using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000406 RID: 1030 [Token(Token = "0x2000406")] public class MechSpiderParticles : MonoBehaviour { // Token: 0x060025E2 RID: 9698 RVA: 0x00057B78 File Offset: 0x00055D78 [Token(Token = "0x60025E2")] [Address(RVA = "0x425CF0", Offset = "0x424CF0", VA = "0x180425CF0")] private void Start() { Type typeFromHandle = typeof(ParticleSystem); Component component = base.GetComponent(typeFromHandle); int num = 0; if (component == 0 || component != 0) { this.particles = num; } throw new InvalidCastException(); } // Token: 0x060025E3 RID: 9699 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60025E3")] [Address(RVA = "0x425DB0", Offset = "0x424DB0", VA = "0x180425DB0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060025E4 RID: 9700 RVA: 0x00057BB0 File Offset: 0x00055DB0 [Token(Token = "0x60025E4")] [Address(RVA = "0x328C40", Offset = "0x327C40", VA = "0x180328C40")] public MechSpiderParticles() { } // Token: 0x04002F4D RID: 12109 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002F4D")] public MechSpiderController mechSpiderController; // Token: 0x04002F4E RID: 12110 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002F4E")] private ParticleSystem particles; } }