using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000403 RID: 1027 [Token(Token = "0x2000403")] public class MechSpiderController : MonoBehaviour { // Token: 0x1700021B RID: 539 // (get) Token: 0x060025D1 RID: 9681 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700021B")] public Vector3 inputVector { [Token(Token = "0x60025D1")] [Address(RVA = "0x424FB0", Offset = "0x423FB0", VA = "0x180424FB0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x060025D2 RID: 9682 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60025D2")] [Address(RVA = "0x424CB0", Offset = "0x423CB0", VA = "0x180424CB0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060025D3 RID: 9683 RVA: 0x00057A60 File Offset: 0x00055C60 [Token(Token = "0x60025D3")] [Address(RVA = "0x424F90", Offset = "0x423F90", VA = "0x180424F90")] public MechSpiderController() { } // Token: 0x04002F34 RID: 12084 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002F34")] public MechSpider mechSpider; // Token: 0x04002F35 RID: 12085 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002F35")] public Transform cameraTransform; // Token: 0x04002F36 RID: 12086 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002F36")] public float speed = 6f; // Token: 0x04002F37 RID: 12087 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002F37")] public float turnSpeed = 30f; } }