002D94C [Token(Token = "0x60014D1")] [Address(RVA = "0x32FD20", Offset = "0x32ED20", VA = "0x18032FD20")] public OpenSwitchDevice() { } // Token: 0x04001FA5 RID: 8101 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001FA5")] public SwitchDevice SD; // Token: 0x04001FA6 RID: 8102 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001FA6")] public Transform LeadSwitchObject; // Token: 0x04001FA7 RID: 8103 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001FA7")] public Transform CreateSoulPosition; // Token: 0x04001FA8 RID: 8104 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001FA8")] public Transform SwitchCamera; // Token: 0x04001FA9 RID: 8105 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4001FA9")] public float CameraTime = 6f; // Token: 0x04001FAA RID: 8106 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4001FAA")] private bool g_bCameraSwitch; // Token: 0x04001FAB RID: 8107 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001FAB")] private float g_fCameraTime; }