using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200015A RID: 346 [Token(Token = "0x200015A")] public class PlayerStatsData { // Token: 0x0600109A RID: 4250 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600109A")] [Address(RVA = "0xEB7DE0", Offset = "0xEB6DE0", VA = "0x180EB7DE0")] public float GetPhysicalPower(float power) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600109B RID: 4251 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600109B")] [Address(RVA = "0xEB7DC0", Offset = "0xEB6DC0", VA = "0x180EB7DC0")] public float GetMagicPower(float power) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600109C RID: 4252 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600109C")] [Address(RVA = "0xEB7DA0", Offset = "0xEB6DA0", VA = "0x180EB7DA0")] public float GetFirePhysicalPower() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600109D RID: 4253 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600109D")] [Address(RVA = "0xEB7E20", Offset = "0xEB6E20", VA = "0x180EB7E20")] public float GetThunderModeStageTimeScale() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600109E RID: 4254 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600109E")] [Address(RVA = "0xEB7E00", Offset = "0xEB6E00", VA = "0x180EB7E00")] public float GetThunderModePlayerTimeScale() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600109F RID: 4255 RVA: 0x00026C50 File Offset: 0x00024E50 [Token(Token = "0x600109F")] [Address(RVA = "0xEB7E70", Offset = "0xEB6E70", VA = "0x180EB7E70")] public void IncreaseCursePercent(float delta) { float num = this.cursePercent; int num2 = 0; float num3 = Mathf.Clamp(num, (float)num2, 0.6f); this.cursePercent = num3; } // Token: 0x060010A0 RID: 4256 RVA: 0x00026C7C File Offset: 0x00024E7C [Token(Token = "0x60010A0")] [Address(RVA = "0xEB7CF0", Offset = "0xEB6CF0", VA = "0x180EB7CF0")] public int ApplyCursePunish() { /* An exception occurred when decompiling this method (060010A0) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Int32 PlayerStatsData::ApplyCursePunish() ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x060010A1 RID: 4257 RVA: 0x00026CC4 File Offset: 0x00024EC4 [Token(Token = "0x60010A1")] [Address(RVA = "0xEB7EA0", Offset = "0xEB6EA0", VA = "0x180EB7EA0")] public void OnBeatingGame(BeatingGameData data) { float healthPoint = data.healthPoint; this.currentHealthyPoint = healthPoint; float manaPoint = data.manaPoint; this.currentManaPoint = manaPoint; int magicIndex = data.magicIndex; this.currentMagicIndex = magicIndex; this.cursePercent = 0f; } // Token: 0x060010A2 RID: 4258 RVA: 0x00026D0C File Offset: 0x00024F0C [Token(Token = "0x60010A2")] [Address(RVA = "0xEB7D40", Offset = "0xEB6D40", VA = "0x180EB7D40")] public void BossRushRemoveTestMode() { int num = 0; this.currentMoney = 99f; this.currentHealthyPoint = (float)num; this.currentMagicIndex = num; this.fireMagicLevel = num; this.healthyLevel = (int)((ulong)18L); this.manaLevel = (int)((ulong)18L); this.staminaLevel = (int)((ulong)18L); this.strengthLevel = (int)((ulong)9L); this.intelligenceLevel = (int)((ulong)9L); this.dexterityLevel = (int)((ulong)9L); this.secretMagicLevel = (int)((ulong)1L); this.manaAbsorbLevel = (int)((ulong)1L); this.windMagicLevel = (int)((ulong)1L); } // Token: 0x060010A3 RID: 4259 RVA: 0x00026D94 File Offset: 0x00024F94 [Token(Token = "0x60010A3")] [Address(RVA = "0xEB7ED0", Offset = "0xEB6ED0", VA = "0x180EB7ED0")] public PlayerStatsData() { } // Token: 0x04001B6A RID: 7018 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001B6A")] public float currentMoney; // Token: 0x04001B6B RID: 7019 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001B6B")] public float cursePercent; // Token: 0x04001B6C RID: 7020 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001B6C")] public float currentHealthyPoint; // Token: 0x04001B6D RID: 7021 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001B6D")] public float currentManaPoint; // Token: 0x04001B6E RID: 7022 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001B6E")] public int currentMagicIndex; // Token: 0x04001B6F RID: 7023 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4001B6F")] public int healthyLevel = (int)((ulong)1L); // Token: 0x04001B70 RID: 7024 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001B70")] public int manaLevel = (int)((ulong)1L); // Token: 0x04001B71 RID: 7025 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4001B71")] public int staminaLevel = (int)((ulong)1L); // Token: 0x04001B72 RID: 7026 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001B72")] public int strengthLevel = (int)((ulong)1L); // Token: 0x04001B73 RID: 7027 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4001B73")] public int intelligenceLevel = (int)((ulong)1L); // Token: 0x04001B74 RID: 7028 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001B74")] public int dexterityLevel = (int)((ulong)1L); // Token: 0x04001B75 RID: 7029 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4001B75")] public int secretMagicLevel = (int)((ulong)1L); // Token: 0x04001B76 RID: 7030 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001B76")] public int iceMagicLevel; // Token: 0x04001B77 RID: 7031 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4001B77")] public int fireMagicLevel; // Token: 0x04001B78 RID: 7032 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001B78")] public int thunderMagicLevel; // Token: 0x04001B79 RID: 7033 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4001B79")] public int manaAbsorbLevel; // Token: 0x04001B7A RID: 7034 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001B7A")] public int windMagicLevel; }