using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000357 RID: 855 [Token(Token = "0x2000357")] public class PlayerMagicData : MonoBehaviour { // Token: 0x170001C8 RID: 456 // (get) Token: 0x060020A5 RID: 8357 RVA: 0x0004D6F4 File Offset: 0x0004B8F4 [Token(Token = "0x170001C8")] private GameSave GameSave { [Token(Token = "0x60020A5")] [Address(RVA = "0xEB1220", Offset = "0xEB0220", VA = "0x180EB1220")] get { return Game.GameSave; } } // Token: 0x060020A6 RID: 8358 RVA: 0x0004D708 File Offset: 0x0004B908 [Token(Token = "0x60020A6")] [Address(RVA = "0xEB1110", Offset = "0xEB0110", VA = "0x180EB1110")] public void MDUpdate(float fDeltaticm) { float num = this.g_SkyJumpCDTime; int num2 = 0; if (num > (float)num2) { this.g_SkyJumpCDTime = num; } } // Token: 0x060020A7 RID: 8359 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020A7")] [Address(RVA = "0xEB0FB0", Offset = "0xEAFFB0", VA = "0x180EB0FB0")] public float GetNormalExp(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020A8 RID: 8360 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020A8")] [Address(RVA = "0xEB0F70", Offset = "0xEAFF70", VA = "0x180EB0F70")] public float GetCharge(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020A9 RID: 8361 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020A9")] [Address(RVA = "0xEB0BC0", Offset = "0xEAFBC0", VA = "0x180EB0BC0")] public float GetCDSpeed(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020AA RID: 8362 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020AA")] [Address(RVA = "0xEB0DF0", Offset = "0xEAFDF0", VA = "0x180EB0DF0")] public float GetChargeFade(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020AB RID: 8363 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020AB")] [Address(RVA = "0xEB0EF0", Offset = "0xEAFEF0", VA = "0x180EB0EF0")] public float GetChargeMaxFade() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020AC RID: 8364 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020AC")] [Address(RVA = "0xEB0FA0", Offset = "0xEAFFA0", VA = "0x180EB0FA0")] public bool GetIsSkyJump() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020AD RID: 8365 RVA: 0x0004D72C File Offset: 0x0004B92C [Token(Token = "0x60020AD")] [Address(RVA = "0xEB1160", Offset = "0xEB0160", VA = "0x180EB1160")] public void SkyJumpUsed() { float num = this.g_SkyJumpCD; this.g_SkyJumpCDTime = num; } // Token: 0x060020AE RID: 8366 RVA: 0x0004D748 File Offset: 0x0004B948 [Token(Token = "0x60020AE")] [Address(RVA = "0xEB1150", Offset = "0xEB0150", VA = "0x180EB1150")] public void SkyJumpAddCD(float CDTime) { this.g_SkyJumpCDTime = CDTime; } // Token: 0x060020AF RID: 8367 RVA: 0x0004D75C File Offset: 0x0004B95C [Token(Token = "0x60020AF")] [Address(RVA = "0x754F90", Offset = "0x753F90", VA = "0x180754F90")] public void SkyJumpReset() { this.g_SkyJumpCDTime = 0f; } // Token: 0x060020B0 RID: 8368 RVA: 0x0004D774 File Offset: 0x0004B974 [Token(Token = "0x60020B0")] [Address(RVA = "0xEB1100", Offset = "0xEB0100", VA = "0x180EB1100")] public float GetSkyJumpUIScale() { return this.g_SkyJumpCDTime; } // Token: 0x060020B1 RID: 8369 RVA: 0x0004D788 File Offset: 0x0004B988 [Token(Token = "0x60020B1")] [Address(RVA = "0xBF6C90", Offset = "0xBF5C90", VA = "0x180BF6C90")] public bool GetIsSkyDodgeUsed() { return this.g_SkyDodge; } // Token: 0x060020B2 RID: 8370 RVA: 0x0004D79C File Offset: 0x0004B99C [Token(Token = "0x60020B2")] [Address(RVA = "0xEB1140", Offset = "0xEB0140", VA = "0x180EB1140")] public void SkyDodgeUsed() { this.g_SkyDodge = true; } // Token: 0x060020B3 RID: 8371 RVA: 0x0004D7B0 File Offset: 0x0004B9B0 [Token(Token = "0x60020B3")] [Address(RVA = "0xEB1130", Offset = "0xEB0130", VA = "0x180EB1130")] public void SkyDodgeReset() { this.g_SkyDodge = false; } // Token: 0x060020B4 RID: 8372 RVA: 0x0004D7C4 File Offset: 0x0004B9C4 [Token(Token = "0x60020B4")] [Address(RVA = "0xEB1170", Offset = "0xEB0170", VA = "0x180EB1170")] public PlayerMagicData() { } // Token: 0x04002A88 RID: 10888 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002A88")] public float g_NullNorExp = 1f; // Token: 0x04002A89 RID: 10889 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4002A89")] public float g_NullCharge = 40f; // Token: 0x04002A8A RID: 10890 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002A8A")] public float g_NullCD = 50f; // Token: 0x04002A8B RID: 10891 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002A8B")] public float g_NullChargeFade = 0.01f; // Token: 0x04002A8C RID: 10892 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002A8C")] public float g_NullChargeLowestPower = 0.63f; // Token: 0x04002A8D RID: 10893 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002A8D")] public float g_IceNorExp = 10f; // Token: 0x04002A8E RID: 10894 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002A8E")] public float g_IceCharge = 35f; // Token: 0x04002A8F RID: 10895 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002A8F")] public float g_IceCD = 30f; // Token: 0x04002A90 RID: 10896 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002A90")] public float g_IceChargeFade = 0.01f; // Token: 0x04002A91 RID: 10897 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002A91")] public float g_IceDamagekExp = 0.0099f; // Token: 0x04002A92 RID: 10898 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002A92")] public float g_FireNorExp = 25f; // Token: 0x04002A93 RID: 10899 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4002A93")] public float g_FireCharge = 60f; // Token: 0x04002A94 RID: 10900 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002A94")] public float g_FireCD = 20f; // Token: 0x04002A95 RID: 10901 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4002A95")] public float g_FireChargeFade = 0.02f; // Token: 0x04002A96 RID: 10902 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002A96")] public float g_FireAttackExp = 0.015f; // Token: 0x04002A97 RID: 10903 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4002A97")] public float g_LightningNorExp = 50f; // Token: 0x04002A98 RID: 10904 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002A98")] public float g_LightningCharge = 100f; // Token: 0x04002A99 RID: 10905 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4002A99")] public float g_LightningCD = 10f; // Token: 0x04002A9A RID: 10906 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002A9A")] public float g_LightningChargeFade = 0.03f; // Token: 0x04002A9B RID: 10907 [FieldOffset(Offset = "0x64")] [Token(Token = "0x4002A9B")] public float g_LightningDodgeExp = 0.015f; // Token: 0x04002A9C RID: 10908 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002A9C")] public float g_SkyJumpExp = 2f; // Token: 0x04002A9D RID: 10909 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4002A9D")] public float g_SkyJumpCD = 3f; // Token: 0x04002A9E RID: 10910 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002A9E")] public float g_SkyJumpCDTime; // Token: 0x04002A9F RID: 10911 [FieldOffset(Offset = "0x74")] [Token(Token = "0x4002A9F")] private bool g_SkyDodge; }