using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000422 RID: 1058 [Token(Token = "0x2000422")] public class OffsetEffector : OffsetModifier { // Token: 0x06002648 RID: 9800 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002648")] [Address(RVA = "0xE69160", Offset = "0xE68160", VA = "0x180E69160", Slot = "5")] protected override void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002649 RID: 9801 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002649")] [Address(RVA = "0xE68F10", Offset = "0xE67F10", VA = "0x180E68F10", Slot = "4")] protected override void OnModifyOffset() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600264A RID: 9802 RVA: 0x0005864C File Offset: 0x0005684C [Token(Token = "0x600264A")] [Address(RVA = "0x503840", Offset = "0x502840", VA = "0x180503840")] public OffsetEffector() { this.weight = 1f; base..ctor(); } // Token: 0x04002FF0 RID: 12272 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002FF0")] public OffsetEffector.EffectorLink[] effectorLinks; // Token: 0x02000423 RID: 1059 [Token(Token = "0x2000423")] [Serializable] public class EffectorLink { // Token: 0x0600264B RID: 9803 RVA: 0x0005866C File Offset: 0x0005686C [Token(Token = "0x600264B")] [Address(RVA = "0x696BE0", Offset = "0x695BE0", VA = "0x180696BE0")] public EffectorLink() { } // Token: 0x04002FF1 RID: 12273 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002FF1")] public FullBodyBipedEffector effectorType; // Token: 0x04002FF2 RID: 12274 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4002FF2")] public float weightMultiplier = 1f; // Token: 0x04002FF3 RID: 12275 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002FF3")] [HideInInspector] public Vector3 localPosition; } } }