using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x0200041B RID: 1051 [Token(Token = "0x200041B")] [RequireComponent(typeof(InteractionSystem))] public class InteractionSystemTestGUI : MonoBehaviour { // Token: 0x0600262D RID: 9773 RVA: 0x00058310 File Offset: 0x00056510 [Token(Token = "0x600262D")] [Address(RVA = "0x1047040", Offset = "0x1046040", VA = "0x181047040")] private void Awake() { /* An exception occurred when decompiling this method (0600262D) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void RootMotion.Demos.InteractionSystemTestGUI::Awake() ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stloc:InteractionSystem(var_0_06, call:InteractionSystem(Component::GetComponent, ldloc:InteractionSystemTestGUI[exp:Component](this))); stfld:InteractionSystem(InteractionSystemTestGUI::interactionSystem, ldloc:InteractionSystemTestGUI(this), ldloc:InteractionSystem(var_0_06)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x0600262E RID: 9774 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600262E")] [Address(RVA = "0x1047090", Offset = "0x1046090", VA = "0x181047090")] private void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600262F RID: 9775 RVA: 0x0005832C File Offset: 0x0005652C [Token(Token = "0x600262F")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public InteractionSystemTestGUI() { } // Token: 0x04002FCB RID: 12235 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002FCB")] [SerializeField] [Tooltip("The object to interact to")] private InteractionObject interactionObject; // Token: 0x04002FCC RID: 12236 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002FCC")] [SerializeField] [Tooltip("The effectors to interact with")] private FullBodyBipedEffector[] effectors; // Token: 0x04002FCD RID: 12237 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002FCD")] private InteractionSystem interactionSystem; } }